use TT instead of OSL for layer switches
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@ -57,7 +57,7 @@ static void tap_on_layer(uint16_t key, uint8_t layer) {
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#define LAYOUT(k0A, k0B, k0C, k0D, k0E, k0F, k5A, k5B, k5C, k5D, k5E, k5F, k1A, k1B, k1C, k1D, k1E, k1F, k6A, k6B, k6C, k6D, k6E, k6F, k2A, k2B, k2C, k2D, k2E, k2F, k7A, k7B, k7C, k7D, k7E, k7F, k3A, k3B, k3C, k3D, k3E, k3F, k8A, k8B, k8C, k8D, k8E, k8F, k4C, k4D, k4E, k4F, k9C, k9D, k9E, k9F) LAYOUT_ortho_4x6_2x2uc(k0A, k0B, k0C, k0D, k0E, k0F, k1A, k1B, k1C, k1D, k1E, k1F, k2A, k2B, k2C, k2D, k2E, k2F, k3A, k3B, k3C, k3D, k3E, k3F, k4C, k4D, k4E, k4F, k5A, k5B, k5C, k5D, k5E, k5F, k6A, k6B, k6C, k6D, k6E, k6F, k7A, k7B, k7C, k7D, k7E, k7F, k8A, k8B, k8C, k8D, k8E, k8F, k9C, k9D, k9E, k9F)
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#define LAYOUT(k0A, k0B, k0C, k0D, k0E, k0F, k5A, k5B, k5C, k5D, k5E, k5F, k1A, k1B, k1C, k1D, k1E, k1F, k6A, k6B, k6C, k6D, k6E, k6F, k2A, k2B, k2C, k2D, k2E, k2F, k7A, k7B, k7C, k7D, k7E, k7F, k3A, k3B, k3C, k3D, k3E, k3F, k8A, k8B, k8C, k8D, k8E, k8F, k4C, k4D, k4E, k4F, k9C, k9D, k9E, k9F) LAYOUT_ortho_4x6_2x2uc(k0A, k0B, k0C, k0D, k0E, k0F, k1A, k1B, k1C, k1D, k1E, k1F, k2A, k2B, k2C, k2D, k2E, k2F, k3A, k3B, k3C, k3D, k3E, k3F, k4C, k4D, k4E, k4F, k5A, k5B, k5C, k5D, k5E, k5F, k6A, k6B, k6C, k6D, k6E, k6F, k7A, k7B, k7C, k7D, k7E, k7F, k8A, k8B, k8C, k8D, k8E, k8F, k9C, k9D, k9E, k9F)
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#define LS(layer) OSL(layer)
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#define LS(layer) TT(layer)
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// clang-format off
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// clang-format off
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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