Move redox_w into redox (#21448)

Co-authored-by: Ryan <fauxpark@gmail.com>
This commit is contained in:
Duncan Sutherland 2024-01-13 06:44:44 +00:00 committed by GitHub
parent ceea0d72c1
commit b1ea30ca7c
No known key found for this signature in database
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63 changed files with 130 additions and 2809 deletions

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@ -596,6 +596,9 @@
"ramonimbao/mona": {
"target": "rmi_kb/mona/v1"
},
"redox_w": {
"target": "redox/wireless"
},
"rgbkb/pan": {
"target": "rgbkb/pan/rev1/32a"
},

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@ -1,42 +0,0 @@
/*
Copyright 2018 Mattia Dal Ben <matthewdibi@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#define USE_I2C
/* Select hand configuration */
//#define MASTER_LEFT
//#define MASTER_RIGHT
#define EE_HANDS
#undef RGBLED_NUM
#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE
#define RGBLED_NUM 14
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8

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@ -1,90 +0,0 @@
#include QMK_KEYBOARD_H
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _SYMB 1
#define _NAV 2
#define _ADJUST 3
enum custom_keycodes {
QWERTY = SAFE_RANGE,
SYMB,
NAV,
ADJUST,
};
// Shortcut to make keymap more readable
#define SYM_L MO(_SYMB)
#define KC_ALAS LALT_T(KC_PAST)
#define KC_CTES LCTL_T(KC_ESC)
#define KC_CTQU RCTL_T(KC_QUOT)
#define KC_NAGR LT(_NAV, KC_GRV)
#define KC_NAMI LT(_NAV, KC_MINS)
#define KC_ADEN LT(_ADJUST, KC_END)
#define KC_ADPU LT(_ADJUST, KC_PGUP)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
KC_NAGR ,KC_1 ,KC_2 ,KC_3 ,KC_4 ,KC_5 , KC_6 ,KC_7 ,KC_8 ,KC_9 ,KC_0 ,KC_NAMI ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_TAB ,KC_Q ,KC_W ,KC_E ,KC_R ,KC_T ,SYM_L , SYM_L ,KC_Y ,KC_U ,KC_I ,KC_O ,KC_P ,KC_EQL ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_CTES ,KC_A ,KC_S ,KC_D ,KC_F ,KC_G ,KC_LBRC , KC_RBRC ,KC_H ,KC_J ,KC_K ,KC_L ,KC_SCLN ,KC_QUOTE ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_LSFT ,KC_Z ,KC_X ,KC_C ,KC_V ,KC_B ,KC_ADPU ,KC_PGDN , KC_HOME ,KC_ADEN ,KC_N ,KC_M ,KC_COMM ,KC_DOT ,KC_SLSH ,KC_RSFT ,
//├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
KC_BSLS ,KC_PPLS ,KC_PMNS ,KC_ALAS , KC_LGUI , KC_BSPC ,KC_DEL , KC_ENT ,KC_SPC , KC_RALT , KC_LEFT ,KC_DOWN ,KC_UP ,KC_RGHT
//└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
),
[_SYMB] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
_______ ,KC_F1 ,KC_F2 ,KC_F3 ,KC_F4 ,KC_F5 , KC_F8 ,KC_F9 ,KC_F10 ,KC_F11 ,KC_F12 ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,KC_EXLM ,KC_AT ,KC_LCBR ,KC_RCBR ,KC_PIPE ,KC_F6 , KC_F7 ,XXXXXXX ,KC_KP_7 ,KC_KP_8 ,KC_KP_9 ,XXXXXXX ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,KC_HASH ,KC_DLR ,KC_LBRC ,KC_RBRC ,KC_GRV ,_______ , _______ ,XXXXXXX ,KC_KP_4 ,KC_KP_5 ,KC_KP_6 ,XXXXXXX ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,KC_PERC ,KC_CIRC ,KC_LPRN ,KC_RPRN ,KC_TILD ,_______ ,_______ , _______ ,_______ ,XXXXXXX ,KC_KP_1 ,KC_KP_2 ,KC_KP_3 ,XXXXXXX ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
_______ ,_______ ,_______ ,_______ , _______ , _______ ,_______ , _______ ,_______ , KC_KP_0 , KC_KP_0 ,KC_PDOT ,XXXXXXX ,XXXXXXX
//└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
),
[_NAV] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
_______ ,_______ ,_______ ,_______ ,_______ ,_______ , _______ ,_______ ,_______ ,_______ ,_______ ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,_______ , _______ ,XXXXXXX ,XXXXXXX ,KC_WH_U ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,_______ , _______ ,KC_MS_L ,KC_MS_D ,KC_MS_U ,KC_MS_R ,XXXXXXX ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,_______ ,_______ , _______ ,XXXXXXX ,XXXXXXX ,XXXXXXX ,KC_WH_D ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , KC_BTN1 , KC_BTN2 ,KC_BTN3 , KC_BTN3 ,KC_BTN2 , KC_BTN1 , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX
//└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
),
[_ADJUST] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
XXXXXXX ,KC_F1 ,KC_F2 ,KC_F3 ,KC_F4 ,KC_F5 , KC_F6 ,KC_F7 ,KC_F8 ,KC_F9 ,KC_F10 ,KC_F11 ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
XXXXXXX ,QK_BOOT,RGB_M_P ,RGB_TOG ,RGB_MOD ,RGB_HUD ,RGB_HUI , RGB_SAD ,RGB_SAI ,RGB_VAD ,RGB_VAI ,XXXXXXX ,XXXXXXX ,KC_F12 ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,_______ ,XXXXXXX , XXXXXXX ,_______ ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , KC_MUTE , KC_VOLD ,KC_VOLU , KC_BRID ,KC_BRIU , XXXXXXX , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX
//└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
)
};

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@ -1,22 +0,0 @@
# A tweaked keymap for Redox
I copied fculpo's layout and made a few modifcations more suited for my own needs. In general it seems to be a fairly straight foward adaptation
of a standard QWERTY full size keyboard. At least for me.
![fculpo Layout Image](https://i.imgur.com/OXT8boJ.png)
## Changes to the default keymap
Keymap changes from the default keymap are:
- Move `GUI` (`SUPER`) key to where default left `CTRL` is
- Move `/?` into usual location next to right `SHIFT` - the default flash from Falbatech put `\|` here (might not be the Redox default?), which felt unintuitive
- Put `\|` into bottom-left spot where `GUI` (`SUPER`) was - had to go somewhere and this bottom-left placement sort of balances with the almost bottom-right `/?`
- Change default `ESC` into `ESC` on tap, `CTRL` on hold - for the love of the UNIX-ey `CTRL` key location and to keep `ESC` in the original position
- Add `F11` and `F12` keys to two layers - needed on macOS if you want to control volume up and down from your keyboard (not shown, on a different layer)S
- Access ADJUST layer by holding either `END` or `PAGEUP` off default layer.
Changes by KL1RL are:
- Remove the right hand `CTRL` combo key, it was bugging me.
- Add Brightness Up and Brightness Down on the right hand thumb cluster on the ADJUST layer.
- Add Mute, Vol Down and Vol Up on LH thumb cluster also on the ADJUST layer.

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@ -1,2 +0,0 @@
RGBLIGHT_ENABLE = yes

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@ -1,19 +1,27 @@
/*
Copyright 2018 Mattia Dal Ben <matthewdibi@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _SYMB 1
#define _NAV 2
#define _ADJUST 3
enum custom_keycodes {
QWERTY = SAFE_RANGE,
SYMB,
NAV,
ADJUST,
enum layers {
_QWERTY,
_SYMB,
_NAV,
_ADJUST
};
// Shortcut to make keymap more readable

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@ -1,41 +0,0 @@
/*
Copyright 2018 Mattia Dal Ben <matthewdibi@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* Select hand configuration */
#define MASTER_LEFT
// #define MASTER_RIGHT
// #define EE_HANDS
#undef RGBLED_NUM
#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE
#define RGBLED_NUM 14
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#define RETRO_TAPPING

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@ -1,87 +0,0 @@
#include QMK_KEYBOARD_H
enum layer_names {
_QWERTY,
_SYMB,
_NAV,
_ADJUST,
};
enum custom_keycodes {
QWERTY = SAFE_RANGE,
SYMB,
NAV,
ADJUST,
};
// Shortcut to make keymap more readable
#define SYM_L MO(_SYMB)
#define NAV_L MO(_NAV)
#define KC_NABS LT(_NAV, KC_BSLS)
#define KC_ADEN LT(_ADJUST, KC_END)
#define KC_ADPU LT(_ADJUST, KC_PGUP)
#define KC_ECTL MT(MOD_LCTL, KC_ESC)
#define KC_QCTL MT(MOD_RCTL, KC_QUOT)
// TODO: Can I invert shift presses to invert ' and "?
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
KC_GRV ,KC_1 ,KC_2 ,KC_3 ,KC_4 ,KC_5 , KC_6 ,KC_7 ,KC_8 ,KC_9 ,KC_0 ,KC_MINS ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_TAB ,KC_Q ,KC_W ,KC_E ,KC_R ,KC_T ,KC_UNDS , KC_MINS ,KC_Y ,KC_U ,KC_I ,KC_O ,KC_P ,KC_EQL ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_ECTL ,KC_A ,KC_S ,KC_D ,KC_F ,KC_G ,KC_LBRC , KC_RBRC ,KC_H ,KC_J ,KC_K ,KC_L ,KC_SCLN ,KC_QCTL ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
SC_LSPO ,KC_Z ,KC_X ,KC_C ,KC_V ,KC_B ,KC_ADPU ,KC_PGDN , KC_HOME ,KC_ADEN ,KC_N ,KC_M ,KC_COMM ,KC_DOT ,KC_SLSH ,SC_RSPC ,
//├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
NAV_L ,SYM_L ,XXXXXXX ,KC_LALT , KC_LGUI , KC_SPC ,KC_DEL , KC_ENT ,KC_BSPC , KC_RGUI , KC_LALT ,XXXXXXX ,SYM_L ,KC_NABS
//└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
),
[_SYMB] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
_______ ,KC_F1 ,KC_F2 ,KC_F3 ,KC_F4 ,KC_F5 , KC_F6 ,KC_F7 ,KC_F8 ,KC_F9 ,KC_F10 ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,KC_EXLM ,KC_AT ,KC_LCBR ,KC_RCBR ,KC_PIPE ,_______ , _______ ,KC_PSLS ,KC_P7 ,KC_P8 ,KC_P9 ,KC_PMNS ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,KC_HASH ,KC_DLR ,KC_LBRC ,KC_RBRC ,KC_GRV ,_______ , _______ ,KC_PAST ,KC_P4 ,KC_P5 ,KC_P6 ,KC_PPLS ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,KC_PERC ,KC_CIRC ,KC_LPRN ,KC_RPRN ,KC_TILD ,_______ ,_______ , _______ ,_______ ,XXXXXXX ,KC_P1 ,KC_P2 ,KC_P3 ,KC_PENT ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
_______ ,_______ ,_______ ,_______ , _______ , _______ ,_______ , _______ ,_______ , KC_P0 , KC_P0 ,KC_PDOT ,KC_PENT ,XXXXXXX
//└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
),
[_NAV] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
_______ ,_______ ,_______ ,_______ ,_______ ,_______ , _______ ,_______ ,_______ ,_______ ,_______ ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
XXXXXXX ,XXXXXXX ,KC_MS_U ,XXXXXXX ,KC_WH_U ,XXXXXXX ,_______ , _______ ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
XXXXXXX ,KC_MS_L ,KC_MS_D ,KC_MS_R ,KC_WH_D ,XXXXXXX ,_______ , _______ ,KC_LEFT ,KC_DOWN ,KC_UP ,KC_RIGHT,XXXXXXX ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,_______ ,_______ , _______ ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , KC_BTN1 , KC_BTN2 ,_______ , _______ ,_______ , XXXXXXX , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX
//└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
),
[_ADJUST] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
XXXXXXX ,KC_F1 ,KC_F2 ,KC_F3 ,KC_F4 ,KC_F5 , KC_F6 ,KC_F7 ,KC_F8 ,KC_F9 ,KC_F10 ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
XXXXXXX ,QK_BOOT,RGB_M_P ,RGB_TOG ,RGB_MOD ,RGB_HUD ,RGB_HUI , RGB_SAD ,RGB_SAI ,RGB_VAD ,RGB_VAI ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,KC_MUTE , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,_______ ,KC_MPRV , KC_MNXT ,_______ ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , XXXXXXX , KC_BRID ,KC_VOLD , KC_VOLU ,KC_BRIU , XXXXXXX , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX
//└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
)
};

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RGBLIGHT_ENABLE = yes

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@ -1,39 +0,0 @@
/*
Copyright 2018 Mattia Dal Ben <matthewdibi@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* Select hand configuration */
#define MASTER_LEFT
//#define MASTER_RIGHT
//#define EE_HANDS
#undef RGBLED_NUM
#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE
#define RGBLED_NUM 14
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8

