forked from mirrors/qmk_firmware
muse working with encoder as control
This commit is contained in:
parent
edb4460e64
commit
e0e5efbead
8 changed files with 210 additions and 51 deletions
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@ -16,6 +16,7 @@
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#include "planck.h"
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#include "action_layer.h"
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#include "muse.h"
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extern keymap_config_t keymap_config;
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@ -267,20 +268,42 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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return true;
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}
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void encoder_update(bool direction) {
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if (direction) {
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register_code(KC_PGUP);
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unregister_code(KC_PGUP);
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bool muse_mode = false;
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uint8_t last_muse_note = 0;
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uint16_t muse_counter = 0;
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uint8_t muse_offset = 70;
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uint16_t muse_tempo = 50;
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void encoder_update(bool clockwise) {
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if (muse_mode) {
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if (IS_LAYER_ON(_RAISE)) {
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if (clockwise) {
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muse_offset++;
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} else {
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muse_offset--;
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}
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} else {
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if (clockwise) {
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muse_tempo+=1;
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} else {
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muse_tempo-=1;
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}
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}
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} else {
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register_code(KC_PGDN);
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unregister_code(KC_PGDN);
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if (clockwise) {
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register_code(KC_PGUP);
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unregister_code(KC_PGUP);
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} else {
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register_code(KC_PGDN);
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unregister_code(KC_PGDN);
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}
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}
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}
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void dip_update(uint8_t index, bool value) {
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void dip_update(uint8_t index, bool active) {
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switch (index) {
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case 0:
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if (value) {
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if (active) {
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#ifdef AUDIO_ENABLE
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PLAY_SONG(plover_song);
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#endif
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@ -292,5 +315,35 @@ void dip_update(uint8_t index, bool value) {
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layer_off(_ADJUST);
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}
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break;
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case 1:
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if (active) {
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muse_mode = true;
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} else {
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muse_mode = false;
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stop_all_notes();
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}
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}
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}
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void matrix_init_user(void) {
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palSetPadMode(GPIOB, 5, PAL_MODE_OUTPUT_PUSHPULL);
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}
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void matrix_scan_user(void) {
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if (muse_mode) {
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if (muse_counter == 0) {
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uint8_t muse_note = muse_offset + SCALE[muse_clock_pulse()];
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if (muse_note != last_muse_note) {
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stop_note(compute_freq_for_midi_note(last_muse_note));
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play_note(compute_freq_for_midi_note(muse_note), 0xF);
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last_muse_note = muse_note;
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}
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}
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if (muse_counter > (muse_tempo / 2)) {
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palSetPad(GPIOB, 5);
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} else {
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palClearPad(GPIOB, 5);
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}
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muse_counter = (muse_counter + 1) % muse_tempo;
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}
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}
