add keymap folders
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parent
c53a8ead93
commit
e1e4a51472
3 changed files with 52 additions and 12 deletions
17
Makefile
17
Makefile
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@ -67,7 +67,7 @@ $(eval $(call NEXT_PATH_ELEMENT))
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# It's really a very simple if else chain, if you squint enough,
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# but the makefile syntax makes it very verbose.
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# If we are in a subfolder of keyboards
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#
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#
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# *** No longer needed **
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#
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# ifeq ($(CURRENT_PATH_ELEMENT),keyboards)
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@ -320,6 +320,14 @@ define PARSE_KEYBOARD
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KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_3)/keymaps/*/.)))
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KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_4)/keymaps/*/.)))
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KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_5)/keymaps/*/.)))
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# get subkeymaps too
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KEYMAPS += $$(patsubst $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_1)/keymaps/%,%,$$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_1)/keymaps/*/*/.)))
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KEYMAPS += $$(patsubst $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_2)/keymaps/%,%,$$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_2)/keymaps/*/*/.)))
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KEYMAPS += $$(patsubst $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_3)/keymaps/%,%,$$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_3)/keymaps/*/*/.)))
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KEYMAPS += $$(patsubst $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_4)/keymaps/%,%,$$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_4)/keymaps/*/*/.)))
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KEYMAPS += $$(patsubst $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_5)/keymaps/%,%,$$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_5)/keymaps/*/*/.)))
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# this might be needed, but in a different form
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#KEYMAPS := $$(sort $$(filter-out $$(KEYBOARD_FOLDER_1) $$(KEYBOARD_FOLDER_2) \
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$$(KEYBOARD_FOLDER_3) $$(KEYBOARD_FOLDER_4) $$(KEYBOARD_FOLDER_5), $$(KEYMAPS)))
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@ -353,9 +361,11 @@ define PARSE_KEYBOARD
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LAYOUT_KEYMAPS :=
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$$(foreach LAYOUT,$$(KEYBOARD_LAYOUTS),$$(eval LAYOUT_KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/layouts/*/$$(LAYOUT)/*/.)))))
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KEYMAPS := $$(sort $$(KEYMAPS) $$(LAYOUT_KEYMAPS))
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# $$(eval $$(info $$(KEYMAPS)))
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# if the rule after removing the start of it is empty (we haven't specified a kemap or target)
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# compile all the keymaps
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ifeq ($$(RULE),)
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@ -411,7 +421,8 @@ define PARSE_KEYMAP
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MAKE_TARGET := $$(patsubst :%,%,$$(RULE))
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# We need to generate an unique indentifer to append to the COMMANDS list
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CURRENT_KB_UNDER := $$(subst /,_,$$(CURRENT_KB))
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COMMAND := COMMAND_KEYBOARD_$$(CURRENT_KB_UNDER)_KEYMAP_$$(CURRENT_KM)
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CURRENT_KM_UNDER := $$(subst /,_,$$(CURRENT_KM))
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COMMAND := COMMAND_KEYBOARD_$$(CURRENT_KB_UNDER)_KEYMAP_$$(CURRENT_KM_UNDER)
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# If we are compiling a keyboard without a subproject, we want to display just the name
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# of the keyboard, otherwise keyboard/subproject
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KB_SP := $$(CURRENT_KB)
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@ -19,8 +19,9 @@ KEYBOARD_FOLDER_4 := $(notdir $(KEYBOARD_FOLDER_PATH_4))
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KEYBOARD_FOLDER_5 := $(notdir $(KEYBOARD_FOLDER_PATH_5))
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KEYBOARD_FILESAFE := $(subst /,_,$(KEYBOARD))
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KEYMAP_FILESAFE := $(subst /,_,$(KEYMAP))
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TARGET ?= $(KEYBOARD_FILESAFE)_$(KEYMAP)
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TARGET ?= $(KEYBOARD_FILESAFE)_$(KEYMAP_FILESAFE)
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KEYBOARD_OUTPUT := $(BUILD_DIR)/obj_$(KEYBOARD_FILESAFE)
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# Force expansion
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@ -176,26 +177,44 @@ MAIN_KEYMAP_PATH_3 := $(KEYBOARD_PATH_3)/keymaps/$(KEYMAP)
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MAIN_KEYMAP_PATH_4 := $(KEYBOARD_PATH_4)/keymaps/$(KEYMAP)
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MAIN_KEYMAP_PATH_5 := $(KEYBOARD_PATH_5)/keymaps/$(KEYMAP)
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PARENT_MAIN_KEYMAP_PATH_1 := $(patsubst %/,%,$(dir $(MAIN_KEYMAP_PATH_1)))
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PARENT_MAIN_KEYMAP_PATH_2 := $(patsubst %/,%,$(dir $(MAIN_KEYMAP_PATH_2)))
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PARENT_MAIN_KEYMAP_PATH_3 := $(patsubst %/,%,$(dir $(MAIN_KEYMAP_PATH_3)))
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PARENT_MAIN_KEYMAP_PATH_4 := $(patsubst %/,%,$(dir $(MAIN_KEYMAP_PATH_4)))
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PARENT_MAIN_KEYMAP_PATH_5 := $(patsubst %/,%,$(dir $(MAIN_KEYMAP_PATH_5)))
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# $(info $(PARENT_MAIN_KEYMAP_PATH_1))
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ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_5)/keymap.c)","")
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-include $(MAIN_KEYMAP_PATH_5)/rules.mk
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KEYMAP_C := $(MAIN_KEYMAP_PATH_5)/keymap.c
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KEYMAP_PATH := $(MAIN_KEYMAP_PATH_5)
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else ifneq ("$(wildcard $(PARENT_MAIN_KEYMAP_PATH_5)/keymap.c)","")
