[Keymap] Update andrebrait keymap for GMMK Pro (#21133)
This commit is contained in:
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2e25c492e4
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4 changed files with 515 additions and 228 deletions
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@ -20,3 +20,61 @@
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#define RGB_MATRIX_TIMEOUT 1200000 // 20 minutes (20 * 60 * 1000ms)
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#define RGB_DISABLE_WHEN_USB_SUSPENDED
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#endif
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// Setting DEBOUNCE to 8 to be a little conservative due to issues with Glorious' proprietary hot-swap sockets
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#ifdef DEBOUNCE
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#undef DEBOUNCE
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#endif
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#define DEBOUNCE 8
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// RGB Matrix Animation modes. Explicitly enabled
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// For full list of effects, see:
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// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
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// #define ENABLE_RGB_MATRIX_ALPHAS_MODS
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// #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
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// #define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
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#define ENABLE_RGB_MATRIX_BREATHING
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// #define ENABLE_RGB_MATRIX_BAND_SAT
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// #define ENABLE_RGB_MATRIX_BAND_VAL
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// #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
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// #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
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// #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
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#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
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#define ENABLE_RGB_MATRIX_CYCLE_ALL
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#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
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#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
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#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
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#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
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#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
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#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
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#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
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#define ENABLE_RGB_MATRIX_DUAL_BEACON
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#define ENABLE_RGB_MATRIX_RAINBOW_BEACON
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// #define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
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// #define ENABLE_RGB_MATRIX_RAINDROPS
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#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
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// #define ENABLE_RGB_MATRIX_HUE_BREATHING
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// #define ENABLE_RGB_MATRIX_HUE_PENDULUM
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// #define ENABLE_RGB_MATRIX_HUE_WAVE
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#define ENABLE_RGB_MATRIX_PIXEL_RAIN
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// #define ENABLE_RGB_MATRIX_PIXEL_FLOW
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// #define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
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// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
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#define ENABLE_RGB_MATRIX_TYPING_HEATMAP
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#define ENABLE_RGB_MATRIX_DIGITAL_RAIN
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// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
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#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
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// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE
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// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
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#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
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// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
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// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
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// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
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#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
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#define ENABLE_RGB_MATRIX_SPLASH
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// #define ENABLE_RGB_MATRIX_MULTISPLASH
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#define ENABLE_RGB_MATRIX_SOLID_SPLASH
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#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
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#define RGB_MATRIX_KEYPRESSES
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#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
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@ -24,16 +24,22 @@ enum layers {
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MAC_FN
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};
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#define KC_TASK LGUI(KC_TAB)
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#define KC_FLXP LGUI(KC_E)
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#define TO_WINB TO(WIN_BASE)
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#define TO_MACB TO(MAC_BASE)
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#define MO_WINF MO(WIN_FN)
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#define MO_MACF MO(MAC_FN)
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enum custom_keycodes {
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CMDQ_TOG = QK_KB_2 // TECH DEBT: Starts at QK_KB_2 to maintain ordering with VIA definitions. See #19884. Revert to QK_KB_0 when VIA catches up with QMK.
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};
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#define KC_TASK LWIN(KC_TAB) // Open Task Manager
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#define KC_FLXP LWIN(KC_E) // Open File Explorer
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#define DF_WINB DF(WIN_BASE) // Switch to WIN_BASE layer
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#define MO_WINF MO(WIN_FN) // Toggle to WIN_FN layer
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#define DF_MACB DF(MAC_BASE) // Switch to MAX_BASE layer
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#define MO_MACF MO(MAC_FN) // Toggle to MAC_FN layer
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// clang-format off
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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// The GMMK Pro default layout is:
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//
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// ESC F1 F2 F3 F4 F5 F6 F7 F8 F9 F10 F11 F12 Del Rotary(Play/Pause)
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// ~ 1 2 3 4 5 6 7 8 9 0 - (=) BackSpc Home
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// Tab Q W E R T Y U I O P [ ] \ PgUp
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@ -55,133 +61,249 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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// Press Fn+N to toggle between 6KRO and NKRO. This setting is persisted to the EEPROM and thus persists between restarts.
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//
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// RGB and function keys are inspired by the Keychron Q1 layouts instead of using the default keys.
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//
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// KC_PAUS/KC_BRMU and KC_SCRL/KC_BRMD are aliases for the same keys, but their names reflect better the function in each layout.
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// To clean the EEPROM, hold the ESC key while connecting the keyboard.