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@ -1,92 +0,0 @@
#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _SYMB 1
#define _NAV 2
#define _ADJUST 3
enum custom_keycodes {
QWERTY = SAFE_RANGE,
SYMB,
NAV,
ADJUST,
};
// Shortcut to make keymap more readable
#define SYM_L MO(_SYMB)
#define KC_ALAS LALT_T(KC_PAST)
#define KC_CTES LCTL_T(KC_ESC)
#define KC_CTQU RCTL_T(KC_QUOT)
#define KC_NAGR LT(_NAV, KC_GRV)
#define KC_NAMI LT(_NAV, KC_MINS)
#define KC_ADEN LT(_ADJUST, KC_END)
#define KC_ADPU LT(_ADJUST, KC_PGUP)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
KC_NAGR ,KC_1 ,KC_2 ,KC_3 ,KC_4 ,KC_5 , KC_6 ,KC_7 ,KC_8 ,KC_9 ,KC_0 ,KC_NAMI ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_TAB ,KC_Q ,KC_W ,KC_E ,KC_R ,KC_T ,SYM_L , SYM_L ,KC_Y ,KC_U ,KC_I ,KC_O ,KC_P ,KC_EQL ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_CTES ,KC_A ,KC_S ,KC_D ,KC_F ,KC_G ,KC_LBRC , KC_RBRC ,KC_H ,KC_J ,KC_K ,KC_L ,KC_SCLN ,KC_CTQU ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_LSFT ,KC_Z ,KC_X ,KC_C ,KC_V ,KC_B ,KC_ADPU ,KC_PGDN , KC_HOME ,KC_ADEN ,KC_N ,KC_M ,KC_COMM ,KC_DOT ,KC_SLSH ,KC_RSFT ,
//├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
KC_BSLS ,KC_PPLS ,KC_PMNS ,KC_ALAS , KC_LGUI , KC_BSPC ,KC_DEL , KC_ENT ,KC_SPC , KC_RALT , KC_LEFT ,KC_DOWN ,KC_UP ,KC_RGHT
//└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
),
[_SYMB] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
_______ ,KC_F1 ,KC_F2 ,KC_F3 ,KC_F4 ,KC_F5 , KC_F8 ,KC_F9 ,KC_F10 ,KC_F11 ,KC_F12 ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,KC_EXLM ,KC_AT ,KC_LCBR ,KC_RCBR ,KC_PIPE ,KC_F6 , KC_F7 ,XXXXXXX ,KC_KP_7 ,KC_KP_8 ,KC_KP_9 ,XXXXXXX ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,KC_HASH ,KC_DLR ,KC_LBRC ,KC_RBRC ,KC_GRV ,_______ , _______ ,XXXXXXX ,KC_KP_4 ,KC_KP_5 ,KC_KP_6 ,XXXXXXX ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,KC_PERC ,KC_CIRC ,KC_LPRN ,KC_RPRN ,KC_TILD ,_______ ,_______ , _______ ,_______ ,XXXXXXX ,KC_KP_1 ,KC_KP_2 ,KC_KP_3 ,XXXXXXX ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
_______ ,_______ ,_______ ,_______ , _______ , _______ ,_______ , _______ ,_______ , KC_KP_0 , KC_KP_0 ,KC_PDOT ,XXXXXXX ,XXXXXXX
//└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
),
[_NAV] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
_______ ,_______ ,_______ ,_______ ,_______ ,_______ , _______ ,_______ ,_______ ,_______ ,_______ ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
XXXXXXX ,XXXXXXX ,KC_MS_U ,XXXXXXX ,KC_WH_U ,XXXXXXX ,_______ , _______ ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
XXXXXXX ,KC_MS_L ,KC_MS_D ,KC_MS_R ,KC_WH_D ,XXXXXXX ,_______ , _______ ,KC_LEFT ,KC_DOWN ,KC_UP ,KC_RIGHT,XXXXXXX ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,_______ ,_______ , _______ ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , KC_BTN1 , KC_BTN2 ,_______ , _______ ,_______ , XXXXXXX , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX
//└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
),
[_ADJUST] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
XXXXXXX ,KC_F1 ,KC_F2 ,KC_F3 ,KC_F4 ,KC_F5 , KC_F6 ,KC_F7 ,KC_F8 ,KC_F9 ,KC_F10 ,KC_F11 ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
XXXXXXX ,QK_BOOT,RGB_M_P ,RGB_TOG ,RGB_MOD ,RGB_HUD ,RGB_HUI , RGB_SAD ,RGB_SAI ,RGB_VAD ,RGB_VAI ,XXXXXXX ,XXXXXXX ,KC_F12 ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,_______ ,XXXXXXX , XXXXXXX ,_______ ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , XXXXXXX , XXXXXXX ,XXXXXXX , XXXXXXX ,XXXXXXX , XXXXXXX , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX
//└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
)
};

View file

@ -1,399 +0,0 @@
[
{
"name": "Redox/rev1",
"author": "Fabien Culpo",
"switchMount": "cherry",
"plate": false,
"pcb": false
},
[
{
"x": 3.5
},
"#\n3",
{
"x": 10.5
},
"*\n8"
],
[
{
"y": -0.875,
"x": 2.5
},
"@\n2",
{
"x": 1
},
"$\n4",
{
"x": 8.5
},
"&\n7",
{
"x": 1
},
"(\n9"
],
[
{
"y": -0.875,
"x": 5.5
},
"%\n5",
{
"x": 6.5
},
"^\n6"
],
[
{
"y": -0.875,
"x": 0.25,
"a": 5,
"w": 1.25
},
"`\nLayer 2\n\n\n\n\n~",
{
"a": 4
},
"!\n1",
{
"x": 14.5
},
")\n0",
{
"a": 5,
"w": 1.25
},
"_\nLayer 2\n\n\n\n\n-"
],
[
{
"y": -0.625,
"x": 6.5
},
"Layer 1",
{
"x": 4.5
},
"Layer 1"
],
[
{
"y": -0.75,
"x": 3.5,
"a": 4
},
"E",
{
"x": 10.5
},
"I"
],
[
{
"y": -0.875,
"x": 2.5
},
"W",
{
"x": 1
},
"R",
{
"x": 8.5
},
"U",
{
"x": 1
},
"O"
],
[
{
"y": -0.875,
"x": 5.5
},
"T",
{
"x": 6.5
},
"Y"
],
[
{
"y": -0.875,
"x": 0.25,
"a": 7,
"w": 1.25
},
"TAB",
{
"a": 4
},
"Q",
{
"x": 14.5
},
"P",
{
"a": 5,
"w": 1.25
},
"+\n="
],
[
{
"y": -0.625,
"x": 6.5,
"a": 7,
"h": 1.5
},
"[",
{
"x": 4.5,
"h": 1.5
},
"]"
],
[
{
"y": -0.75,
"x": 3.5,
"a": 4
},
"D",
{
"x": 10.5
},
"K"
],
[
{
"y": -0.875,
"x": 2.5
},
"S",
{
"x": 1,
"n": true
},
"F",
{
"x": 8.5,
"n": true
},
"J",
{
"x": 1
},
"L"
],
[
{
"y": -0.875,
"x": 5.5
},
"G",
{
"x": 6.5
},
"H"
],
[
{
"y": -0.875,
"x": 0.25,
"a": 5,
"w": 1.25
},
"ESC\nCTRL",
{
"a": 4
},
"A",
{
"x": 14.5
},
":\n;",
{
"a": 5,
"w": 1.25
},
"'\nCTRL"
],
[
{
"y": -0.375,
"x": 3.5,
"a": 4
},
"C",
{
"x": 10.5
},
"<\n,"
],
[
{
"y": -0.875,
"x": 2.5
},
"X",
{
"x": 1
},
"V",
{
"x": 8.5
},
"M",
{
"x": 1
},
">\n."
],
[
{
"y": -0.875,
"x": 5.5
},
"B",
{
"x": 6.5
},
"N"
],
[
{
"y": -0.875,
"x": 0.25,
"a": 5,
"w": 1.25
},
"SHIFT",
{
"a": 4
},
"Z",
{
"x": 14.5
},
"?\n/",
{
"a": 5,
"w": 1.25
},
"SHIFT"
],
[
{
"y": -0.375,
"x": 3.5
},
"*\nALT",
{
"x": 10.5
},
"Left"
],
[
{
"y": -0.875,
"x": 2.5
},
"-",
{
"x": 12.5
},
"Down"
],
[
{
"y": -0.75,
"x": 0.5
},
"|\n\n\n\n\n\n\\",
"+",
{
"x": 14.5
},
"Up",
{
"sb": "cherry",
"st": "MX1A-21xx"
},
"Right"
],
[
{
"r": 15,
"y": -2.625,
"x": 5.75,
"a": 7,
"w": 1.25
},
"SUPER"
],
[
{
"r": 30,
"rx": 6.5,
"ry": 4.25,
"y": -1,
"a": 5
},
"PgUp\nLay. 3",
{
"a": 7
},
"PgDn"
],
[
{
"h": 1.5
},
"Bksp",
{
"h": 1.5
},
"Del"
],
[
{
"r": -30,
"rx": 13,
"y": -1,
"x": -2
},
"Home",
{
"a": 5
},
"End\nLay. 3"
],
[
{
"x": -2,
"a": 7,
"h": 1.5
},
"Enter",
{
"h": 1.5
},
"Space"
],
[
{
"r": -15,
"rx": 0,
"ry": 0,
"y": 7.75,
"x": 11.75,
"w": 1.25
},
"ALT"
]
]

View file

@ -1,18 +0,0 @@
# A tweaked keymap for Redox
This keymap modifies the [default keymap](https://github.com/qmk/qmk_firmware/tree/master/keyboards/redox) for the awesome [Redox keyboard](https://github.com/mattdibi/redox-keyboard) designed by Mattia Dal Ben.
Also heavily inspired by nrichers layout.
![fculpo Layout Image](https://i.imgur.com/OXT8boJ.png)
## Changes to the default keymap
These keymap changes are meant to improve the usability of the layout in everyday use:
- Move `GUI` (`SUPER`) key to where default left `CTRL` is
- Move `/?` into usual location next to right `SHIFT` - the default flash from Falbatech put `\|` here (might not be the Redox default?), which felt unintuitive
- Put `\|` into bottom-left spot where `GUI` (`SUPER`) was - had to go somewhere and this bottom-left placement sort of balances with the almost bottom-right `/?`
- Change default `ESC` into `ESC` on tap, `CTRL` on hold - Love the UNIX-ey `CTRL` key location and wanted to keep `ESC` in the original position
- Change default `'` above right `SHIFT` into `'` on tap, `CTRL` on hold - Love the UNIX-ey CTRL key location, but it can give you 'left claw hand', which a second, mirrored `CTRL` key fixes
- Add `F11` and `F12` keys to two layers - needed on macOS if you want to control volume up and down from your keyboard (not shown, on a different layer)S

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@ -1,2 +0,0 @@
RGBLIGHT_ENABLE = yes

View file

@ -1,42 +0,0 @@
/*
Copyright 2018 Leonardo (FiNeX) Finetti <finex@finex.org>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* Select hand configuration */
#define MASTER_LEFT
// #define MASTER_RIGHT
// #define EE_HANDS
#undef RGBLED_NUM
#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE
#define RGBLED_NUM 14
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
// #define PERMISSIVE_HOLD
#define TAPPING_TERM 200