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KEYMAP_C := $(PARENT_MAIN_KEYMAP_PATH_5)/keymap.c
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KEYMAP_PATH := $(MAIN_KEYMAP_PATH_5)
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else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_4)/keymap.c)","")
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-include $(MAIN_KEYMAP_PATH_4)/rules.mk
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KEYMAP_C := $(MAIN_KEYMAP_PATH_4)/keymap.c
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KEYMAP_PATH := $(MAIN_KEYMAP_PATH_4)
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else ifneq ("$(wildcard $(PARENT_MAIN_KEYMAP_PATH_4)/keymap.c)","")
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KEYMAP_C := $(PARENT_MAIN_KEYMAP_PATH_4)/keymap.c
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KEYMAP_PATH := $(MAIN_KEYMAP_PATH_4)
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else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_3)/keymap.c)","")
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-include $(MAIN_KEYMAP_PATH_3)/rules.mk
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KEYMAP_C := $(MAIN_KEYMAP_PATH_3)/keymap.c
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KEYMAP_PATH := $(MAIN_KEYMAP_PATH_3)
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else ifneq ("$(wildcard $(PARENT_MAIN_KEYMAP_PATH_3)/keymap.c)","")
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KEYMAP_C := $(PARENT_MAIN_KEYMAP_PATH_3)/keymap.c
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KEYMAP_PATH := $(MAIN_KEYMAP_PATH_3)
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else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_2)/keymap.c)","")
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-include $(MAIN_KEYMAP_PATH_2)/rules.mk
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KEYMAP_C := $(MAIN_KEYMAP_PATH_2)/keymap.c
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KEYMAP_PATH := $(MAIN_KEYMAP_PATH_2)
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else ifneq ("$(wildcard $(PARENT_MAIN_KEYMAP_PATH_2)/keymap.c)","")
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KEYMAP_C := $(PARENT_MAIN_KEYMAP_PATH_2)/keymap.c
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KEYMAP_PATH := $(MAIN_KEYMAP_PATH_2)
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else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_1)/keymap.c)","")
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-include $(MAIN_KEYMAP_PATH_1)/rules.mk
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KEYMAP_C := $(MAIN_KEYMAP_PATH_1)/keymap.c
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KEYMAP_PATH := $(MAIN_KEYMAP_PATH_1)
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else ifneq ("$(wildcard $(PARENT_MAIN_KEYMAP_PATH_1)/keymap.c)","")
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KEYMAP_C := $(PARENT_MAIN_KEYMAP_PATH_1)/keymap.c
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KEYMAP_PATH := $(MAIN_KEYMAP_PATH_1)
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else ifneq ($(LAYOUTS),)
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include build_layout.mk
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else
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@ -203,6 +222,9 @@ else
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# this state should never be reached
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endif
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PARENT_KEYMAP_PATH := $(patsubst %/,%,$(dir $(KEYMAP_PATH)))
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# User space stuff
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ifeq ("$(USER_NAME)","")
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USER_NAME := $(KEYMAP)
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@ -214,12 +236,17 @@ ifneq ("$(wildcard $(USER_PATH)/config.h)","")
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CONFIG_H += $(USER_PATH)/config.h
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endif
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# Object files directory
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# To put object files in current directory, use a dot (.), do NOT make
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# this an empty or blank macro!
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KEYMAP_OUTPUT := $(BUILD_DIR)/obj_$(TARGET)
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-include $(PARENT_KEYMAP_PATH)/rules.mk
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-include $(KEYMAP_PATH)/rules.mk
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ifneq ("$(wildcard $(PARENT_KEYMAP_PATH)/config.h)","")
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CONFIG_H += $(PARENT_KEYMAP_PATH)/config.h
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endif
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ifneq ("$(wildcard $(KEYMAP_PATH)/config.h)","")
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CONFIG_H += $(KEYMAP_PATH)/config.h
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endif
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@ -233,6 +260,7 @@ SRC += $(KEYBOARD_SRC) \
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#EXTRALDFLAGS = -Wl,--relax
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# Search Path
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VPATH += $(PARENT_KEYMAP_PATH)
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VPATH += $(KEYMAP_PATH)
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VPATH += $(KEYBOARD_PATHS)
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VPATH += $(COMMON_VPATH)
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@ -5,9 +5,10 @@ define SEARCH_LAYOUTS_REPO
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LAYOUT_KEYMAP_PATH := $$(LAYOUTS_REPO)/$$(LAYOUT)/$$(KEYMAP)
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LAYOUT_KEYMAP_C := $$(LAYOUT_KEYMAP_PATH)/keymap.c
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ifneq ("$$(wildcard $$(LAYOUT_KEYMAP_C))","")
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-include $$(LAYOUT_KEYMAP_PATH)/rules.mk
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KEYMAP_C := $$(LAYOUT_KEYMAP_C)
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KEYMAP_PATH := $$(LAYOUT_KEYMAP_PATH)
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else
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$$(error Could not find keymap)
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endif
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endef
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@ -15,4 +16,4 @@ define SEARCH_LAYOUTS
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$$(foreach LAYOUTS_REPO,$$(LAYOUTS_REPOS),$$(eval $$(call SEARCH_LAYOUTS_REPO)))
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endef
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$(foreach LAYOUT,$(LAYOUTS),$(eval $(call SEARCH_LAYOUTS)))
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$(foreach LAYOUT,$(LAYOUTS),$(eval $(call SEARCH_LAYOUTS)))
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