forked from mirrors/qmk_firmware
[Keyboard] Fix RGBKB Pan Rev1 Encoder RGB handling (#13781)
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2 changed files with 76 additions and 26 deletions
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@ -1,24 +1,70 @@
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/* Copyright 2020 RGBKB
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/* Copyright 2020 RGBKB
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "pan.h"
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#include "quantum.h"
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#include "rgb_matrix_types.h"
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#if defined RGB_MATRIX_ENABLE
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# if defined(KEYBOARD_rgbkb_pan_rev1)
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# include "ws2812.h"
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// LED color buffer
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LED_TYPE rgb_matrix_ws2812_array[DRIVER_LED_TOTAL];
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static void init(void) {}
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static void flush(void) {
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// Assumes use of RGB_DI_PIN
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ws2812_setleds(rgb_matrix_ws2812_array, DRIVER_LED_TOTAL);
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}
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// Set an led in the buffer to a color
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static inline void setled(int i, uint8_t r, uint8_t g, uint8_t b) {
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# if defined(RGB_ENCODERS) || defined(STAGGERED_RGB_ENCODERS)
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if (i == 0 || i == 1) { // if encoder LEDs, change LEDs
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rgb_matrix_ws2812_array[i].r = g;
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rgb_matrix_ws2812_array[i].g = b;
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rgb_matrix_ws2812_array[i].b = r;
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} else
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# endif
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{
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rgb_matrix_ws2812_array[i].r = r;
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rgb_matrix_ws2812_array[i].g = g;
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rgb_matrix_ws2812_array[i].b = b;
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}
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# ifdef RGBW
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convert_rgb_to_rgbw(&rgb_matrix_ws2812_array[i]);
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# endif
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}
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static void setled_all(uint8_t r, uint8_t g, uint8_t b) {
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for (int i = 0; i < sizeof(rgb_matrix_ws2812_array) / sizeof(rgb_matrix_ws2812_array[0]); i++) {
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setled(i, r, g, b);
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}
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}
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const rgb_matrix_driver_t rgb_matrix_driver = {
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.init = init,
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.flush = flush,
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.set_color = setled,
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.set_color_all = setled_all,
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};
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# endif
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// clang-format off
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led_config_t g_led_config = { {
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{ 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14 },
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{ 0, 26, 25, 24, 23, 22, 21, 20, 19, 18, 17, 16, 15 },
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@ -26,14 +72,14 @@
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{ 52, 51, 50, 49, 48, 47, 46, 45, 44, 43, 42, 41, 40 },
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{ 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, NO_LED }
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}, {
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#ifdef STAGGERED_RGB_ENCODERS
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# ifdef STAGGERED_RGB_ENCODERS
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{0, -19},{228, -19},
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{0, 0}, {14, 0}, {33, 0}, {52, 0}, {71, 0}, {90, 0}, {109, 0}, {128, 0}, {147, 0}, {166, 0}, {185, 0}, {204, 0}, {223, 0},
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{209, 19}, {190, 19}, {171, 19}, {152, 19}, {133, 19}, {114, 19}, {95, 19}, {76, 19}, {57, 19}, {38, 19}, {19, 19}, {0, 19},
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{0, 38}, {19, 38}, {38, 38}, {57, 38}, {76, 38}, {95, 38}, {114, 38}, {133, 38}, {152, 38}, {171, 38}, {190, 38}, {209, 38},
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{223, 57}, {204, 57}, {185, 57}, {171, 57}, {147, 57}, {128, 57}, {109, 57}, {90, 57}, {71, 57}, {52, 57}, {33, 57}, {14, 57}, {0, 57},
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{0, 76}, {19, 76}, {38, 76}, {57, 76}, {76, 76}, {95, 76}, {114, 76}, {133, 76}, {152, 76}, {171, 76}, {190, 76}, {209, 76},
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#elif defined RGB_ENCODERS
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# elif defined RGB_ENCODERS
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{0, -19},{228, -19},
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{0, 0}, {19, 0}, {38, 0}, {57, 0}, {76, 0}, {95, 0}, {114, 0}, {133, 0}, {152, 0}, {171, 0}, {190, 0}, {209, 0},
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{209, 19}, {190, 19}, {171, 19}, {152, 19}, {133, 19}, {114, 19}, {95, 19}, {76, 19}, {57, 19}, {38, 19}, {19, 19}, {0, 19},
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@ -41,48 +87,49 @@
