fix line-endings

This commit is contained in:
Jack Humbert 2017-07-21 19:05:13 -04:00
parent e26283e9e5
commit 8edb67b082
3 changed files with 259 additions and 259 deletions

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@ -1,15 +1,15 @@
#ifndef CONFIG_USER_H #ifndef CONFIG_USER_H
#define CONFIG_USER_H #define CONFIG_USER_H
#include "../../config.h" #include "../../config.h"
// place overrides here // place overrides here
#define TAPPING_TERM 175 #define TAPPING_TERM 175
#ifdef BACKLIGHT_ENABLE #ifdef BACKLIGHT_ENABLE
#define BACKLIGHT_PIN B5 #define BACKLIGHT_PIN B5
#define BACKLIGHT_LEVELS 3 #define BACKLIGHT_LEVELS 3
#define BACKLIGHT_ON_STATE 0 #define BACKLIGHT_ON_STATE 0
#endif #endif
#endif #endif

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@ -1,242 +1,242 @@
#include "roadkit.h" #include "roadkit.h"
#include "action_layer.h" #include "action_layer.h"
#include "eeconfig.h" #include "eeconfig.h"
extern keymap_config_t keymap_config; extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below. // Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name. // The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them // Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers. // entirely and just use numbers.
#define _NP 0 #define _NP 0
#define _L1 1 #define _L1 1
#define _L2 2 #define _L2 2
#define _L3 3 #define _L3 3
// Macro name shortcuts // Macro name shortcuts
#define NUMPAD M(_NP) #define NUMPAD M(_NP)
#define LAYER1 M(_L1) #define LAYER1 M(_L1)
#define LAYER2 M(_L2) #define LAYER2 M(_L2)
#define LAYER3 M(_L3) #define LAYER3 M(_L3)
// Fillers to make layering more clear // Fillers to make layering more clear
#define _______ KC_TRNS #define _______ KC_TRNS
#define XXXXXXX KC_NO #define XXXXXXX KC_NO
void matrix_init_user(void) { void matrix_init_user(void) {
backlight_level(4); backlight_level(4);
} }
//Tap Dance Declarations //Tap Dance Declarations
enum { enum {
TD_EQUAL_NP = 0, TD_EQUAL_NP = 0,
TD_KP_PLUS_L1, TD_KP_PLUS_L1,
TD_DOT_L2, TD_DOT_L2,
TD_0_L3 TD_0_L3
}; };
//Tap Dance Definitions //Tap Dance Definitions
//TD equal to turn on layer NP //TD equal to turn on layer NP
void _td_equal_tg_finished (qk_tap_dance_state_t *state, void *user_data) { void _td_equal_tg_finished (qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 1) { if (state->count == 1) {
register_code(KC_EQUAL); register_code(KC_EQUAL);
} else if (state->count == 2) { } else if (state->count == 2) {
backlight_set(3); backlight_set(3);
layer_on(_NP); layer_on(_NP);
layer_off(_L1); layer_off(_L1);
layer_off(_L2); layer_off(_L2);
layer_off(_L3); layer_off(_L3);
} }
} }
void _td_equal_tg_reset (qk_tap_dance_state_t *state, void *user_data) { void _td_equal_tg_reset (qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 1) { if (state->count == 1) {
unregister_code(KC_EQUAL); unregister_code(KC_EQUAL);
} }
} }
//TD kp plus to toggle layer 1 //TD kp plus to toggle layer 1
void _td_kp_plus_tg_finished (qk_tap_dance_state_t *state, void *user_data) { void _td_kp_plus_tg_finished (qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 1) { if (state->count == 1) {
register_code(KC_KP_PLUS); register_code(KC_KP_PLUS);
} else if (state->count == 2) { } else if (state->count == 2) {
// layer_invert(_L1); // layer_invert(_L1);
backlight_set(2); backlight_set(2);
layer_on(_L1); layer_on(_L1);
layer_off(_L2); layer_off(_L2);
layer_off(_L3); layer_off(_L3);
} }
} }
void _td_kp_plus_tg_reset (qk_tap_dance_state_t *state, void *user_data) { void _td_kp_plus_tg_reset (qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 1) { if (state->count == 1) {
unregister_code(KC_KP_PLUS); unregister_code(KC_KP_PLUS);
} }
} }
//TD dot to toggle layer 2 //TD dot to toggle layer 2
void _td_dot_tg_finished (qk_tap_dance_state_t *state, void *user_data) { void _td_dot_tg_finished (qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 1) { if (state->count == 1) {
register_code(KC_DOT); register_code(KC_DOT);
} else if (state->count == 2) { } else if (state->count == 2) {
backlight_set(1); backlight_set(1);
