diff --git a/docs/feature_led_matrix.md b/docs/feature_led_matrix.md index 080a693d18..6cb173face 100644 --- a/docs/feature_led_matrix.md +++ b/docs/feature_led_matrix.md @@ -365,6 +365,7 @@ For inspiration and examples, check out the built-in effects under `quantum/led_ #define LED_MATRIX_DEFAULT_MODE LED_MATRIX_SOLID // Sets the default mode, if none has been set #define LED_MATRIX_DEFAULT_VAL LED_MATRIX_MAXIMUM_BRIGHTNESS // Sets the default brightness value, if none has been set #define LED_MATRIX_DEFAULT_SPD 127 // Sets the default animation speed, if none has been set +#define LED_MATRIX_DEFAULT_FLAGS LED_FLAG_ALL // Sets the default LED flags, if none has been set #define LED_MATRIX_SPLIT { X, Y } // (Optional) For split keyboards, the number of LEDs connected on each half. X = left, Y = Right. // If reactive effects are enabled, you also will want to enable SPLIT_TRANSPORT_MIRROR ``` diff --git a/docs/feature_rgb_matrix.md b/docs/feature_rgb_matrix.md index 5a67f64c1b..25c924b9c9 100644 --- a/docs/feature_rgb_matrix.md +++ b/docs/feature_rgb_matrix.md @@ -873,12 +873,13 @@ These are defined in [`color.h`](https://github.com/qmk/qmk_firmware/blob/master #define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness) #define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness) #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255 +#define RGB_MATRIX_DEFAULT_ON true // Sets the default enabled state, if none has been set #define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT // Sets the default mode, if none has been set #define RGB_MATRIX_DEFAULT_HUE 0 // Sets the default hue value, if none has been set #define RGB_MATRIX_DEFAULT_SAT 255 // Sets the default saturation value, if none has been set -#define RGB_MATRIX_DEFAULT_ON true // Sets the default enabled state, if none has been set #define RGB_MATRIX_DEFAULT_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS // Sets the default brightness value, if none has been set #define RGB_MATRIX_DEFAULT_SPD 127 // Sets the default animation speed, if none has been set +#define RGB_MATRIX_DEFAULT_FLAGS LED_FLAG_ALL // Sets the default LED flags, if none has been set #define RGB_MATRIX_DISABLE_KEYCODES // disables control of rgb matrix by keycodes (must use code functions to control the feature) #define RGB_MATRIX_SPLIT { X, Y } // (Optional) For split keyboards, the number of LEDs connected on each half. X = left, Y = Right. // If reactive effects are enabled, you also will want to enable SPLIT_TRANSPORT_MIRROR diff --git a/quantum/led_matrix/led_matrix.c b/quantum/led_matrix/led_matrix.c index 760a8b7484..c0fb4c810b 100644 --- a/quantum/led_matrix/led_matrix.c +++ b/quantum/led_matrix/led_matrix.c @@ -98,7 +98,7 @@ void eeconfig_update_led_matrix_default(void) { led_matrix_eeconfig.mode = LED_MATRIX_DEFAULT_MODE; led_matrix_eeconfig.val = LED_MATRIX_DEFAULT_VAL; led_matrix_eeconfig.speed = LED_MATRIX_DEFAULT_SPD; - led_matrix_eeconfig.flags = LED_FLAG_ALL; + led_matrix_eeconfig.flags = LED_MATRIX_DEFAULT_FLAGS; eeconfig_flush_led_matrix(true); } diff --git a/quantum/led_matrix/led_matrix.h b/quantum/led_matrix/led_matrix.h index eeaeee20b5..941d42aeca 100644 --- a/quantum/led_matrix/led_matrix.h +++ b/quantum/led_matrix/led_matrix.h @@ -58,6 +58,10 @@ # define LED_MATRIX_DEFAULT_SPD UINT8_MAX / 2 #endif +#ifndef LED_MATRIX_DEFAULT_FLAGS +# define LED_MATRIX_DEFAULT_FLAGS LED_FLAG_ALL +#endif + #ifndef LED_MATRIX_LED_FLUSH_LIMIT # define LED_MATRIX_LED_FLUSH_LIMIT 16 #endif diff --git a/quantum/rgb_matrix/rgb_matrix.c b/quantum/rgb_matrix/rgb_matrix.c index 4865664ac0..655aca1867 100644 --- a/quantum/rgb_matrix/rgb_matrix.c +++ b/quantum/rgb_matrix/rgb_matrix.c @@ -100,7 +100,7 @@ void eeconfig_update_rgb_matrix_default(void) { rgb_matrix_config.mode = RGB_MATRIX_DEFAULT_MODE; rgb_matrix_config.hsv = (HSV){RGB_MATRIX_DEFAULT_HUE, RGB_MATRIX_DEFAULT_SAT, RGB_MATRIX_DEFAULT_VAL}; rgb_matrix_config.speed = RGB_MATRIX_DEFAULT_SPD; - rgb_matrix_config.flags = LED_FLAG_ALL; + rgb_matrix_config.flags = RGB_MATRIX_DEFAULT_FLAGS; eeconfig_flush_rgb_matrix(true); } diff --git a/quantum/rgb_matrix/rgb_matrix.h b/quantum/rgb_matrix/rgb_matrix.h index b1bf839bf6..f8a6845e02 100644 --- a/quantum/rgb_matrix/rgb_matrix.h +++ b/quantum/rgb_matrix/rgb_matrix.h @@ -78,6 +78,10 @@ # define RGB_MATRIX_DEFAULT_SPD UINT8_MAX / 2 #endif +#ifndef RGB_MATRIX_DEFAULT_FLAGS +# define RGB_MATRIX_DEFAULT_FLAGS LED_FLAG_ALL +#endif + #ifndef RGB_MATRIX_LED_FLUSH_LIMIT # define RGB_MATRIX_LED_FLUSH_LIMIT 16 #endif