Share button state from mousekey to pointing_device (#10179)
* Branch point for 2020 November 28 Breaking Change Update readme.md * Share button state from mousekey to pointing_device Co-authored-by: Nick Brassel <nick@tzarc.org> Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com> Co-authored-by: Nick Brassel <nick@tzarc.org>
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2 changed files with 45 additions and 8 deletions
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@ -140,3 +140,7 @@ To use constant speed mode, you must at least define `MK_COMBINED` in your keyma
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```c
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#define MK_COMBINED
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```
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## Use with PS/2 Mouse and Pointing Device
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Mouse keys button state is shared with [PS/2 mouse](feature_ps2_mouse.md) and [pointing device](feature_pointing_device.md) so mouse keys button presses can be used for clicks and drags.
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@ -37,6 +37,10 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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# include "nodebug.h"
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#endif
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#ifdef POINTING_DEVICE_ENABLE
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# include "pointing_device.h"
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#endif
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int tp_buttons;
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#ifdef RETRO_TAPPING
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@ -220,6 +224,19 @@ void process_record_handler(keyrecord_t *record) {
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process_action(record, action);
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}
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#if defined(PS2_MOUSE_ENABLE) || defined(POINTING_DEVICE_ENABLE)
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void register_button(bool pressed, enum mouse_buttons button) {
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#ifdef PS2_MOUSE_ENABLE
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tp_buttons = pressed ? tp_buttons | button : tp_buttons & ~button;
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#endif
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#ifdef POINTING_DEVICE_ENABLE
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report_mouse_t currentReport = pointing_device_get_report();
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currentReport.buttons = pressed ? currentReport.buttons | button : currentReport.buttons & ~button;
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pointing_device_set_report(currentReport);
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#endif
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}
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#endif
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/** \brief Take an action and processes it.
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*
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* FIXME: Needs documentation.
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@ -404,15 +421,23 @@ void process_action(keyrecord_t *record, action_t action) {
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if (event.pressed) {
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mousekey_on(action.key.code);
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switch (action.key.code) {
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# ifdef PS2_MOUSE_ENABLE
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# if defined(PS2_MOUSE_ENABLE) || defined(POINTING_DEVICE_ENABLE)
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case KC_MS_BTN1:
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tp_buttons |= (1 << 0);
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register_button(true, MOUSE_BTN1);
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break;
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case KC_MS_BTN2:
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tp_buttons |= (1 << 1);
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register_button(true, MOUSE_BTN2);
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break;
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case KC_MS_BTN3:
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tp_buttons |= (1 << 2);
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register_button(true, MOUSE_BTN3);
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break;
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# endif
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# ifdef POINTING_DEVICE_ENABLE
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case KC_MS_BTN4:
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register_button(true, MOUSE_BTN4);
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break;
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case KC_MS_BTN5:
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register_button(true, MOUSE_BTN5);
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break;
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# endif
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default:
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@ -422,15 +447,23 @@ void process_action(keyrecord_t *record, action_t action) {
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} else {
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mousekey_off(action.key.code);
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switch (action.key.code) {
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# ifdef PS2_MOUSE_ENABLE
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# if defined(PS2_MOUSE_ENABLE) || defined(POINTING_DEVICE_ENABLE)
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case KC_MS_BTN1:
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tp_buttons &= ~(1 << 0);
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register_button(false, MOUSE_BTN1);
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break;
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case KC_MS_BTN2:
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tp_buttons &= ~(1 << 1);
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register_button(false, MOUSE_BTN2);
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break;
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case KC_MS_BTN3:
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tp_buttons &= ~(1 << 2);
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register_button(false, MOUSE_BTN3);
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break;
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# endif
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# ifdef POINTING_DEVICE_ENABLE
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case KC_MS_BTN4:
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register_button(false, MOUSE_BTN4);
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break;
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case KC_MS_BTN5:
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register_button(false, MOUSE_BTN5);
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break;
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# endif
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default:
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