[Keyboard] Consolidate Binepad BN009 R1 and R2 (#20113)

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Vino Rodrigues 2023-03-21 16:13:44 +11:00 committed by GitHub
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20 changed files with 129 additions and 259 deletions

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/* Copyright 2020 BINEPAD
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE

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{ {
"keyboard_name": "BN009",
"manufacturer": "Binepad", "manufacturer": "Binepad",
"url": "https://binepad.com", "keyboard_name": "BN009",
"maintainer": "binepad", "maintainer": "binepad",
"features": {
"bootmagic": true,
"command": false,
"console": false,
"extrakey": true,
"mousekey": true,
"nkro": false
},
"url": "http://binepad.com",
"usb": { "usb": {
"vid": "0x4249", "vid": "0x4249",
"pid": "0x4295", "pid": "0x4295"
"device_version": "0.0.1"
}, },
"matrix_pins": {
"cols": ["B6", "B5", "B4"],
"rows": ["D2", "D1", "D0"]
},
"diode_direction": "COL2ROW",
"processor": "atmega32u4",
"bootloader": "atmel-dfu",
"layouts": { "layouts": {
"LAYOUT": { "LAYOUT_ortho_3x3": {
"layout": [ "layout": [
{"x":0, "y":0, "matrix": [0, 0]}, { "matrix": [0, 0], "x": 0, "y": 0, "label": "k00" },
{"x":1, "y":0, "matrix": [0, 1]}, { "matrix": [0, 1], "x": 1, "y": 0, "label": "k01" },
{"x":2, "y":0, "matrix": [0, 2]}, { "matrix": [0, 2], "x": 2, "y": 0, "label": "k02" },
{"x":0, "y":1, "matrix": [1, 0]}, { "matrix": [1, 0], "x": 0, "y": 1, "label": "k10" },
{"x":1, "y":1, "matrix": [1, 1]}, { "matrix": [1, 1], "x": 1, "y": 1, "label": "k11" },
{"x":2, "y":1, "matrix": [1, 2]}, { "matrix": [1, 2], "x": 2, "y": 1, "label": "k12" },
{"x":0, "y":2, "matrix": [2, 0]}, { "matrix": [2, 0], "x": 0, "y": 2, "label": "k20" },
{"x":1, "y":2, "matrix": [2, 1]}, { "matrix": [2, 1], "x": 1, "y": 2, "label": "k21" },
{"x":2, "y":2, "matrix": [2, 2]} { "matrix": [2, 2], "x": 2, "y": 2, "label": "k22" }
] ]
} }
} }
} }

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/* Copyright 2021 BINEPAD
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT(
KC_7, KC_8, KC_9,
KC_4, KC_5, KC_6,
KC_1, KC_2, KC_3
),
[1] = LAYOUT(
KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO
),
[2] = LAYOUT(
KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO
)
};

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# bn009 - Default layout

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/* Copyright 2021 BINEPAD
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] =
LAYOUT(
KC_7 , KC_8 , KC_9,
KC_4 , KC_5 , KC_6,
KC_1 , KC_2 , KC_3
),
[1] =
LAYOUT(
KC_NO , KC_NO, KC_NO,
KC_NO , KC_NO, KC_NO,
KC_NO , KC_NO, KC_NO
),
[2] =
LAYOUT(
KC_NO , KC_NO, KC_NO,
KC_NO , KC_NO, KC_NO,
KC_NO , KC_NO, KC_NO
),
[3] =
LAYOUT(
KC_NO , KC_NO, KC_NO,
KC_NO , KC_NO, KC_NO,
KC_NO , KC_NO, KC_NO
),
};

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{
"config": {
"features": {
"via": true
}
},
"keyboard": "binepad/bn009r2",
"version": 1,
"author": "binepad",
"notes": "This file is a keymap.json file for binepad/bn009r2",
"keymap": "via",
"layout": "LAYOUT_ortho_3x3",
"layers": [
[
"KC_7", "KC_8", "KC_9",
"KC_4", "KC_5", "KC_6",
"KC_1", "KC_2", "KC_3"
],
[
"KC_NO", "KC_NO", "KC_NO",
"KC_NO", "KC_NO", "KC_NO",
"KC_NO", "KC_NO", "KC_NO"
],
[
"KC_NO", "KC_NO", "KC_NO",
"KC_NO", "KC_NO", "KC_NO",
"KC_NO", "KC_NO", "KC_NO"
],
[
"KC_NO", "KC_NO", "KC_NO",
"KC_NO", "KC_NO", "KC_NO",
"KC_NO", "KC_NO", "KC_NO"
]
]
}

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VIA_ENABLE = yes

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{
"keyboard_name": "BN009 R1",
"bootloader": "atmel-dfu",
"diode_direction": "COL2ROW",
"matrix_pins": {
"cols": ["D2", "D1", "D0"],
"rows": ["B6", "B5", "B4"]
},
"processor": "atmega32u4",
"usb": {
"device_version": "0.0.1"
}
}

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# BINEPAD BN009 R1
* Hardware Supported: BN009 R1 *(ft. ATmega32U4)*

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# Copyright 2020 Binepad (@binpad)
# SPDX-License-Identifier: GPL-2.0-or-later
LTO_ENABLE = yes