layer_on(_L2); layer_on(_L2);
layer_off(_L1); layer_off(_L1);
layer_off(_L3); layer_off(_L3);
} }
} }
void _td_dot_tg_reset (qk_tap_dance_state_t *state, void *user_data) { void _td_dot_tg_reset (qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 1) { if (state->count == 1) {
unregister_code(KC_DOT); unregister_code(KC_DOT);
} }
} }
//TD 0 to toggle layer 3 //TD 0 to toggle layer 3
void _td_0_tg_finished (qk_tap_dance_state_t *state, void *user_data) { void _td_0_tg_finished (qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 1) { if (state->count == 1) {
register_code(KC_0); register_code(KC_0);
} else if (state->count == 2) { } else if (state->count == 2) {
backlight_set(0); backlight_set(0);
layer_on(_L3); layer_on(_L3);
layer_off(_L1); layer_off(_L1);
layer_off(_L2); layer_off(_L2);
} }
} }
void _td_0_tg_reset (qk_tap_dance_state_t *state, void *user_data) { void _td_0_tg_reset (qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 1) { if (state->count == 1) {
unregister_code(KC_0); unregister_code(KC_0);
} }
} }
//TD Actions //TD Actions
qk_tap_dance_action_t tap_dance_actions[] = { qk_tap_dance_action_t tap_dance_actions[] = {
[TD_EQUAL_NP] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, _td_equal_tg_finished, _td_equal_tg_reset), [TD_EQUAL_NP] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, _td_equal_tg_finished, _td_equal_tg_reset),
[TD_KP_PLUS_L1] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, _td_kp_plus_tg_finished, _td_kp_plus_tg_reset), [TD_KP_PLUS_L1] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, _td_kp_plus_tg_finished, _td_kp_plus_tg_reset),
[TD_DOT_L2] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, _td_dot_tg_finished, _td_dot_tg_reset), [TD_DOT_L2] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, _td_dot_tg_finished, _td_dot_tg_reset),
[TD_0_L3] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, _td_0_tg_finished, _td_0_tg_reset) [TD_0_L3] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, _td_0_tg_finished, _td_0_tg_reset)
}; };
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Numberpad /* Numberpad
* ,-----------------------. * ,-----------------------.
* | 7 | 8 | 9 | / | * | 7 | 8 | 9 | / |
* |-----`-----`-----`-----| * |-----`-----`-----`-----|
* | 4 | 5 | 6 | * | * | 4 | 5 | 6 | * |
* |-----`-----`-----`-----| * |-----`-----`-----`-----|
* | 1 | 2 | 3 | - | * | 1 | 2 | 3 | - |
* |-----`-----`-----`-----| * |-----`-----`-----`-----|
* | 0 | . | + | = | * | 0 | . | + | = |
* `-----`-----`-----`-----' * `-----`-----`-----`-----'
* Tapdances: * Tapdances:
* | L3 | L2 | L1 | NP | * | L3 | L2 | L1 | NP |
* `-----`-----`-----`-----' * `-----`-----`-----`-----'
*/ */
[_NP] = /* Numpad */ [_NP] = /* Numpad */
SINGLES_KEYMAP(KC_7, KC_8, KC_9, KC_SLASH, \ SINGLES_KEYMAP(KC_7, KC_8, KC_9, KC_SLASH, \
KC_4, KC_5, KC_6, KC_KP_ASTERISK, \ KC_4, KC_5, KC_6, KC_KP_ASTERISK, \
KC_1, KC_2, KC_3, KC_MINUS, \ KC_1, KC_2, KC_3, KC_MINUS, \
TD(TD_0_L3), TD(TD_DOT_L2), TD(TD_KP_PLUS_L1), TD(TD_EQUAL_NP)), TD(TD_0_L3), TD(TD_DOT_L2), TD(TD_KP_PLUS_L1), TD(TD_EQUAL_NP)),
/* L1 /* L1
* ,-----------------------. * ,-----------------------.
* | Esc |Bksp |Home |PgUp | * | Esc |Bksp |Home |PgUp |
* |-----`-----`-----`-----| * |-----`-----`-----`-----|
* | Tab | Up | End |PgDn | * | Tab | Up | End |PgDn |
* |-----`-----`-----`-----| * |-----`-----`-----`-----|
* |Left |Down |Right|Enter| * |Left |Down |Right|Enter|
* |-----`-----`-----`-----| * |-----`-----`-----`-----|
* | 0 | . | + | = | * | 0 | . | + | = |
* `-----`-----`-----`-----' * `-----`-----`-----`-----'
*/ */
[_L1] = /* LAYER 1 */ [_L1] = /* LAYER 1 */
SINGLES_KEYMAP(KC_ESCAPE, KC_BSPACE, KC_HOME, KC_PGUP, \ SINGLES_KEYMAP(KC_ESCAPE, KC_BSPACE, KC_HOME, KC_PGUP, \
KC_TAB, KC_UP, KC_END, KC_PGDOWN, \ KC_TAB, KC_UP, KC_END, KC_PGDOWN, \
KC_LEFT, KC_DOWN, KC_RIGHT, KC_KP_ENTER, \ KC_LEFT, KC_DOWN, KC_RIGHT, KC_KP_ENTER, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
/* L2 /* L2
* ,-----------------------. * ,-----------------------.
