Fix UNICODE_MAP input_mode problem

This commit is contained in:
Priyadi Iman Nurcahyo 2017-02-23 18:10:00 +07:00
parent b27a8dea1b
commit af29d0d094

View file

@ -1,25 +1,26 @@
#include "process_unicodemap.h"
#include "process_unicode_common.h"
__attribute__((weak))
const uint32_t PROGMEM unicode_map[] = {
};
void register_hex32(uint32_t hex) {
uint8_t onzerostart = 1;
bool onzerostart = true;
for(int i = 7; i >= 0; i--) {
if (i <= 3) {
onzerostart = 0;
onzerostart = false;
}
uint8_t digit = ((hex >> (i*4)) & 0xF);
if (digit == 0) {
if (onzerostart == 0) {
if (!onzerostart) {
register_code(hex_to_keycode(digit));
unregister_code(hex_to_keycode(digit));
}
} else {
register_code(hex_to_keycode(digit));
unregister_code(hex_to_keycode(digit));
onzerostart = 0;
onzerostart = false;
}
}
}
@ -28,6 +29,7 @@ __attribute__((weak))
void unicode_map_input_error() {}
bool process_unicode_map(uint16_t keycode, keyrecord_t *record) {
uint8_t input_mode = get_unicode_input_mode();
if ((keycode & QK_UNICODE_MAP) == QK_UNICODE_MAP && record->event.pressed) {
const uint32_t* map = unicode_map;
uint16_t index = keycode - QK_UNICODE_MAP;