Add basic layer to sample MIDI keycap

This commit is contained in:
Gabriel Young 2017-02-25 19:37:33 -08:00
parent 1000799d1e
commit ea14ed122f
3 changed files with 25 additions and 3 deletions

View file

@ -33,7 +33,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_LCTL, KC_LGUI,KC_LALT, KC_SPC, KC_RALT,KC_RGUI, TG(_ML), KC_RCTL),
#if defined(MIDI_ENABLE) && defined(MIDI_ADVANCED)
/* Keymap _ML: MIDI Layer
/* Keymap _ML: MIDI Layer (Advanced)
* ,------------------------------------------------------------------------.
* | Exit | | | | | | | | | | | | | |
* |------------------------------------------------------------------------|
@ -52,5 +52,26 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
MI_MOD, MI_C, MI_D, MI_E, MI_F, MI_G, MI_A, MI_B, MI_C_1, MI_D_1, MI_E_1, MI_F_1, _______, \
MI_SUS, MI_OCTD, MI_OCTU, MI_MODSD, MI_MODSU, XXXXXXX, XXXXXXX, XXXXXXX, MI_TRNSD, MI_TRNSU, MI_TRNS_0, MI_SUS, \
_______, _______, _______, MI_ALLOFF, _______, _______, _______, _______),
#elif defined(MIDI_ENABLE) && defined(MIDI_BASIC)
/* Keymap _ML: MIDI Layer (Advanced)
* ,------------------------------------------------------------------------.
* | Exit | | | | | | | | | | | | | |
* |------------------------------------------------------------------------|
* | | | | | | | | | | | | | | |
* |------------------------------------------------------------------------|
* | | | | | | | | | | | | | |
* |------------------------------------------------------------------------|
* | |MuOn|MuOf|MiOn|MiOf| | | | | | | |
* |------------------------------------------------------------------------|
* | | | | | | | | |
* `------------------------------------------------------------------------'
*/
[_ML] = KEYMAP_ANSI(
TG(_ML), _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______),
#endif
};

View file

@ -28,7 +28,7 @@ bool process_audio(uint16_t keycode, keyrecord_t *record) {
{
audio_on();
}
return false;
return false;
}
if (keycode == MUV_IN && record->event.pressed) {

View file

@ -142,7 +142,8 @@ bool process_music(uint16_t keycode, keyrecord_t *record) {
if (keycode < 0xFF) // ignores all normal keycodes, but lets RAISE, LOWER, etc through
return false;
}
return true;
return true;
}
bool is_music_on(void) {