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[WIN_BASE] = LAYOUT(
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KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_MUTE,
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_HOME,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGUP,
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KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGDN,
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KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_MUTE,
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_INS,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL,
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KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_HOME,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_END,
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KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO_WINF, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
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KC_LCTL, KC_LWIN, KC_LALT, KC_SPC, KC_RALT, MO_WINF, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
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),
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[WIN_FN] = LAYOUT(
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_______, KC_BRID, KC_BRIU, KC_TASK, KC_FLXP, KC_MPRV, KC_MNXT, KC_MPLY, KC_MSTP, KC_MUTE, KC_VOLD, KC_VOLU, XXXXXXX, KC_INS, XXXXXXX,
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PSCR,
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RGB_TOG, RGB_MOD, RGB_VAI, RGB_HUI, RGB_SAI, RGB_SPI, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, QK_BOOT, KC_PAUS,
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TO_MACB, RGB_RMOD, RGB_VAD, RGB_HUD, RGB_SAD, RGB_SPD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_SCRL,
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_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, NK_TOGG, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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_______, _______, _______, XXXXXXX, _______, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX
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EE_CLR, KC_BRID, KC_BRIU, KC_TASK, KC_FLXP, RGB_VAD, RGB_VAI, KC_MPRV, KC_MPLY, KC_MNXT, KC_MUTE, KC_VOLD, KC_VOLU, XXXXXXX, XXXXXXX,
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PAUS,
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RGB_TOG, RGB_MOD, RGB_HUI, RGB_SAI, RGB_SPI, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, QK_BOOT, KC_SCRL,
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DF_MACB, RGB_RMOD, RGB_HUD, RGB_SAD, RGB_SPD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PGUP,
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, NK_TOGG, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PGDN,
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
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),
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[MAC_BASE] = LAYOUT(
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KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_MUTE,
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_HOME,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGUP,
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KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGDN,
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KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_MUTE,
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_INS,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL,
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KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_HOME,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_END,
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KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, KC_RALT, MO_MACF, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
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KC_LCTL, KC_LOPT, KC_LCMD, KC_SPC, KC_RCMD, MO_MACF, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
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),
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[MAC_FN] = LAYOUT(
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_______, KC_BRID, KC_BRIU, KC_MCTL, KC_LPAD, KC_MPRV, KC_MNXT, KC_MPLY, KC_MSTP, KC_MUTE, KC_VOLD, KC_VOLU, XXXXXXX, KC_INS, XXXXXXX,
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PSCR,
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RGB_TOG, RGB_MOD, RGB_VAI, RGB_HUI, RGB_SAI, RGB_SPI, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, QK_BOOT, KC_BRMU,
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TO_WINB, RGB_RMOD, RGB_VAD, RGB_HUD, RGB_SAD, RGB_SPD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_BRMD,
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_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, NK_TOGG, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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_______, _______, _______, XXXXXXX, _______, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX
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EE_CLR, KC_BRID, KC_BRIU, KC_MCTL, KC_LPAD, RGB_VAD, RGB_VAI, KC_MPRV, KC_MPLY, KC_MNXT, KC_MUTE, KC_VOLD, KC_VOLU, XXXXXXX, XXXXXXX,
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_BRMU,
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RGB_TOG, RGB_MOD, RGB_HUI, RGB_SAI, RGB_SPI, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, QK_BOOT, KC_BRMD,
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DF_WINB, RGB_RMOD, RGB_HUD, RGB_SAD, RGB_SPD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PGUP,
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, NK_TOGG, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PGDN,
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XXXXXXX, XXXXXXX, CMDQ_TOG, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
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)
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};
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// clang-format on
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#ifdef ENCODER_MAP_ENABLE
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const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][2] = {
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[WIN_BASE] = { ENCODER_CCW_CW(KC_VOLD, KC_VOLU) },
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[WIN_FN] = { ENCODER_CCW_CW(XXXXXXX, XXXXXXX) },
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[MAC_BASE] = { ENCODER_CCW_CW(KC_VOLD, KC_VOLU) },
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[MAC_FN] = { ENCODER_CCW_CW(XXXXXXX, XXXXXXX) },
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};
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#endif
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/* To record user preferences */
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typedef union {
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uint32_t raw; // set to 32-bit of size
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struct {
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bool rgb_enabled :1; // Artificial RGB ON/OFF flag (1 bit)
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bool cmd_q_delay_enabled :1; // Toggle CMD+Q delay (1 bit)
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};
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} user_config_t;
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user_config_t user_config;
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/* Delayed keypresses variables and functions */
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static uint16_t delayed_press_delay = 0;
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static uint16_t delayed_press_keycode = KC_NO;
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static uint16_t delayed_press_start_time = 0;
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static uint16_t delayed_press_sent_keycode = KC_NO;
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static void start_delayed_press(const uint16_t delay, const uint16_t keycode);
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static bool is_any_delayed_press_pending(void);
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static bool is_delayed_press_pending(const uint16_t keycode);