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{
"keyboard_name": "BN009 R2",
"bootloader": "stm32duino",
"diode_direction": "COL2ROW",
"matrix_pins": {
"cols": ["A1", "A2", "A6"],
"rows": ["B6", "B7", "B2"]
},
"processor": "STM32F103",
"usb": {
"device_version": "2.0.0"
}
}

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# BINEPAD BN009 R2
* Hardware Supported: BN009 *(ft. STM32F103)*

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A 9% macropad. A 9% macropad.
* Keyboard Maintainer: [BINEPAD] * Keyboard Maintainer: [binepad](https://github.com/binepad)
* Hardware Supported: BN009 PCB (ATmega32U4) * Hardware Supported:
* Hardware Availability: [Interest Check](https://www.binepad.com/bn009) * BN009 R1 *(ft. ATmega32U4)*
* BN009 R2 *(ft. STM32F103)*
**Physical reset button**: There's a small hole at the bottom of macropad. Use the reset pin provided in box and push it hard through the hole, so that it press the reset button on pcb. * Hardware Availability: [binepad.com](https://www.binepad.com/bn009)
Make example for this keyboard (after setting up your build environment): Make example for this keyboard (after setting up your build environment):
make binepad/bn009:default make binepad/bn009/r1:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs). ..or..
make binepad/bn009/r2:default
Flashing example for this keyboard:
make binepad/bn009/r1:default:flash
..or..
make binepad/bn009/r2:default:flash
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information.
Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
## Bootloader
Enter the bootloader in 3 ways:
* **Bootmagic reset**: Hold down the key at (0,0) in the matrix (usually the top left key) and plug in the keyboard
* **Physical reset button**: Briefly press the button under the small hole on the back of the macropad
* **Keycode in layout**: Press the key mapped to `QK_BOOT` or `RESET` if it is available

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# Build Options # This file is mostly left blank
# change yes to no to disable
# DEFAULT_FOLDER = binepad/bn009/r2
BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = yes # Console for debug
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Enable N-Key Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
AUDIO_ENABLE = no # Audio output

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{
"manufacturer": "Binepad",
"keyboard_name": "BN009 R2",
"maintainer": "binepad",
"bootloader": "stm32duino",
"diode_direction": "COL2ROW",
"features": {
"bootmagic": true,
"command": false,
"console": false,
"extrakey": true,
"mousekey": true,
"nkro": false
},
"matrix_pins": {
"cols": ["A1", "A2", "A6"],
"rows": ["B6", "B7", "B2"]
},
"processor": "STM32F103",
"url": "http://binepad.com",
"usb": {
"vid": "0x4249",
"pid": "0x4295",
"device_version": "2.0.0"
},
"community_layouts": ["ortho_3x3"],
"layouts": {
"LAYOUT_ortho_3x3": {
"layout": [
{ "matrix": [0, 0], "x": 0, "y": 0 },
{ "matrix": [0, 1], "x": 1, "y": 0 },
{ "matrix": [0, 2], "x": 2, "y": 0 },
{ "matrix": [1, 0], "x": 0, "y": 1 },
{ "matrix": [1, 1], "x": 1, "y": 1 },
{ "matrix": [1, 2], "x": 2, "y": 1 },
{ "matrix": [2, 0], "x": 0, "y": 2 },
{ "matrix": [2, 1], "x": 1, "y": 2 },
{ "matrix": [2, 2], "x": 2, "y": 2 }
]
}
}
}

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{
"config": {
"features": {
"via": true
}
},
"keyboard": "binepad/bn009r2",
"version": 1,
"author": "binepad",
"notes": "This file is a keymap.json file for binepad/bn009r2",
"keymap": "via",
"layout": "LAYOUT_ortho_3x3",
"layers": [
[
"KC_7", "KC_8", "KC_9",
"KC_4", "KC_5", "KC_6",
"KC_1", "KC_2", "KC_3"
],
[
"KC_NO", "KC_NO", "KC_NO",
"KC_NO", "KC_NO", "KC_NO",
"KC_NO", "KC_NO", "KC_NO"
],
[
"KC_NO", "KC_NO", "KC_NO",
"KC_NO", "KC_NO", "KC_NO",
"KC_NO", "KC_NO", "KC_NO"
],
[
"KC_NO", "KC_NO", "KC_NO",
"KC_NO", "KC_NO", "KC_NO",
"KC_NO", "KC_NO", "KC_NO"
]
]
}

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# BINEPAD BN009 R2
![BINEPAD BN009](https://imgur.com/fu0iXD0h.jpg)
*A 9% macropad*
* Keyboard Maintainer: [binepad](https://github.com/binepad)
* Hardware Supported: BN009 *(ft. STM32F103)*
* Hardware Availability: [binepad.com](https://www.binepad.com/bn009)
Make example for this keyboard (after setting up your build environment):
make binepad/bn009r2:default
Flashing example for this keyboard:
make binepad/bn009r2:default:flash
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
## Bootloader
Enter the bootloader in 3 ways:
* **Bootmagic reset**: Hold down the key at (0,0) in the matrix (usually the top left key) and plug in the keyboard
* **Physical reset button**: Briefly press the button under the small hole on the back of the macropad
* **Keycode in layout**: Press the key mapped to `QK_BOOT` or `RESET` if it is available