Merge remote-tracking branch 'origin/master' into develop
This commit is contained in:
commit
9bf9adb578
2 changed files with 118 additions and 21 deletions
|
@ -1,10 +1,7 @@
|
|||
#include QMK_KEYBOARD_H
|
||||
#include "keymap_jp.h"
|
||||
#include "bootloader.h"
|
||||
#ifdef PROTOCOL_LUFA
|
||||
#include "lufa.h"
|
||||
#include "split_util.h"
|
||||
#endif
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#ifdef SSD1306OLED
|
||||
#include "ssd1306.h"
|
||||
#endif
|
||||
|
@ -15,15 +12,6 @@
|
|||
// * If you want to use the Kana key you can enable this comment out. However, the binary size may be over. *
|
||||
// #define KANA_ENABLE
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
//Following line allows macro to read current RGB settings
|
||||
extern rgblight_config_t rgblight_config;
|
||||
#endif
|
||||
|
||||
extern uint8_t is_master;
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
|
@ -209,7 +197,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|||
#error "undefined keymaps"
|
||||
#endif
|
||||
|
||||
#ifdef SSD1306OLED
|
||||
#if defined(SSD1306OLED) || defined(OLED_ENABLE)
|
||||
char keylog[24] = {};
|
||||
const char code_to_name[60] = {
|
||||
' ', ' ', ' ', ' ', 'a', 'b', 'c', 'd', 'e', 'f',
|
||||
|
@ -266,7 +254,7 @@ void update_tri_layer_RGB(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
|
|||
#endif
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
#ifdef SSD1306OLED
|
||||
#if defined(SSD1306OLED) || defined(OLED_ENABLE)
|
||||
if (record->event.pressed) {
|
||||
set_keylog(keycode, record);
|
||||
}
|
||||
|
@ -279,7 +267,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
|||
if (record->event.pressed) {
|
||||
rgblight_mode(RGB_current_mode);
|
||||
rgblight_step();
|
||||
RGB_current_mode = rgblight_config.mode;
|
||||
RGB_current_mode = rgblight_get_mode();
|
||||
}
|
||||
break;
|
||||
#endif
|
||||
|
@ -312,7 +300,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
|||
if (record->event.pressed) {
|
||||
eeconfig_update_rgblight_default();
|
||||
rgblight_enable();
|
||||
RGB_current_mode = rgblight_config.mode;
|
||||
RGB_current_mode = rgblight_get_mode();
|
||||
}
|
||||
break;
|
||||
#endif
|
||||
|
@ -325,7 +313,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
|||
|
||||
void matrix_init_user(void) {
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
RGB_current_mode = rgblight_config.mode;
|
||||
RGB_current_mode = rgblight_get_mode();
|
||||
#endif
|
||||
//SSD1306 OLED init, make sure to add #define SSD1306OLED in config.h
|
||||
#ifdef SSD1306OLED
|
||||
|
@ -431,7 +419,7 @@ void iota_gfx_task_user(void) {
|
|||
#endif
|
||||
|
||||
matrix_clear(&matrix);
|
||||
if (is_master) {
|
||||
if (is_keyboard_master()) {
|
||||
render_status(&matrix);
|
||||
} else {
|
||||
render_logo(&matrix);
|
||||
|
@ -440,4 +428,104 @@ void iota_gfx_task_user(void) {
|
|||
matrix_update(&display, &matrix);
|
||||
}
|
||||
|
||||
#endif
|
||||
#endif // end of SSD1306OLED
|
||||
|
||||
//OLED update loop
|
||||
#ifdef OLED_ENABLE
|
||||
oled_rotation_t oled_init_user(oled_rotation_t rotation) {
|
||||
if (is_keyboard_master()) {
|
||||
return OLED_ROTATION_0;
|
||||
} else {
|
||||
return OLED_ROTATION_180;
|
||||
}
|
||||
}
|
||||
|
||||
//assign the right code to your layers for OLED display
|
||||
#define L_BASE _BASE
|
||||
#define L_LOWER (1<<_LOWER)
|
||||
#define L_RAISE (1<<_RAISE)
|
||||
