forked from mirrors/qmk_firmware
Fix mods with tap key but some problems still exists.
- stuck tap key after tapping. seq[mods(d), key(d), mods(u), key(u)] - tap key doesn't work when fast type. [key(d), mods(d), key(u), mods(u)]
This commit is contained in:
parent
9f95e9cc27
commit
567b2ae525
2 changed files with 102 additions and 67 deletions
168
common/action.c
168
common/action.c
|
@ -10,7 +10,7 @@
|
||||||
#include "action.h"
|
#include "action.h"
|
||||||
|
|
||||||
|
|
||||||
static void process(keyevent_t event, action_t action);
|
static void process(keyevent_t event);
|
||||||
static void register_code(uint8_t code);
|
static void register_code(uint8_t code);
|
||||||
static void unregister_code(uint8_t code);
|
static void unregister_code(uint8_t code);
|
||||||
static void add_mods(uint8_t mods);
|
static void add_mods(uint8_t mods);
|
||||||
|
@ -30,19 +30,26 @@ static uint8_t tap_count = 0;
|
||||||
/* layer */
|
/* layer */
|
||||||
uint8_t default_layer = 0;
|
uint8_t default_layer = 0;
|
||||||
uint8_t current_layer = 0;
|
uint8_t current_layer = 0;
|
||||||
keyrecord_t delaying_layer = {};
|
static keyrecord_t tapping_key = {};
|
||||||
|
// time 0 means no event.
|
||||||
|
#define IS_TAPPING (tapping_key.event.time != 0)
|
||||||
|
/* TODO:
|
||||||
|
#define IS_TAPPING_KEY(key) (tapping_key.event.time != 0 && KEYEQ(tapping_key.event.key, key))
|
||||||
|
*/
|
||||||
|
|
||||||
/* waiting keys buffer */
|
/* waiting keys buffer */
|
||||||
#define WAITING_KEYS_BUFFER 3
|
#define WAITING_KEYS_BUFFER 3
|
||||||
static keyrecord_t waiting_keys[WAITING_KEYS_BUFFER] = {};
|
static keyrecord_t waiting_keys[WAITING_KEYS_BUFFER] = {};
|
||||||
|
// TODO: double buffer?
|
||||||
|
static keyrecord_t waiting_keys0[WAITING_KEYS_BUFFER] = {};
|
||||||
|
static keyrecord_t waiting_keys1[WAITING_KEYS_BUFFER] = {};
|
||||||
static uint8_t waiting_keys_head = 0;
|
static uint8_t waiting_keys_head = 0;
|
||||||
static bool waiting_keys_enqueue(keyevent_t event, action_t action)
|
static bool waiting_keys_enqueue(keyevent_t event)
|
||||||
{
|
{
|
||||||
debug("waiting_keys["); debug_dec(waiting_keys_head); debug("] = ");
|
debug("waiting_keys["); debug_dec(waiting_keys_head); debug("] = ");
|
||||||
debug_hex16(action.code); debug("\n");
|
debug_hex8(event.key.row); debug_hex8(event.key.col); debug("\n"); // TODO event.key.raw
|
||||||
if (waiting_keys_head < WAITING_KEYS_BUFFER) {
|
if (waiting_keys_head < WAITING_KEYS_BUFFER) {
|
||||||
waiting_keys[waiting_keys_head++] = (keyrecord_t){ .event = event,
|
waiting_keys[waiting_keys_head++] = (keyrecord_t){ .event = event,
|
||||||
.action = action,
|
|
||||||
.mods = host_get_mods() };
|
.mods = host_get_mods() };
|
||||||
} else {
|
} else {
|
||||||
return true;
|
return true;
|
||||||
|
@ -62,80 +69,64 @@ static bool waiting_keys_has(keypos_t key)
|
||||||
static void waiting_keys_process_in_current_layer(void)
|
static void waiting_keys_process_in_current_layer(void)
|
||||||
{
|
{
|
||||||
// TODO: in case of including layer key in waiting keys
|
// TODO: in case of including layer key in waiting keys
|
||||||
uint8_t tmp_mods = host_get_mods();
|
|
||||||
for (uint8_t i = 0; i < waiting_keys_head; i++) {
|
for (uint8_t i = 0; i < waiting_keys_head; i++) {
|
||||||
/* revive status of mods */
|
|
||||||
host_set_mods(waiting_keys[i].mods);
|
|
||||||
process(waiting_keys[i].event, keymap_get_action(current_layer,
|
|
||||||
waiting_keys[i].event.key.row,
|
|
||||||
waiting_keys[i].event.key.col));
|
|
||||||
debug("waiting_keys_process_in_current_layer["); debug_dec(i); debug("]\n");
|
debug("waiting_keys_process_in_current_layer["); debug_dec(i); debug("]\n");
|
||||||
|
// TODO: no need action in waiting_keys? should get_action() in process()?
