forked from mirrors/qmk_firmware
Auto shift: support repeats and early registration (#9826)
Fixes #7048. Co-authored-by: IsaacElenbaas <isaacelenbaas@gmail.com>
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4 changed files with 195 additions and 73 deletions
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@ -15,25 +15,31 @@ problem.
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When you tap a key, it stays depressed for a short period of time before it is
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then released. This depressed time is a different length for everyone. Auto Shift
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defines a constant `AUTO_SHIFT_TIMEOUT` which is typically set to twice your
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normal pressed state time. When you press a key, a timer starts and then stops
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when you release the key. If the time depressed is greater than or equal to the
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`AUTO_SHIFT_TIMEOUT`, then a shifted version of the key is emitted. If the time
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is less than the `AUTO_SHIFT_TIMEOUT` time, then the normal state is emitted.
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normal pressed state time. When you press a key, a timer starts, and if you
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have not released the key after the `AUTO_SHIFT_TIMEOUT` period, then a shifted
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version of the key is emitted. If the time is less than the `AUTO_SHIFT_TIMEOUT`
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time, or you press another key, then the normal state is emitted.
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If `AUTO_SHIFT_REPEAT` is defined, there is keyrepeat support. Holding the key
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down will repeat the shifted key, though this can be disabled with
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`AUTO_SHIFT_NO_AUTO_REPEAT`. If you want to repeat the normal key, then tap it
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once then immediately (within `TAPPING_TERM`) hold it down again (this works
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with the shifted value as well if auto-repeat is disabled).
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## Are There Limitations to Auto Shift?
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Yes, unfortunately.
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1. Key repeat will cease to work. For example, before if you wanted 20 'a'
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characters, you could press and hold the 'a' key for a second or two. This no
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longer works with Auto Shift because it is timing your depressed time instead
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of emitting a depressed key state to your operating system.
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2. You will have characters that are shifted when you did not intend on shifting, and
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other characters you wanted shifted, but were not. This simply comes down to
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practice. As we get in a hurry, we think we have hit the key long enough
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for a shifted version, but we did not. On the other hand, we may think we are
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tapping the keys, but really we have held it for a little longer than
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anticipated.
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You will have characters that are shifted when you did not intend on shifting, and
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other characters you wanted shifted, but were not. This simply comes down to
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practice. As we get in a hurry, we think we have hit the key long enough for a
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shifted version, but we did not. On the other hand, we may think we are tapping
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the keys, but really we have held it for a little longer than anticipated.
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Additionally, with keyrepeat the desired shift state can get mixed up. It will
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always 'belong' to the last key pressed. For example, keyrepeating a capital
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and then tapping something lowercase (whether or not it's an Auto Shift key)
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will result in the capital's *key* still being held, but shift not.
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## How Do I Enable Auto Shift?
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@ -103,6 +109,14 @@ Do not Auto Shift numeric keys, zero through nine.
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Do not Auto Shift alpha characters, which include A through Z.
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### AUTO_SHIFT_REPEAT (simple define)
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Enables keyrepeat.
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### AUTO_SHIFT_NO_AUTO_REPEAT (simple define)
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Disables automatically keyrepeating when `AUTO_SHIFT_TIMEOUT` is exceeded.
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## Using Auto Shift Setup
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This will enable you to define three keys temporarily to increase, decrease and report your `AUTO_SHIFT_TIMEOUT`.
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@ -16,48 +16,149 @@
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#ifdef AUTO_SHIFT_ENABLE
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# include <stdbool.h>
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# include <stdio.h>
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# include "process_auto_shift.h"
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static bool autoshift_enabled = true;
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static uint16_t autoshift_time = 0;
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static uint16_t autoshift_timeout = AUTO_SHIFT_TIMEOUT;
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static uint16_t autoshift_lastkey = KC_NO;
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static struct {
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// Whether autoshift is enabled.
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bool enabled : 1;
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// Whether the last auto-shifted key was released after the timeout. This
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// is used to replicate the last key for a tap-then-hold.
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bool lastshifted : 1;
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// Whether an auto-shiftable key has been pressed but not processed.
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bool in_progress : 1;
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// Whether the auto-shifted keypress has been registered.
