forked from mirrors/qmk_firmware
Allow for modification of output RGB values when using rgblight/rgb_matrix. (#10638)
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16 changed files with 20 additions and 16 deletions
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@ -31,6 +31,8 @@ const point_t k_rgb_matrix_center = {112, 32};
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const point_t k_rgb_matrix_center = RGB_MATRIX_CENTER;
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#endif
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__attribute__((weak)) RGB rgb_matrix_hsv_to_rgb(HSV hsv) { return hsv_to_rgb(hsv); }
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// Generic effect runners
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#include "rgb_matrix_runners/effect_runner_dx_dy_dist.h"
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#include "rgb_matrix_runners/effect_runner_dx_dy.h"
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@ -7,9 +7,9 @@ bool ALPHAS_MODS(effect_params_t* params) {
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RGB_MATRIX_USE_LIMITS(led_min, led_max);
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HSV hsv = rgb_matrix_config.hsv;
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RGB rgb1 = hsv_to_rgb(hsv);
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RGB rgb1 = rgb_matrix_hsv_to_rgb(hsv);
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hsv.h += rgb_matrix_config.speed;
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RGB rgb2 = hsv_to_rgb(hsv);
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RGB rgb2 = rgb_matrix_hsv_to_rgb(hsv);
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for (uint8_t i = led_min; i < led_max; i++) {
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RGB_MATRIX_TEST_LED_FLAGS();
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@ -8,7 +8,7 @@ bool BREATHING(effect_params_t* params) {
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HSV hsv = rgb_matrix_config.hsv;
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uint16_t time = scale16by8(g_rgb_timer, rgb_matrix_config.speed / 8);
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hsv.v = scale8(abs8(sin8(time) - 128) * 2, hsv.v);
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RGB rgb = hsv_to_rgb(hsv);
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RGB rgb = rgb_matrix_hsv_to_rgb(hsv);
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for (uint8_t i = led_min; i < led_max; i++) {
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RGB_MATRIX_TEST_LED_FLAGS();
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rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
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@ -12,7 +12,7 @@ bool GRADIENT_LEFT_RIGHT(effect_params_t* params) {
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// The x range will be 0..224, map this to 0..7
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// Relies on hue being 8-bit and wrapping
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hsv.h = rgb_matrix_config.hsv.h + (scale * g_led_config.point[i].x >> 5);
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RGB rgb = hsv_to_rgb(hsv);
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RGB rgb = rgb_matrix_hsv_to_rgb(hsv);
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rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
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}
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return led_max < DRIVER_LED_TOTAL;
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@ -12,7 +12,7 @@ bool GRADIENT_UP_DOWN(effect_params_t* params) {
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// The y range will be 0..64, map this to 0..4
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// Relies on hue being 8-bit and wrapping
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hsv.h = rgb_matrix_config.hsv.h + scale * (g_led_config.point[i].y >> 4);
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RGB rgb = hsv_to_rgb(hsv);
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RGB rgb = rgb_matrix_hsv_to_rgb(hsv);
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rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
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}
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return led_max < DRIVER_LED_TOTAL;
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@ -5,7 +5,7 @@ RGB_MATRIX_EFFECT(JELLYBEAN_RAINDROPS)
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static void jellybean_raindrops_set_color(int i, effect_params_t* params) {
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if (!HAS_ANY_FLAGS(g_led_config.flags[i], params->flags)) return;
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HSV hsv = {rand() & 0xFF, rand() & 0xFF, rgb_matrix_config.hsv.v};
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RGB rgb = hsv_to_rgb(hsv);
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RGB rgb = rgb_matrix_hsv_to_rgb(hsv);
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rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
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}
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@ -15,7 +15,7 @@ static void raindrops_set_color(int i, effect_params_t* params) {
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}
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hsv.h = rgb_matrix_config.hsv.h + (deltaH * (rand() & 0x03));
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RGB rgb = hsv_to_rgb(hsv);
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RGB rgb = rgb_matrix_hsv_to_rgb(hsv);
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rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
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}
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@ -4,7 +4,7 @@ RGB_MATRIX_EFFECT(SOLID_COLOR)
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bool SOLID_COLOR(effect_params_t* params) {
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RGB_MATRIX_USE_LIMITS(led_min, led_max);
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RGB rgb = hsv_to_rgb(rgb_matrix_config.hsv);
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RGB rgb = rgb_matrix_hsv_to_rgb(rgb_matrix_config.hsv);
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for (uint8_t i = led_min; i < led_max; i++) {
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RGB_MATRIX_TEST_LED_FLAGS();
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rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
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@ -51,7 +51,7 @@ bool TYPING_HEATMAP(effect_params_t* params) {
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if (!HAS_ANY_FLAGS(g_led_config.flags[led[j]], params->flags)) continue;
