forked from mirrors/qmk_firmware
Keymap: Redox: add a new Colemak keymap, macOS oriented. (#3861)
* Add my own keymap to the list of available Redox keymaps. This keymap is a Colemak keymap, and is meant to be used on Mac OS. More information can be found in the readme. * Fix "macOS" typo and remove mention of the license. This directory inherits the project's license. * Add missing custom keycode. * Address feedback from PR review - Remove deprecated code - Remove RGB logic since it is overwritten by code running later.
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4 changed files with 362 additions and 0 deletions
40
keyboards/redox/keymaps/jeherve/config.h
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40
keyboards/redox/keymaps/jeherve/config.h
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/*
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Copyright 2018 Jeremy Herve <jeremy@jeremy.hu>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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/* Use I2C or Serial, not both */
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/* Change the default tapping toggle value (normally 5) */
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#define TAPPING_TOGGLE 2
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#define USE_SERIAL
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//#define USE_I2C
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/* Select hand configuration */
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#define MASTER_LEFT
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// #define MASTER_RIGHT
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// #define EE_HANDS
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#undef RGBLED_NUM
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//#define RGBLIGHT_ANIMATIONS
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#define RGBLED_NUM 14
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#define RGBLIGHT_HUE_STEP 8
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#define RGBLIGHT_SAT_STEP 8
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#define RGBLIGHT_VAL_STEP 8
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#define RGBLIGHT_SLEEP
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282
keyboards/redox/keymaps/jeherve/keymap.c
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282
keyboards/redox/keymaps/jeherve/keymap.c
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#include QMK_KEYBOARD_H
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extern keymap_config_t keymap_config;
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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#define _COLEMAK 0
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#define _SYMB 1
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#define _NAV 2
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#define _INTER 3
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#define _ADJUST 4
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enum custom_keycodes {
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COLEMAK = SAFE_RANGE,
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SYMB,
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NAV,
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INTER,
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ADJUST,
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// These use process_record_user()
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M_BRACKET_LEFT,
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M_BRACKET_RIGHT,
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SHRUG,
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WAVE,
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YOSHI,
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THUMB_UP,
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NBSP
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};
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// Fillers to make layering more clear
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#define KC_ KC_TRNS
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#define _______ KC_TRNS
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#define XXXXXXX KC_NO
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// Make macros a bit simpler with this shortcut.
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#define TAP_ONCE(code) \
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register_code (code); \
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unregister_code (code)
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// Is shift being held? Let's store this in a bool.
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static bool shift_held = false;
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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switch(keycode) {
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case SHRUG:
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if (record->event.pressed) {
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unicode_input_start(); register_hex(0xaf); unicode_input_finish();
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TAP_ONCE (KC_BSLS);
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register_code (KC_RSFT); TAP_ONCE (KC_MINS); TAP_ONCE (KC_9); unregister_code (KC_RSFT);
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unicode_input_start (); register_hex(0x30c4); unicode_input_finish();
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register_code (KC_RSFT); TAP_ONCE (KC_0); TAP_ONCE (KC_MINS); unregister_code (KC_RSFT);
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TAP_ONCE (KC_SLSH);
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unicode_input_start (); register_hex(0xaf); unicode_input_finish();
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}
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return false;
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break;
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case YOSHI:
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if (record->event.pressed) {
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SEND_STRING(":yellow_yoshi:");
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}
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return false;
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break;
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case THUMB_UP:
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if (record->event.pressed) {
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SEND_STRING(SS_LALT("D83D+DC4D"));
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}
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return false;
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break;
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case WAVE:
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if (record->event.pressed) {
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SEND_STRING(SS_LALT("D83D+DC4B"));
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}
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return false;
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break;
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case NBSP:
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if (record->event.pressed) {
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SEND_STRING(" ");
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}
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return false;
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break;
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case KC_LSFT:
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shift_held = record->event.pressed;
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return true;
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break;
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case KC_RSFT:
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shift_held = record->event.pressed;
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return true;
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break;
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case M_BRACKET_LEFT: {
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if (record->event.pressed) {
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if (shift_held) {
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unregister_code(KC_LSFT);
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unregister_code(KC_RSFT);
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register_code(KC_LBRC);
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} else {
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register_code(KC_LSFT);
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register_code(KC_9);
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}
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} else { // Release the key
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unregister_code(KC_LBRC);
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unregister_code(KC_LSFT);
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unregister_code(KC_RSFT);
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unregister_code(KC_9);
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}
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return false;
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break;
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}
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case M_BRACKET_RIGHT: {
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if (record->event.pressed) {
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if (shift_held) {
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unregister_code(KC_LSFT);
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unregister_code(KC_RSFT);
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register_code(KC_RBRC);
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} else {
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register_code(KC_LSFT);
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register_code(KC_0);
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}
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} else { // Release the key
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unregister_code(KC_RBRC);
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unregister_code(KC_LSFT);
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unregister_code(KC_RSFT);
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unregister_code(KC_0);
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}
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return false;
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break;
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}
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}
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return true;
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* COLEMAK
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* ,------------------------------------------------. ,------------------------------------------------.
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* | ` | 1 | 2 | 3 | 4 | 5 | Esc | | Exp | 6 | 7 | 8 | 9 | 0 | = |
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* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
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* | Tab | Q | W | F | P | G | ( | | ) | J | L | U | Y | ; | \ |
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* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
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* | Lay1 | A | R | S | T | D | Lay2 | | Lay2 | H | N | E | I | O |'/Lay1|
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* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
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* | Shift| Z | X | C | V | B | Lay1 | | Lay1 | K | M | , | . | / |Shift |
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* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
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* | Lay3 | Ctrl | Hyper| Alt | Cmd |Bcksp | Ctrl | |Enter |Space | Cmd | Lay4 | Hyper| Ctrl | Lay3 |
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* `------------------------------------------------' `------------------------------------------------'
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*/
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[_COLEMAK] = LAYOUT(
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//,----+----+----+----+----+----+----. ,----+----+----+----+----+----+----.
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KC_GRV , KC_1 , KC_2 , KC_3 , KC_4 , KC_5 ,KC_ESC, LCTL(KC_DOWN), KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , KC_EQL,
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//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
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KC_TAB , KC_Q , KC_W , KC_F , KC_P , KC_G , M_BRACKET_LEFT, M_BRACKET_RIGHT , KC_J , KC_L , KC_U , KC_Y , KC_SCLN , KC_BSLS,
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//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
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MO(_SYMB) , KC_A , KC_R , KC_S , KC_T , KC_D ,TT(_NAV), TT(_NAV) , KC_H , KC_N , KC_E , KC_I , KC_O , LT(_SYMB,KC_QUOT),
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//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
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KC_LSFT , KC_Z , KC_X , KC_C , KC_V , KC_B ,TT(_SYMB), TT(_SYMB) , KC_K , KC_M , KC_COMM , KC_DOT , KC_SLSH , KC_RSFT,
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//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
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MO(_INTER),KC_LCTL,KC_HYPR,KC_LALT, KC_LCMD, KC_BSPC,KC_LCTL, KC_ENT,KC_SPC , KC_RCMD , TT(_ADJUST),KC_HYPR,KC_RCTL,MO(_INTER)
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//`----+----+----+----+----+----+----' `----+----+----+----+----+----+----'
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),
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/* Symbols
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* ,------------------------------------------------. ,------------------------------------------------.
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* | | | | | | | | | | | | | | | |
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* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
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* | | 1 | 2 | 3 | 4 | 5 | | | | 6 | 7 | 8 | 9 | | |
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* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
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* | | ! | @ | # | $ | % | | | | ^ | & | * | - | _ | |
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* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
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* | | | | | | | | | | | | | | | |
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* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
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* | | | | | | | | | | | | | | | |
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* `------------------------------------------------' `------------------------------------------------'
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*/
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[_SYMB] = LAYOUT(
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_LCBR, KC_RCBR, KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , _______,
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_______, KC_EXLM, KC_AT , KC_HASH, KC_DLR , KC_PERC, _______, _______, KC_CIRC, KC_AMPR, KC_ASTR, KC_MINS, KC_UNDS, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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),
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/* Navigation
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* ,------------------------------------------------. ,------------------------------------------------.
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* | | | | | | | | | | | | | | | |
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* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
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* | | | | | | | | | | | | | | | |
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* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
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* | | | |VOLDOW|VOL UP| MUTE | | | | LEFT | DOWN | UP |RIGHT | | |
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* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
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* | | | | | | | | | | | | | | | |
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* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
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* | | | | | | | | | | | | | | | |
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* `------------------------------------------------' `------------------------------------------------'
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*/
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[_NAV] = LAYOUT(
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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XXXXXXX, XXXXXXX, KC_VOLD, KC_VOLU, KC_MUTE, XXXXXXX, _______, _______, XXXXXXX, KC_LEFT, KC_DOWN, KC_UP , KC_RIGHT, XXXXXXX,
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, XXXXXXX, XXXXXXX, _______, XXXXXXX, XXXXXXX, _______
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),
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/* i18n + emoji
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* ,------------------------------------------------. ,------------------------------------------------.
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* | | | | | | | | | | | | | | | |
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* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
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* | | à | 👋 | | | | | | | | ü | è | YOSHI| ö | |
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* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
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* | | á | |SHRUG | 👍 | | | | | | ú | é | í | ó | |
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* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
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* | | â | | ç | | | | | | | ű | ê | | ő | |
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* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
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* | | | | | | | | | | | | | | | |
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* `------------------------------------------------' `------------------------------------------------'
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*/
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[_INTER] = LAYOUT(
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XXXXXXX, _______ , _______, _______ , _______ , _______, _______, _______, _______, _______, _______, _______, _______, _______,
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XXXXXXX, UC(0x00E0), WAVE , XXXXXXX , XXXXXXX , XXXXXXX, _______, _______, XXXXXXX, UC(0x00FC), UC(0x00E8), YOSHI, UC(0x00F6), XXXXXXX,
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_______, UC(0x00E1), XXXXXXX, SHRUG , THUMB_UP, XXXXXXX, _______, _______, XXXXXXX, UC(0x00F9), UC(0x00E9), UC(0x00ED) , UC(0x00F3), _______,
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XXXXXXX, UC(0x00E2), XXXXXXX, UC(0x00E7), XXXXXXX , XXXXXXX, _______, _______, XXXXXXX, UC(0x0171), UC(0x00EA), XXXXXXX, UC(0x0151), XXXXXXX,
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_______, XXXXXXX , XXXXXXX, XXXXXXX , XXXXXXX , XXXXXXX, _______, _______, NBSP, XXXXXXX, _______, XXXXXXX, XXXXXXX, _______
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),
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/* Adjust keyboard settings
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* ,------------------------------------------------. ,------------------------------------------------.
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* | | | | | | | | | | | | | | | |
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* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
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* | | | | | | | | | | | | | | | |
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* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
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* | | | RGB- | RGB+ |RGB ON| | | | | | RESET| DEBUG|AUD ON| | |
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* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
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* | | | | | | | | | | | | | | | |
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* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
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* | | | | | | | | | | | | | | | |
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* `------------------------------------------------' `------------------------------------------------'
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*/
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[_ADJUST] = LAYOUT(
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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_______, XXXXXXX, RGB_VAD, RGB_VAI, RGB_TOG, XXXXXXX, _______, _______, XXXXXXX, RESET , DEBUG , AU_TOG , XXXXXXX, _______,
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, XXXXXXX, XXXXXXX, _______, XXXXXXX, XXXXXXX, _______
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)
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};
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#ifdef AUDIO_ENABLE
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float tone_colemak[][2] = SONG(ZELDA_TREASURE);
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#endif
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void persistent_default_layer_set(uint16_t default_layer) {
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eeconfig_update_default_layer(default_layer);
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default_layer_set(default_layer);
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}
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// Set unicode in Mac OS.
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void matrix_init_user(void) {
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set_unicode_input_mode(UC_OSX);
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};
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// Change LED colors depending on the layer.
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uint32_t layer_state_set_user(uint32_t state) {
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switch (biton32(state)) {
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case _SYMB:
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rgblight_setrgb_orange();
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break;
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case _NAV:
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rgblight_setrgb_springgreen();
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break;
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case _INTER:
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rgblight_setrgb_teal();
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break;
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case _ADJUST:
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rgblight_setrgb_red();
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break;
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default: // for any other layers, or the default layer
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rgblight_setrgb_yellow();
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break;
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}
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return state;
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};
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keyboards/redox/keymaps/jeherve/readme.md
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37
keyboards/redox/keymaps/jeherve/readme.md
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# A Colemak keymap for the Redox keyboard
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----
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![jeherve-redox-layout-3](https://user-images.githubusercontent.com/426388/45171716-69888200-b203-11e8-822d-7bc91f9f6c07.jpg)
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----
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This keymap is **a work in progress**, and is meant to be used on macOS, with the "Unicode Hex Input" keyboard input.
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![macOS keyboard input setting](https://user-images.githubusercontent.com/426388/43962498-1ee9e3fc-9cb8-11e8-88e3-dbb068ec5c67.png)
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I may change a lot of the keys over the next few months, and will update this repo when I do so.
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[View on KLE](http://www.keyboard-layout-editor.com/#/gists/3d5368842d87a8462c8f95d4382c4a19)
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## Layers
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My keymap uses 5 layers:
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1. The default base layer, using [Colemak](https://colemak.com/).
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2. A Symbol layer, so all symbols can be accessed from the home row. (top right legends)
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3. A Navigation / Media layer, with both sound control and arrows on the home row. (bottom right legends)
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4. An international / Emoji layer so I can type accented characters commonly used in France and in Hungary, as well as a few Emoji I often use. (top center legends)
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5. A keyboard control layer, not pictured above, allowing me to control the LED lighting as well as the keyboard debug functions.
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## Changelog
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||||
- 2018.09.06
|
||||
- Initial submission to QMK. It's alive! ⌨️
|
||||
|
||||
## Credits
|
||||
|
||||
- Redox keyboard design by [Mattia Dal Ben](https://github.com/mattdibi/redox-keyboard).
|
||||
- This keymap is based off the default keymap for the Redox keyboard, available [here](https://github.com/qmk/qmk_firmware/tree/master/keyboards/redox) and also build by Mattia Dal Ben (thank you!).
|
||||
- This layout uses [QMK keyboard controller firmware](https://github.com/qmk/qmk_firmware/).
|
||||
|
||||
I've also read posts by [Gergely Nagy](https://asylum.madhouse-project.org/blog/2016/10/15/multi-purpose-keys/), [Rebecca Le](https://sevenseacat.net/posts/2018/unicode-in-qmk-on-osx/), and [Justin Rogers](https://implementsblog.com/2016/10/16/my-ergodox-ezs-custom-layout/#comments) for inspiration.
|
3
keyboards/redox/keymaps/jeherve/rules.mk
Normal file
3
keyboards/redox/keymaps/jeherve/rules.mk
Normal file
|
@ -0,0 +1,3 @@
|
|||
RGBLIGHT_ENABLE = yes
|
||||
UNICODE_ENABLE = yes
|
||||
AUDIO_ENABLE = yes
|
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Reference in a new issue