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@ -0,0 +1 @@
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SRC += muse.c
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@ -85,10 +85,10 @@ void matrix_init(void) {
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}
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__attribute__ ((weak))
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void dip_update(uint8_t index, bool value) { }
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void dip_update(uint8_t index, bool active) { }
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__attribute__ ((weak))
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void encoder_update(bool direction) { }
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void encoder_update(bool clockwise) { }
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bool last_dip_switch[4] = {0};
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@ -98,10 +98,10 @@ bool last_dip_switch[4] = {0};
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uint8_t matrix_scan(void) {
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// dip switch
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dip_switch[0] = palReadPad(GPIOB, 14);
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dip_switch[1] = palReadPad(GPIOA, 15);
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dip_switch[2] = palReadPad(GPIOA, 10);
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dip_switch[3] = palReadPad(GPIOB, 9);
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dip_switch[0] = !palReadPad(GPIOB, 14);
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dip_switch[1] = !palReadPad(GPIOA, 15);
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dip_switch[2] = !palReadPad(GPIOA, 10);
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dip_switch[3] = !palReadPad(GPIOB, 9);
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for (uint8_t i = 0; i < 4; i++) {
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if (last_dip_switch[i] ^ dip_switch[i])
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dip_update(i, dip_switch[i]);
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@ -113,11 +113,11 @@ uint8_t matrix_scan(void) {
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encoder_state |= (palReadPad(GPIOB, 12) << 0) | (palReadPad(GPIOB, 13) << 1);
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encoder_value += encoder_LUT[encoder_state & 0xF];
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if (encoder_value >= ENCODER_RESOLUTION) {
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encoder_update(1);
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}
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if (encoder_value <= -ENCODER_RESOLUTION) {
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encoder_update(0);
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}
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if (encoder_value <= -ENCODER_RESOLUTION) { // direction is arbitrary here, but this clockwise
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encoder_update(1);
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}
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encoder_value %= ENCODER_RESOLUTION;
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// actual matrix
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@ -79,7 +79,7 @@ float startup_song[][2] = STARTUP_SONG;
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static void gpt_cb8(GPTDriver *gptp);
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#define DAC_BUFFER_SIZE 360
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#define DAC_BUFFER_SIZE 720
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#define START_CHANNEL_1() gptStart(&GPTD6, &gpt6cfg1); \
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gptStartContinuous(&GPTD6, 2U)
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@ -167,6 +167,39 @@ GPTConfig gpt8cfg1 = {
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// 1622, 1657, 1692, 1727, 1763, 1798, 1834, 1869, 1905, 1940, 1976, 2012
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// };
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// static const dacsample_t dac_buffer_2[DAC_BUFFER_SIZE] = {
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// 12, 8, 5, 3, 2, 1, 0, 1, 2, 3, 5, 8,
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// 12, 16, 20, 26, 32, 38, 45, 53, 61, 70, 80, 90,
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// 101, 112, 124, 136, 150, 163, 177, 192, 208, 224, 240, 257,
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// 275, 293, 312, 331, 350, 371, 391, 413, 434, 457, 479, 503,
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// 526, 550, 575, 600, 626, 651, 678, 705, 732, 759, 787, 816,
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// 844, 873, 903, 933, 963, 993, 1024, 1055, 1086, 1118, 1150, 1182,
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// 1215, 1248, 1281, 1314, 1347, 1381, 1415, 1449, 1483, 1518, 1552, 1587,
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// 1622, 1657, 1692, 1727, 1763, 1798, 1834, 1869, 1905, 1940, 1976, 2012,
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// 2047, 2082, 2118, 2154, 2189, 2225, 2260, 2296, 2331, 2367, 2402, 2437,
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// 2472, 2507, 2542, 2576, 2611, 2645, 2679, 2713, 2747, 2780, 2813, 2846,
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// 2879, 2912, 2944, 2976, 3008, 3039, 3070, 3101, 3131, 3161, 3191, 3221,
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// 3250, 3278, 3307, 3335, 3362, 3389, 3416, 3443, 3468, 3494, 3519, 3544,
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// 3568, 3591, 3615, 3637, 3660, 3681, 3703, 3723, 3744, 3763, 3782, 3801,
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// 3819, 3837, 3854, 3870, 3886, 3902, 3917, 3931, 3944, 3958, 3970, 3982,
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// 3993, 4004, 4014, 4024, 4033, 4041, 4049, 4056, 4062, 4068, 4074, 4078,
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// 4082, 4086, 4089, 4091, 4092, 4093, 4094, 4093, 4092, 4091, 4089, 4086,
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// 4082, 4078, 4074, 4068, 4062, 4056, 4049, 4041, 4033, 4024, 4014, 4004,
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// 3993, 3982, 3970, 3958, 3944, 3931, 3917, 3902, 3886, 3870, 3854, 3837,
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// 3819, 3801, 3782, 3763, 3744, 3723, 3703, 3681, 3660, 3637, 3615, 3591,
