Unify matrix for split common and regular matrix (#13330)

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Drashna Jaelre 2021-07-11 14:31:35 -07:00 committed by GitHub
parent 0b06452d00
commit ccc0b23a75
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3 changed files with 126 additions and 353 deletions

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@ -511,13 +511,9 @@ ifneq ($(strip $(CUSTOM_MATRIX)), yes)
# if 'lite' then skip the actual matrix implementation # if 'lite' then skip the actual matrix implementation
ifneq ($(strip $(CUSTOM_MATRIX)), lite) ifneq ($(strip $(CUSTOM_MATRIX)), lite)
# Include the standard or split matrix code if needed # Include the standard or split matrix code if needed
ifeq ($(strip $(SPLIT_KEYBOARD)), yes)
QUANTUM_SRC += $(QUANTUM_DIR)/split_common/matrix.c
else
QUANTUM_SRC += $(QUANTUM_DIR)/matrix.c QUANTUM_SRC += $(QUANTUM_DIR)/matrix.c
endif endif
endif endif
endif
# Support for translating old names to new names: # Support for translating old names to new names:
ifeq ($(strip $(DEBOUNCE_TYPE)),sym_g) ifeq ($(strip $(DEBOUNCE_TYPE)),sym_g)

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@ -21,15 +21,43 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "matrix.h" #include "matrix.h"
#include "debounce.h" #include "debounce.h"
#include "quantum.h" #include "quantum.h"
#ifdef SPLIT_KEYBOARD
# include "split_common/split_util.h"
# include "split_common/transactions.h"
# ifndef ERROR_DISCONNECT_COUNT
# define ERROR_DISCONNECT_COUNT 5
# endif // ERROR_DISCONNECT_COUNT
# define ROWS_PER_HAND (MATRIX_ROWS / 2)
#else
# define ROWS_PER_HAND (MATRIX_ROWS)
#endif
#ifdef DIRECT_PINS_RIGHT
# define SPLIT_MUTABLE
#else
# define SPLIT_MUTABLE const
#endif
#ifdef MATRIX_ROW_PINS_RIGHT
# define SPLIT_MUTABLE_ROW
#else
# define SPLIT_MUTABLE_ROW const
#endif
#ifdef MATRIX_COL_PINS_RIGHT
# define SPLIT_MUTABLE_COL
#else
# define SPLIT_MUTABLE_COL const
#endif
#ifdef DIRECT_PINS #ifdef DIRECT_PINS
static pin_t direct_pins[MATRIX_ROWS][MATRIX_COLS] = DIRECT_PINS; static SPLIT_MUTABLE pin_t direct_pins[MATRIX_ROWS][MATRIX_COLS] = DIRECT_PINS;
#elif (DIODE_DIRECTION == ROW2COL) || (DIODE_DIRECTION == COL2ROW) #elif (DIODE_DIRECTION == ROW2COL) || (DIODE_DIRECTION == COL2ROW)
# ifdef MATRIX_ROW_PINS # ifdef MATRIX_ROW_PINS
static const pin_t row_pins[MATRIX_ROWS] = MATRIX_ROW_PINS; static SPLIT_MUTABLE_ROW pin_t row_pins[MATRIX_ROWS] = MATRIX_ROW_PINS;
# endif // MATRIX_ROW_PINS # endif // MATRIX_ROW_PINS
# ifdef MATRIX_COL_PINS # ifdef MATRIX_COL_PINS
static const pin_t col_pins[MATRIX_COLS] = MATRIX_COL_PINS; static SPLIT_MUTABLE_COL pin_t col_pins[MATRIX_COLS] = MATRIX_COL_PINS;
# endif // MATRIX_COL_PINS # endif // MATRIX_COL_PINS
#endif #endif
@ -37,10 +65,19 @@ static const pin_t col_pins[MATRIX_COLS] = MATRIX_COL_PINS;
extern matrix_row_t raw_matrix[MATRIX_ROWS]; // raw values extern matrix_row_t raw_matrix[MATRIX_ROWS]; // raw values
extern matrix_row_t matrix[MATRIX_ROWS]; // debounced values extern matrix_row_t matrix[MATRIX_ROWS]; // debounced values
#ifdef SPLIT_KEYBOARD
// row offsets for each hand
uint8_t thisHand, thatHand;
#endif
// user-defined overridable functions // user-defined overridable functions
