[Keymap] Shift RGB layout keys to the right by one to be consistent with other keymap layouts (#6431)

* move rgb toggles by one key to be consistent with all other keyboard layouts I have

* also remove unnecessary audio stuff
This commit is contained in:
Sid Carter 2019-07-29 00:16:59 -04:00 committed by Drashna Jaelre
parent e5bc50c03e
commit eafd38e2a1

View file

@ -87,25 +87,21 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
), ),
[_ADJUST] = LAYOUT( [_ADJUST] = LAYOUT(
//,--------+--------+--------+--------+--------+--------. ,--------+--------+--------+--------+--------+--------. //,-------+-------+-------+-------+-------+-------. ,-------+-------+-------+-------+-------+-------.
_______,_______,_______,_______,_______, QWERTY, COLEMAK,_______,_______,_______,_______,_______, _______,_______,_______,_______,_______, QWERTY, COLEMAK,_______,_______,_______,_______,_______,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| //|-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------|
RGB_TOG, RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, _______, _______, _______, _______, _______, _______, _______, _______,RGB_TOG,RGB_MOD,RGB_HUI,RGB_SAI,RGB_VAI, _______,_______,_______,_______,_______,_______,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| //|-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------|
RESET , DEBUG , RGB_HUD, RGB_SAD, RGB_VAD, _______, _______, _______, _______, _______, _______, _______, RESET ,DEBUG ,_______,RGB_HUD,RGB_SAD,RGB_VAD, _______,_______,_______,_______,_______,_______,
//|--------+--------+--------+--------+--------+--------+--------. ,--------|--------+--------+--------+--------+--------+--------| //|-------+-------+-------+-------+-------+-------+-------. ,-------|-------+-------+-------+-------+-------+-------|
BL_STEP,_______,_______,_______,_______,_______,_______, _______,_______,_______,_______,_______,_______,_______, BL_STEP,_______,_______,_______,_______,_______,_______, _______,_______,_______,_______,_______,_______,_______,
//`--------+--------+--------+----+---+--------+--------+--------/ \--------+--------+--------+---+----+--------+--------+--------' //`--------+-------+-------+----+--+-------+-------+-------/ \-------+-------+-------+---+---+-------+-------+-------'
_______,_______,_______, _______,_______,_______ _______,_______,_______, _______,_______,_______
// `--------+--------+--------' `--------+--------+--------' // `-------+-------+-------' `-------+-------+-------'
) )
}; };
#ifdef AUDIO_ENABLE
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
#endif
bool process_record_user(uint16_t keycode, keyrecord_t *record) { bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) { switch (keycode) {
case QWERTY: case QWERTY: