Merge remote-tracking branch 'origin/develop' into xap
This commit is contained in:
commit
425b80ddd6
19 changed files with 473 additions and 0 deletions
25
keyboards/avalanche/avalanche.c
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25
keyboards/avalanche/avalanche.c
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// Copyright 2022 Vitaly Volkov (@vlkv)
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||||||
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// SPDX-License-Identifier: GPL-2.0-or-later
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||||||
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||||||
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#include "avalanche.h"
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||||||
|
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||||||
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#ifdef ENCODER_ENABLE
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||||||
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bool encoder_update_kb(uint8_t index, bool clockwise) {
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||||||
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if (!encoder_update_user(index, clockwise)) { return false; }
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||||||
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if (index == 0) {
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||||||
|
if (clockwise) {
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||||||
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tap_code_delay(KC_VOLU, 10);
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||||||
|
} else {
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tap_code_delay(KC_VOLD, 10);
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||||||
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}
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||||||
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} else if (index == 1) { /* Second encoder */
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||||||
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if (clockwise) {
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||||||
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tap_code(KC_PGUP);
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||||||
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} else {
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tap_code(KC_PGDOWN);
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}
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}
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return true;
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}
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#endif
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||||||
|
|
14
keyboards/avalanche/avalanche.h
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14
keyboards/avalanche/avalanche.h
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// Copyright 2022 Vitaly Volkov (@vlkv)
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||||||
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// SPDX-License-Identifier: GPL-2.0-or-later
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||||||
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#pragma once
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||||||
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#ifdef KEYBOARD_avalanche_v1
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#include "v1.h"
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#elif KEYBOARD_avalanche_v2
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#include "v2.h"
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#elif KEYBOARD_avalanche_v3
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#include "v3.h"
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#endif
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#include "quantum.h"
|
6
keyboards/avalanche/config.h
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6
keyboards/avalanche/config.h
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// Copyright 2022 Vitaly Volkov (@vlkv)
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||||||
|
// SPDX-License-Identifier: GPL-2.0-or-later
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||||||
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||||||
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#pragma once
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|
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||||||
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#include "config_common.h"
|
27
keyboards/avalanche/readme.md
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27
keyboards/avalanche/readme.md
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@ -0,0 +1,27 @@
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||||||
|
# Avalanche
|
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|
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||||||
|
![Avalanche v3.0](https://github.com/vlkv/avalanche/blob/master/images/avalanche_v3-0.jpg)
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||||||
|
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||||||
|
An open source ergonomic split keyboard with removable keys to support 40% and 60% configurations.
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|
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||||||
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* Keyboard Maintainer: [Vitaly Volkov](https://github.com/vlkv)
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* Hardware Supported: Avalanche PCB v1, v2, v3, Pro Micro 5V/16MHz and compatible.
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* Hardware Availability: [Avalanche](https://github.com/vlkv/avalanche).
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|
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|
Make example for this keyboard (after setting up your build environment):
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|
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make avalanche/v1:default # for v1 PCBs
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make avalanche/v2:default # for v2 PCBs
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make avalanche/v3:default # for v3 PCBs
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||||||
|
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||||||
|
Flashing example for this keyboard:
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|
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||||||
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make avalanche/v1:default:flash # for v1 PCBs
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|
make avalanche/v2:default:flash # for v2 PCBs
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||||||
|
make avalanche/v3:default:flash # for v3 PCBs
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||||||
|
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||||||
|
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
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|
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||||||
|
## Bootloader
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|
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||||||
|
Briefly press the button along the inner edge of the PCB next to the microcontroller.