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HSV hsv = {170 - qsub8(val, 85), rgb_matrix_config.hsv.s, scale8((qadd8(170, val) - 170) * 3, rgb_matrix_config.hsv.v)};
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RGB rgb = hsv_to_rgb(hsv);
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RGB rgb = rgb_matrix_hsv_to_rgb(hsv);
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rgb_matrix_set_color(led[j], rgb.r, rgb.g, rgb.b);
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}
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@ -10,7 +10,7 @@ bool effect_runner_dx_dy(effect_params_t* params, dx_dy_f effect_func) {
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RGB_MATRIX_TEST_LED_FLAGS();
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int16_t dx = g_led_config.point[i].x - k_rgb_matrix_center.x;
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int16_t dy = g_led_config.point[i].y - k_rgb_matrix_center.y;
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RGB rgb = hsv_to_rgb(effect_func(rgb_matrix_config.hsv, dx, dy, time));
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RGB rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, dx, dy, time));
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rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
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}
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return led_max < DRIVER_LED_TOTAL;
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@ -11,7 +11,7 @@ bool effect_runner_dx_dy_dist(effect_params_t* params, dx_dy_dist_f effect_func)
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int16_t dx = g_led_config.point[i].x - k_rgb_matrix_center.x;
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int16_t dy = g_led_config.point[i].y - k_rgb_matrix_center.y;
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uint8_t dist = sqrt16(dx * dx + dy * dy);
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RGB rgb = hsv_to_rgb(effect_func(rgb_matrix_config.hsv, dx, dy, dist, time));
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RGB rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, dx, dy, dist, time));
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rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
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}
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return led_max < DRIVER_LED_TOTAL;
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@ -8,7 +8,7 @@ bool effect_runner_i(effect_params_t* params, i_f effect_func) {
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uint8_t time = scale16by8(g_rgb_timer, rgb_matrix_config.speed / 4);
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for (uint8_t i = led_min; i < led_max; i++) {
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RGB_MATRIX_TEST_LED_FLAGS();
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RGB rgb = hsv_to_rgb(effect_func(rgb_matrix_config.hsv, i, time));
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RGB rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, i, time));
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rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
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}
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return led_max < DRIVER_LED_TOTAL;
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@ -20,7 +20,7 @@ bool effect_runner_reactive(effect_params_t* params, reactive_f effect_func) {
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}
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uint16_t offset = scale16by8(tick, rgb_matrix_config.speed);
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RGB rgb = hsv_to_rgb(effect_func(rgb_matrix_config.hsv, offset));
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RGB rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, offset));
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rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
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}
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return led_max < DRIVER_LED_TOTAL;
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@ -20,7 +20,7 @@ bool effect_runner_reactive_splash(uint8_t start, effect_params_t* params, react
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hsv = effect_func(hsv, dx, dy, dist, tick);
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}
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hsv.v = scale8(hsv.v, rgb_matrix_config.hsv.v);
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RGB rgb = hsv_to_rgb(hsv);
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RGB rgb = rgb_matrix_hsv_to_rgb(hsv);
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rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
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}
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return led_max < DRIVER_LED_TOTAL;
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@ -10,7 +10,7 @@ bool effect_runner_sin_cos_i(effect_params_t* params, sin_cos_i_f effect_func) {
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int8_t sin_value = sin8(time) - 128;
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for (uint8_t i = led_min; i < led_max; i++) {
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RGB_MATRIX_TEST_LED_FLAGS();
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RGB rgb = hsv_to_rgb(effect_func(rgb_matrix_config.hsv, cos_value, sin_value, i, time));
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RGB rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, cos_value, sin_value, i, time));
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rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
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}
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return led_max < DRIVER_LED_TOTAL;
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@ -123,9 +123,11 @@ void rgblight_set_effect_range(uint8_t start_pos, uint8_t num_leds) {
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rgblight_ranges.effect_num_leds = num_leds;
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}
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__attribute__((weak)) RGB rgblight_hsv_to_rgb(HSV hsv) { return hsv_to_rgb(hsv); }
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void sethsv_raw(uint8_t hue, uint8_t sat, uint8_t val, LED_TYPE *led1) {
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HSV hsv = {hue, sat, val};
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RGB rgb = hsv_to_rgb(hsv);
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RGB rgb = rgblight_hsv_to_rgb(hsv);
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setrgb(rgb.r, rgb.g, rgb.b, led1);
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}
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