forked from mirrors/qmk_firmware
Refactor new-keyboard to be python3.7 compatible (#14707)
* Use copy_tree from distutils for python 3.7 support * Bump python version in docs * Changed new-keyboard to use printf-style format strings * Use username for manunfacturer / maintainer * Update lib/python/qmk/cli/new/keyboard.py Co-authored-by: Zach White <skullydazed@drpepper.org> Co-authored-by: Zach White <skullydazed@drpepper.org>
This commit is contained in:
parent
6437045166
commit
fefd7fdc51
13 changed files with 91 additions and 188 deletions
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@ -1,19 +1,5 @@
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/*
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Copyright %YEAR% %YOUR_NAME%
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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// Copyright %(YEAR)s %(YOUR_NAME)s (@%(USER_NAME)s)
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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@ -23,8 +9,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#define VENDOR_ID 0xFEED
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#define PRODUCT_ID 0x0000
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#define DEVICE_VER 0x0001
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#define MANUFACTURER %YOUR_NAME%
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#define PRODUCT %KEYBOARD%
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#define MANUFACTURER %(USER_NAME)s
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#define PRODUCT %(KEYBOARD)s
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/* key matrix size */
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#define MATRIX_ROWS 2
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@ -1,20 +1,20 @@
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# %KEYBOARD%
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# %(KEYBOARD)s
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![%KEYBOARD%](imgur.com image replace me!)
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![%(KEYBOARD)s](imgur.com image replace me!)
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*A short description of the keyboard/project*
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* Keyboard Maintainer: [%YOUR_NAME%](https://github.com/yourusername)
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* Keyboard Maintainer: [%(YOUR_NAME)s](https://github.com/%(USER_NAME)s)
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* Hardware Supported: *The PCBs, controllers supported*
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* Hardware Availability: *Links to where you can find this hardware*
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Make example for this keyboard (after setting up your build environment):
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make %KEYBOARD%:default
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make %(KEYBOARD)s:default
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Flashing example for this keyboard:
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make %KEYBOARD%:default:flash
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make %(KEYBOARD)s:default:flash
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See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
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4
data/templates/base/%(KEYBOARD)s.c
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4
data/templates/base/%(KEYBOARD)s.c
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@ -0,0 +1,4 @@
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// Copyright %(YEAR)s %(YOUR_NAME)s (@%(USER_NAME)s)
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "%(KEYBOARD)s.h"
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data/templates/base/%(KEYBOARD)s.h
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data/templates/base/%(KEYBOARD)s.h
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// Copyright %(YEAR)s %(YOUR_NAME)s (@%(USER_NAME)s)
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include "quantum.h"
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/* This is a shortcut to help you visually see your layout.
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*
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* The first section contains all of the arguments representing the physical
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* layout of the board and position of the keys.
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*
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* The second converts the arguments into a two-dimensional array which
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* represents the switch matrix.
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*/
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#define LAYOUT( \
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k00, k01, k02, \
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k10, k12 \
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) { \
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{ k00, k01, k02 }, \
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{ k10, KC_NO, k12 } \
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}
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@ -1,7 +1,7 @@
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{
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"keyboard_name": "%KEYBOARD%",
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"keyboard_name": "%(KEYBOARD)s",
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"url": "",
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"maintainer": "%YOUR_NAME%",
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"maintainer": "%(USER_NAME)s",
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"layouts": {
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"LAYOUT": {
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"layout": [
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@ -1,17 +0,0 @@
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/* Copyright %YEAR% %YOUR_NAME%
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "%KEYBOARD%.h"
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@ -1,35 +0,0 @@
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/* Copyright %YEAR% %YOUR_NAME%
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "quantum.h"
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/* This is a shortcut to help you visually see your layout.
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*
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* The first section contains all of the arguments representing the physical
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* layout of the board and position of the keys.
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*
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* The second converts the arguments into a two-dimensional array which
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* represents the switch matrix.