__attribute__((weak)) void matrix_init_pins(void); __attribute__((weak)) void matrix_init_pins(void);
__attribute__((weak)) void matrix_read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row); __attribute__((weak)) void matrix_read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row);
__attribute__((weak)) void matrix_read_rows_on_col(matrix_row_t current_matrix[], uint8_t current_col); __attribute__((weak)) void matrix_read_rows_on_col(matrix_row_t current_matrix[], uint8_t current_col);
#ifdef SPLIT_KEYBOARD
__attribute__((weak)) void matrix_slave_scan_kb(void) { matrix_slave_scan_user(); }
__attribute__((weak)) void matrix_slave_scan_user(void) {}
#endif
static inline void setPinOutput_writeLow(pin_t pin) { static inline void setPinOutput_writeLow(pin_t pin) {
ATOMIC_BLOCK_FORCEON { ATOMIC_BLOCK_FORCEON {
@ -192,7 +229,7 @@ __attribute__((weak)) void matrix_read_rows_on_col(matrix_row_t current_matrix[]
matrix_output_select_delay(); matrix_output_select_delay();
// For each row... // For each row...
for (uint8_t row_index = 0; row_index < MATRIX_ROWS; row_index++) { for (uint8_t row_index = 0; row_index < ROWS_PER_HAND; row_index++) {
// Check row pin state // Check row pin state
if (readMatrixPin(row_pins[row_index]) == 0) { if (readMatrixPin(row_pins[row_index]) == 0) {
// Pin LO, set col bit // Pin LO, set col bit
@ -217,6 +254,37 @@ __attribute__((weak)) void matrix_read_rows_on_col(matrix_row_t current_matrix[]
#endif #endif
void matrix_init(void) { void matrix_init(void) {
#ifdef SPLIT_KEYBOARD
split_pre_init();
// Set pinout for right half if pinout for that half is defined
if (!isLeftHand) {
# ifdef DIRECT_PINS_RIGHT
const pin_t direct_pins_right[MATRIX_ROWS][MATRIX_COLS] = DIRECT_PINS_RIGHT;
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
for (uint8_t j = 0; j < MATRIX_COLS; j++) {
direct_pins[i][j] = direct_pins_right[i][j];
}
}
# endif
# ifdef MATRIX_ROW_PINS_RIGHT
const pin_t row_pins_right[MATRIX_ROWS] = MATRIX_ROW_PINS_RIGHT;
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
row_pins[i] = row_pins_right[i];
}
# endif
# ifdef MATRIX_COL_PINS_RIGHT
const pin_t col_pins_right[MATRIX_COLS] = MATRIX_COL_PINS_RIGHT;
for (uint8_t i = 0; i < MATRIX_COLS; i++) {
col_pins[i] = col_pins_right[i];
}
# endif
}
thisHand = isLeftHand ? 0 : (ROWS_PER_HAND);
thatHand = ROWS_PER_HAND - thisHand;
#endif
// initialize key pins // initialize key pins
matrix_init_pins(); matrix_init_pins();
@ -226,17 +294,62 @@ void matrix_init(void) {
matrix[i] = 0; matrix[i] = 0;
} }
debounce_init(MATRIX_ROWS); debounce_init(ROWS_PER_HAND);
matrix_init_quantum(); matrix_init_quantum();
#ifdef SPLIT_KEYBOARD
split_post_init();
#endif
} }
#ifdef SPLIT_KEYBOARD
bool matrix_post_scan(void) {
bool changed = false;
if (is_keyboard_master()) {
static uint8_t error_count;
matrix_row_t slave_matrix[ROWS_PER_HAND] = {0};
if (!transport_master(matrix + thisHand, slave_matrix)) {
error_count++;
if (error_count > ERROR_DISCONNECT_COUNT) {
// reset other half if disconnected
for (int i = 0; i < ROWS_PER_HAND; ++i) {
matrix[thatHand + i] = 0;
slave_matrix[i] = 0;
}
changed = true;
}
} else {
error_count = 0;