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// 3568, 3544, 3519, 3494, 3468, 3443, 3416, 3389, 3362, 3335, 3307, 3278,
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// 3250, 3221, 3191, 3161, 3131, 3101, 3070, 3039, 3008, 2976, 2944, 2912,
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// 2879, 2846, 2813, 2780, 2747, 2713, 2679, 2645, 2611, 2576, 2542, 2507,
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// 2472, 2437, 2402, 2367, 2331, 2296, 2260, 2225, 2189, 2154, 2118, 2082,
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// 2047, 2012, 1976, 1940, 1905, 1869, 1834, 1798, 1763, 1727, 1692, 1657,
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// 1622, 1587, 1552, 1518, 1483, 1449, 1415, 1381, 1347, 1314, 1281, 1248,
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// 1215, 1182, 1150, 1118, 1086, 1055, 1024, 993, 963, 933, 903, 873,
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// 844, 816, 787, 759, 732, 705, 678, 651, 626, 600, 575, 550,
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// 526, 503, 479, 457, 434, 413, 391, 371, 350, 331, 312, 293,
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// 275, 257, 240, 224, 208, 192, 177, 163, 150, 136, 124, 112,
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// 101, 90, 80, 70, 61, 53, 45, 38, 32, 26, 20, 16
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// };
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// squarewave
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static const dacsample_t dac_buffer[DAC_BUFFER_SIZE] = {
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2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047,
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@ -184,7 +217,37 @@ static const dacsample_t dac_buffer[DAC_BUFFER_SIZE] = {
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2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047,
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2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047,
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2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047,
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2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047,
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2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047,
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2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047,
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2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047,
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2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047,
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2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047,
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2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047,
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2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047,
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2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047,
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2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047,
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2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047,
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2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047,
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2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047,
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2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047,
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2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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@ -204,6 +267,22 @@ static const dacsample_t dac_buffer[DAC_BUFFER_SIZE] = {
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// squarewave
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static const dacsample_t dac_buffer_2[DAC_BUFFER_SIZE] = {
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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@ -233,8 +312,22 @@ static const dacsample_t dac_buffer_2[DAC_BUFFER_SIZE] = {
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2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047,
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2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047,
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2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047,
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2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047,
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2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047,
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2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047,
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2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047,
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2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047,
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2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047,
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2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047,
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2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047,
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2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047,
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2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047,
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2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047,
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2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047,
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2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047,
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2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047,
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2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047,
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2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047
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};