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{209, 57}, {190, 57}, {171, 57}, {152, 57}, {133, 57}, {114, 57}, {95, 57}, {76, 57}, {57, 57}, {38, 57}, {19, 57}, {0, 57},
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{0, 76}, {19, 76}, {38, 76}, {57, 76}, {76, 76}, {95, 76}, {114, 76}, {133, 76}, {152, 76}, {171, 76}, {190, 76}, {209, 76},
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{0, 95},{19, 95}, //not used
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#elif defined STAGGERED_LAYOUT
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# elif defined STAGGERED_LAYOUT
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{0, 0}, {19, 0}, {38, 0}, {57, 0}, {76, 0}, {95, 0}, {114, 0}, {133, 0}, {152, 0}, {171, 0}, {190, 0}, {209, 0}, {0, 0},
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{209, 19}, {190, 19}, {171, 19}, {152, 19}, {133, 19}, {114, 19}, {95, 19}, {76, 19}, {57, 19}, {38, 19}, {19, 19}, {0, 19},
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{0, 38}, {19, 38}, {38, 38}, {57, 38}, {76, 38}, {95, 38}, {114, 38}, {133, 38}, {152, 38}, {171, 38}, {190, 38}, {209, 38},
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{209, 57}, {190, 57}, {171, 57}, {152, 57}, {133, 57}, {114, 57}, {95, 57}, {76, 57}, {57, 57}, {38, 57}, {19, 57}, {0, 57}, {0, 0},
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{0, 76}, {19, 76}, {38, 76}, {57, 76}, {76, 76}, {95, 76}, {114, 76}, {133, 76}, {152, 76}, {171, 76}, {190, 76}, {209, 76},
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{0, 95},{19, 95},//not used
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#else
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# else
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{0, 0}, {19, 0}, {38, 0}, {57, 0}, {76, 0}, {95, 0}, {114, 0}, {133, 0}, {152, 0}, {171, 0}, {190, 0}, {209, 0},
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{209, 19}, {190, 19}, {171, 19}, {152, 19}, {133, 19}, {114, 19}, {95, 19}, {76, 19}, {57, 19}, {38, 19}, {19, 19}, {0, 19},
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{0, 38}, {19, 38}, {38, 38}, {57, 38}, {76, 38}, {95, 38}, {114, 38}, {133, 38}, {152, 38}, {171, 38}, {190, 38}, {209, 38},
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{209, 57}, {190, 57}, {171, 57}, {152, 57}, {133, 57}, {114, 57}, {95, 57}, {76, 57}, {57, 57}, {38, 57}, {19, 57}, {0, 57},
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{0, 76}, {19, 76}, {38, 76}, {57, 76}, {76, 76}, {95, 76}, {114, 76}, {133, 76}, {152, 76}, {171, 76}, {190, 76}, {209, 76},
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{0, 0},{0, 0}, {0, 0},{0, 0},//not used
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#endif
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# endif
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}, {
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#ifdef STAGGERED_RGB_ENCODERS
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# ifdef STAGGERED_RGB_ENCODERS
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1, 1,
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1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1,
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1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1,
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1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1,
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1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1,
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1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1
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#elif defined RGB_ENCODERS
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# elif defined RGB_ENCODERS
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1, 1,
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1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1,
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1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1,
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1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1,
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1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1,
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1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1
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#elif defined STAGGERED_LAYOUT
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# elif defined STAGGERED_LAYOUT
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1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1,
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1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1,
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1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1,
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1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1,
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1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1
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#else
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# else
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1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1,
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1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1,
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1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1,
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1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1,
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1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1
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#endif
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# endif
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} };
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// clang-format on
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#endif
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@ -1,2 +1,5 @@
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# The default configuration is a atmega32a
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DEFAULT_FOLDER = rgbkb/pan/rev1/32a
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RGB_MATRIX_DRIVER = custom
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WS2812_DRIVER_REQUIRED := yes
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