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bool holding_shift : 1;
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} autoshift_flags = {true, false, false, false};
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void autoshift_flush(void) {
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if (autoshift_lastkey != KC_NO) {
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uint16_t elapsed = timer_elapsed(autoshift_time);
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/** \brief Record the press of an autoshiftable key
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*
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* \return Whether the record should be further processed.
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*/
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static bool autoshift_press(uint16_t keycode, uint16_t now, keyrecord_t *record) {
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if (!autoshift_flags.enabled) {
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return true;
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}
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if (elapsed > autoshift_timeout) {
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tap_code16(LSFT(autoshift_lastkey));
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# ifndef AUTO_SHIFT_MODIFIERS
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if (get_mods() & (~MOD_BIT(KC_LSFT))) {
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return true;
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}
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# endif
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# ifdef AUTO_SHIFT_REPEAT
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const uint16_t elapsed = TIMER_DIFF_16(now, autoshift_time);
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# ifndef AUTO_SHIFT_NO_AUTO_REPEAT
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if (!autoshift_flags.lastshifted) {
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# endif
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if (elapsed < TAPPING_TERM && keycode == autoshift_lastkey) {
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// Allow a tap-then-hold for keyrepeat.
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if (!autoshift_flags.lastshifted) {
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register_code(autoshift_lastkey);
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} else {
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tap_code(autoshift_lastkey);
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// Simulate pressing the shift key.
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add_weak_mods(MOD_BIT(KC_LSFT));
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register_code(autoshift_lastkey);
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}
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return false;
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}
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# ifndef AUTO_SHIFT_NO_AUTO_REPEAT
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}
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# endif
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# endif
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autoshift_time = 0;
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autoshift_lastkey = KC_NO;
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}
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// Record the keycode so we can simulate it later.
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autoshift_lastkey = keycode;
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autoshift_time = now;
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autoshift_flags.in_progress = true;
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# if !defined(NO_ACTION_ONESHOT) && !defined(NO_ACTION_TAPPING)
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clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);
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# endif
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return false;
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}
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void autoshift_on(uint16_t keycode) {
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autoshift_time = timer_read();
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autoshift_lastkey = keycode;
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/** \brief Registers an autoshiftable key under the right conditions
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*
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* If the autoshift delay has elapsed, register a shift and the key.
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*
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* If the autoshift key is released before the delay has elapsed, register the
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* key without a shift.
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*/
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static void autoshift_end(uint16_t keycode, uint16_t now, bool matrix_trigger) {
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// Called on key down with KC_NO, auto-shifted key up, and timeout.
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if (autoshift_flags.in_progress) {
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// Process the auto-shiftable key.
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autoshift_flags.in_progress = false;
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// Time since the initial press was recorded.
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const uint16_t elapsed = TIMER_DIFF_16(now, autoshift_time);
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if (elapsed < autoshift_timeout) {
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register_code(autoshift_lastkey);
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autoshift_flags.lastshifted = false;
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} else {
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// Simulate pressing the shift key.
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add_weak_mods(MOD_BIT(KC_LSFT));
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register_code(autoshift_lastkey);
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autoshift_flags.lastshifted = true;
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# if defined(AUTO_SHIFT_REPEAT) && !defined(AUTO_SHIFT_NO_AUTO_REPEAT)
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if (matrix_trigger) {
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// Prevents release.
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return;
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}
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# endif
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}
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# if TAP_CODE_DELAY > 0
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wait_ms(TAP_CODE_DELAY);
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# endif
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unregister_code(autoshift_lastkey);
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del_weak_mods(MOD_BIT(KC_LSFT));
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} else {
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// Release after keyrepeat.
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unregister_code(keycode);
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if (keycode == autoshift_lastkey) {
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// This will only fire when the key was the last auto-shiftable
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// pressed. That prevents aaaaBBBB then releasing a from unshifting
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// later Bs (if B wasn't auto-shiftable).
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del_weak_mods(MOD_BIT(KC_LSFT));
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}
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}
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send_keyboard_report(); // del_weak_mods doesn't send one.
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// Roll the autoshift_time forward for detecting tap-and-hold.
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autoshift_time = now;
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}
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/** \brief Simulates auto-shifted key releases when timeout is hit
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*
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* Can be called from \c matrix_scan_user so that auto-shifted keys are sent
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* immediately after the timeout has expired, rather than waiting for the key
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* to be released.