#define L_ADJUST (1<<_ADJUST)
|
||||
#define L_ADJUST_TRI (L_ADJUST|L_RAISE|L_LOWER)
|
||||
#define L_LOW_E (1<<_LOW_E)
|
||||
#define L_RAI_E (1<<_RAI_E)
|
||||
#define L_ADJUST_TRIE (L_ADJUST|L_RAI_E|L_LOW_E)
|
||||
|
||||
const char helix_logo[]={
|
||||
0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94,
|
||||
0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4,
|
||||
0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,
|
||||
0};
|
||||
|
||||
static inline void render_logo(void) {
|
||||
oled_write(helix_logo, false);
|
||||
}
|
||||
|
||||
const char mac_win_logo[][2][3]={{{0x95,0x96,0},{0xb5,0xb6,0}},{{0x97,0x98,0},{0xb7,0xb8,0}}};
|
||||
|
||||
static inline void render_status(void) {
|
||||
char buf[20];
|
||||
// Render to mode icon
|
||||
if(keymap_config.swap_lalt_lgui==false){
|
||||
oled_write(mac_win_logo[0][0], false);
|
||||
oled_write_P(PSTR("\n"), false);
|
||||
oled_write(mac_win_logo[0][1], false);
|
||||
} else {
|
||||
oled_write(mac_win_logo[1][0], false);
|
||||
oled_write_P(PSTR("\n"), false);
|
||||
oled_write(mac_win_logo[1][1], false);
|
||||
}
|
||||
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
snprintf(buf, sizeof(buf), " LED mode:%d", (short)RGB_current_mode);
|
||||
oled_write(buf, false);
|
||||
#endif
|
||||
|
||||
// Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below
|
||||
oled_write_P(PSTR("\nLayer: "), false);
|
||||
switch (layer_state) {
|
||||
case L_BASE:
|
||||
oled_write_P(default_layer_state == (1UL<<_BAS_E) ? PSTR("BaseEx") : PSTR("Base"), false);
|
||||
break;
|
||||
case L_RAISE:
|
||||
oled_write_P(PSTR("Raise"), false);
|
||||
break;
|
||||
case L_RAI_E:
|
||||
oled_write_P(PSTR("RaiseEx"), false);
|
||||
break;
|
||||
case L_LOWER:
|
||||
oled_write_P(PSTR("Lower"), false);
|
||||
break;
|
||||
case L_LOW_E:
|
||||
oled_write_P(PSTR("LowerEx"), false);
|
||||
break;
|
||||
case L_ADJUST:
|
||||
case L_ADJUST_TRI:
|
||||
case L_ADJUST_TRIE:
|
||||
oled_write_P(PSTR("Adjust"), false);
|
||||
break;
|
||||
default:
|
||||
snprintf(buf, sizeof(buf), "%d", (short)layer_state);
|
||||
oled_write(buf, false);
|
||||
}
|
||||
|
||||
oled_write(keylog, false);
|
||||
}
|
||||
|
||||
bool oled_task_user(void) {
|
||||
|
||||
# if DEBUG_TO_SCREEN
|
||||
if (debug_enable) {
|
||||
return;
|
||||
}
|
||||
# endif
|
||||
|
||||
if (is_keyboard_master()) {
|
||||
render_status();
|
||||
} else {
|
||||
render_logo();
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
#endif // end of OLED_ENABLE
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
LTO_ENABLE = no # if firmware size over limit, try this option
|
||||
SPLIT_KEYBOARD = yes
|
||||
|
||||
# Helix Spacific Build Options
|
||||
# you can uncomment and edit follows 7 Variables
|
||||
|
@ -10,3 +11,11 @@ HELIX_ROWS = 5 # Helix Rows is 4 or 5
|
|||
# LED_UNDERGLOW_ENABLE = no # LED underglow (Enable WS2812 RGB underlight.)
|
||||
# LED_ANIMATIONS = yes # LED animations
|
||||
# IOS_DEVICE_ENABLE = no # connect to IOS device (iPad,iPhone)
|
||||
|
||||
# OLED_ENABLE が yes のとき
|
||||
# OLED_SELECT が core ならば QMK 標準の oled_dirver.c を使用します。
|
||||
# OLED_SELECT が core 以外ならば従来どおり helix/local_drivers/ssd1306.c を使用します。
|
||||
# If OLED_ENABLE is 'yes'
|
||||
# If OLED_SELECT is 'core', use QMK standard oled_dirver.c.
|
||||
# If OLED_SELECT is other than 'core', use helix/local_drivers/ssd1306.c.
|
||||
OLED_SELECT = core
|
||||
|
|
Loading…
Reference in a new issue