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/*
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@ -1,3 +1,4 @@
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#include "muse.h"
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enum {
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MUSE_OFF,
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@ -47,14 +48,14 @@ bool number_of_ones_to_bool[16] = {
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0, 1, 1, 0, 1, 0, 0, 1
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};
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uint8_t muse_interval[4] = {0};
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uint8_t muse_theme[4] = {0};
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uint8_t muse_interval[4] = {MUSE_B7, MUSE_B19, MUSE_B3, MUSE_B28};
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uint8_t muse_theme[4] = {MUSE_B8, MUSE_B23, MUSE_B18, MUSE_B17};
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bool timer_1bit = 0;
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uint8_t timer_2bit = 0;
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uint8_t timer_2bit_counter = 0;
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uint8_t timer_4bit = 0;
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uint32_t timer_31bit = 0;
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bool muse_timer_1bit = 0;
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uint8_t muse_timer_2bit = 0;
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uint8_t muse_timer_2bit_counter = 0;
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uint8_t muse_timer_4bit = 0;
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uint32_t muse_timer_31bit = 0;
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bool bit_for_value(uint8_t value) {
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switch (value) {
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@ -63,48 +64,48 @@ bool bit_for_value(uint8_t value) {
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case MUSE_ON:
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return 1;
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case MUSE_C_1_2:
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return timer_1bit;
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return muse_timer_1bit;
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case MUSE_C1:
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return (timer_4bit & 1);
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return (muse_timer_4bit & 1);
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case MUSE_C2:
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return (timer_4bit & 2);
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return (muse_timer_4bit & 2);
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case MUSE_C4:
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return (timer_4bit & 4);
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return (muse_timer_4bit & 4);
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case MUSE_C8:
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return (timer_4bit & 8);
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return (muse_timer_4bit & 8);
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case MUSE_C3:
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return (timer_2bit & 1);
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return (muse_timer_2bit & 1);
|
||||
case MUSE_C6:
|
||||
return (timer_2bit & 2);
|
||||
return (muse_timer_2bit & 2);
|
||||
default:
|
||||
return timer_31bit & (1UL << (value - MUSE_B1));
|
||||
return muse_timer_31bit & (1UL << (value - MUSE_B1));
|
||||
}
|
||||
}
|
||||
|
||||
uint8_t clock_pulse() {
|
||||
uint8_t muse_clock_pulse(void) {
|
||||
|
||||
bool top = number_of_ones_to_bool[
|
||||
bit_for_value(muse_theme[0]) +
|
||||
bit_for_value(muse_theme[1]) << 1 +
|
||||
bit_for_value(muse_theme[2]) << 2 +
|
||||
bit_for_value(muse_theme[3]) << 3
|
||||
(bit_for_value(muse_theme[1]) << 1) +
|
||||
(bit_for_value(muse_theme[2]) << 2) +
|
||||
(bit_for_value(muse_theme[3]) << 3)
|
||||
];
|
||||
|
||||
if (timer_1bit == 0) {
|
||||
if (timer_2bit_counter == 0) {
|
||||
timer_2bit = (timer_2bit + 1) % 4;
|
||||
timer_2bit_counter = (timer_2bit_counter + 1) % 3;
|
||||
if (muse_timer_1bit == 0) {
|
||||
if (muse_timer_2bit_counter == 0) {
|
||||
muse_timer_2bit = (muse_timer_2bit + 1) % 4;
|
||||
}
|
||||
timer_4bit = (timer_4bit + 1) % 16;
|
||||
timer_31bit = (timer_31bit << 1) + top;
|
||||
muse_timer_2bit_counter = (muse_timer_2bit_counter + 1) % 3;
|
||||
muse_timer_4bit = (muse_timer_4bit + 1) % 16;
|
||||
muse_timer_31bit = (muse_timer_31bit << 1) + top;
|
||||
}
|
||||
|
||||
timer_1bit = (timer_1bit + 1) % 2;
|
||||
muse_timer_1bit = (muse_timer_1bit + 1) % 2;
|
||||
|
||||
return
|
||||
bit_for_value(muse_interval[0]) +
|
||||
bit_for_value(muse_interval[1]) << 1 +
|
||||
bit_for_value(muse_interval[2]) << 2 +
|
||||
bit_for_value(muse_interval[3]) << 3;
|
||||
(bit_for_value(muse_interval[1]) << 1) +
|
||||
(bit_for_value(muse_interval[2]) << 2) +
|
||||
(bit_for_value(muse_interval[3]) << 3);
|
||||
|
||||
}
|
||||
|
|
9
quantum/audio/muse.h
Normal file
9
quantum/audio/muse.h
Normal file
|
@ -0,0 +1,9 @@
|
|||
#ifndef MUSE_H
|
||||
#define MUSE_H
|
||||
|
||||
#include "quantum.h"
|
||||
#include "process_audio.h"
|
||||
|
||||
uint8_t muse_clock_pulse(void);
|
||||
|
||||
#endif
|
|
@ -10,7 +10,7 @@ float voice_change_song[][2] = VOICE_CHANGE_SONG;
|
|||
#define PITCH_STANDARD_A 440.0f
|
||||
#endif
|
||||
|
||||
static float compute_freq_for_midi_note(uint8_t note)
|
||||
float compute_freq_for_midi_note(uint8_t note)
|
||||
{
|
||||
// https://en.wikipedia.org/wiki/MIDI_tuning_standard
|
||||
return pow(2.0, (note - 69) / 12.0) * PITCH_STANDARD_A;
|
||||
|
@ -65,4 +65,4 @@ void process_audio_all_notes_off(void) {
|
|||
}
|
||||
|
||||
__attribute__ ((weak))
|
||||
void audio_on_user() {}
|
||||
void audio_on_user() {}
|
||||
|
|
|
@ -1,6 +1,8 @@
|
|||
#ifndef PROCESS_AUDIO_H
|
||||
#define PROCESS_AUDIO_H
|
||||
|
||||
float compute_freq_for_midi_note(uint8_t note);
|
||||
|
||||
bool process_audio(uint16_t keycode, keyrecord_t *record);
|
||||
void process_audio_noteon(uint8_t note);
|
||||
void process_audio_noteoff(uint8_t note);
|
||||
|
@ -8,4 +10,4 @@ void process_audio_all_notes_off(void);
|
|||
|
||||
void audio_on_user(void);
|
||||
|
||||
#endif
|
||||
#endif
|
||||
|
|
Loading…
Reference in a new issue