|
||||||
|
process(waiting_keys[i].event);
|
||||||
}
|
}
|
||||||
host_set_mods(tmp_mods);
|
|
||||||
waiting_keys_clear();
|
waiting_keys_clear();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
void action_exec(keyevent_t event)
|
void action_exec(keyevent_t event)
|
||||||
{
|
{
|
||||||
/* When delaying layer switch */
|
if (IS_TAPPING) {
|
||||||
if (delaying_layer.action.code) {
|
/* when tap time elapses or waiting key is released */
|
||||||
/* Layer switch when tap time elapses or waiting key is released */
|
if ((timer_elapsed(tapping_key.event.time) > TAP_TIME) ||
|
||||||
if ((timer_elapsed(delaying_layer.event.time) > TAP_TIME) ||
|
|
||||||
(!event.pressed && waiting_keys_has(event.key))) {
|
(!event.pressed && waiting_keys_has(event.key))) {
|
||||||
/* layer switch */
|
|
||||||
switch (delaying_layer.action.kind.id) {
|
// TODO process tapping_key: layer swich, modifier, ...
|
||||||
case ACT_LAYER_PRESSED:
|
// action is needed?
|
||||||
layer_switch(delaying_layer.action.layer.opt);
|
debug("notap: process tapping_key.\n");
|
||||||
break;
|
process(tapping_key.event);
|
||||||
case ACT_LAYER_BIT:
|
|
||||||
layer_switch(current_layer | delaying_layer.action.layer.opt);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
delaying_layer = (keyrecord_t){};
|
|
||||||
|
|
||||||
/* Process waiting keys in new layer */
|
/* Process waiting keys in new layer */
|
||||||
waiting_keys_process_in_current_layer();
|
waiting_keys_process_in_current_layer();
|
||||||
}
|
}
|
||||||
/* when delaying layer key is released within delay term */
|
/* when tapping key is released within tap time */
|
||||||
else if (!event.pressed && KEYEQ(event.key, delaying_layer.event.key)) {
|
else if (!event.pressed && KEYEQ(event.key, tapping_key.event.key)) {
|
||||||
/* tap key down */
|
/* tap key down */
|
||||||
debug("tap[delaying_layer](register): fist\n");
|
debug("tap("); debug_hex8(tap_count); debug(")[tapping_key](register): "); debug_hex8(tapping_key.action.layer.code); debug("\n");
|
||||||
uint8_t tmp_mods = host_get_mods();
|
register_code(tapping_key.action.layer.code);
|
||||||
host_set_mods(delaying_layer.mods);
|
tapping_key = (keyrecord_t){};
|
||||||
register_code(delaying_layer.action.layer.code);
|
|
||||||
delaying_layer = (keyrecord_t){};
|
|
||||||
host_set_mods(tmp_mods);
|
|
||||||
|
|
||||||
/* process waiting keys */
|
/* process waiting keys */
|
||||||
waiting_keys_process_in_current_layer();
|
waiting_keys_process_in_current_layer();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// not real event. event just to update delaying layer.
|
// not real event. event just to handle time out of tapping key.
|
||||||
if (IS_NOEVENT(event)) {
|
if (IS_NOEVENT(event)) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
/* count tap when key is up */
|
/* count up tap when key is up */
|
||||||
|
// key: d u d u d
|
||||||
|
// tap: 0 1 1 2 2
|
||||||
|
// key: u d u d u
|
||||||
|
// tap: 0 0 1 1 2
|
||||||
if (KEYEQ(event.key, last_event.key) && timer_elapsed(last_event.time) <= TAP_TIME) {
|
if (KEYEQ(event.key, last_event.key) && timer_elapsed(last_event.time) <= TAP_TIME) {
|
||||||
if (!event.pressed) tap_count++;
|
if (!event.pressed) tap_count++;
|
||||||
} else {
|
} else {
|
||||||
tap_count = 0;
|
tap_count = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
action_t action = keymap_get_action(current_layer, event.key.row, event.key.col);
|
/* store key events while tapping */
|
||||||
|
if (IS_TAPPING) {
|
||||||
// TODO: all key events(pressed, released) should be recorded?
|
// TODO: action is needed?