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@ -1,386 +0,0 @@
#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
// Layer names
enum{
// - Base layers:
_COLEMAKDHMK,
_COLEMAKDHMK_MAC,
_QWERTY,
_QWERTY_MAC,
// - Symbols, numbers, functions and custom shifts:
_SYMB,
_NUMB,
_FUNC,
_RHSH, // Righ hand shifted keycodes
_LHSH, // Left hand shifted keycodes
// - Adjust layer:
_ADJUST
};
// Custom keycodes
enum custom_keycodes {
COLEMAKDHMK = SAFE_RANGE,
COLEMAKDHMK_MAC,
QWERTY,
QWERTY_MAC,
ASC_SAR,
ASC_DAR,
ASC_SQT,
ASC_DQT,
ASC_CIRC,
ASC_TILD,
ASC_HAP,
ASC_SAD,
ASC_BKT,
ASC_CBRL,
ASC_CBRR
};
// Tap dance keycodes
enum tap_dance{
TD_SCLN, // ;; -> :
TD_LBRC, // [[ -> {
TD_RBRC, // ]] -> }
TD_QMRK // // -> ?
};
// Semicolon to Colon
void dance_scln_finished (tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
register_code (KC_SCLN);
} else {
register_code (KC_RSFT);
register_code (KC_SCLN);
}
}
void dance_scln_reset (tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
unregister_code (KC_SCLN);
} else {
unregister_code (KC_RSFT);
unregister_code (KC_SCLN);
}
}
// Square braket to curly bracket (left)
void dance_lbrc_finished (tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
register_code (KC_LBRC);
} else {
register_code (KC_RSFT);
register_code (KC_LBRC);
}
}
void dance_lbrc_reset (tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
unregister_code (KC_LBRC);
} else {
unregister_code (KC_RSFT);
unregister_code (KC_LBRC);
}
}
// Square braket to curly bracket (right)
void dance_rbrc_finished (tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
register_code (KC_RBRC);
} else {
register_code (KC_RSFT);
register_code (KC_RBRC);
}
}
void dance_rbrc_reset (tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
unregister_code (KC_RBRC);
} else {
unregister_code (KC_RSFT);
unregister_code (KC_RBRC);
}
}
//Tap Dance Definitions
tap_dance_action_t tap_dance_actions[] = {
[TD_SCLN] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, dance_scln_finished, dance_scln_reset),
[TD_LBRC] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, dance_lbrc_finished, dance_lbrc_reset),
[TD_RBRC] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, dance_rbrc_finished, dance_rbrc_reset)
};
// Shortcut to make keymap more readable
// - Adjustment Layer:
#define KC_ADEN LT(_ADJUST, KC_END) // End / _ADJUST layer
#define KC_ADPU LT(_ADJUST, KC_PGUP) // Page Up / _ADJUST layer
// - Custom layers:
#define KC_SYSP LT(_SYMB, KC_SPC) // Space / _symbols
#define KC_NUES LT(_NUMB, KC_ESC) // Esc / _numbers
#define KC_FUTA LT(_FUNC, KC_TAB) // Tab / _functions
#define KC_N_SH LT(_LHSH, KC_N) // Pressing N key, enable shifted keys on other half (the left one)
#define KC_T_SH LT(_RHSH, KC_T) // Pressing T key, enable shifted keys on other half (the right one)
// - Custom keys/modifiers:
#define KC_ATAB RALT_T(KC_TAB) // - Tab / Alt Gr
#define KC_CESC LCTL_T(KC_ESC) // - Esc / Left Ctrl
#define KC_GSPC LGUI_T(KC_SPC) // - Space / Left GUI
#define KC_CBSP LCTL_T(KC_BSPC) // - Backspace / Left Ctrl
// -- Mac os mode:
#define KC_CSPC LCTL_T(KC_SPC) // - Space / Left Ctrl
#define KC_GBSP LGUI_T(KC_BSPC) // - Backspace / Left GUI
#define KC_AEQL LALT_T(KC_EQL) // - Equals / Alt (left alt)
#define KC_CMIN RCTL_T(KC_MINUS) // - Minus / Right Ctrl
#define KC_ADEL RALT_T(KC_DEL) // - Del / Alt Gr
#define KC_RSEN RSFT_T(KC_ENT) // - Enter / Right Shift (standard shift)
#define KC_LAEN LALT_T(KC_ENT) // - Enter / Left Alt
// Home row mod tap keys:
// - Left hand
#define KC_CT_A CTL_T(KC_A) // A / Left Ctrl
#define KC_AL_S ALT_T(KC_S) // S / Left Alt
// - Right hand
#define KC_AL_E ALT_T(KC_E) // E / Left Alt
#define KC_CT_O CTL_T(KC_O) // O / Left Ctrl
// - Tap dance:
#define KC_TDSC TD(TD_SCLN) // ;; -> :
#define KC_TDLB TD(TD_LBRC) // [[ -> {
#define KC_TDRB TD(TD_RBRC) // ]] -> }
// - Keyboard base maps:
#define LR1 COLEMAKDHMK
#define LR2 COLEMAKDHMK_MAC
#define LR3 QWERTY
#define LR4 QWERTY_MAC
// Send custom strings or change default base layer
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (record->event.pressed) {
switch(keycode) {
case ASC_SAR:
SEND_STRING("->");
return false;
case ASC_DAR:
SEND_STRING("=>");
return false;
case ASC_SQT:
// SS_RALT(): Avoid sending dead key on software intl layouts
SEND_STRING(SS_RALT("'"));
return false;
case ASC_DQT:
// SS_RALT(SS_LSFT()): Avoid sending dead key on software intl layouts
SEND_STRING(SS_RALT(SS_LSFT("\"")));
return false;
case ASC_CIRC:
// SS_RALT(): Avoid sending dead key on software intl layouts
SEND_STRING(SS_RALT("^"));
return false;
case ASC_TILD:
// SS_RALT(SS_LSFT()): Avoid sending dead key on software intl layouts
SEND_STRING(SS_RALT(SS_LSFT("~")));
return false;
case ASC_HAP:
SEND_STRING(":-) ");
return false;
case ASC_SAD:
SEND_STRING(":-( ");
return false;
case ASC_BKT:
// SS_RALT(): Avoid sending dead key on software intl layouts
SEND_STRING(SS_RALT("`"));
return false;
case ASC_CBRL:
SEND_STRING("{");
return false;
case ASC_CBRR:
SEND_STRING("}");
return false;
case QWERTY:
if (record->event.pressed) {
set_single_persistent_default_layer(_QWERTY);
}
return false;
break;
case COLEMAKDHMK:
if (record->event.pressed) {
set_single_persistent_default_layer(_COLEMAKDHMK);
}
return false;
break;
case QWERTY_MAC:
if (record->event.pressed) {
set_single_persistent_default_layer(_QWERTY_MAC);
}
return false;
break;
case COLEMAKDHMK_MAC:
if (record->event.pressed) {
set_single_persistent_default_layer(_COLEMAKDHMK_MAC);
}
return false;
break;
}
}
return true;
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// Colemak DH-MK Mod
[_COLEMAKDHMK] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
XXXXXXX ,KC_1 ,KC_2 ,KC_3 ,KC_4 ,KC_5 , KC_6 ,KC_7 ,KC_8 ,KC_9 ,KC_0 ,KC_ESC ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_ATAB ,KC_Q ,KC_W ,KC_F ,KC_P ,KC_B ,XXXXXXX , XXXXXXX ,KC_J ,KC_L ,KC_U ,KC_Y ,KC_TDSC ,KC_AEQL ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_CESC ,KC_A ,KC_R ,KC_AL_S ,KC_T_SH ,KC_G ,KC_TDLB , KC_TDRB ,KC_M ,KC_N_SH ,KC_AL_E ,KC_I ,KC_O ,KC_CMIN ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
SC_LSPO ,KC_Z ,KC_X ,KC_C ,KC_D ,KC_V ,KC_ADPU ,KC_PGDN , KC_HOME ,KC_ADEN ,KC_K ,KC_H ,KC_COMM ,KC_DOT ,KC_SLSH ,SC_RSPC ,
//├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
KC_GSPC ,KC_HYPR ,KC_MEH ,XXXXXXX , KC_NUES , KC_CBSP ,KC_FUTA , KC_LAEN ,KC_SYSP , KC_ADEL , KC_LEFT ,KC_DOWN ,KC_UP ,KC_RGHT
//└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
),
// Colemak DH-MK Mod, Mac version (CTRL and GUI are swapped)
[_COLEMAKDHMK_MAC] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
XXXXXXX ,KC_1 ,KC_2 ,KC_3 ,KC_4 ,KC_5 , KC_6 ,KC_7 ,KC_8 ,KC_9 ,KC_0 ,KC_ESC ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_ATAB ,KC_Q ,KC_W ,KC_F ,KC_P ,KC_B ,XXXXXXX , XXXXXXX ,KC_J ,KC_L ,KC_U ,KC_Y ,KC_TDSC ,KC_AEQL ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_CESC ,KC_A ,KC_R ,KC_AL_S ,KC_T_SH ,KC_G ,KC_TDLB , KC_TDRB ,KC_M ,KC_N_SH ,KC_AL_E ,KC_I ,KC_O ,KC_CMIN ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
SC_LSPO ,KC_Z ,KC_X ,KC_C ,KC_D ,KC_V ,KC_ADPU ,KC_PGDN , KC_HOME ,KC_ADEN ,KC_K ,KC_H ,KC_COMM ,KC_DOT ,KC_SLSH ,SC_RSPC ,
//├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
KC_CSPC ,KC_HYPR ,KC_MEH ,XXXXXXX , KC_NUES , KC_GBSP ,KC_FUTA , KC_LAEN ,KC_SYSP , KC_ADEL , KC_LEFT ,KC_DOWN ,KC_UP ,KC_RGHT
//└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
),
// QWERTY
[_QWERTY] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
XXXXXXX ,KC_1 ,KC_2 ,KC_3 ,KC_4 ,KC_5 , KC_6 ,KC_7 ,KC_8 ,KC_9 ,KC_0 ,KC_ESC ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_ATAB ,KC_Q ,KC_W ,KC_E ,KC_R ,KC_T ,XXXXXXX , XXXXXXX ,KC_Y ,KC_U ,KC_I ,KC_O ,KC_P ,KC_AEQL ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_CESC ,KC_A ,KC_S ,KC_D ,KC_F ,KC_G ,KC_TDLB , KC_TDRB ,KC_H ,KC_J ,KC_K ,KC_L ,KC_TDSC ,KC_CMIN ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
SC_LSPO ,KC_Z ,KC_X ,KC_C ,KC_V ,KC_B ,KC_ADPU ,KC_PGDN , KC_HOME ,KC_ADEN ,KC_N ,KC_M ,KC_COMM ,KC_DOT ,KC_SLSH ,SC_RSPC ,
//├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
KC_GSPC ,KC_HYPR ,KC_MEH ,XXXXXXX , KC_NUES , KC_CBSP ,KC_FUTA , KC_LAEN ,KC_SYSP , KC_ADEL , KC_LEFT ,KC_DOWN ,KC_UP ,KC_RGHT
//└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
),
// QWERTY, Mac version (CTRL and GUI are swapped)
[_QWERTY_MAC] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
XXXXXXX ,KC_1 ,KC_2 ,KC_3 ,KC_4 ,KC_5 , KC_6 ,KC_7 ,KC_8 ,KC_9 ,KC_0 ,KC_ESC ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_ATAB ,KC_Q ,KC_W ,KC_E ,KC_R ,KC_T ,XXXXXXX , XXXXXXX ,KC_Y ,KC_U ,KC_I ,KC_O ,KC_P ,KC_AEQL ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_CESC ,KC_A ,KC_S ,KC_D ,KC_F ,KC_G ,KC_TDLB , KC_TDRB ,KC_H ,KC_J ,KC_K ,KC_L ,KC_TDSC ,KC_CMIN ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
SC_LSPO ,KC_Z ,KC_X ,KC_C ,KC_V ,KC_B ,KC_ADPU ,KC_PGDN , KC_HOME ,KC_ADEN ,KC_N ,KC_M ,KC_COMM ,KC_DOT ,KC_SLSH ,SC_RSPC ,
//├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
KC_CSPC ,KC_HYPR ,KC_MEH ,XXXXXXX , KC_NUES , KC_GBSP ,KC_FUTA , KC_LAEN ,KC_SYSP , KC_ADEL , KC_LEFT ,KC_DOWN ,KC_UP ,KC_RGHT
//└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
),
// Symbols, home row arrows, function keys and macros layer
[_SYMB] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
_______ ,KC_F1 ,KC_F2 ,KC_F3 ,KC_F4 ,KC_F5 , KC_F6 ,KC_F7 ,KC_F8 ,KC_F9 ,KC_F10 ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,KC_EXLM ,KC_AT ,KC_HASH ,KC_DLR ,KC_PERC ,_______ , _______ ,ASC_CIRC,KC_AMPR ,KC_ASTR ,KC_PLUS ,_______ ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,KC_PIPE ,KC_PMNS ,ASC_SQT ,ASC_DQT ,KC_GRV ,ASC_SAR , ASC_DAR ,KC_QUOT ,KC_LEFT ,KC_DOWN ,KC_UP ,KC_RGHT ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,KC_BSLS ,KC_UNDS ,KC_COLN ,ASC_TILD,KC_EQL ,ASC_SAD ,ASC_HAP , _______ ,_______ ,ASC_BKT ,KC_PGUP ,KC_PGDN ,KC_HOME ,KC_END ,_______ ,
//├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
_______ ,_______ ,_______ ,_______ , _______ , _______ ,_______ , _______ ,_______ , _______ , _______ ,_______ ,_______ ,_______
//└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
),
// Numeric keypad layer
[_NUMB] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
_______ ,_______ ,_______ ,_______ ,_______ ,_______ , _______ ,_______ ,_______ ,_______ ,_______ ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,_______ ,_______ ,_______ ,_______ ,_______ ,_______ , _______ ,KC_PAST ,KC_KP_7 ,KC_KP_8 ,KC_KP_9 ,KC_PPLS ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,_______ ,_______ ,_______ ,_______ ,_______ ,_______ , _______ ,XXXXXXX ,KC_KP_4 ,KC_KP_5 ,KC_KP_6 ,KC_PMNS ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,_______ ,_______ ,_______ ,_______ ,_______ ,_______ ,_______ , _______ ,_______ ,XXXXXXX ,KC_KP_1 ,KC_KP_2 ,KC_KP_3 ,KC_PSLS ,_______ ,
//├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
_______ ,_______ ,_______ ,_______ , _______ , _______ ,_______ , _______ ,_______ , XXXXXXX , KC_KP_0 ,KC_PDOT ,XXXXXXX ,XXXXXXX
//└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
),
// Function layer and some extra keys on right hand
[_FUNC] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
_______ ,_______ ,_______ ,_______ ,_______ ,_______ , _______ ,_______ ,_______ ,_______ ,_______ ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,_______ ,_______ ,_______ ,_______ ,_______ ,_______ , _______ ,_______ ,KC_F7 ,KC_F8 ,KC_F9 ,KC_F12 ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,_______ ,_______ ,_______ ,_______ ,_______ ,_______ , _______ ,_______ ,KC_F4 ,KC_F5 ,KC_F6 ,KC_F11 ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,KC_PSCR ,KC_NUM ,KC_INS ,KC_CAPS ,KC_APP ,_______ ,_______ , _______ ,_______ ,_______ ,KC_F1 ,KC_F2 ,KC_F3 ,KC_F10 ,_______ ,
//├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
_______ ,_______ ,_______ ,_______ , _______ , _______ ,_______ , _______ ,_______ , _______ , _______ ,_______ ,_______ ,_______
//└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
),
// Left hand shifted keycodes
[_LHSH] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
_______ ,_______ ,_______ ,_______ ,_______ ,_______ , _______ ,_______ ,_______ ,_______ ,_______ ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,S(KC_Q) ,S(KC_W) ,S(KC_F) ,S(KC_P) ,S(KC_B) ,_______ , _______ ,_______ ,_______ ,_______ ,_______ ,_______ ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,S(KC_A) ,S(KC_R) ,S(KC_S) ,S(KC_T) ,S(KC_G) ,_______ , _______ ,_______ ,_______ ,_______ ,_______ ,_______ ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,S(KC_Z) ,S(KC_X) ,S(KC_C) ,S(KC_D) ,S(KC_V) ,_______ ,_______ , _______ ,_______ ,_______ ,_______ ,_______ ,_______ ,_______ ,_______ ,
//├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
_______ ,_______ ,_______ ,_______ , _______ , _______ ,_______ , KC_TAB ,KC_BSPC , KC_ESC , _______ ,_______ ,_______ ,_______
//└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
),
// Right hand shifted keycodes
[_RHSH] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
_______ ,_______ ,_______ ,_______ ,_______ ,_______ , _______ ,_______ ,_______ ,_______ ,_______ ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,_______ ,_______ ,_______ ,_______ ,_______ ,_______ , _______ ,S(KC_J) ,S(KC_L) ,S(KC_U) ,S(KC_Y) ,KC_COLN ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,_______ ,_______ ,_______ ,_______ ,_______ ,_______ , _______ ,S(KC_M) ,S(KC_N) ,S(KC_E) ,S(KC_I) ,S(KC_O) ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,_______ ,_______ ,_______ ,_______ ,_______ ,_______ ,_______ , _______ ,_______ ,S(KC_K) ,S(KC_H) ,KC_LABK ,KC_RABK ,KC_QUES ,_______ ,
//├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
_______ ,_______ ,_______ ,_______ , KC_DEL , KC_SPC ,KC_ENT , _______ ,_______ , _______ , _______ ,_______ ,_______ ,_______
//└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
),
// Adjust layer (RGB, Reset and base layer switch)
[_ADJUST] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
XXXXXXX ,LR1 ,LR2 ,LR3 ,LR4 ,XXXXXXX , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
XXXXXXX ,QK_BOOT,RGB_M_P ,RGB_TOG ,RGB_MOD ,RGB_HUD ,RGB_HUI , RGB_SAD ,RGB_SAI ,RGB_VAD ,RGB_VAI ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
XXXXXXX ,XXXXXXX ,RGB_M_B ,RGB_M_R ,RGB_M_SW,RGB_M_SN,XXXXXXX , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
XXXXXXX ,XXXXXXX ,RGB_M_K ,RGB_M_X ,RGB_M_G ,XXXXXXX ,_______ ,XXXXXXX , XXXXXXX ,_______ ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , XXXXXXX , XXXXXXX ,XXXXXXX , XXXXXXX ,XXXXXXX , XXXXXXX , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX
//└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
)
};

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@ -1,69 +0,0 @@
# Customized keymap for Redox by Leonardo (FiNeX) Finetti.
## Features
- PC Layouts: Colemak Mod DH-MK, Qwerty.
- Mac Layouts: same as above with CTRL-GUI keys inverted.
- Added redundant `Space`, `Esc`, `Ctrl` and `Enter` keys. I like to have this
keys on both halves.
- Added macro to print `->` and `=>` strings.
- Added macro to print `:-( ` and `:-) ` strings.
- Added more arrows.
- Added `(` and `)` on Shifts keys.
- Tapdance: `:` (`;` × 2), `{` (`[` × 2), `}` (`]` × 2).
- Removed Mouse and media support.
- Added missing "Print Screen" and "Menu" keys.
- Added missing "F11" and "F12" keys.
- Added `Alt` modifier on home row.
- Added `Shift other half` on home keys: this allows to shift the right half
pressing `t` on the left (or `f` using Qwerty), and the opposite pressing `n`
(or `j` for Qwerty layout).
## Description
This keymap use the default one with some changes to suit my needs. Mainly
having most used symbol on a separated layer copying the common symbols on the
number keys on the second row and adding other symbols and ``|´` dead keys for
accents.
## Main Keyboard Layout
[TODO]
## Changelog
- 2018/11/13
First public release.
- 2018/12/04
Added Caps Lock, Num Lock and Insert on Symbols Layout. Inverted KC_GRV and
KC_QUOT on Symbols Layout. Added "Toggle Symbols Layout" and "Momentarily
activates Symbols Layout" on bottom row. Added Space/Control on left bottom
corner: now both halves contains Enter and Space keys.
- 2018/12/23
Moved around modifiers key.
Added MEH and HYPER keys.
Improved symbols layout.
Rearranged layers.
- 2019/01/04
Added new layer with numeric keypad and rearranged symbols.
- 2019/01/26
Added curly brackets on own keys (normally unused).
Added tap dance for testing purpose.
Minor fixes.
- 2019/02/25
Major layouts upgrade, partially inspired by Steven Hum's Beakl layouts.
- 2019/03/17
Aligned qwerty and mac to main layout.
## TODO
- Bring back mouse and multimedia keys.
- Add default Colemak Mod DH layout.
- Improve top corner keys.
- Improve bottom row keys.
- Improve README.md

View file

@ -1,4 +0,0 @@
RGBLIGHT_ENABLE = yes
COMMAND_ENABLE = no
KEY_LOCK_ENABLE = yes
TAP_DANCE_ENABLE=yes

View file

@ -1,40 +0,0 @@
/*
Copyright 2018 Mattia Dal Ben <matthewdibi@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* Select hand configuration */
#define MASTER_LEFT
// #define MASTER_RIGHT
// #define EE_HANDS
#undef RGBLED_NUM
#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE
#define RGBLED_NUM 14
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8

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@ -1,96 +0,0 @@
#include QMK_KEYBOARD_H
#include "keymap_german.h"
extern keymap_config_t keymap_config;
extern rgblight_config_t rgblight_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _SYMB 1
#define _NAV 2
#define _ADJUST 3
enum custom_keycodes {
QWERTY = SAFE_RANGE,
SYMB,
NAV,
ADJUST,
};
// Shortcut to make keymap more readable
#define KC_BKSL KC_BSLS
#define SYM_L MO(_SYMB)
#define KC_ALAS LALT_T(KC_PAST)
#define KC_CTPL LCTL_T(KC_PSLS)
#define KC_NAGR LT(_NAV, DE_CIRC)
#define KC_NAMI LT(_NAV, DE_SS)
#define KC_ADEN LT(_ADJUST, KC_END)
#define KC_ADPU LT(_ADJUST, KC_PGUP)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
KC_NAGR ,DE_1 ,DE_2 ,DE_3 ,DE_4 ,DE_5 , DE_6 ,DE_7 ,DE_8 ,DE_9 ,DE_0 ,KC_NAMI ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_TAB ,DE_Q ,DE_W ,DE_E ,DE_R ,DE_T ,SYM_L , SYM_L ,DE_Z ,DE_U ,DE_I ,DE_O ,DE_P ,DE_UDIA ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_ESC ,DE_A ,DE_S ,DE_D ,DE_F ,DE_G ,DE_ACUT , DE_PLUS ,DE_H ,DE_J ,DE_K ,DE_L ,DE_ODIA ,DE_ADIA ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_LSFT ,DE_Y ,DE_X ,DE_C ,DE_V ,DE_B ,KC_ADPU ,KC_PGDN , KC_HOME ,KC_ADEN ,DE_N ,DE_M ,DE_COMM ,DE_DOT ,DE_MINS ,KC_RSFT ,
//├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
KC_LGUI ,KC_PPLS ,KC_PMNS ,KC_ALAS , KC_CTPL , KC_BSPC ,KC_DEL , KC_ENT ,KC_SPC , KC_RALT , KC_LEFT ,KC_DOWN ,KC_UP ,KC_RGHT
//└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
),
[_SYMB] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
_______ ,KC_F1 ,KC_F2 ,KC_F3 ,KC_F4 ,KC_F5 , KC_F6 ,KC_F7 ,KC_F8 ,KC_F9 ,KC_F10 ,KC_F11 ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,DE_EXLM ,DE_AT ,DE_LCBR ,DE_RCBR ,DE_PIPE ,_______ , _______ ,XXXXXXX ,KC_KP_7 ,KC_KP_8 ,KC_KP_9 ,XXXXXXX ,KC_F12 ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,DE_HASH ,DE_DLR ,DE_LBRC ,DE_RBRC ,DE_TILD ,_______ , _______ ,XXXXXXX ,KC_KP_4 ,KC_KP_5 ,KC_KP_6 ,XXXXXXX ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_LSFT ,DE_PERC ,DE_CIRC ,DE_LPRN ,DE_RPRN ,DE_GRV ,_______ ,_______ , _______ ,_______ ,XXXXXXX ,KC_KP_1 ,KC_KP_2 ,KC_KP_3 ,XXXXXXX ,KC_RSFT ,
//├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
_______ ,_______ ,_______ ,KC_LALT , KC_LCTL , _______ ,_______ , _______ ,_______ , KC_KP_0 , KC_KP_0 ,KC_PDOT ,XXXXXXX ,XXXXXXX
//└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
),
[_NAV] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
_______ ,_______ ,_______ ,_______ ,_______ ,_______ , _______ ,_______ ,_______ ,_______ ,_______ ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
XXXXXXX ,XXXXXXX ,KC_MS_U ,XXXXXXX ,KC_WH_U ,XXXXXXX ,_______ , _______ ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
XXXXXXX ,KC_MS_L ,KC_MS_D ,KC_MS_R ,KC_WH_D ,XXXXXXX ,_______ , _______ ,KC_LEFT ,KC_DOWN ,KC_UP ,KC_RIGHT,XXXXXXX ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,_______ ,_______ , _______ ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , KC_BTN1 , KC_BTN2 ,_______ , _______ ,_______ , XXXXXXX , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX
//└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
),
[_ADJUST] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
XXXXXXX ,KC_F1 ,KC_F2 ,KC_F3 ,KC_F4 ,KC_F5 , KC_F6 ,KC_F7 ,KC_F8 ,KC_F9 ,KC_F10 ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
XXXXXXX ,QK_BOOT,RGB_M_P ,RGB_TOG ,RGB_MOD ,RGB_HUD ,RGB_HUI , RGB_SAD ,RGB_SAI ,RGB_VAD ,RGB_VAI ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,_______ ,XXXXXXX , XXXXXXX ,_______ ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , XXXXXXX , XXXXXXX ,XXXXXXX , XXXXXXX ,XXXXXXX , XXXXXXX , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX
//└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
)
};

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@ -1,5 +0,0 @@
# German keymap for Redox
The layout acommodates the German umlauts and the punctuation symbols
at their usual positions relative to the other alphabetic characters.
Apart from that it stays close to the default english redox layout.

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@ -1 +0,0 @@
RGBLIGHT_ENABLE = yes

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@ -1,40 +0,0 @@
/*
Copyright 2018 Mattia Dal Ben <matthewdibi@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* Select hand configuration */
#define MASTER_LEFT
// #define MASTER_RIGHT
// #define EE_HANDS
#undef RGBLED_NUM
#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE
#define RGBLED_NUM 14
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8

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@ -1,102 +0,0 @@
#include QMK_KEYBOARD_H
#include "keymap_italian.h"
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _SYMB 1
#define _NAV 2
#define _ADJUST 3
enum custom_keycodes {
QWERTY = SAFE_RANGE,
SYMB,
NAV,
ADJUST,
};
// Shortcut to make keymap more readable
#define KC_BKSL KC_BSLS
#define SYM_L MO(_SYMB)
#define KC_ALAS LALT_T(KC_PAST)
#define KC_CTPL LCTL_T(KC_PSLS)
#define KC_NAGR LT(_NAV, KC_GRV)
#define KC_NAMI LT(_NAV, KC_MINS)
#define KC_ADEN LT(_ADJUST, KC_END)
#define KC_ADPU LT(_ADJUST, KC_PGUP)
// Italian specific shortcuts
#define ALT_IACC RALT_T(IT_IGRV)
#define GUI_LESS LGUI_T(IT_LABK)
#define IT_SHSL RSFT_T(KC_SLSH)
#define IT_GRV RALT(KC_MINS)
#define IT_TILD RALT(KC_EQL)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
KC_NAGR ,KC_1 ,KC_2 ,KC_3 ,KC_4 ,KC_5 , KC_6 ,KC_7 ,KC_8 ,KC_9 ,KC_0 ,KC_NAMI ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_TAB ,KC_Q ,KC_W ,KC_E ,KC_R ,KC_T ,SYM_L , SYM_L ,KC_Y ,KC_U ,KC_I ,KC_O ,KC_P ,IT_EGRV ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_ESC ,KC_A ,KC_S ,KC_D ,KC_F ,KC_G ,IT_LBRC , IT_RBRC ,KC_H ,KC_J ,KC_K ,KC_L ,IT_OGRV ,IT_AGRV ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_LSFT ,KC_Z ,KC_X ,KC_C ,KC_V ,KC_B ,KC_ADPU ,KC_PGDN , KC_HOME ,KC_ADEN ,KC_N ,KC_M ,KC_COMM ,KC_DOT ,IT_UGRV ,IT_SHSL ,
//├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
GUI_LESS,KC_PPLS ,KC_PMNS ,KC_ALAS , KC_CTPL , KC_BSPC ,KC_DEL , KC_ENT ,KC_SPC , ALT_IACC, KC_LEFT ,KC_DOWN ,KC_UP ,KC_RGHT
//└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
),
[_SYMB] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
_______ ,KC_F1 ,KC_F2 ,KC_F3 ,KC_F4 ,KC_F5 , KC_F6 ,KC_F7 ,KC_F8 ,KC_F9 ,KC_F10 ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,IT_EXLM ,IT_AT ,IT_LCBR ,IT_RCBR ,IT_PIPE ,_______ , _______ ,XXXXXXX ,KC_KP_7 ,KC_KP_8 ,KC_KP_9 ,XXXXXXX ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,IT_HASH ,IT_DLR ,IT_LBRC ,IT_RBRC ,IT_GRV ,_______ , _______ ,XXXXXXX ,KC_KP_4 ,KC_KP_5 ,KC_KP_6 ,XXXXXXX ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,IT_PERC ,IT_CIRC ,IT_LPRN ,IT_RPRN ,IT_TILD ,_______ ,_______ , _______ ,_______ ,XXXXXXX ,KC_KP_1 ,KC_KP_2 ,KC_KP_3 ,XXXXXXX ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
_______ ,_______ ,_______ ,_______ , _______ , _______ ,_______ , _______ ,_______ , KC_KP_0 , KC_KP_0 ,KC_PDOT ,XXXXXXX ,XXXXXXX
//└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
),
[_NAV] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
_______ ,_______ ,_______ ,_______ ,_______ ,_______ , _______ ,_______ ,_______ ,_______ ,_______ ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
XXXXXXX ,XXXXXXX ,KC_MS_U ,XXXXXXX ,KC_WH_U ,XXXXXXX ,_______ , _______ ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
XXXXXXX ,KC_MS_L ,KC_MS_D ,KC_MS_R ,KC_WH_D ,XXXXXXX ,_______ , _______ ,KC_LEFT ,KC_DOWN ,KC_UP ,KC_RIGHT,XXXXXXX ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,_______ ,_______ , _______ ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , KC_BTN1 , KC_BTN2 ,_______ , _______ ,_______ , XXXXXXX , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX
//└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
),
[_ADJUST] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
XXXXXXX ,KC_F1 ,KC_F2 ,KC_F3 ,KC_F4 ,KC_F5 , KC_F6 ,KC_F7 ,KC_F8 ,KC_F9 ,KC_F10 ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
XXXXXXX ,QK_BOOT,RGB_M_P ,RGB_TOG ,RGB_MOD ,RGB_HUD ,RGB_HUI , RGB_SAD ,RGB_SAI ,RGB_VAD ,RGB_VAI ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,_______ ,XXXXXXX , XXXXXXX ,_______ ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , XXXXXXX , XXXXXXX ,XXXXXXX , XXXXXXX ,XXXXXXX , XXXXXXX , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX
//└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
)
};

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@ -1 +0,0 @@
# The italian keymap for Redox

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@ -1,2 +0,0 @@
RGBLIGHT_ENABLE = yes

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@ -1,41 +0,0 @@
/*
Copyright 2021 Jeremy Herve <jeremy@jeremy.hu>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* Change the default tapping toggle value (normally 5) */
#define TAPPING_TOGGLE 2
/* Select hand configuration */
#define MASTER_LEFT
// #define MASTER_RIGHT
// #define EE_HANDS
#undef RGBLED_NUM
#define RGBLED_NUM 14
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_SLEEP
/* Set Unicode mode by default */
#define UNICODE_SELECTED_MODES UNICODE_MODE_MACOS
/* Custom startup sound */
#ifdef AUDIO_ENABLE
# define STARTUP_SONG SONG(ZELDA_PUZZLE)
#endif

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@ -1,268 +0,0 @@
/*
Copyright 2021 Jeremy Herve <jeremy@jeremy.hu>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _COLEMAK 0
#define _SYMB 1
#define _NAV 2
#define _INTER 3
#define _ADJUST 4
// Define song.
#ifdef AUDIO_ENABLE
float tone_zelda[][2] = SONG(ZELDA_TREASURE);
#endif
enum custom_keycodes {
COLEMAK = SAFE_RANGE,
SYMB,
NAV,
INTER,
ADJUST,
// These use process_record_user()
M_BRACKET_LEFT,
M_BRACKET_RIGHT,
SHRUG,
WAVE,
YOSHI,
THUMB_UP,
INV_1P,
ALFRED
};
// Is shift being held? Let's store this in a bool.
static bool shift_held = false;
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case SHRUG:
if (record->event.pressed) {
send_unicode_string("¯\\_(ツ)_/¯");
}
return false;
break;
case INV_1P:
if (record->event.pressed) {
SEND_STRING(SS_DOWN(X_LGUI) SS_DOWN(X_LALT) SS_TAP(X_BACKSLASH) SS_UP(X_LGUI) SS_UP(X_LALT));
}
return false;
break;
case ALFRED:
if (record->event.pressed) {
SEND_STRING(SS_DOWN(X_LALT) SS_TAP(X_SPACE) SS_UP(X_LALT));
}
return false;
break;
case YOSHI:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_zelda);
#endif
SEND_STRING(":yellow_yoshi:");
}
return false;
break;
case THUMB_UP:
if (record->event.pressed) {
register_unicode(0x1F44D);
}
return false;
break;
case WAVE:
if (record->event.pressed) {
register_unicode(0x1F44B);
}
return false;
break;
case KC_LSFT:
shift_held = record->event.pressed;
return true;
break;
case KC_RSFT:
shift_held = record->event.pressed;
return true;
break;
case M_BRACKET_LEFT: {
if (record->event.pressed) {
if (shift_held) {
unregister_code(KC_LSFT);
unregister_code(KC_RSFT);
register_code(KC_LBRC);
} else {
register_code(KC_LSFT);
register_code(KC_9);
}
} else { // Release the key
unregister_code(KC_LBRC);
unregister_code(KC_LSFT);
unregister_code(KC_RSFT);
unregister_code(KC_9);
}
return false;
break;
}
case M_BRACKET_RIGHT: {
if (record->event.pressed) {
if (shift_held) {
unregister_code(KC_LSFT);
unregister_code(KC_RSFT);
register_code(KC_RBRC);
} else {
register_code(KC_LSFT);
register_code(KC_0);
}
} else { // Release the key
unregister_code(KC_RBRC);
unregister_code(KC_LSFT);
unregister_code(KC_RSFT);
unregister_code(KC_0);
}
return false;
break;
}
}
return true;
};
// Shortcut to make keymap more readable
#define KC_SYQT LT(_SYMB, KC_QUOT)
#define SYM_L MO(_SYMB)
#define MO_INTR MO(_INTER)
#define TT_ADJ TT(_ADJUST)
#define UC_00E0 UC(0x00E0)
#define UC_00FC UC(0x00FC)
#define UC_00E8 UC(0x00E8)
#define UC_00F6 UC(0x00F6)
#define UC_00E1 UC(0x00E1)
#define UC_00F9 UC(0x00F9)
#define UC_00E9 UC(0x00E9)
#define UC_00ED UC(0x00ED)
#define UC_00F3 UC(0x00F3)
#define UC_00E2 UC(0x00E2)
#define UC_00E7 UC(0x00E7)
#define UC_0171 UC(0x0171)
#define UC_00EA UC(0x00EA)
#define UC_0151 UC(0x0151)
// Non-breaking space.
#define UC_00A0 UC(0x00a0)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_COLEMAK] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
KC_GRV ,KC_1 ,KC_2 ,KC_3 ,KC_4 ,KC_5 , KC_6 ,KC_7 ,KC_8 ,KC_9 ,KC_0 ,KC_EQL ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_TAB ,KC_Q ,KC_W ,KC_F ,KC_P ,KC_G ,KC_ESC , INV_1P ,KC_J ,KC_L ,KC_U ,KC_Y ,KC_SCLN ,KC_BSLS ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
SYM_L ,KC_A ,KC_R ,KC_S ,KC_T ,KC_D ,M_BRACKET_LEFT, M_BRACKET_RIGHT ,KC_H ,KC_N ,KC_E ,KC_I ,KC_O ,KC_SYQT ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_LSFT ,KC_Z ,KC_X ,KC_C ,KC_V ,KC_B ,TT(_NAV),TT(_SYMB), TT(_SYMB),TT(_NAV),KC_K ,KC_M ,KC_COMM ,KC_DOT ,KC_SLSH ,KC_RSFT ,
//├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
MO_INTR ,KC_LCTL ,KC_HYPR ,KC_LALT , KC_LCMD , KC_BSPC ,KC_LCTL , KC_ENT ,KC_SPC , ALFRED , TT_ADJ ,KC_HYPR ,KC_RCTL ,MO_INTR
//└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
),
[_SYMB] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
_______ ,_______ ,_______ ,_______ ,_______ ,_______ , _______ ,_______ ,_______ ,_______ ,_______ ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,KC_1 ,KC_2 ,KC_3 ,KC_4 ,KC_5 ,_______ , _______ ,KC_6 ,KC_7 ,KC_8 ,KC_9 ,KC_0 ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,KC_EXLM ,KC_AT ,KC_HASH ,KC_DLR ,KC_PERC ,KC_LCBR , KC_RCBR ,KC_CIRC ,KC_AMPR ,KC_ASTR ,KC_MINS ,KC_UNDS ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,_______ ,_______ ,KC_TILD ,KC_GRV , _______ ,_______ ,_______ , _______ ,_______ ,_______ ,KC_EQL ,KC_PLUS ,_______ ,_______ ,_______ ,
//├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
_______ ,_______ ,_______ ,_______ , _______ , _______ ,_______ , _______ ,_______ , _______ , _______ ,_______ ,_______ ,_______
//└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
),
[_NAV] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
_______ ,_______ ,_______ ,_______ ,_______ ,_______ , _______ ,_______ ,_______ ,_______ ,_______ ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,_______ , _______ ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
XXXXXXX ,XXXXXXX ,KC_VOLD ,KC_VOLU ,KC_MUTE ,XXXXXXX ,_______ , _______ ,XXXXXXX ,KC_LEFT ,KC_DOWN ,KC_UP ,KC_RIGHT,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,_______ ,_______ , _______ ,_______ ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
_______ ,XXXXXXX ,XXXXXXX ,XXXXXXX , XXXXXXX , XXXXXXX ,_______ , _______ ,XXXXXXX , XXXXXXX , _______ ,XXXXXXX ,XXXXXXX ,_______
//└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
),
[_INTER] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
XXXXXXX ,_______ ,_______ ,_______ ,_______ ,_______ , _______ ,_______ ,_______ ,_______ ,_______ ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
XXXXXXX ,UC_00E0 ,WAVE ,XXXXXXX ,XXXXXXX ,XXXXXXX ,_______ , _______ ,XXXXXXX ,UC_00FC ,UC_00E8 ,YOSHI ,UC_00F6 ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,UC_00E1 ,XXXXXXX ,SHRUG ,THUMB_UP,XXXXXXX ,_______ , _______ ,XXXXXXX ,UC_00F9 ,UC_00E9 ,UC_00ED ,UC_00F3 ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
XXXXXXX ,UC_00E2 ,XXXXXXX ,UC_00E7 ,XXXXXXX ,XXXXXXX ,XXXXXXX ,_______ , _______ ,XXXXXXX ,XXXXXXX ,UC_0171 ,UC_00EA ,XXXXXXX ,UC_0151 ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
_______ ,XXXXXXX ,XXXXXXX ,XXXXXXX , XXXXXXX , XXXXXXX ,_______ , _______ ,UC_00A0 , XXXXXXX , _______ ,XXXXXXX ,XXXXXXX ,_______
//└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
),
[_ADJUST] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,XXXXXXX ,RGB_VAD ,RGB_VAI ,RGB_TOG ,XXXXXXX ,_______ , _______ ,XXXXXXX ,QK_BOOT ,DB_TOGG ,AU_TOGG ,XXXXXXX ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,_______ , _______ ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
_______ ,XXXXXXX ,XXXXXXX ,XXXXXXX , XXXXXXX , XXXXXXX ,_______ , _______ ,XXXXXXX , XXXXXXX , _______ ,XXXXXXX ,XXXXXXX ,_______
//└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
)
};
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
// Change LED colors depending on the layer.
layer_state_t layer_state_set_user(layer_state_t state) {
switch (get_highest_layer(state)) {
case _SYMB:
rgblight_setrgb(RGB_ORANGE);
break;
case _NAV:
rgblight_setrgb(RGB_SPRINGGREEN);
break;
case _INTER:
rgblight_setrgb(RGB_TEAL);
break;
case _ADJUST:
rgblight_setrgb(RGB_RED);
break;
default: // for any other layers, or the default layer
rgblight_setrgb(RGB_YELLOW);
break;
}
return state;
};