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static bool is_delayed_press_sent(const uint16_t keycode);
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static void mark_delayed_press_sent(void);
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static void mark_delayed_release_sent(void);
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static void cancel_delayed_press(void);
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/* CMD+Q delay */
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#ifndef CMD_Q_DELAY
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#define CMD_Q_DELAY 1000
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#endif
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#if CMD_Q_DELAY <= 0 || CMD_Q_DELAY >= UINT16_MAX / 2
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#error "CMD_Q_DELAY must be a positive integer smaller than UINT16_MAX / 2"
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#endif
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#define MIN(x, y) (((x) < (y)) ? (x) : (y))
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#define MAX(x, y) (((x) > (y)) ? (x) : (y))
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#ifdef RGB_MATRIX_ENABLE
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/* Renaming those to make the purpose on this keymap clearer */
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#define LED_FLAG_CAPS LED_FLAG_NONE
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#define LED_FLAG_EFFECTS LED_FLAG_INDICATOR
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#define CAPS_LOCK_COLOR RGB_RED
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#define WIN_BASE_COLOR RGB_BLUE
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#define WIN_FN_COLOR RGB_BLUE
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#define MAC_BASE_COLOR RGB_WHITE
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#define MAC_FN_COLOR RGB_WHITE
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#define UNKNOWN_LAYER_COLOR RGB_PINK
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static void set_rgb_caps_leds(void);
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/* The maximum effects duration */
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#ifndef EFFECTS_DURATION
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#define EFFECTS_DURATION 2000
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#endif
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#if EFFECTS_DURATION <= 0 || EFFECTS_DURATION >= UINT16_MAX / 2
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#error "EFFECTS_DURATION must be a positive integer smaller than UINT16_MAX / 2"
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#endif
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/* The interval for the flashing effect */
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#ifndef FLASHING_EFFECT_INTERVAL
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#define FLASHING_EFFECT_INTERVAL 250
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#endif
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#if FLASHING_EFFECT_INTERVAL <= 0 || FLASHING_EFFECT_INTERVAL >= UINT16_MAX / 2
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#error "FLASHING_EFFECT_INTERVAL must be a positive integer smaller than UINT16_MAX / 2"
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#endif
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static void set_rgb_layer_winfn(void);
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static void set_rgb_layer_macfn(void);
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/* Effects functions */
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static float flashing_effect(const uint16_t delta_time);
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static float static_effect(const uint16_t delta_time);
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static float increasing_effect(const uint16_t delta_time);
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/* Effect variables and functions */
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static uint16_t effect_started_time = 0;
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static uint8_t r_effect = 0x0, g_effect = 0x0, b_effect = 0x0;
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static void start_effects(void);
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static uint16_t effect_max_duration = EFFECTS_DURATION;
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static uint8_t effect_r = 0x0, effect_g = 0x0, effect_b = 0x0;
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static float (*effect_multiplier)(const uint16_t) = static_effect;
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static void start_effects(
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const uint16_t max_duration,
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const uint8_t r_color,
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const uint8_t g_color,
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const uint8_t b_color,
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const float (*multiplier)(const uint16_t));
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static void stop_effects(void);
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/* The interval time in ms */
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#ifndef EFFECTS_TIME
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#define EFFECTS_TIME 2000
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#endif
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#ifndef EFFECTS_INTERVAL
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#define EFFECTS_INTERVAL 250
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#endif
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#if EFFECTS_TIME <= 0 || EFFECTS_TIME >= 32767
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#error "EFFECTS_TIME must be a positive integer smaller than 32767"
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#endif
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#if EFFECTS_INTERVAL <= 0 || EFFECTS_INTERVAL >= 32767
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#error "EFFECTS_INTERVAL must be a positive integer smaller than 32767"
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#endif
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#define effect_red() r_effect = 0xFF, g_effect = 0x0, b_effect = 0x0
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#define effect_green() r_effect = 0x0, g_effect = 0xFF, b_effect = 0x0
|
||||
#define effect_blue() r_effect = 0x0, g_effect = 0x0, b_effect = 0xFF
|
||||
#define effect_white() r_effect = 0xFF, g_effect = 0xFF, b_effect = 0xFF
|
||||
|
||||
static uint8_t previous_effect_layer = 255;
|
||||
|
||||
layer_state_t layer_state_set_user(layer_state_t state) {
|
||||
uint8_t current_layer = get_highest_layer(state);
|
||||
switch (current_layer) {
|
||||
case WIN_BASE:
|
||||
if (previous_effect_layer != current_layer) {
|
||||
previous_effect_layer = current_layer;
|
||||
effect_blue();
|
||||
start_effects();
|
||||
}
|
||||
break;
|
||||
case MAC_BASE:
|
||||
if (previous_effect_layer != current_layer) {
|
||||
previous_effect_layer = current_layer;
|
||||
effect_white();
|
||||
start_effects();
|
||||
}
|
||||
break;
|
||||
}
|
||||
return state;
|
||||
}
|
||||
|
||||
bool led_update_user(led_t led_state) {
|
||||
if (led_state.caps_lock) {
|
||||
if (!rgb_matrix_is_enabled()) {
|
||||
/* Turn ON the RGB Matrix for CAPS LOCK */
|
||||
rgb_matrix_set_flags(LED_FLAG_CAPS);
|
||||
rgb_matrix_enable();
|
||||
}
|
||||
} else if (rgb_matrix_get_flags() == LED_FLAG_CAPS) {
|
||||
/* RGB Matrix was only ON because of CAPS LOCK. Turn it OFF. */
|
||||
rgb_matrix_set_flags(LED_FLAG_ALL);
|
||||
rgb_matrix_disable();
|
||||
}
|
||||
return true;
|
||||
}
|
||||
/* Delayed keypresses variables with RGB variant */
|
||||
static void start_delayed_press_with_effects(
|
||||
const uint16_t delay,
|
||||
const uint16_t keycode,
|
||||
const uint8_t r_color,
|
||||
const uint8_t g_color,
|
||||
const uint8_t b_color);
|
||||
|
||||
#endif // RGB_MATRIX_ENABLE
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
switch (keycode) {
|
||||
void eeconfig_init_user(void) { // EEPROM is getting reset!