|
||||||
/* postpone key-down events while delaying layer */
|
waiting_keys_enqueue(event);
|
||||||
if (delaying_layer.action.code) {
|
|
||||||
if (event.pressed) {
|
|
||||||
waiting_keys_enqueue(event, action);
|
|
||||||
} else {
|
|
||||||
process(event, action);
|
|
||||||
}
|
|
||||||
} else {
|
} else {
|
||||||
process(event, action);
|
process(event);
|
||||||
}
|
}
|
||||||
|
|
||||||
/* last event */
|
/* last event */
|
||||||
|
@ -143,9 +134,9 @@ void action_exec(keyevent_t event)
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
static void process(keyevent_t event, action_t action)
|
static void process(keyevent_t event)
|
||||||
{
|
{
|
||||||
//action_t action = keymap_get_action(current_layer, event.key.row, event.key.col);
|
action_t action = keymap_get_action(current_layer, event.key.row, event.key.col);
|
||||||
debug("action: "); debug_hex16(action.code);
|
debug("action: "); debug_hex16(action.code);
|
||||||
if (event.pressed) debug("[down]\n"); else debug("[up]\n");
|
if (event.pressed) debug("[down]\n"); else debug("[up]\n");
|
||||||
|
|
||||||
|
@ -204,21 +195,39 @@ static void process(keyevent_t event, action_t action)
|
||||||
case ACT_LMODS_TAP:
|
case ACT_LMODS_TAP:
|
||||||
if (event.pressed) {
|
if (event.pressed) {
|
||||||
if (tap_count == 0) {
|
if (tap_count == 0) {
|
||||||
add_mods(action.key.mods);
|
if (host_has_anykey()) {
|
||||||
|
// This key is a modifier essentially.
|
||||||
|
// Prioritize mods when key jam or rollover
|
||||||
|
add_mods(action.key.mods);
|
||||||
|
} else {
|
||||||
|
if (IS_TAPPING && KEYEQ(tapping_key.event.key, event.key)) {
|
||||||
|
// no tapping
|
||||||
|
add_mods(action.key.mods);
|
||||||
|
tapping_key = (keyrecord_t){};
|
||||||
|
} else {
|
||||||
|
debug("tapping lmods("); debug_hex8(action.key.mods); debug(")\n");
|
||||||
|
tapping_key = (keyrecord_t){
|
||||||
|
.event = event,
|
||||||
|
.action = action,
|
||||||
|
.mods = host_get_mods()
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
} else {
|
} else {
|
||||||
debug("tap[lmods](register): "); debug_hex(tap_count); debug("\n");
|
// pressed after tapping
|
||||||
|
debug("tap("); debug_hex(tap_count); debug(")[lmods](register): "); debug_hex8(action.key.code); debug("\n");
|
||||||
register_code(action.key.code);
|
register_code(action.key.code);
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
if (tap_count == 0) {
|
if (tap_count == 0) {
|
||||||
|
debug("tap(00)[lmods](del_mods): "); debug_hex8(action.key.mods); debug("\n");
|
||||||
del_mods(action.key.mods);
|
del_mods(action.key.mods);
|
||||||
} else if (tap_count == 1) {
|
} else if (tap_count == 1) {
|
||||||
debug("tap[lmods](register/unregister): "); debug_hex(tap_count); debug("\n");
|
debug("tap(01)[lmods](del_mods/unregister): "); debug_hex8(action.key.mods); debug(" "); debug_hex8(action.key.code); debug("\n");
|
||||||
del_mods(action.key.mods);
|
del_mods(action.key.mods);
|
||||||
register_code(action.key.code);
|
|
||||||
unregister_code(action.key.code);
|
unregister_code(action.key.code);
|
||||||
} else {
|
} else {
|
||||||
debug("tap[lmods](unregister): "); debug_hex(tap_count); debug("\n");
|
debug("tap("); debug_hex(tap_count); debug(")[lmods](unregister): "); debug_hex8(action.key.code); debug("\n");
|
||||||
unregister_code(action.key.code);
|
unregister_code(action.key.code);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -226,21 +235,39 @@ static void process(keyevent_t event, action_t action)
|
||||||
case ACT_RMODS_TAP:
|
case ACT_RMODS_TAP:
|
||||||
if (event.pressed) {
|
if (event.pressed) {
|
||||||
if (tap_count == 0) {
|
if (tap_count == 0) {
|
||||||
add_mods(action.key.mods<<4);
|
if (host_has_anykey()) {
|
||||||
|
// This key is a modifier essentially.