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*/
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#define LAYOUT( \
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k00, k01, k02, \
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k10, k12 \
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) { \
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{ k00, k01, k02 }, \
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{ k10, KC_NO, k12 } \
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}
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@ -1,18 +1,6 @@
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/* Copyright %YEAR% %YOUR_NAME%
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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// Copyright %(YEAR)s %(YOUR_NAME)s (@%(USER_NAME)s)
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include QMK_KEYBOARD_H
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// Defines names for use in layer keycodes and the keymap
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_FN
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};
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// Defines the keycodes used by our macros in process_record_user
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enum custom_keycodes {
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QMKBEST = SAFE_RANGE,
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QMKURL
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Base */
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[_BASE] = LAYOUT(
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KC_TAB, KC_SPC
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),
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[_FN] = LAYOUT(
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QMKBEST, QMKURL, _______,
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_______, _______, _______,
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RESET, XXXXXXX
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)
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};
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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switch (keycode) {
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case QMKBEST:
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if (record->event.pressed) {
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// when keycode QMKBEST is pressed
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SEND_STRING("QMK is the best thing ever!");
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} else {
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// when keycode QMKBEST is released
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}
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break;
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case QMKURL:
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if (record->event.pressed) {
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// when keycode QMKURL is pressed
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SEND_STRING("https://qmk.fm/\n");
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} else {
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// when keycode QMKURL is released
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}
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break;
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}
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return true;
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}
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# The default keymap for %KEYBOARD%
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# The default keymap for %(KEYBOARD)s
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/*
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Copyright %YEAR% %YOUR_NAME%
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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// Copyright %(YEAR)s %(YOUR_NAME)s (@%(USER_NAME)s)
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#define VENDOR_ID 0xFEED
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#define PRODUCT_ID 0x0000
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#define DEVICE_VER 0x0001
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#define MANUFACTURER %YOUR_NAME%
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#define PRODUCT %KEYBOARD%
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#define MANUFACTURER %(USER_NAME)s
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#define PRODUCT %(KEYBOARD)s
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/* key matrix size */
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#define MATRIX_ROWS 8
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# %KEYBOARD%
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# %(KEYBOARD)s
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![%KEYBOARD%](imgur.com image replace me!)
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![%(KEYBOARD)s](imgur.com image replace me!)
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*A short description of the keyboard/project*
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* Keyboard Maintainer: [%YOUR_NAME%](https://github.com/yourusername)
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* Keyboard Maintainer: [%(YOUR_NAME)s](https://github.com/yourusername)
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* Hardware Supported: *The PCBs, controllers supported*
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* Hardware Availability: *Links to where you can find this hardware*
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Make example for this keyboard (after setting up your build environment):
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make %KEYBOARD%:default
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make %(KEYBOARD)s:default
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Flashing example for this keyboard ([after setting up the bootloadHID flashing environment](https://docs.qmk.fm/#/flashing_bootloadhid))
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make %KEYBOARD%:default:flash
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make %(KEYBOARD)s:default:flash
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See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
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Most of our style follows PEP8 with some local modifications to make things less nit-picky.
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* We target Python 3.6 for compatability with all supported platforms.
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* We target Python 3.7 for compatability with all supported platforms.
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* We indent using four (4) spaces (soft tabs)
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* We encourage liberal use of comments
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* Think of them as a story describing the feature
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"""This script automates the creation of new keyboard directories using a starter template.
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"""
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from datetime import date
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import fileinput
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from pathlib import Path
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import re
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import shutil
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from qmk.commands import git_get_username
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import qmk.path
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@cli.argument('-kb', '--keyboard', help='Specify the name for the new keyboard directory', arg_only=True, type=keyboard_name)
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@cli.argument('-t', '--type', help='Specify the keyboard type', arg_only=True, choices=KEYBOARD_TYPES)
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@cli.argument('-u', '--username', help='Specify your username (default from Git config)', arg_only=True)
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@cli.argument('-n', '--realname', help='Specify your real name if you want to use that. Defaults to username', arg_only=True)
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@cli.subcommand('Creates a new keyboard directory')
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def new_keyboard(cli):
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"""Creates a new keyboard.