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@ -1,45 +0,0 @@
# A Colemak keymap for the Redox keyboard
----
![jeherve-redox-layout-5](https://user-images.githubusercontent.com/426388/116534030-56f67600-a8e2-11eb-9bf3-3ce5362d717a.png)
----
This keymap is **a work in progress**, and is meant to be used on macOS, with the "Unicode Hex Input" keyboard input.
![macOS keyboard input setting](https://user-images.githubusercontent.com/426388/43962498-1ee9e3fc-9cb8-11e8-88e3-dbb068ec5c67.png)
I may change a lot of the keys over the next few months, and will update this repo when I do so.
[View on KLE](http://www.keyboard-layout-editor.com/#/gists/3d5368842d87a8462c8f95d4382c4a19)
## Layers
My keymap uses 5 layers:
1. The default base layer, using [Colemak](https://colemak.com/).
2. A Symbol layer, so all symbols can be accessed from the home row. (top right legends)
3. A Navigation / Media layer, with both sound control and arrows on the home row. (bottom right legends)
4. An international / Emoji layer so I can type accented characters commonly used in France and in Hungary, as well as a few Emoji I often use. (top center legends)
5. A keyboard control layer, not pictured above, allowing me to control the LED lighting as well as the keyboard debug functions.
## Changelog
- 2021.04.29
- Update code to replace deprecated code.
- Fix non-breaking space key.
- 2018.12.20
- 2 new Macro keys, to invoke [Alfred](https://www.alfredapp.com/) and [1Password](https://1password.com/).
- No more Right Command key or Expose key, I didn't use those much.
- Updates to use newer QMK function to call ¯\_(ツ)_/¯
- Fix: you can now move back to the base layer when double tapping the thumb keys to switch to the Nav layer. 👍
- 2018.09.06
- Initial submission to QMK. It's alive! ⌨️
## Credits
- Redox keyboard design by [Mattia Dal Ben](https://github.com/mattdibi/redox-keyboard).
- This keymap is based off the default keymap for the Redox keyboard, available [here](https://github.com/qmk/qmk_firmware/tree/master/keyboards/redox) and also build by Mattia Dal Ben (thank you!).
- This layout uses [QMK keyboard controller firmware](https://github.com/qmk/qmk_firmware/).
I've also read posts by [Gergely Nagy](https://asylum.madhouse-project.org/blog/2016/10/15/multi-purpose-keys/), [Rebecca Le](https://sevenseacat.net/posts/2018/unicode-in-qmk-on-osx/), and [Justin Rogers](https://implementsblog.com/2016/10/16/my-ergodox-ezs-custom-layout/#comments) for inspiration.

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@ -1,3 +0,0 @@
RGBLIGHT_ENABLE = yes
UNICODE_ENABLE = yes
AUDIO_ENABLE = yes

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@ -1,40 +0,0 @@
/*
Copyright 2018 Mattia Dal Ben <matthewdibi@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* Select hand configuration */
#define MASTER_LEFT
// #define MASTER_RIGHT
// #define EE_HANDS
#undef RGBLED_NUM
#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE
#define RGBLED_NUM 14
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8

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@ -1,92 +0,0 @@
#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _SYMB 1
#define _NAV 2
#define _ADJUST 3
enum custom_keycodes {
QWERTY = SAFE_RANGE,
SYMB,
NAV,
ADJUST,
};
// Shortcut to make keymap more readable
#define SYM_L MO(_SYMB)
#define KC_ALAS LALT_T(KC_PAST)
#define KC_CTES LCTL_T(KC_ESC)
#define KC_CTQU RCTL_T(KC_QUOT)
#define KC_NAGR LT(_NAV, KC_GRV)
#define KC_NAMI LT(_NAV, KC_MINS)
#define KC_ADEN LT(_ADJUST, KC_END)
#define KC_ADPU LT(_ADJUST, KC_PGUP)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
KC_NAGR ,KC_1 ,KC_2 ,KC_3 ,KC_4 ,KC_5 , KC_6 ,KC_7 ,KC_8 ,KC_9 ,KC_0 ,KC_NAMI ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_TAB ,KC_Q ,KC_W ,KC_E ,KC_R ,KC_T ,SYM_L , SYM_L ,KC_Y ,KC_U ,KC_I ,KC_O ,KC_P ,KC_EQL ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_CTES ,KC_A ,KC_S ,KC_D ,KC_F ,KC_G ,KC_LBRC , KC_RBRC ,KC_H ,KC_J ,KC_K ,KC_L ,KC_SCLN ,KC_CTQU ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_LSFT ,KC_Z ,KC_X ,KC_C ,KC_V ,KC_B ,KC_ADPU ,KC_PGDN , KC_HOME ,KC_ADEN ,KC_N ,KC_M ,KC_COMM ,KC_DOT ,KC_SLSH ,KC_RSFT ,
//├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
KC_BSLS ,KC_PPLS ,KC_PMNS ,KC_ALAS , KC_LGUI , KC_SPC ,KC_BSPC , KC_DEL ,KC_ENT , KC_RGUI , KC_LEFT ,KC_DOWN ,KC_UP ,KC_RGHT
//└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
),
[_SYMB] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
_______ ,KC_F1 ,KC_F2 ,KC_F3 ,KC_F4 ,KC_F5 , KC_F6 ,KC_F7 ,KC_F8 ,KC_F9 ,KC_F10 ,KC_F11 ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,KC_EXLM ,KC_AT ,KC_LCBR ,KC_RCBR ,KC_PIPE ,_______ , _______ ,XXXXXXX ,KC_KP_7 ,KC_KP_8 ,KC_KP_9 ,XXXXXXX ,KC_F12 ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,KC_HASH ,KC_DLR ,KC_LBRC ,KC_RBRC ,KC_GRV ,_______ , _______ ,XXXXXXX ,KC_KP_4 ,KC_KP_5 ,KC_KP_6 ,XXXXXXX ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,KC_PERC ,KC_CIRC ,KC_LPRN ,KC_RPRN ,KC_TILD ,_______ ,_______ , _______ ,_______ ,XXXXXXX ,KC_KP_1 ,KC_KP_2 ,KC_KP_3 ,XXXXXXX ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
_______ ,_______ ,_______ ,_______ , _______ , _______ ,_______ , _______ ,_______ , KC_KP_0 , KC_KP_0 ,KC_PDOT ,XXXXXXX ,XXXXXXX
//└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
),
[_NAV] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
_______ ,_______ ,_______ ,_______ ,_______ ,_______ , _______ ,_______ ,_______ ,_______ ,_______ ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
XXXXXXX ,XXXXXXX ,KC_MS_U ,XXXXXXX ,KC_WH_U ,XXXXXXX ,_______ , _______ ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
XXXXXXX ,KC_MS_L ,KC_MS_D ,KC_MS_R ,KC_WH_D ,XXXXXXX ,_______ , _______ ,KC_LEFT ,KC_DOWN ,KC_UP ,KC_RIGHT,XXXXXXX ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,_______ ,_______ , _______ ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , KC_BTN1 , KC_BTN2 ,_______ , _______ ,_______ , XXXXXXX , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX
//└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
),
[_ADJUST] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
XXXXXXX ,KC_F1 ,KC_F2 ,KC_F3 ,KC_F4 ,KC_F5 , KC_F6 ,KC_F7 ,KC_F8 ,KC_F9 ,KC_F10 ,KC_F11 ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
XXXXXXX ,QK_BOOT,RGB_M_P ,RGB_TOG ,RGB_MOD ,RGB_HUD ,RGB_HUI , RGB_SAD ,RGB_SAI ,RGB_VAD ,RGB_VAI ,XXXXXXX ,XXXXXXX ,KC_F12 ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,_______ ,XXXXXXX , XXXXXXX ,_______ ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , XXXXXXX , XXXXXXX ,XXXXXXX , XXXXXXX ,XXXXXXX , XXXXXXX , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX
//└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
)
};

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@ -1,28 +0,0 @@
# A tweaked keymap for Redox
This keymap modifies the [default keymap](https://github.com/qmk/qmk_firmware/tree/master/keyboards/redox) for the awesome [Redox keyboard](https://github.com/mattdibi/redox-keyboard) designed by Mattia Dal Ben.
![Modified Redox keymap](https://github.com/nrichers/qmk_firmware/blob/master/keyboards/redox/keymaps/nrichers/keymap.png)
## Changes to the default keymap ![#99fcbe](https://placehold.it/15/99fcbe/000000?text=+)
These keymap changes are meant to improve the usability of the layout in everyday use:
- Move `GUI` (`SUPER`) key to where default left `CTRL` and right `ALT` are - gives you two frequently used `CMD` keys on macOS where my brain expects them
- Move `/?` into usual location next to right `SHIFT` - the default flash from Falbatech put `\|` here (might not be the Redox default?), which felt unintuitive
- Put `\|` into bottom-left spot where `GUI` (`SUPER`) was - had to go somewhere and this bottom-left placement sort of balances with the almost bottom-right `/?`
- Change default `ESC` into `ESC` on tap, `CTRL` on hold - Love the UNIX-ey `CTRL` key location and wanted to keep `ESC` in the original position
- Change default `'` above right `SHIFT` into `'` on tap, `CTRL` on hold - Love the UNIX-ey CTRL key location, but it can give you 'left claw hand', which a second, mirrored `CTRL` key fixes
- Add `F11` and `F12` keys to two layers - needed on macOS if you want to control volume up and down from your keyboard (not shown, on a different layer)
- On thumb clusters:
- Left: Move `SPACE` closest to left thumb and move `BACKSPACE` to the right of that - put the key for 'getting it right' closest to your thumb and reduce usage of my right hand (purely personal preference)
- Right: Move `ENTER` closest to right thumb and move `DEL` to the left of that - put the key for 'getting it right' closest to your thumb
## Changes to the Redox layout ![#99e6fc](https://placehold.it/15/99e6fc/000000?text=+)
These are physical keycap changes on the board that make reaching the `Layer 1` keys easier and that, subjectively, look more balanced visually:
- Increase the `Layer 1` key sizes from 1U to 1.25U
- Decrease the 1.5 U key size for `[` and `]` to 1.25U
You could even make `[` and `]` 1U so that you can use keycaps from a standard ANSI key set and also increase the size of the `Layer 2` keys to 1.5U.

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@ -1,2 +0,0 @@
RGBLIGHT_ENABLE = yes

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@ -1,23 +0,0 @@
#pragma once
/* Select hand configuration */
#define MASTER_LEFT
// #define MASTER_RIGHT
// #define EE_HANDS
#undef RGBLED_NUM
#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE
#define RGBLED_NUM 14
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8

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@ -1,36 +0,0 @@
#include QMK_KEYBOARD_H
#include "keymap_german.h"
enum {
QWERTZ = 0,
MOD,
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[QWERTZ] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
_______ ,KC_1 ,KC_2 ,KC_3 ,KC_4 ,KC_5 , KC_6 ,KC_7 ,KC_8 ,KC_9 ,KC_0 ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_ESC ,KC_Q ,KC_W ,KC_E ,KC_R ,KC_T ,_______ , _______ ,KC_Y ,KC_U ,KC_I ,KC_O ,KC_P ,DE_ADIA ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_TAB ,KC_A ,KC_S ,KC_D ,KC_F ,KC_G ,KC_BSPC , KC_DEL ,KC_H ,KC_J ,KC_K ,KC_L ,DE_EQL ,DE_ODIA ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
DE_UNDS ,KC_Z ,KC_X ,KC_C ,KC_V ,KC_B ,KC_LCTL ,KC_BSPC , KC_DEL ,KC_RCTL ,KC_N ,KC_M ,KC_COMM ,KC_DOT ,DE_SS ,DE_UDIA ,
//├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
_______ ,_______ ,_______ ,_______ , KC_LALT , KC_SPC ,KC_LSFT , MO(MOD) ,KC_ENT , KC_LGUI , _______ ,_______ ,_______ ,_______
//└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
),
[MOD] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
KC_F12 ,KC_F1 ,KC_F2 ,KC_F3 ,KC_F4 ,KC_F5 , KC_F6 ,KC_F7 ,KC_F8 ,KC_F9 ,KC_F10 ,KC_F11,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
DE_CIRC ,DE_QUOT ,DE_DQUO ,DE_LCBR ,DE_RCBR ,DE_GRV ,RGB_MOD , QK_BOOT,DE_PERC ,DE_PLUS ,DE_MINS ,DE_ASTR ,DE_SLSH ,DE_BSLS ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
DE_TILD ,DE_EXLM ,DE_DLR ,DE_LPRN ,DE_RPRN ,DE_AMPR ,RGB_TOG , _______ ,KC_LEFT ,KC_DOWN ,KC_UP ,KC_RGHT ,DE_QUES ,DE_PIPE ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,DE_AT ,DE_EURO ,DE_LBRC ,DE_RBRC ,_______ ,RGB_M_P ,_______ , _______ ,_______ ,DE_HASH ,DE_LABK ,DE_SCLN ,DE_COLN ,DE_RABK ,DE_SECT ,
//├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
_______ ,_______ ,_______ ,_______ , _______ , _______ ,_______ , _______ ,_______ , _______ , _______ ,_______ ,_______ ,_______
//└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
)
};