|
||||
user_config.raw = 0;
|
||||
user_config.rgb_enabled = true; // We want this enabled by default
|
||||
user_config.cmd_q_delay_enabled = true; // We want this enabled by default
|
||||
eeconfig_update_user(user_config.raw); // Write default value to EEPROM now
|
||||
}
|
||||
|
||||
void keyboard_post_init_user(void) {
|
||||
#ifdef RGB_MATRIX_ENABLE
|
||||
#ifdef NKRO_ENABLE
|
||||
// Enable the RGB matrix, if not enabled
|
||||
if (!rgb_matrix_is_enabled()) {
|
||||
rgb_matrix_enable();
|
||||
}
|
||||
// Set the flags to ALL, if not already set
|
||||
if (rgb_matrix_get_flags() != LED_FLAG_ALL) {
|
||||
rgb_matrix_set_flags(LED_FLAG_ALL);
|
||||
}
|
||||
#endif
|
||||
|
||||
// Read the user config from EEPROM
|
||||
user_config.raw = eeconfig_read_user();
|
||||
}
|
||||
|
||||
void matrix_scan_user(void) {
|
||||
if (is_any_delayed_press_pending()) {
|
||||
if (sync_timer_elapsed(delayed_press_start_time) > delayed_press_delay) {
|
||||
register_code(delayed_press_keycode);
|
||||
mark_delayed_press_sent();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
if (is_delayed_press_sent(keycode)) {
|
||||
if (!record->event.pressed) {
|
||||
/* Send key-up event and clear the keycode and stop processing */
|
||||
unregister_code(keycode);
|
||||
mark_delayed_release_sent();
|
||||
return false;
|
||||
}
|
||||
} else if (is_delayed_press_pending(keycode)) {
|
||||
if (!record->event.pressed) {
|
||||
/* Cancel the pending press and stop processing */
|
||||
cancel_delayed_press();
|
||||
return false;
|
||||
}
|
||||
} else if (is_any_delayed_press_pending()) {
|
||||
/* Cancel the pending press and resume processing */
|
||||
cancel_delayed_press();
|
||||
}
|
||||
switch (keycode) {
|
||||
case QK_DEF_LAYER ... QK_DEF_LAYER_MAX:
|
||||
if (record->event.pressed) {
|
||||
/* Set the default layout on the EEPROM, let the default layer change callback handle the rest */
|
||||
set_single_persistent_default_layer(QK_DEF_LAYER_GET_LAYER(keycode));
|
||||
}
|
||||
return false;
|
||||
case CMDQ_TOG:
|
||||
if (record->event.pressed) {
|
||||
if (user_config.cmd_q_delay_enabled) {
|
||||
/* Turning delay OFF */
|
||||
#ifdef RGB_MATRIX_ENABLE
|
||||
start_effects(EFFECTS_DURATION, RGB_RED, flashing_effect);
|
||||
#endif
|
||||
} else {
|
||||
/* Turning delay ON */
|
||||
#ifdef RGB_MATRIX_ENABLE
|
||||
start_effects(EFFECTS_DURATION, RGB_GREEN, flashing_effect);
|
||||
#endif
|
||||
}
|
||||
user_config.cmd_q_delay_enabled = !user_config.cmd_q_delay_enabled;
|
||||
eeconfig_update_user(user_config.raw);
|
||||
}
|
||||
return false;
|
||||
case KC_Q:
|
||||
if (user_config.cmd_q_delay_enabled) {
|
||||
if (layer_state_is(MAC_BASE)) {
|
||||
const uint8_t mods = get_mods();
|
||||
if (mods == MOD_BIT(KC_LCMD) || mods == MOD_BIT(KC_RCMD)) {
|
||||
if (record->event.pressed) {
|
||||
#ifdef RGB_MATRIX_ENABLE
|
||||
start_delayed_press_with_effects(CMD_Q_DELAY, KC_Q, RGB_ORANGE);
|
||||
#else
|
||||
start_delayed_press(CMD_Q_DELAY, KC_Q);
|
||||
#endif
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
#ifdef RGB_MATRIX_ENABLE
|
||||
#ifdef NKRO_ENABLE
|
||||
case NK_TOGG:
|
||||
if (record->event.pressed) {
|
||||
if (keymap_config.nkro) {
|
||||
/* Turning NKRO OFF */
|
||||
effect_red();
|
||||
start_effects(EFFECTS_DURATION, RGB_RED, flashing_effect);
|
||||
} else {
|
||||
/* Turning NKRO ON */
|
||||
effect_green();
|
||||
start_effects(EFFECTS_DURATION, RGB_GREEN, flashing_effect);
|
||||
}
|
||||
start_effects();
|
||||
}
|
||||
break;
|
||||
#endif // NKRO_ENABLE
|
||||
#endif // NKRO_ENABLE
|
||||
case RGB_MOD:
|
||||
case RGB_RMOD:
|
||||
case RGB_HUI:
|
||||
|
@ -192,99 +314,171 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
|||
case RGB_VAD:
|
||||
case RGB_SPI:
|
||||
case RGB_SPD:
|
||||
if (record->event.pressed) {
|
||||
if (rgb_matrix_get_flags() != LED_FLAG_ALL) {
|
||||
/* Ignore changes to RGB settings while only it's supposed to be OFF */
|
||||
return false; // Skip all further processing of this key
|
||||
}
|
||||
if (!user_config.rgb_enabled) {
|
||||
/* Ignore changes to RGB settings while only it's supposed to be OFF */
|
||||
return false; // Skip all further processing of this key
|
||||
}
|
||||
break;
|
||||
case RGB_TOG:
|
||||
if (record->event.pressed) {
|
||||
if (rgb_matrix_is_enabled()) {
|
||||
switch (rgb_matrix_get_flags()) {
|
||||
case LED_FLAG_EFFECTS:
|
||||
case LED_FLAG_CAPS:
|
||||
/* Turned ON because of EFFECTS or CAPS, is actually OFF */
|
||||
/* Change to LED_FLAG_ALL to signal it's really ON */
|
||||
rgb_matrix_set_flags(LED_FLAG_ALL);
|
||||
/* Will be re-enabled by the processing of the toggle */
|
||||
rgb_matrix_disable_noeeprom();
|
||||
break;
|
||||
case LED_FLAG_ALL:
|
||||
/* Is actually ON */
|
||||
if (effect_started_time > 0) {
|
||||
/* Signal EFFECTS */
|
||||
rgb_matrix_set_flags(LED_FLAG_EFFECTS);
|
||||
/* Will be re-enabled by the processing of the toggle */