for (int i = 0; i < ROWS_PER_HAND; ++i) {
if (matrix[thatHand + i] != slave_matrix[i]) {
matrix[thatHand + i] = slave_matrix[i];
changed = true;
}
}
}
matrix_scan_quantum();
} else {
transport_slave(matrix + thatHand, matrix + thisHand);
matrix_slave_scan_kb();
}
return changed;
}
#endif
uint8_t matrix_scan(void) { uint8_t matrix_scan(void) {
matrix_row_t curr_matrix[MATRIX_ROWS] = {0}; matrix_row_t curr_matrix[MATRIX_ROWS] = {0};
#if defined(DIRECT_PINS) || (DIODE_DIRECTION == COL2ROW) #if defined(DIRECT_PINS) || (DIODE_DIRECTION == COL2ROW)
// Set row, read cols // Set row, read cols
for (uint8_t current_row = 0; current_row < MATRIX_ROWS; current_row++) { for (uint8_t current_row = 0; current_row < ROWS_PER_HAND; current_row++) {
matrix_read_cols_on_row(curr_matrix, current_row); matrix_read_cols_on_row(curr_matrix, current_row);
} }
#elif (DIODE_DIRECTION == ROW2COL) #elif (DIODE_DIRECTION == ROW2COL)
@ -249,8 +362,12 @@ uint8_t matrix_scan(void) {
bool changed = memcmp(raw_matrix, curr_matrix, sizeof(curr_matrix)) != 0; bool changed = memcmp(raw_matrix, curr_matrix, sizeof(curr_matrix)) != 0;
if (changed) memcpy(raw_matrix, curr_matrix, sizeof(curr_matrix)); if (changed) memcpy(raw_matrix, curr_matrix, sizeof(curr_matrix));
debounce(raw_matrix, matrix, MATRIX_ROWS, changed); #ifdef SPLIT_KEYBOARD
debounce(raw_matrix, matrix + thisHand, ROWS_PER_HAND, changed);
changed = (changed || matrix_post_scan());
#else
debounce(raw_matrix, matrix, ROWS_PER_HAND, changed);
matrix_scan_quantum(); matrix_scan_quantum();
#endif
return (uint8_t)changed; return (uint8_t)changed;
} }

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@ -1,340 +0,0 @@
/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdint.h>
#include <stdbool.h>
#include <string.h>
#include "util.h"
#include "matrix.h"
#include "debounce.h"
#include "quantum.h"
#include "split_util.h"
#include "config.h"
#include "transactions.h"
#ifndef ERROR_DISCONNECT_COUNT
# define ERROR_DISCONNECT_COUNT 5
#endif // ERROR_DISCONNECT_COUNT
#define ROWS_PER_HAND (MATRIX_ROWS / 2)
#ifdef DIRECT_PINS
static pin_t direct_pins[MATRIX_ROWS][MATRIX_COLS] = DIRECT_PINS;
#elif (DIODE_DIRECTION == ROW2COL) || (DIODE_DIRECTION == COL2ROW)
# ifdef MATRIX_ROW_PINS
static pin_t row_pins[MATRIX_ROWS] = MATRIX_ROW_PINS;
# endif // MATRIX_ROW_PINS
# ifdef MATRIX_COL_PINS
static pin_t col_pins[MATRIX_COLS] = MATRIX_COL_PINS;
# endif // MATRIX_COL_PINS
#endif
/* matrix state(1:on, 0:off) */
extern matrix_row_t raw_matrix[MATRIX_ROWS]; // raw values
extern matrix_row_t matrix[MATRIX_ROWS]; // debounced values
// row offsets for each hand
uint8_t thisHand, thatHand;
// user-defined overridable functions
__attribute__((weak)) void matrix_slave_scan_kb(void) { matrix_slave_scan_user(); }
__attribute__((weak)) void matrix_slave_scan_user(void) {}
__attribute__((weak)) void matrix_init_pins(void);
__attribute__((weak)) void matrix_read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row);
__attribute__((weak)) void matrix_read_rows_on_col(matrix_row_t current_matrix[], uint8_t current_col);
static inline void setPinOutput_writeLow(pin_t pin) {
ATOMIC_BLOCK_FORCEON {
setPinOutput(pin);
writePinLow(pin);
}
}
static inline void setPinInputHigh_atomic(pin_t pin) {
ATOMIC_BLOCK_FORCEON { setPinInputHigh(pin); }
}
static inline uint8_t readMatrixPin(pin_t pin) {
if (pin != NO_PIN) {
return readPin(pin);
} else {
return 1;
}
}
// matrix code
#ifdef DIRECT_PINS
__attribute__((weak)) void matrix_init_pins(void) {
for (int row = 0; row < MATRIX_ROWS; row++) {
for (int col = 0; col < MATRIX_COLS; col++) {
pin_t pin = direct_pins[row][col];
if (pin != NO_PIN) {
setPinInputHigh(pin);
}
}
}
}
__attribute__((weak)) void matrix_read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row) {
// Start with a clear matrix row
matrix_row_t current_row_value = 0;
for (uint8_t col_index = 0; col_index < MATRIX_COLS; col_index++) {
pin_t pin = direct_pins[current_row][col_index];
if (pin != NO_PIN) {
current_row_value |= readPin(pin) ? 0 : (MATRIX_ROW_SHIFTER << col_index);
}
}
// Update the matrix
current_matrix[current_row] = current_row_value;
}
#elif defined(DIODE_DIRECTION)
# if defined(MATRIX_ROW_PINS) && defined(MATRIX_COL_PINS)
# if (DIODE_DIRECTION == COL2ROW)
static bool select_row(uint8_t row) {
pin_t pin = row_pins[row];
if (pin != NO_PIN) {
setPinOutput_writeLow(pin);
return true;
}
return false;
}
static void unselect_row(uint8_t row) {
pin_t pin = row_pins[row];
if (pin != NO_PIN) {
setPinInputHigh_atomic(pin);
}
}
static void unselect_rows(void) {
for (uint8_t x = 0; x < ROWS_PER_HAND; x++) {
unselect_row(x);
}
}
__attribute__((weak)) void matrix_init_pins(void) {
unselect_rows();
for (uint8_t x = 0; x < MATRIX_COLS; x++) {
if (col_pins[x] != NO_PIN) {
setPinInputHigh_atomic(col_pins[x]);
}
}
}
__attribute__((weak)) void matrix_read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row) {
// Start with a clear matrix row
matrix_row_t current_row_value = 0;
if (!select_row(current_row)) { // Select row
return; // skip NO_PIN row
}
matrix_output_select_delay();
// For each col...
for (uint8_t col_index = 0; col_index < MATRIX_COLS; col_index++) {
uint8_t pin_state = readMatrixPin(col_pins[col_index]);
// Populate the matrix row with the state of the col pin
current_row_value |= pin_state ? 0 : (MATRIX_ROW_SHIFTER << col_index);
}
// Unselect row
unselect_row(current_row);
matrix_output_unselect_delay(); // wait for all Col signals to go HIGH
// Update the matrix
current_matrix[current_row] = current_row_value;
}
# elif (DIODE_DIRECTION == ROW2COL)
static bool select_col(uint8_t col) {
pin_t pin = col_pins[col];
if (pin != NO_PIN) {
setPinOutput_writeLow(pin);
return true;
}
return false;
}
static void unselect_col(uint8_t col) {
pin_t pin = col_pins[col];
if (pin != NO_PIN) {
setPinInputHigh_atomic(pin);
}
}
static void unselect_cols(void) {
for (uint8_t x = 0; x < MATRIX_COLS; x++) {
unselect_col(x);
}
}
__attribute__((weak)) void matrix_init_pins(void) {
unselect_cols();
for (uint8_t x = 0; x < ROWS_PER_HAND; x++) {
if (row_pins[x] != NO_PIN) {
setPinInputHigh_atomic(row_pins[x]);
}
}
}
__attribute__((weak)) void matrix_read_rows_on_col(matrix_row_t current_matrix[], uint8_t current_col) {
// Select col
if (!select_col(current_col)) { // select col
return; // skip NO_PIN col
}
matrix_output_select_delay();
// For each row...