|
||||||
|
// Prioritize mods when key jam or rollover
|
||||||
|
add_mods(action.key.mods<<4);
|
||||||
|
} else {
|
||||||
|
if (IS_TAPPING && KEYEQ(tapping_key.event.key, event.key)) {
|
||||||
|
// no tapping
|
||||||
|
add_mods(action.key.mods<<4);
|
||||||
|
tapping_key = (keyrecord_t){};
|
||||||
|
} else {
|
||||||
|
debug("tapping rmods("); debug_hex8(action.key.mods); debug(")\n");
|
||||||
|
tapping_key = (keyrecord_t){
|
||||||
|
.event = event,
|
||||||
|
.action = action,
|
||||||
|
.mods = host_get_mods()
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
} else {
|
} else {
|
||||||
debug("tap[rmods](register): "); debug_hex(tap_count); debug("\n");
|
// pressed after tapping
|
||||||
|
debug("tap("); debug_hex(tap_count); debug(")[rmods](register): "); debug_hex8(action.key.code); debug("\n");
|
||||||
register_code(action.key.code);
|
register_code(action.key.code);
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
if (tap_count == 0) {
|
if (tap_count == 0) {
|
||||||
|
debug("tap(00)[rmods](del_mods): "); debug_hex8(action.key.mods); debug("\n");
|
||||||
del_mods(action.key.mods<<4);
|
del_mods(action.key.mods<<4);
|
||||||
} else if (tap_count == 1) {
|
} else if (tap_count == 1) {
|
||||||
debug("tap[rmods](register/unregister): "); debug_hex(tap_count); debug("\n");
|
debug("tap(01)[rmods](del_mods/unregister): "); debug_hex8(action.key.mods); debug(" "); debug_hex8(action.key.code); debug("\n");
|
||||||
del_mods(action.key.mods<<4);
|
del_mods(action.key.mods<<4);
|
||||||
register_code(action.key.code);
|
|
||||||
unregister_code(action.key.code);
|
unregister_code(action.key.code);
|
||||||
} else {
|
} else {
|
||||||
debug("tap[rmods](unregister): "); debug_hex(tap_count); debug("\n");
|
debug("tap("); debug_hex(tap_count); debug(")[rmods](unregister): "); debug_hex8(action.key.code); debug("\n");
|
||||||
unregister_code(action.key.code);
|
unregister_code(action.key.code);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -303,16 +330,22 @@ static void process(keyevent_t event, action_t action)
|
||||||
// with tap key
|
// with tap key
|
||||||
if (event.pressed) {
|
if (event.pressed) {
|
||||||
if (tap_count == 0) {
|
if (tap_count == 0) {
|
||||||
// not tapping yet
|
|
||||||
if (host_has_anykey()) {
|
if (host_has_anykey()) {
|
||||||
|
// This key is a normal key than a leyar key essentially.
|
||||||
|
// Prioritize 'tap key' when key jam or rollover
|
||||||
register_code(action.layer.code);
|
register_code(action.layer.code);
|
||||||
} else {
|
} else {
|
||||||
debug("Delay switching layer("); debug_hex8(action.layer.opt); debug(")\n");
|
if (IS_TAPPING && KEYEQ(tapping_key.event.key, event.key)) {
|
||||||
delaying_layer = (keyrecord_t){
|
layer_switch(action.layer.opt);
|
||||||
.event = event,
|
tapping_key = (keyrecord_t){};
|
||||||
.action = action,
|
} else {
|
||||||
.mods = host_get_mods()
|
debug("tapping layer("); debug_hex8(action.layer.opt); debug(")\n");
|
||||||
};
|
tapping_key = (keyrecord_t){
|
||||||
|
.event = event,
|
||||||
|
.action = action,
|
||||||
|
.mods = host_get_mods()
|
||||||
|
};
|
||||||
|
}
|
||||||
}
|
}
|
||||||
} else if (tap_count > 0) {
|
} else if (tap_count > 0) {
|
||||||
// pressed after tapping
|
// pressed after tapping
|
||||||
|
@ -371,13 +404,14 @@ static void process(keyevent_t event, action_t action)
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
|
// TODO: see ACT_LAYER_PRESSED code
|
||||||
// with tap key
|
// with tap key
|
||||||
if (event.pressed) {
|
if (event.pressed) {
|
||||||
if (tap_count == 0) {
|
if (tap_count == 0) {
|
||||||
if (host_has_anykey()) {
|
if (host_has_anykey()) {
|
||||||
register_code(action.layer.code);
|
register_code(action.layer.code);
|
||||||
} else {
|
} else {
|
||||||
delaying_layer = (keyrecord_t){
|
tapping_key = (keyrecord_t){
|
||||||
.event = event,
|
.event = event,
|
||||||
.action = action,
|
.action = action,
|
||||||
.mods = keyboard_report->mods
|
.mods = keyboard_report->mods
|
||||||
|
|
|
@ -26,6 +26,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
extern "C" {
|
extern "C" {
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
// TODO: union {raw = row:col}
|
||||||
typedef struct {
|
typedef struct {
|
||||||
uint8_t row;
|
uint8_t row;
|
||||||
uint8_t col;
|
uint8_t col;
|
||||||
|
|
Loading…
Reference in a new issue