|
||||
rgb_matrix_disable_noeeprom();
|
||||
} else
|
||||
if (host_keyboard_led_state().caps_lock) {
|
||||
/* Signal CAPS */
|
||||
rgb_matrix_set_flags(LED_FLAG_CAPS);
|
||||
/* Will be re-enabled by the processing of the toggle */
|
||||
rgb_matrix_disable_noeeprom();
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
user_config.rgb_enabled = !user_config.rgb_enabled;
|
||||
eeconfig_update_user(user_config.raw);
|
||||
}
|
||||
break;
|
||||
#endif // RGB_MATRIX_ENABLE
|
||||
return false;
|
||||
#endif // RGB_MATRIX_ENABLE
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
#ifdef RGB_MATRIX_ENABLE
|
||||
bool rgb_matrix_indicators_user(void) {
|
||||
if (effect_started_time > 0) {
|
||||
/* Render blinking EFFECTS */
|
||||
const uint16_t deltaTime = sync_timer_elapsed(effect_started_time);
|
||||
if (deltaTime <= EFFECTS_TIME) {
|
||||
const uint8_t led_state = ((deltaTime / EFFECTS_INTERVAL) + 1) & 0x01;
|
||||
const uint8_t val_r = led_state * r_effect;
|
||||
const uint8_t val_g = led_state * g_effect;
|
||||
const uint8_t val_b = led_state * b_effect;
|
||||
rgb_matrix_set_color_all(val_r, val_g, val_b);
|
||||
if (host_keyboard_led_state().caps_lock) {
|
||||
set_rgb_caps_leds();
|
||||
}
|
||||
return false;
|
||||
} else {
|
||||
/* EFFECTS duration is finished */
|
||||
effect_started_time = 0;
|
||||
if (rgb_matrix_get_flags() == LED_FLAG_EFFECTS) {
|
||||
/* It was turned ON because of EFFECTS */
|
||||
if (host_keyboard_led_state().caps_lock) {
|
||||
/* CAPS is still ON. Demote to CAPS */
|
||||
rgb_matrix_set_flags(LED_FLAG_CAPS);
|
||||
} else {
|
||||
/* There is nothing else keeping RGB enabled. Reset flags and turn if off. */
|
||||
rgb_matrix_set_flags(LED_FLAG_ALL);
|
||||
rgb_matrix_disable_noeeprom();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if (rgb_matrix_get_flags() == LED_FLAG_CAPS) {
|
||||
rgb_matrix_set_color_all(0x0, 0x0, 0x0);
|
||||
}
|
||||
if (host_keyboard_led_state().caps_lock) {
|
||||
set_rgb_caps_leds();
|
||||
}
|
||||
return false;
|
||||
static void start_delayed_press(const uint16_t delay, const uint16_t keycode) {
|
||||
delayed_press_delay = delay;
|
||||
delayed_press_keycode = keycode;
|
||||
delayed_press_start_time = sync_timer_read();
|
||||
delayed_press_sent_keycode = KC_NO;
|
||||
}
|
||||
|
||||
static void start_effects(void) {
|
||||
effect_started_time = sync_timer_read();
|
||||
if (!rgb_matrix_is_enabled()) {
|
||||
/* Turn it ON, signal the cause (EFFECTS) */
|
||||
rgb_matrix_set_flags(LED_FLAG_EFFECTS);
|
||||
rgb_matrix_enable_noeeprom();
|
||||
} else if (rgb_matrix_get_flags() == LED_FLAG_CAPS) {
|
||||
/* It's already ON, promote the cause from CAPS to EFFECTS */
|
||||
rgb_matrix_set_flags(LED_FLAG_EFFECTS);
|
||||
static bool is_any_delayed_press_pending(void) {
|
||||
return delayed_press_start_time > 0 && delayed_press_keycode != KC_NO;
|
||||
}
|
||||
|
||||
static bool is_delayed_press_pending(const uint16_t keycode) {
|
||||
return delayed_press_start_time > 0 && delayed_press_keycode == keycode;
|
||||
}
|
||||
|
||||
static bool is_delayed_press_sent(const uint16_t keycode) {
|
||||
return delayed_press_sent_keycode != KC_NO && delayed_press_sent_keycode == keycode;
|
||||
}
|
||||
|
||||
static void mark_delayed_press_sent(void) {
|
||||
delayed_press_sent_keycode = delayed_press_keycode;
|
||||
cancel_delayed_press();
|
||||
}
|
||||
|
||||
static void mark_delayed_release_sent(void) {
|
||||
delayed_press_sent_keycode = KC_NO;
|
||||
}
|
||||
|
||||
static void cancel_delayed_press(void) {
|
||||
delayed_press_delay = 0;
|
||||
delayed_press_keycode = KC_NO;
|
||||
delayed_press_start_time = 0;
|
||||
#ifdef RGB_MATRIX_ENABLE
|
||||
stop_effects();
|
||||
#endif
|
||||
}
|
||||
|
||||
#ifdef RGB_MATRIX_ENABLE
|
||||
|
||||
static void start_delayed_press_with_effects(
|
||||
const uint16_t delay,
|
||||
const uint16_t keycode,
|
||||
const uint8_t r_color,
|
||||
const uint8_t g_color,
|
||||
const uint8_t b_color) {
|
||||
start_delayed_press(delay, keycode);
|
||||
start_effects(delay, r_color, g_color, b_color, increasing_effect);
|
||||
}
|
||||
|
||||
/*
|
||||
Effects when switching layers
|
||||
*/
|
||||
|
||||
static uint8_t previous_layer = UINT8_MAX;
|
||||
|
||||
layer_state_t default_layer_state_set_user(layer_state_t state) {
|
||||
const uint8_t current_layer = get_highest_layer(state);
|
||||
if (previous_layer != current_layer) {
|
||||
// For some reason, setting the default layer alone doesn't change it fully
|
||||
layer_move(current_layer);
|
||||
switch (current_layer) {
|
||||
case WIN_BASE:
|
||||
start_effects(EFFECTS_DURATION, WIN_BASE_COLOR, flashing_effect);
|
||||
break;
|
||||
case MAC_BASE:
|
||||
start_effects(EFFECTS_DURATION, MAC_BASE_COLOR, flashing_effect);
|
||||
break;
|
||||
default:
|
||||
// This should not ever happen, but let's display something if it does!