for (uint8_t row_index = 0; row_index < ROWS_PER_HAND; row_index++) {
// Check row pin state
if (readMatrixPin(row_pins[row_index]) == 0) {
// Pin LO, set col bit
current_matrix[row_index] |= (MATRIX_ROW_SHIFTER << current_col);
} else {
// Pin HI, clear col bit
current_matrix[row_index] &= ~(MATRIX_ROW_SHIFTER << current_col);
}
}
// Unselect col
unselect_col(current_col);
matrix_output_unselect_delay(); // wait for all Row signals to go HIGH
}
# else
# error DIODE_DIRECTION must be one of COL2ROW or ROW2COL!
# endif
# endif // defined(MATRIX_ROW_PINS) && defined(MATRIX_COL_PINS)
#else
# error DIODE_DIRECTION is not defined!
#endif
void matrix_init(void) {
split_pre_init();
// Set pinout for right half if pinout for that half is defined
if (!isLeftHand) {
#ifdef DIRECT_PINS_RIGHT
const pin_t direct_pins_right[MATRIX_ROWS][MATRIX_COLS] = DIRECT_PINS_RIGHT;
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
for (uint8_t j = 0; j < MATRIX_COLS; j++) {
direct_pins[i][j] = direct_pins_right[i][j];
}
}
#endif
#ifdef MATRIX_ROW_PINS_RIGHT
const pin_t row_pins_right[MATRIX_ROWS] = MATRIX_ROW_PINS_RIGHT;
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
row_pins[i] = row_pins_right[i];
}
#endif
#ifdef MATRIX_COL_PINS_RIGHT
const pin_t col_pins_right[MATRIX_COLS] = MATRIX_COL_PINS_RIGHT;
for (uint8_t i = 0; i < MATRIX_COLS; i++) {
col_pins[i] = col_pins_right[i];
}
#endif
}
thisHand = isLeftHand ? 0 : (ROWS_PER_HAND);
thatHand = ROWS_PER_HAND - thisHand;
// initialize key pins
matrix_init_pins();
// initialize matrix state: all keys off
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
raw_matrix[i] = 0;
matrix[i] = 0;
}
debounce_init(ROWS_PER_HAND);
matrix_init_quantum();
split_post_init();
}
bool matrix_post_scan(void) {
bool changed = false;
if (is_keyboard_master()) {
static uint8_t error_count;
matrix_row_t slave_matrix[ROWS_PER_HAND] = {0};
if (!transport_master(matrix + thisHand, slave_matrix)) {
error_count++;
if (error_count > ERROR_DISCONNECT_COUNT) {
// reset other half if disconnected
for (int i = 0; i < ROWS_PER_HAND; ++i) {
matrix[thatHand + i] = 0;
slave_matrix[i] = 0;
}
changed = true;
}
} else {
error_count = 0;
for (int i = 0; i < ROWS_PER_HAND; ++i) {
if (matrix[thatHand + i] != slave_matrix[i]) {
matrix[thatHand + i] = slave_matrix[i];
changed = true;
}
}
}
matrix_scan_quantum();
} else {
transport_slave(matrix + thatHand, matrix + thisHand);
matrix_slave_scan_kb();
}
return changed;
}
uint8_t matrix_scan(void) {
matrix_row_t curr_matrix[MATRIX_ROWS] = {0};
#if defined(DIRECT_PINS) || (DIODE_DIRECTION == COL2ROW)
// Set row, read cols
for (uint8_t current_row = 0; current_row < ROWS_PER_HAND; current_row++) {
matrix_read_cols_on_row(curr_matrix, current_row);
}
#elif (DIODE_DIRECTION == ROW2COL)
// Set col, read rows
for (uint8_t current_col = 0; current_col < MATRIX_COLS; current_col++) {
matrix_read_rows_on_col(curr_matrix, current_col);
}
#endif
bool local_changed = memcmp(raw_matrix, curr_matrix, sizeof(curr_matrix)) != 0;
if (local_changed) memcpy(raw_matrix, curr_matrix, sizeof(curr_matrix));
debounce(raw_matrix, matrix + thisHand, ROWS_PER_HAND, local_changed);
bool remote_changed = matrix_post_scan();
return (uint8_t)(local_changed || remote_changed);
}