forked from mirrors/qmk_firmware
Refactor Pixel Fractal effect (#17602)
* Refactor effect with smaller array * Add RGB_MATRIX_USE_LIMITS call * Remove spaces Co-authored-by: Drashna Jaelre <drashna@live.com> Co-authored-by: Drashna Jaelre <drashna@live.com>
This commit is contained in:
parent
9e44362179
commit
cde9dd8b90
1 changed files with 29 additions and 51 deletions
|
@ -1,19 +1,5 @@
|
|||
/* Copyright (C) 2021 @filterpaper
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
// Copyright (C) 2022 @filterpaper
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
// Inspired from 4x12 fractal created by @schwarzgrau
|
||||
|
||||
#ifdef ENABLE_RGB_MATRIX_PIXEL_FRACTAL
|
||||
|
@ -22,12 +8,8 @@ RGB_MATRIX_EFFECT(PIXEL_FRACTAL)
|
|||
|
||||
static bool PIXEL_FRACTAL(effect_params_t* params) {
|
||||
# define MID_COL MATRIX_COLS / 2
|
||||
static bool led[MATRIX_ROWS][MATRIX_COLS];
|
||||
|
||||
static bool led[MATRIX_ROWS][MID_COL];
|
||||
static uint32_t wait_timer = 0;
|
||||
if (wait_timer > g_rgb_timer) {
|
||||
return false;
|
||||
}
|
||||
|
||||
inline uint32_t interval(void) {
|
||||
return 3000 / scale16by8(qadd8(rgb_matrix_config.speed, 16), 16);
|
||||
|
@ -37,44 +19,40 @@ static bool PIXEL_FRACTAL(effect_params_t* params) {
|
|||
rgb_matrix_set_color_all(0, 0, 0);
|
||||
}
|
||||
|
||||
RGB rgb = rgb_matrix_hsv_to_rgb(rgb_matrix_config.hsv);
|
||||
for (uint8_t h = 0; h < MATRIX_ROWS; ++h) {
|
||||
for (uint8_t l = 0; l < MID_COL - 1; ++l) { // Light and move left columns outwards
|
||||
if (led[h][l]) {
|
||||
rgb_matrix_set_color(g_led_config.matrix_co[h][l], rgb.r, rgb.g, rgb.b);
|
||||
} else {
|
||||
rgb_matrix_set_color(g_led_config.matrix_co[h][l], 0, 0, 0);
|
||||
RGB_MATRIX_USE_LIMITS(led_min, led_max);
|
||||
|
||||
if (g_rgb_timer > wait_timer) {
|
||||
RGB rgb = rgb_matrix_hsv_to_rgb(rgb_matrix_config.hsv);
|
||||
for (uint8_t h = 0; h < MATRIX_ROWS; ++h) {
|
||||
// Light and copy columns outward
|
||||
for (uint8_t l = 0; l < MID_COL - 1; ++l) {
|
||||
if (led[h][l]) {
|
||||
rgb_matrix_set_color(g_led_config.matrix_co[h][l], rgb.r, rgb.g, rgb.b);
|
||||
rgb_matrix_set_color(g_led_config.matrix_co[h][MATRIX_COLS - 1 - l], rgb.r, rgb.g, rgb.b);
|
||||
} else {
|
||||
rgb_matrix_set_color(g_led_config.matrix_co[h][l], 0, 0, 0);
|
||||
rgb_matrix_set_color(g_led_config.matrix_co[h][MATRIX_COLS - 1 - l], 0, 0, 0);
|
||||
}
|
||||
led[h][l] = led[h][l + 1];
|
||||
}
|
||||
led[h][l] = led[h][l + 1];
|
||||
}
|
||||
|
||||
for (uint8_t r = MATRIX_COLS - 1; r > MID_COL; --r) { // Light and move right columns outwards
|
||||
if (led[h][r]) {
|
||||
rgb_matrix_set_color(g_led_config.matrix_co[h][r], rgb.r, rgb.g, rgb.b);
|
||||
// Light both middle columns
|
||||
if (led[h][MID_COL - 1]) {
|
||||
rgb_matrix_set_color(g_led_config.matrix_co[h][MID_COL - 1], rgb.r, rgb.g, rgb.b);
|
||||
rgb_matrix_set_color(g_led_config.matrix_co[h][MATRIX_COLS - MID_COL], rgb.r, rgb.g, rgb.b);
|
||||
} else {
|
||||
rgb_matrix_set_color(g_led_config.matrix_co[h][r], 0, 0, 0);
|
||||
rgb_matrix_set_color(g_led_config.matrix_co[h][MID_COL - 1], 0, 0, 0);
|
||||
rgb_matrix_set_color(g_led_config.matrix_co[h][MATRIX_COLS - MID_COL], 0, 0, 0);
|
||||
}
|
||||
led[h][r] = led[h][r - 1];
|
||||
|
||||
// Generate new random fractal column
|
||||
led[h][MID_COL - 1] = (random8() & 3) ? false : true;
|
||||
}
|
||||
|
||||
// Light both middle columns
|
||||
if (led[h][MID_COL]) {
|
||||
rgb_matrix_set_color(g_led_config.matrix_co[h][MID_COL], rgb.r, rgb.g, rgb.b);
|
||||
} else {
|
||||
rgb_matrix_set_color(g_led_config.matrix_co[h][MID_COL], 0, 0, 0);
|
||||
}
|
||||
if (led[h][MID_COL - 1]) {
|
||||
rgb_matrix_set_color(g_led_config.matrix_co[h][MID_COL - 1], rgb.r, rgb.g, rgb.b);
|
||||
} else {
|
||||
rgb_matrix_set_color(g_led_config.matrix_co[h][MID_COL - 1], 0, 0, 0);
|
||||
}
|
||||
|
||||
// Generate new random fractal columns
|
||||
led[h][MID_COL] = led[h][MID_COL - 1] = (random8() & 3) ? false : true;
|
||||
wait_timer = g_rgb_timer + interval();
|
||||
}
|
||||
|
||||
wait_timer = g_rgb_timer + interval();
|
||||
return false;
|
||||
return rgb_matrix_check_finished_leds(led_max);
|
||||
}
|
||||
# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
|
||||
#endif // ENABLE_RGB_MATRIX_PIXEL_FRACTAL
|
||||
|
|
Loading…
Reference in a new issue