|
||||
start_effects(EFFECTS_DURATION, UNKNOWN_LAYER_COLOR, static_effect);
|
||||
break;
|
||||
}
|
||||
previous_layer = current_layer;
|
||||
}
|
||||
return state;
|
||||
}
|
||||
|
||||
static void start_effects(
|
||||
const uint16_t max_duration,
|
||||
const uint8_t r_color,
|
||||
const uint8_t g_color,
|
||||
const uint8_t b_color,
|
||||
const float (*multiplier)(const uint16_t)) {
|
||||
effect_r = r_color;
|
||||
effect_g = g_color;
|
||||
effect_b = b_color;
|
||||
effect_multiplier = multiplier;
|
||||
effect_max_duration = max_duration;
|
||||
effect_started_time = sync_timer_read();
|
||||
}
|
||||
|
||||
static void stop_effects(void) {
|
||||
effect_r = 0x0;
|
||||
effect_g = 0x0;
|
||||
effect_b = 0x0;
|
||||
effect_multiplier = static_effect;
|
||||
effect_max_duration = EFFECTS_DURATION;
|
||||
effect_started_time = 0;
|
||||
}
|
||||
|
||||
static float flashing_effect(const uint16_t delta_time) {
|
||||
return ((delta_time / FLASHING_EFFECT_INTERVAL) + 1) & 0x01;
|
||||
}
|
||||
|
||||
static float static_effect(const uint16_t delta_time) {
|
||||
return 1.0;
|
||||
}
|
||||
|
||||
static float increasing_effect(const uint16_t delta_time) {
|
||||
return MAX(0.0, MIN(1.0, ((float) delta_time) / effect_max_duration));
|
||||
}
|
||||
|
||||
bool rgb_matrix_indicators_user(void) {
|
||||
if (effect_started_time > 0) {
|
||||
const uint16_t delta_time = sync_timer_elapsed(effect_started_time);
|
||||
if (delta_time <= effect_max_duration) {
|
||||
/* Render effect */
|
||||
const float multiplier = effect_multiplier(delta_time);
|
||||
const uint8_t val_r = multiplier * effect_r;
|
||||
const uint8_t val_g = multiplier * effect_g;
|
||||
const uint8_t val_b = multiplier * effect_b;
|
||||
rgb_matrix_set_color_all(val_r, val_g, val_b);
|
||||
return false;
|
||||
} else {
|
||||
/* Effect duration is finished */
|
||||
stop_effects();
|
||||
}
|
||||
}
|
||||
if (host_keyboard_led_state().caps_lock) {
|
||||
rgb_matrix_set_color_all(CAPS_LOCK_COLOR);
|
||||
} else if (!user_config.rgb_enabled) {
|
||||
rgb_matrix_set_color_all(RGB_OFF);
|
||||
}
|
||||
switch (get_highest_layer(layer_state)) {
|
||||
case WIN_BASE:
|
||||
case MAC_BASE:
|
||||
break;
|
||||
case WIN_FN:
|
||||
set_rgb_layer_winfn();
|
||||
return false;
|
||||
case MAC_FN:
|
||||
set_rgb_layer_macfn();
|
||||
return false;
|
||||
default:
|
||||
// This should never happen, but if it does, let's display something!