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*/
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void autoshift_matrix_scan(void) {
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if (autoshift_flags.in_progress) {
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const uint16_t now = timer_read();
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const uint16_t elapsed = TIMER_DIFF_16(now, autoshift_time);
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if (elapsed >= autoshift_timeout) {
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autoshift_end(autoshift_lastkey, now, true);
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}
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}
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}
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void autoshift_toggle(void) {
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if (autoshift_enabled) {
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autoshift_enabled = false;
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autoshift_flush();
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} else {
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autoshift_enabled = true;
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}
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autoshift_flags.enabled = !autoshift_flags.enabled;
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del_weak_mods(MOD_BIT(KC_LSFT));
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}
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void autoshift_enable(void) { autoshift_enabled = true; }
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void autoshift_enable(void) { autoshift_flags.enabled = true; }
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void autoshift_disable(void) {
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autoshift_enabled = false;
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autoshift_flush();
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autoshift_flags.enabled = false;
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del_weak_mods(MOD_BIT(KC_LSFT));
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}
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# ifndef AUTO_SHIFT_NO_SETUP
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@ -70,19 +171,30 @@ void autoshift_timer_report(void) {
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}
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# endif
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bool get_autoshift_state(void) { return autoshift_enabled; }
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bool get_autoshift_state(void) { return autoshift_flags.enabled; }
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uint16_t get_autoshift_timeout(void) { return autoshift_timeout; }
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void set_autoshift_timeout(uint16_t timeout) { autoshift_timeout = timeout; }
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bool process_auto_shift(uint16_t keycode, keyrecord_t *record) {
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// Note that record->event.time isn't reliable, see:
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// https://github.com/qmk/qmk_firmware/pull/9826#issuecomment-733559550
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const uint16_t now = timer_read();
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if (record->event.pressed) {
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if (autoshift_flags.in_progress) {
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// Evaluate previous key if there is one. Doing this elsewhere is
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// more complicated and easier to break.
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autoshift_end(KC_NO, now, false);
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}
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// For pressing another key while keyrepeating shifted autoshift.
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del_weak_mods(MOD_BIT(KC_LSFT));
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switch (keycode) {
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case KC_ASTG:
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autoshift_toggle();
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return true;
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case KC_ASON:
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autoshift_enable();
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return true;
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@ -102,6 +214,10 @@ bool process_auto_shift(uint16_t keycode, keyrecord_t *record) {
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autoshift_timer_report();
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return true;
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# endif
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}
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}
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switch (keycode) {
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# ifndef NO_AUTO_SHIFT_ALPHA
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case KC_A ... KC_Z:
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# endif
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@ -113,30 +229,13 @@ bool process_auto_shift(uint16_t keycode, keyrecord_t *record) {
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case KC_MINUS ... KC_SLASH:
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case KC_NONUS_BSLASH:
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# endif
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autoshift_flush();
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if (!autoshift_enabled) return true;
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# ifndef AUTO_SHIFT_MODIFIERS
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if (get_mods()) {
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return true;
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}
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# endif
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autoshift_on(keycode);
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// We need some extra handling here for OSL edge cases
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# if !defined(NO_ACTION_ONESHOT) && !defined(NO_ACTION_TAPPING)
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clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);
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# endif
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return false;
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default:
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autoshift_flush();
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return true;
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}
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if (record->event.pressed) {
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return autoshift_press(keycode, now, record);
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} else {
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autoshift_flush();
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autoshift_end(keycode, now, false);
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return false;
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}
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}
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return true;
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}
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@ -30,3 +30,4 @@ void autoshift_toggle(void);
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bool get_autoshift_state(void);
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uint16_t get_autoshift_timeout(void);
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void set_autoshift_timeout(uint16_t timeout);
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void autoshift_matrix_scan(void);
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@ -58,6 +58,10 @@ float bell_song[][2] = SONG(TERMINAL_SOUND);
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# endif
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#endif
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#ifdef AUTO_SHIFT_ENABLE
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# include "process_auto_shift.h"
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#endif
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static void do_code16(uint16_t code, void (*f)(uint8_t)) {
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switch (code) {
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case QK_MODS ... QK_MODS_MAX:
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dip_switch_read(false);
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#endif
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#ifdef AUTO_SHIFT_ENABLE
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autoshift_matrix_scan();
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#endif
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matrix_scan_kb();
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}
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