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@ -1 +0,0 @@
# Keymap for Redox by tw1t611

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@ -14,6 +14,7 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
// Each layer gets a name for readability, which is then used in the keymap matrix below.
@ -84,5 +85,4 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , XXXXXXX , XXXXXXX ,XXXXXXX , XXXXXXX ,XXXXXXX , XXXXXXX , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX
//└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
)
};

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@ -13,6 +13,5 @@
"ws2812": {
"pin": "D3"
},
"processor": "atmega32u4",
"bootloader": "caterina"
"development_board": "promicro"
}

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@ -0,0 +1 @@
# File intentionally blank

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@ -8,9 +8,35 @@
"pid": "0x5244",
"device_version": "1.0.0"
},
"features":{
"bootmgaic": true,
"command": true,
"console": false,
"mousekey": true,
"extrakey": true,
"nkro": true,
"rgblight": true
},
"split":{
"enabled": true
},
"rgblight": {
"led_count": 14,
"split": true
"split": true,
"saturation_steps": 8,
"brightness_steps": 8,
"animations": {
"alternating": true,
"breathing": true,
"christmas": true,
"knight": true,
"rainbow_mood": true,
"rainbow_swirl": true,
"rgb_test": true,
"snake": true,
"static_gradient": true,
"twinkle": true
}
},
"layouts": {
"LAYOUT": {

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@ -24,19 +24,3 @@
#define SERIAL_USART_TX_PAL_MODE 7 // Pin "alternate function", see the respective datasheet for the appropriate values for your MCU. default: 7
#define SERIAL_USART_RX_PAL_MODE 7 // Pin "alternate function", see the respective datasheet for the appropriate values for your MCU. default: 7
#define SERIAL_USART_TIMEOUT 20 // USART driver timeout. default 20
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
// #define NO_DEBUG
/* disable print */
// #define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT

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@ -10,7 +10,5 @@
"rows": ["B5", "B3", "B2", "B1", "B0"]
},
"diode_direction": "COL2ROW",
"processor": "STM32F303",
"bootloader": "stm32-dfu",
"board": "QMK_PROTON_C"
"development_board": "proton_c"
}

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@ -11,7 +11,9 @@
**Redox**: the **R**educed **E**rgo**dox** project. More information and building instruction [here](https://github.com/mattdibi/redox-keyboard).
- Keyboard Maintainer: [Mattia Dal Ben](https://github.com/mattdibi)
- Hardware Supported: Redox PCB rev1.0 w/ Pro Micro or Proton C
- Hardware Supported:
- Redox PCB rev1.0
- Pro Micro or Proton C micro controllers
- Hardware Availability: [Falbatech](https://falba.tech/product-category/keyboard-parts/redox-parts/)
Make example for this keyboard (after setting up [qmk](https://docs.qmk.fm/#/getting_started_build_tools)):

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@ -1,18 +1,3 @@
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = no # Enable Bootmagic Lite
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = no # Enable N-Key Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
AUDIO_ENABLE = no # Audio output
RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight.
SPLIT_KEYBOARD = yes
DEFAULT_FOLDER = redox/rev1/base
# Disable unsupported hardware

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@ -16,25 +16,8 @@
#pragma once
/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 14
#define ONESHOT_TIMEOUT 500
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT

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@ -8,8 +8,15 @@
"pid": "0x5257",
"device_version": "0.0.1"
},
"processor": "atmega32u4",
"bootloader": "caterina",
"features":{
"bootmagic": true,
"command": true,
"console": true,
"mousekey": true,
"extrakey": true,
"nkro": true
},
"development_board": "promicro",
"layouts": {
"LAYOUT": {
"layout": [

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@ -1,4 +1,4 @@
Redox wireless
# Redox Wireless
=======
<p align="center">
@ -16,19 +16,19 @@ A wireless version of the Redox keyboard.
Make example for this keyboard (after setting up your build environment):
```sh
make redox_w:default
make redox/wireless:default
```
Example of flashing this keyboard:
```sh
make redox_w:default:avrdude
make redox/wireless:default:avrdude
```
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
For nRF51822 firmware upload instruction and development see [the Redox wireless firmware repository](https://github.com/mattdibi/redox-w-firmware).
## Redox-w Notes
## Notes
These configuration files were based off the [Mitosis](https://github.com/qmk/qmk_firmware/tree/master/keyboards/mitosis) and [Atreus](https://github.com/technomancy/atreus) keyboard. It assumes a Pro Micro is being used, however retains the 'make upload' feature from the Atreus branch. This keyboard uses a completely different 'matrix scan' system to other keyboards, it relies on an external nRF51822 microcontroller maintaining a matrix of keystates received from the keyboard halves. The matrix.c file contains the code to poll the external microcontroller for the key matrix. As long as this file is not changed, all other QMK features are supported.

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@ -0,0 +1,5 @@
CUSTOM_MATRIX = lite
# project specific files
SRC += matrix.c
UART_DRIVER_REQUIRED = yes

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@ -1,4 +1,21 @@
#include "redox_w.h"
/*
Copyright 2018 Mattia Dal Ben <matthewdibi@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "wireless.h"
void led_init(void) {
setPinOutput(D0);

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@ -1,3 +1,20 @@
/*
Copyright 2018 Mattia Dal Ben <matthewdibi@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"

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@ -1,111 +0,0 @@
#include QMK_KEYBOARD_H
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _SYMB 1
#define _NAV 2
#define _ADJUST 3
enum custom_keycodes {
QWERTY = SAFE_RANGE,
SYMB,
NAV,
ADJUST,
};
// Shortcut to make keymap more readable
#define SYM_L MO(_SYMB)
#define KC_ALAS LALT_T(KC_PAST)
#define KC_CTPL LCTL_T(KC_BSLS)
#define KC_NAGR LT(_NAV, KC_GRV)
#define KC_NAMI LT(_NAV, KC_MINS)
#define KC_ADEN LT(_ADJUST, KC_END)
#define KC_ADPU LT(_ADJUST, KC_PGUP)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
KC_NAGR ,KC_1 ,KC_2 ,KC_3 ,KC_4 ,KC_5 , KC_6 ,KC_7 ,KC_8 ,KC_9 ,KC_0 ,KC_NAMI ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_TAB ,KC_Q ,KC_W ,KC_E ,KC_R ,KC_T ,SYM_L , SYM_L ,KC_Y ,KC_U ,KC_I ,KC_O ,KC_P ,KC_EQL ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_ESC ,KC_A ,KC_S ,KC_D ,KC_F ,KC_G ,KC_LBRC , KC_RBRC ,KC_H ,KC_J ,KC_K ,KC_L ,KC_SCLN ,KC_QUOT ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_LSFT ,KC_Z ,KC_X ,KC_C ,KC_V ,KC_B ,KC_ADPU ,KC_PGDN , KC_HOME ,KC_ADEN ,KC_N ,KC_M ,KC_COMM ,KC_DOT ,KC_SLSH ,KC_RSFT ,
//├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
KC_LGUI ,KC_PPLS ,KC_PMNS ,KC_ALAS , KC_CTPL , KC_BSPC ,KC_DEL , KC_ENT ,KC_SPC , KC_RALT , KC_LEFT ,KC_DOWN ,KC_UP ,KC_RGHT
//└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
),
[_SYMB] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
_______ ,KC_F1 ,KC_F2 ,KC_F3 ,KC_F4 ,KC_F5 , KC_F6 ,KC_F7 ,KC_F8 ,KC_F9 ,KC_F10 ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,KC_EXLM ,KC_AT ,KC_LCBR ,KC_RCBR ,KC_PIPE ,_______ , _______ ,KC_PSLS ,KC_P7 ,KC_P8 ,KC_P9 ,KC_PMNS ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,KC_HASH ,KC_DLR ,KC_LBRC ,KC_RBRC ,KC_GRV ,_______ , _______ ,KC_PAST ,KC_P4 ,KC_P5 ,KC_P6 ,KC_PPLS ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,KC_PERC ,KC_CIRC ,KC_LPRN ,KC_RPRN ,KC_TILD ,_______ ,_______ , _______ ,_______ ,XXXXXXX ,KC_P1 ,KC_P2 ,KC_P3 ,KC_PENT ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
_______ ,_______ ,_______ ,_______ , _______ , _______ ,_______ , _______ ,_______ , KC_P0 , KC_P0 ,KC_PDOT ,KC_PENT ,XXXXXXX
//└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
),
[_NAV] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
_______ ,_______ ,_______ ,_______ ,_______ ,_______ , _______ ,_______ ,_______ ,_______ ,_______ ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
XXXXXXX ,XXXXXXX ,KC_MS_U ,XXXXXXX ,KC_WH_U ,XXXXXXX ,_______ , _______ ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
XXXXXXX ,KC_MS_L ,KC_MS_D ,KC_MS_R ,KC_WH_D ,XXXXXXX ,_______ , _______ ,KC_LEFT ,KC_DOWN ,KC_UP ,KC_RIGHT,XXXXXXX ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,_______ ,_______ , _______ ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , KC_BTN1 , KC_BTN2 ,_______ , _______ ,_______ , XXXXXXX , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX
//└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
),
[_ADJUST] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
XXXXXXX ,KC_F1 ,KC_F2 ,KC_F3 ,KC_F4 ,KC_F5 , KC_F6 ,KC_F7 ,KC_F8 ,KC_F9 ,KC_F10 ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
XXXXXXX ,QK_BOOT,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,_______ ,XXXXXXX , XXXXXXX ,_______ ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , XXXXXXX , XXXXXXX ,XXXXXXX , XXXXXXX ,XXXXXXX , XXXXXXX , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX
//└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
)
};
layer_state_t layer_state_set_user(layer_state_t state) {
switch (get_highest_layer(state)) {
case _QWERTY:
set_led_off;
break;
case _SYMB:
set_led_green;
break;
case _NAV:
set_led_blue;
break;
case _ADJUST:
set_led_red;
break;
default:
break;
}
return state;
}

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@ -1 +0,0 @@
# Default keymap for Redox Wireless

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@ -1,128 +0,0 @@
/* Copyright 2021 66f94eae(66f94eae@gmail.com)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum layers {
_DVORAK,
_SYMB,
_QWERTY,
_ADJUST,
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_DVORAK] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
QK_GESC ,KC_1 ,KC_2 ,KC_3 ,KC_4 ,KC_5 , KC_6 ,KC_7 ,KC_8 ,KC_9 ,KC_0 ,KC_BSPC ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_TAB ,KC_QUOT ,KC_COMM ,KC_DOT ,KC_P ,KC_Y ,KC_LBRC, KC_RBRC ,KC_F ,KC_G ,KC_C ,KC_R ,KC_L ,KC_SLSH ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_LCTL ,KC_A ,KC_O ,KC_E ,KC_U ,KC_I ,KC_MINS, KC_EQL ,KC_D ,KC_H ,KC_T ,KC_N ,KC_S ,KC_BSLS ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_LSFT ,KC_SCLN ,KC_Q ,KC_J ,KC_K ,KC_X ,KC_PGUP ,KC_HOME , KC_END ,KC_PGDN ,KC_B ,KC_M ,KC_W ,KC_V ,KC_Z ,KC_RSFT ,
//├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
KC_CAPS ,KC_APP ,KC_LALT ,KC_LGUI , LT(3,KC_MUTE), KC_SPC ,KC_INS , KC_DEL ,KC_ENT , KC_RALT , KC_LEFT ,KC_DOWN ,KC_UP ,KC_RGHT
//└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
),
[_SYMB] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
QK_GESC ,KC_F1 ,KC_F2 ,KC_F3 ,KC_F4 ,KC_F5 , KC_F8 ,KC_F9 ,KC_F10 ,KC_F11 ,KC_F12 ,KC_BSPC ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_TAB , KC_BTN1 ,KC_MS_U ,KC_BTN2 ,KC_WH_U ,KC_COPY ,KC_F6 , KC_F7 ,KC_COPY ,KC_P7 ,KC_P8 ,KC_P9 ,KC_MPRV ,KC_PPLS ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_LCTL ,KC_MS_L ,KC_MS_D ,KC_MS_R ,KC_WH_D ,KC_CUT ,KC_VOLD , KC_VOLU ,KC_CUT ,KC_P4 ,KC_P5 ,KC_P6 ,KC_MNXT ,KC_PMNS ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_LSFT ,KC_WH_L ,KC_UP ,KC_WH_R ,KC_LGUI ,KC_PSTE ,KC_WH_U ,KC_SCRL , KC_NUM ,KC_WH_D ,KC_PSTE ,KC_P1 ,KC_P2 ,KC_P3 ,KC_PEQL ,KC_PAST ,
//├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
KC_CAPS ,KC_LEFT ,KC_DOWN ,KC_RGHT, LT(3,KC_MUTE) ,KC_SPC ,KC_ESC , KC_DEL ,KC_ENT , KC_APP , KC_P0 ,KC_PDOT ,KC_PENT ,KC_PSLS
//└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
),
[_QWERTY] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
QK_GESC ,KC_1 ,KC_2 ,KC_3 ,KC_4 ,KC_5 , KC_6 ,KC_7 ,KC_8 ,KC_9 ,KC_0 ,KC_BSPC,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_TAB ,KC_Q ,KC_W ,KC_E ,KC_R ,KC_T ,KC_MINS , KC_EQL ,KC_Y ,KC_U ,KC_I ,KC_O ,KC_P ,KC_BSLS ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_LCTL ,KC_A ,KC_S ,KC_D ,KC_F ,KC_G ,KC_LBRC , KC_RBRC ,KC_H ,KC_J ,KC_K ,KC_L ,KC_SCLN ,KC_QUOT ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_LSFT ,KC_Z ,KC_X ,KC_C ,KC_V ,KC_B ,KC_HOME ,KC_PGUP , KC_PGDN ,KC_END ,KC_N ,KC_M ,KC_COMM ,KC_DOT ,KC_SLSH ,KC_RSFT ,
//├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
KC_CAPS ,KC_LGUI ,KC_LALT , KC_APP ,LT(3,KC_MUTE) , KC_SPC ,KC_INS , KC_DEL ,KC_ENT , KC_APP , KC_LEFT ,KC_UP ,KC_DOWN ,KC_RGHT
//└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
),
[_ADJUST] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
QK_GESC ,TO(0) ,TO(1) ,TO(2) ,KC_NO ,KC_NO , KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_NO ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_NO , KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_NO ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_NO , KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_NO ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_LSFT ,KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_RSFT ,
//├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
KC_NO ,KC_NO ,KC_NO ,KC_LGUI ,LT(3,KC_MUTE), KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_APP ,KC_NO ,KC_NO ,KC_NO ,KC_NO
//└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
)
};
layer_state_t layer_state_set_user(layer_state_t state)
{
switch (get_highest_layer(state)) {
case _DVORAK:
blu_led_off;
grn_led_off;
break;
case _SYMB:
blu_led_on;
grn_led_off;
break;
case _QWERTY:
blu_led_off;
grn_led_on;
break;
case _ADJUST:
blu_led_on;
grn_led_on;
break;
default:
break;
}
return state;
}
bool led_update_user(led_t led_state)
{
if (led_state.caps_lock) {
red_led_on;
} else {
red_led_off;
}
if (led_state.num_lock) {
wht_led_on;
} else {
wht_led_off;
}
return false;
}