|
||||
rgb_matrix_set_color_all(UNKNOWN_LAYER_COLOR);
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
// RGB led number layout, function of the key
|
||||
|
@ -298,38 +492,69 @@ static void start_effects(void) {
|
|||
// 87, led 07 88, led 18
|
||||
// 91, led 08 92, led 19
|
||||
|
||||
static void set_rgb_caps_leds(void) {
|
||||
rgb_matrix_set_color(0, 0xFF, 0x0, 0x0); // ESC
|
||||
rgb_matrix_set_color(6, 0xFF, 0x0, 0x0); // F1
|
||||
rgb_matrix_set_color(12, 0xFF, 0x0, 0x0); // F2
|
||||
rgb_matrix_set_color(18, 0xFF, 0x0, 0x0); // F3
|
||||
rgb_matrix_set_color(23, 0xFF, 0x0, 0x0); // F4
|
||||
rgb_matrix_set_color(28, 0xFF, 0x0, 0x0); // F5
|
||||
rgb_matrix_set_color(34, 0xFF, 0x0, 0x0); // F6
|
||||
rgb_matrix_set_color(39, 0xFF, 0x0, 0x0); // F7
|
||||
rgb_matrix_set_color(44, 0xFF, 0x0, 0x0); // F8
|
||||
rgb_matrix_set_color(50, 0xFF, 0x0, 0x0); // F9
|
||||
rgb_matrix_set_color(56, 0xFF, 0x0, 0x0); // F10
|
||||
rgb_matrix_set_color(61, 0xFF, 0x0, 0x0); // F11
|
||||
rgb_matrix_set_color(66, 0xFF, 0x0, 0x0); // F12
|
||||
rgb_matrix_set_color(69, 0xFF, 0x0, 0x0); // Prt
|
||||
rgb_matrix_set_color(67, 0xFF, 0x0, 0x0); // Left side LED 1
|
||||
rgb_matrix_set_color(68, 0xFF, 0x0, 0x0); // Right side LED 1
|
||||
rgb_matrix_set_color(70, 0xFF, 0x0, 0x0); // Left side LED 2
|
||||
rgb_matrix_set_color(71, 0xFF, 0x0, 0x0); // Right side LED 2
|
||||
rgb_matrix_set_color(73, 0xFF, 0x0, 0x0); // Left side LED 3
|
||||
rgb_matrix_set_color(74, 0xFF, 0x0, 0x0); // Right side LED 3
|
||||
rgb_matrix_set_color(76, 0xFF, 0x0, 0x0); // Left side LED 4
|
||||
rgb_matrix_set_color(77, 0xFF, 0x0, 0x0); // Right side LED 4
|
||||
rgb_matrix_set_color(80, 0xFF, 0x0, 0x0); // Left side LED 5
|
||||
rgb_matrix_set_color(81, 0xFF, 0x0, 0x0); // Right side LED 5
|
||||
rgb_matrix_set_color(83, 0xFF, 0x0, 0x0); // Left side LED 6
|
||||
rgb_matrix_set_color(84, 0xFF, 0x0, 0x0); // Right side LED 6
|
||||
rgb_matrix_set_color(87, 0xFF, 0x0, 0x0); // Left side LED 7
|
||||
rgb_matrix_set_color(88, 0xFF, 0x0, 0x0); // Right side LED 7
|
||||
rgb_matrix_set_color(91, 0xFF, 0x0, 0x0); // Left side LED 8
|
||||
rgb_matrix_set_color(92, 0xFF, 0x0, 0x0); // Right side LED 8
|
||||
rgb_matrix_set_color(3, 0xFF, 0x0, 0x0); // CAPS LED
|
||||
static void set_rgb_layer_winfn(void) {
|
||||
rgb_matrix_set_color(0, WIN_FN_COLOR);
|
||||
rgb_matrix_set_color(6, WIN_FN_COLOR);
|
||||
rgb_matrix_set_color(12, WIN_FN_COLOR);
|
||||
rgb_matrix_set_color(18, WIN_FN_COLOR);
|
||||
rgb_matrix_set_color(23, WIN_FN_COLOR);
|
||||
rgb_matrix_set_color(28, WIN_FN_COLOR);
|
||||
rgb_matrix_set_color(34, WIN_FN_COLOR);
|
||||
rgb_matrix_set_color(39, WIN_FN_COLOR);
|
||||
rgb_matrix_set_color(44, WIN_FN_COLOR);
|
||||
rgb_matrix_set_color(50, WIN_FN_COLOR);
|
||||
rgb_matrix_set_color(56, WIN_FN_COLOR);
|
||||
rgb_matrix_set_color(61, WIN_FN_COLOR);
|
||||
rgb_matrix_set_color(66, WIN_FN_COLOR);
|
||||
rgb_matrix_set_color(2, WIN_FN_COLOR);
|
||||
rgb_matrix_set_color(3, WIN_FN_COLOR);
|
||||
rgb_matrix_set_color(8, WIN_FN_COLOR);
|
||||
rgb_matrix_set_color(9, WIN_FN_COLOR);
|
||||
rgb_matrix_set_color(14, WIN_FN_COLOR);
|
||||
rgb_matrix_set_color(15, WIN_FN_COLOR);
|
||||
rgb_matrix_set_color(20, WIN_FN_COLOR);
|
||||
rgb_matrix_set_color(21, WIN_FN_COLOR);
|
||||
rgb_matrix_set_color(25, WIN_FN_COLOR);
|
||||
rgb_matrix_set_color(26, WIN_FN_COLOR);
|
||||
rgb_matrix_set_color(38, WIN_FN_COLOR);
|
||||
rgb_matrix_set_color(93, WIN_FN_COLOR);
|
||||
rgb_matrix_set_color(72, WIN_FN_COLOR);
|
||||
rgb_matrix_set_color(75, WIN_FN_COLOR);
|
||||
rgb_matrix_set_color(86, WIN_FN_COLOR);
|
||||
rgb_matrix_set_color(82, WIN_FN_COLOR);
|
||||
}
|
||||
|
||||
static void set_rgb_layer_macfn(void) {
|
||||
rgb_matrix_set_color(0, MAC_FN_COLOR);
|
||||
rgb_matrix_set_color(6, MAC_FN_COLOR);
|
||||
rgb_matrix_set_color(12, MAC_FN_COLOR);
|
||||
rgb_matrix_set_color(18, MAC_FN_COLOR);
|
||||
rgb_matrix_set_color(23, MAC_FN_COLOR);
|
||||
rgb_matrix_set_color(28, MAC_FN_COLOR);
|
||||