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# Get username
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user_name = None
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while not user_name:
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user_name = question('Your Name:', default=find_user_name())
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user_name = question('Your GitHub User Name:', default=find_user_name())
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if not user_name:
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cli.log.error('You didn\'t provide a username, and we couldn\'t find one set in your QMK or Git configs. Please try again.')
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if cli.args.username:
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return False
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# Copy all the files
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copy_templates(keyboard_type, keyboard_path)
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real_name = None
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while not real_name:
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real_name = question('Your real name:', default=user_name)
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# Replace all the placeholders
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keyboard_basename = keyboard_path.name
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replacements = [
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('%YEAR%', str(date.today().year)),
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('%KEYBOARD%', keyboard_basename),
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('%YOUR_NAME%', user_name),
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]
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filenames = [
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keyboard_path / 'config.h',
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keyboard_path / 'info.json',
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keyboard_path / 'readme.md',
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keyboard_path / f'{keyboard_basename}.c',
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keyboard_path / f'{keyboard_basename}.h',
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keyboard_path / 'keymaps/default/readme.md',
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keyboard_path / 'keymaps/default/keymap.c',
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]
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replace_placeholders(replacements, filenames)
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replacements = {
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"YEAR": str(date.today().year),
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"KEYBOARD": keyboard_basename,
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"USER_NAME": user_name,
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"YOUR_NAME": real_name,
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}
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template_dir = Path('data/templates')
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template_tree(template_dir / 'base', keyboard_path, replacements)
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template_tree(template_dir / keyboard_type, keyboard_path, replacements)
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cli.echo('')
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cli.log.info(f'{{fg_green}}Created a new keyboard called {{fg_cyan}}{new_keyboard_name}{{fg_green}}.{{fg_reset}}')
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return git_get_username()
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def copy_templates(keyboard_type, keyboard_path):
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"""Copies the template files from data/templates to the new keyboard directory.
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def template_tree(src: Path, dst: Path, replacements: dict):
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"""Recursively copy template and replace placeholders
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Args:
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src (Path)
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The source folder to copy from
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dst (Path)
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The destination folder to copy to
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replacements (dict)
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a dictionary with "key":"value" pairs to replace.
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Raises:
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FileExistsError
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When trying to overwrite existing files
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"""
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template_base_path = Path('data/templates')
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keyboard_basename = keyboard_path.name
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cli.log.info('Copying base template files...')
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shutil.copytree(template_base_path / 'base', keyboard_path)
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dst.mkdir(parents=True, exist_ok=True)
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cli.log.info(f'Copying {{fg_cyan}}{keyboard_type}{{fg_reset}} template files...')
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shutil.copytree(template_base_path / keyboard_type, keyboard_path, dirs_exist_ok=True)
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for child in src.iterdir():
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if child.is_dir():
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template_tree(child, dst / child.name, replacements=replacements)
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cli.log.info(f'Renaming {{fg_cyan}}keyboard.[ch]{{fg_reset}} to {{fg_cyan}}{keyboard_basename}.[ch]{{fg_reset}}...')
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shutil.move(keyboard_path / 'keyboard.c', keyboard_path / f'{keyboard_basename}.c')
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shutil.move(keyboard_path / 'keyboard.h', keyboard_path / f'{keyboard_basename}.h')
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if child.is_file():
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file_name = dst / (child.name % replacements)
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def replace_placeholders(replacements, filenames):
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"""Replaces the given placeholders in each template file.
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"""
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for replacement in replacements:
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cli.log.info(f'Replacing {{fg_cyan}}{replacement[0]}{{fg_reset}} with {{fg_cyan}}{replacement[1]}{{fg_reset}}...')
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with fileinput.input(files=filenames, inplace=True) as file:
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for line in file:
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print(line.replace(replacement[0], replacement[1]), end='')
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with file_name.open(mode='x') as dst_f:
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with child.open() as src_f:
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template = src_f.read()
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dst_f.write(template % replacements)
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