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@ -1,38 +0,0 @@
### fork from default layoutand support dvorak layout[defalut layer]
##### only use 3 layers
```
Keymap: 3 Layers
-----------------
stack of layers
____________ precedence
/ / | high
31 /___________// |
: _:_:_:_:_:__ |
3 /___________// | --- adjust
2 /___________// | --- qwerty
1 /___________// | --- symb
0 /___________/ | --- dvorak[default]
```
defalut LED indicators
RED --------- CAPS LOCK
BLUE ------- SYMB layer
GREEN----- QWERTY layer
WHITE------ NUM LOCK *in my test case,this is inefficient on mac os*
> BLUE and GREEN as a bit flag
>
> 0                    0
| BLUE(0) | GREEN(0) | STATUS | DESCRIBE |
|:-------:|:--------:|:------:|:--------------------------------------------------- |
| 0 | 0 | 0 | layer 0[dvorak] is active,and blue,green led is off |
| 1 | 0 | 1 | layer1[symb] is active, and blue led is on |
| 0 | 1 | 2 | layer 2[qwerty] is active,and green led is on |
| 1 | 1 | 3 | layer 3[adjust] is active,and blue,green led is on |

View file

@ -1,123 +0,0 @@
#include QMK_KEYBOARD_H
#include "keymap_italian.h"
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _SYMB 1
#define _NAV 2
#define _ADJUST 3
enum custom_keycodes {
QWERTY = SAFE_RANGE,
SYMB,
NAV,
ADJUST,
};
// Shortcut to make keymap more readable
#define KC_BKSL KC_BSLS
#define SYM_L MO(_SYMB)
#define KC_ALAS LALT_T(KC_PAST)
#define KC_CTPL LCTL_T(KC_PSLS)
#define KC_NAGR LT(_NAV, KC_GRV)
#define KC_NAMI LT(_NAV, KC_MINS)
#define KC_ADEN LT(_ADJUST, KC_END)
#define KC_ADPU LT(_ADJUST, KC_PGUP)
// Italian specific shortcuts
#define ALT_IACC RALT_T(IT_IGRV)
#define GUI_LESS LGUI_T(IT_LABK)
#define IT_SHSL RSFT_T(KC_SLSH)
#define IT_GRV RALT(KC_MINS)
#define IT_TILD RALT(KC_EQL)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
KC_NAGR ,KC_1 ,KC_2 ,KC_3 ,KC_4 ,KC_5 , KC_6 ,KC_7 ,KC_8 ,KC_9 ,KC_0 ,KC_NAMI ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_TAB ,KC_Q ,KC_W ,KC_E ,KC_R ,KC_T ,SYM_L , SYM_L ,KC_Y ,KC_U ,KC_I ,KC_O ,KC_P ,IT_EGRV ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_ESC ,KC_A ,KC_S ,KC_D ,KC_F ,KC_G ,IT_LBRC , IT_RBRC ,KC_H ,KC_J ,KC_K ,KC_L ,IT_OGRV ,IT_AGRV ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_LSFT ,KC_Z ,KC_X ,KC_C ,KC_V ,KC_B ,KC_ADPU ,KC_PGDN , KC_HOME ,KC_ADEN ,KC_N ,KC_M ,KC_COMM ,KC_DOT ,IT_UGRV ,IT_SHSL ,
//├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
GUI_LESS,KC_PPLS ,KC_PMNS ,KC_ALAS , KC_CTPL , KC_BSPC ,KC_DEL , KC_ENT ,KC_SPC , ALT_IACC, KC_LEFT ,KC_DOWN ,KC_UP ,KC_RGHT
//└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
),
[_SYMB] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
_______ ,KC_F1 ,KC_F2 ,KC_F3 ,KC_F4 ,KC_F5 , KC_F6 ,KC_F7 ,KC_F8 ,KC_F9 ,KC_F10 ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,IT_EXLM ,IT_AT ,IT_LCBR ,IT_RCBR ,IT_PIPE ,_______ , _______ ,XXXXXXX ,KC_KP_7 ,KC_KP_8 ,KC_KP_9 ,XXXXXXX ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,IT_HASH ,IT_DLR ,IT_LBRC ,IT_RBRC ,IT_GRV ,_______ , _______ ,XXXXXXX ,KC_KP_4 ,KC_KP_5 ,KC_KP_6 ,XXXXXXX ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,IT_PERC ,IT_CIRC ,IT_LPRN ,IT_RPRN ,IT_TILD ,_______ ,_______ , _______ ,_______ ,XXXXXXX ,KC_KP_1 ,KC_KP_2 ,KC_KP_3 ,XXXXXXX ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
_______ ,_______ ,_______ ,_______ , _______ , _______ ,_______ , _______ ,_______ , KC_KP_0 , KC_KP_0 ,KC_PDOT ,XXXXXXX ,XXXXXXX
//└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
),
[_NAV] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
_______ ,_______ ,_______ ,_______ ,_______ ,_______ , _______ ,_______ ,_______ ,_______ ,_______ ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
XXXXXXX ,XXXXXXX ,KC_MS_U ,XXXXXXX ,KC_WH_U ,XXXXXXX ,_______ , _______ ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
XXXXXXX ,KC_MS_L ,KC_MS_D ,KC_MS_R ,KC_WH_D ,XXXXXXX ,_______ , _______ ,KC_LEFT ,KC_DOWN ,KC_UP ,KC_RIGHT,XXXXXXX ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,_______ ,_______ , _______ ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , KC_BTN1 , KC_BTN2 ,_______ , _______ ,_______ , XXXXXXX , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX
//└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
),
[_ADJUST] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
XXXXXXX ,KC_F1 ,KC_F2 ,KC_F3 ,KC_F4 ,KC_F5 , KC_F6 ,KC_F7 ,KC_F8 ,KC_F9 ,KC_F10 ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
XXXXXXX ,QK_BOOT,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,_______ ,XXXXXXX , XXXXXXX ,_______ ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , XXXXXXX , XXXXXXX ,XXXXXXX , XXXXXXX ,XXXXXXX , XXXXXXX , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX
//└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
)
};
void matrix_scan_user(void) {
uint8_t layer = get_highest_layer(layer_state);
switch (layer) {
case _QWERTY:
set_led_off;
break;
case _SYMB:
set_led_green;
break;
case _NAV:
set_led_blue;
break;
case _ADJUST:
set_led_red;
break;
default:
break;
}
};

View file

@ -1 +0,0 @@
# Italian keymap for Redox Wireless

View file

@ -1,89 +0,0 @@
/* Copyright HarshitGoel96 2020
* With permission from mattdibi, the original maintainer of the Redox hardware.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum custom_keycodes {
_QWERTY,
_SYMB,
_NAV,
_ADJUST,
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
XXXXXXX ,KC_1 ,KC_2 ,KC_3 ,KC_4 ,KC_5 , KC_6 ,KC_7 ,KC_8 ,KC_9 ,KC_0 ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_TAB ,KC_Q ,KC_W ,KC_E ,KC_R ,KC_T ,XXXXXXX , MO(_ADJUST) ,KC_Y ,KC_U ,KC_I ,KC_O ,KC_P ,KC_EQL ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_ESC ,KC_A ,KC_S ,KC_D ,KC_F ,KC_G ,KC_LBRC , KC_RBRC ,KC_H ,KC_J ,KC_K ,KC_L ,KC_SCLN ,KC_QUOT ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_LSFT ,KC_Z ,KC_X ,KC_C ,KC_V ,KC_B ,XXXXXXX ,KC_PGDN , KC_HOME ,XXXXXXX ,KC_N ,KC_M ,KC_COMM ,KC_DOT ,KC_SLSH ,KC_RSFT ,
//├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
KC_LGUI ,KC_PPLS ,KC_PMNS ,MO(_SYMB) , MO(_NAV) , KC_BSPC ,KC_DEL , KC_ENT ,KC_SPC , KC_RALT , KC_LEFT ,KC_DOWN ,KC_UP ,KC_RGHT
//└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
),
[_SYMB] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
_______ ,KC_F1 ,KC_F2 ,KC_F3 ,KC_F4 ,KC_F5 , KC_F6 ,KC_F7 ,KC_F8 ,KC_F9 ,KC_F10 ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,KC_EXLM ,KC_AT ,KC_LCBR ,KC_RCBR ,KC_PIPE ,_______ , _______ ,KC_PSLS ,KC_P7 ,KC_P8 ,KC_P9 ,KC_PMNS ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,KC_HASH ,KC_DLR ,KC_LBRC ,KC_RBRC ,KC_GRV ,_______ , _______ ,KC_PAST ,KC_P4 ,KC_P5 ,KC_P6 ,KC_PPLS ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,KC_PERC ,KC_CIRC ,KC_LPRN ,KC_RPRN ,KC_TILD ,_______ ,_______ , _______ ,_______ ,XXXXXXX ,KC_P1 ,KC_P2 ,KC_P3 ,KC_PENT ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
_______ ,_______ ,_______ ,_______ , _______ , _______ ,_______ , _______ ,_______ , KC_P0 , KC_P0 ,KC_PDOT ,KC_PENT ,XXXXXXX
//└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
),
[_NAV] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
_______ ,_______ ,_______ ,_______ ,_______ ,_______ , _______ ,_______ ,_______ ,_______ ,_______ ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
XXXXXXX ,XXXXXXX ,KC_MS_U ,XXXXXXX ,KC_WH_U ,XXXXXXX ,_______ , _______ ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
XXXXXXX ,KC_MS_L ,KC_MS_D ,KC_MS_R ,KC_WH_D ,XXXXXXX ,_______ , _______ ,KC_LEFT ,KC_DOWN ,KC_UP ,KC_RIGHT,XXXXXXX ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,_______ ,_______ , _______ ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , KC_BTN1 , KC_BTN2 ,_______ , _______ ,_______ , XXXXXXX , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX
//└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
),
[_ADJUST] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
XXXXXXX ,KC_F1 ,KC_F2 ,KC_F3 ,KC_F4 ,KC_F5 , KC_F6 ,KC_F7 ,KC_F8 ,KC_F9 ,KC_F10 ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
XXXXXXX ,QK_BOOT,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,_______ ,XXXXXXX , XXXXXXX ,_______ ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , XXXXXXX , XXXXXXX ,XXXXXXX , XXXXXXX ,XXXXXXX , XXXXXXX , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX
//└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
)
};

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@ -1 +0,0 @@
# Default keymap for Redox Wireless

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@ -1,2 +0,0 @@
VIA_ENABLE = yes
LTO_ENABLE = yes

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@ -1,17 +0,0 @@
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = no # Enable Bootmagic Lite
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = yes # Console for debug
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Enable N-Key Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
AUDIO_ENABLE = no # Audio output
CUSTOM_MATRIX = lite
# project specific files
SRC += matrix.c
UART_DRIVER_REQUIRED = yes