* |Sleep|LClik|RClik|VolUp| * |Sleep|LClik|RClik|VolUp|
* |-----`-----`-----`-----| * |-----`-----`-----`-----|
* |AltF4| F11 |WinTb|VolDn| * |AltF4| F11 |WinTb|VolDn|
* |-----`-----`-----`-----| * |-----`-----`-----`-----|
* |PrvTk|Play |NxtTk|Mute | * |PrvTk|Play |NxtTk|Mute |
* |-----`-----`-----`-----| * |-----`-----`-----`-----|
* | 0 | . | + | = | * | 0 | . | + | = |
* `-----`-----`-----`-----' * `-----`-----`-----`-----'
*/ */
[_L2] = /* LAYER 2 */ [_L2] = /* LAYER 2 */
SINGLES_KEYMAP(KC_SYSTEM_SLEEP, KC_MS_BTN1, KC_MS_BTN2, KC_AUDIO_VOL_UP, \ SINGLES_KEYMAP(KC_SYSTEM_SLEEP, KC_MS_BTN1, KC_MS_BTN2, KC_AUDIO_VOL_UP, \
LALT(KC_F4), KC_F11, LGUI(KC_TAB), KC_AUDIO_VOL_DOWN, \ LALT(KC_F4), KC_F11, LGUI(KC_TAB), KC_AUDIO_VOL_DOWN, \
KC_MEDIA_PREV_TRACK, KC_MEDIA_PLAY_PAUSE, KC_MEDIA_NEXT_TRACK, KC_AUDIO_MUTE, \ KC_MEDIA_PREV_TRACK, KC_MEDIA_PLAY_PAUSE, KC_MEDIA_NEXT_TRACK, KC_AUDIO_MUTE, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
/* L3 needs cut, copy, paste, undo, again (redo), find, calc, www back, www forward, F5 /* L3 needs cut, copy, paste, undo, again (redo), find, calc, www back, www forward, F5
* ,-----------------------. * ,-----------------------.
* |WBack|WHome|WFor | F5 | * |WBack|WHome|WFor | F5 |
* |-----`-----`-----`-----| * |-----`-----`-----`-----|
* |Calc |Undo |Redo |WSrch| * |Calc |Undo |Redo |WSrch|
* |-----`-----`-----`-----| * |-----`-----`-----`-----|
* | Cut |Copy |Paste|Find | * | Cut |Copy |Paste|Find |
* |-----`-----`-----`-----| * |-----`-----`-----`-----|
* | 0 | . | + | = | * | 0 | . | + | = |
* `-----`-----`-----`-----' * `-----`-----`-----`-----'
*/ */
[_L3] = /* LAYER 3 */ [_L3] = /* LAYER 3 */
SINGLES_KEYMAP(KC_WWW_BACK, KC_WWW_HOME, KC_WWW_FORWARD, KC_F5, \ SINGLES_KEYMAP(KC_WWW_BACK, KC_WWW_HOME, KC_WWW_FORWARD, KC_F5, \
KC_CALCULATOR, LCTL(KC_Z), LCTL(KC_Y), KC_WWW_SEARCH, \ KC_CALCULATOR, LCTL(KC_Z), LCTL(KC_Y), KC_WWW_SEARCH, \
LCTL(KC_X), LCTL(KC_C), LCTL(KC_V), LCTL(KC_F), \ LCTL(KC_X), LCTL(KC_C), LCTL(KC_V), LCTL(KC_F), \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
}; };
const uint16_t PROGMEM fn_actions[] = { const uint16_t PROGMEM fn_actions[] = {
}; };
void persistent_default_layer_set(uint16_t default_layer) { void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer); eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer); default_layer_set(default_layer);
} }
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{ {
switch(id) { switch(id) {
case _L3: case _L3:
if (record->event.pressed) { if (record->event.pressed) {
persistent_default_layer_set(1UL<<_L3); persistent_default_layer_set(1UL<<_L3);
} }
break; break;
case _L2: case _L2:
if (record->event.pressed) { if (record->event.pressed) {
persistent_default_layer_set(1UL<<_L2); persistent_default_layer_set(1UL<<_L2);
} }
break; break;
case _L1: case _L1:
if (record->event.pressed) { if (record->event.pressed) {
persistent_default_layer_set(1UL<<_L1); persistent_default_layer_set(1UL<<_L1);
} }
break; break;
case _NP: case _NP:
if (record->event.pressed) { if (record->event.pressed) {
persistent_default_layer_set(1UL<<_NP); persistent_default_layer_set(1UL<<_NP);
} }
break; break;
} }
return MACRO_NONE; return MACRO_NONE;
}; };

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# The singles keymap for roadkit # The singles keymap for roadkit
This keymap has a base layer with numpad functionality, and then a second layer with some additional keys. The user is encouraged to develop their own keymap using this as a starting point. This keymap has a base layer with numpad functionality, and then a second layer with some additional keys. The user is encouraged to develop their own keymap using this as a starting point.