rgb_matrix_set_color(34, MAC_FN_COLOR);
|
||||
rgb_matrix_set_color(39, MAC_FN_COLOR);
|
||||
rgb_matrix_set_color(44, MAC_FN_COLOR);
|
||||
rgb_matrix_set_color(50, MAC_FN_COLOR);
|
||||
rgb_matrix_set_color(56, MAC_FN_COLOR);
|
||||
rgb_matrix_set_color(61, MAC_FN_COLOR);
|
||||
rgb_matrix_set_color(66, MAC_FN_COLOR);
|
||||
rgb_matrix_set_color(2, MAC_FN_COLOR);
|
||||
rgb_matrix_set_color(3, MAC_FN_COLOR);
|
||||
rgb_matrix_set_color(8, MAC_FN_COLOR);
|
||||
rgb_matrix_set_color(9, MAC_FN_COLOR);
|
||||
rgb_matrix_set_color(14, MAC_FN_COLOR);
|
||||
rgb_matrix_set_color(15, MAC_FN_COLOR);
|
||||
rgb_matrix_set_color(20, MAC_FN_COLOR);
|
||||
rgb_matrix_set_color(21, MAC_FN_COLOR);
|
||||
rgb_matrix_set_color(25, MAC_FN_COLOR);
|
||||
rgb_matrix_set_color(26, MAC_FN_COLOR);
|
||||
rgb_matrix_set_color(38, MAC_FN_COLOR);
|
||||
rgb_matrix_set_color(93, MAC_FN_COLOR);
|
||||
rgb_matrix_set_color(72, MAC_FN_COLOR);
|
||||
rgb_matrix_set_color(75, MAC_FN_COLOR);
|
||||
rgb_matrix_set_color(86, MAC_FN_COLOR);
|
||||
rgb_matrix_set_color(82, MAC_FN_COLOR);
|
||||
rgb_matrix_set_color(17, MAC_FN_COLOR);
|
||||
}
|
||||
|
||||
#endif // RGB_MATRIX_ENABLE
|
||||
|
|
|
@ -7,15 +7,23 @@ The differences are as follows:
|
|||
|
||||
- Dedicated MacOS and Windows/Linux layers
|
||||
- Switching between them by pressing Fn + CAPS LOCK
|
||||
- VIA support
|
||||
- Disabled Mouse Keys (to fix issues with KVM switches and also because they're not used here anyway)
|
||||
- RGB turns off after 20 minutes of inactivity
|
||||
- RGB turns off when USB is suspended
|
||||
- Layer 0:
|
||||
- Print Screen (default) -> Delete
|
||||
- Delete (default) -> Home
|
||||
- Delete -> Insert
|
||||
- Page Up -> Delete
|
||||
- Page Down -> Home
|
||||
- Layer 1 (accessed by pressing Fn):
|
||||
- Fn + Delete -> Insert
|
||||
- Fn + Home -> Print Screen
|
||||
- Fn + Insert -> Pause
|
||||
- Fn + Delete -> Scroll Lock
|
||||
- Fn + Esc -> Clear EEPROM
|
||||
- Fn + (Left) CMD (macOS layout) -> Toggle the CMD + Q delay
|
||||
|
||||
On the Mac layer, pressing CMD + Q will not immediately send the combination.\
|
||||
There's a configurable delay (defaults to 1 second) to send it.\
|
||||
This is done mainly to prevent hitting CMD + Q by mistake when alternating between applications with CMD + Tab.
|
||||
|
||||
This keymap also includes CAPS LOCK ON indicator.\
|
||||
All left and right side LEDs, and the Caps key LED will turn solid red while CAPS LOCK is ON.
|
||||
|
|
|
@ -3,21 +3,17 @@
|
|||
# Disabling MouseKey because it breaks my KVM switch
|
||||
MOUSEKEY_ENABLE = no
|
||||
|
||||
# Cherry MX-style switches and diodes are not susceptible to noise, no need for noise-resistant algorithms.
|
||||
# This significantly reduces latency.
|
||||
#
|
||||
# The matrix scan frequency seems to be around 1820 Hz, so even sym_defer_g would perform ok,
|
||||
# but the "defer" part would mean we would wait DEBOUNCE ms before sending any events.
|
||||
# Using "asym_eager_defer_pk" does not seem to benefit us in anything.
|
||||
# The GMMK Pro has more then enough system resources for a per-key algorithm.
|
||||
# Using an "eager" algorithm leads to extremely low latency while also reducing the chances of chattering
|
||||
# due to it's "post-event" debouncing (of sorts).
|
||||
#
|
||||
# I have observed zero chattering or double-keypress issues on my Gateron Yellow switches.
|
||||
# Most chattering issues on the GMMK Pro seem to be related to its proprietary hot-swap sockets anyway.
|
||||
DEBOUNCE_TYPE = sym_eager_pk
|
||||
# Ensure sym_defer_g is used.
|
||||
# It seems sym_defer_pk results in significant chattering, even with an 8ms debounce time.
|
||||
DEBOUNCE_TYPE = sym_defer_g
|
||||
|
||||
# Useful for debugging
|
||||
# CONSOLE_ENABLE = yes
|
||||
# DEBUG_MATRIX_SCAN_RATE_ENABLE = yes
|
||||
# DEBUG_MATRIX_SCAN_RATE = yes
|
||||
|
||||
# Encoder Map support
|
||||
ENCODER_MAP_ENABLE = yes
|
||||
|
||||
# Enables VIA
|
||||
VIA_ENABLE = yes
|
||||
|
|
Loading…
Reference in a new issue