|
22
keyboards/avalanche/v1/config.h
Normal file
22
keyboards/avalanche/v1/config.h
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|
// Copyright 2022 Vitaly Volkov (@vlkv)
|
||||||
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#define VENDOR_ID 0xCEE2
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||||||
|
#define PRODUCT_ID 0x0001
|
||||||
|
#define DEVICE_VER 0x0001
|
||||||
|
#define MANUFACTURER vitvlkv
|
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|
#define PRODUCT Avalanche
|
||||||
|
|
||||||
|
#define MATRIX_ROWS 10
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|
#define MATRIX_COLS 8
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|
|
||||||
|
#define MATRIX_ROW_PINS { D4, C6, D7, E6, B4 }
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||||||
|
#define MATRIX_COL_PINS { F4, F5, F6, F7, B1, B3, B2, B6 }
|
||||||
|
|
||||||
|
#define DIODE_DIRECTION COL2ROW
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||||||
|
|
||||||
|
#define SOFT_SERIAL_PIN D2
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||||||
|
|
||||||
|
#define BACKLIGHT_PIN B0
|
48
keyboards/avalanche/v1/keymaps/default/keymap.c
Normal file
48
keyboards/avalanche/v1/keymaps/default/keymap.c
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@ -0,0 +1,48 @@
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||||||
|
// Copyright 2022 Vitaly Volkov (@vlkv)
|
||||||
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
|
/*
|
||||||
|
qmk compile -kb avalanche/v1 -km default
|
||||||
|
qmk flash -kb avalanche/v1 -km default
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include QMK_KEYBOARD_H
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|
|
||||||
|
enum layer {
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|
LAYER_0,
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|
LAYER_1,
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|
LAYER_2,
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|
};
|
||||||
|
|
||||||
|
#define FN_1 MO(LAYER_1)
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||||||
|
#define FN_2 LT(LAYER_2, KC_SPC)
|
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|
#define LFN_3 LSFT_T(KC_EQL)
|
||||||
|
#define RFN_3 RSFT_T(KC_MINS)
|
||||||
|
#define KC_QTSH RSFT_T(KC_QUOT)
|
||||||
|
#define EN_LALT LALT_T(KC_ENT)
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||||||
|
#define EN_RALT RALT_T(KC_ENT)
|
||||||
|
|
||||||
|
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||||
|
[LAYER_0] = LAYOUT(
|
||||||
|
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS,
|
||||||
|
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,
|
||||||
|
KC_LGUI, KC_LSFT, KC_A, KC_S, KC_D, KC_F, KC_G, KC_CAPS, KC_LSCR, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QTSH, KC_RBRC,
|
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|
KC_LCTL, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_DEL, KC_BSPC, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RCTL,
|
||||||
|
KC_GRV, LFN_3, FN_2, EN_LALT, EN_RALT, FN_1, RFN_3, KC_INS
|
||||||
|
),
|
||||||
|
[LAYER_1] = LAYOUT(
|
||||||
|
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
|
||||||
|
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_UP, KC_PGUP, KC_PSCR, _______,
|
||||||
|
_______, _______, KC_APP, XXXXXXX, KC_HOME, KC_END, KC_DEL, _______, _______, KC_BSPC, KC_LEFT, KC_DOWN, KC_RGHT, XXXXXXX, _______, KC_F12,
|
||||||
|
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PAUS, _______, _______, KC_HOME, KC_END, XXXXXXX, KC_PGDN, XXXXXXX, _______,
|
||||||
|
_______, _______, _______, _______, _______, _______, _______, _______
|
||||||
|
),
|
||||||
|
[LAYER_2] = LAYOUT(
|
||||||
|
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
|
||||||
|
_______, KC_BSPC, KC_1, KC_2, KC_3, XXXXXXX, XXXXXXX, XXXXXXX, KC_UP, KC_PGUP, XXXXXXX, XXXXXXX,
|
||||||
|
_______, _______, KC_BSPC, KC_4, KC_5, KC_6, KC_DEL, _______, _______, KC_BSPC, KC_LEFT, KC_DOWN, KC_RGHT, XXXXXXX, _______, KC_F12,
|
||||||
|
_______, KC_BSPC, KC_7, KC_8, KC_9, KC_0, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, KC_PGDN, XXXXXXX, _______,
|
||||||
|
_______, _______, _______, _______, _______, _______, _______, _______
|
||||||
|
),
|
||||||
|
};
|
||||||
|
|
20
keyboards/avalanche/v1/rules.mk
Normal file
20
keyboards/avalanche/v1/rules.mk
Normal file
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@ -0,0 +1,20 @@
|
||||||
|
# MCU name
|
||||||
|
MCU = atmega32u4
|
||||||
|
|
||||||
|
# Bootloader selection
|
||||||
|
BOOTLOADER = caterina
|
||||||
|
|
||||||
|
# Build Options
|
||||||
|
# change yes to no to disable
|
||||||
|
#
|
||||||
|
BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite
|
||||||
|
MOUSEKEY_ENABLE = yes # Mouse keys
|
||||||
|
EXTRAKEY_ENABLE = yes # Audio control and System control
|
||||||
|
CONSOLE_ENABLE = no # Console for debug
|
||||||
|
COMMAND_ENABLE = no # Commands for debug and configuration
|
||||||
|
NKRO_ENABLE = yes # Enable N-Key Rollover
|
||||||
|
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
|
||||||
|
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
|
||||||
|
AUDIO_ENABLE = no # Audio output
|
||||||
|
|
||||||
|
SPLIT_KEYBOARD = yes
|
4
keyboards/avalanche/v1/v1.c
Normal file
4
keyboards/avalanche/v1/v1.c
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|
@ -0,0 +1,4 @@
|
||||||
|
// Copyright 2022 Vitaly Volkov (@vlkv)
|
||||||
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
|
#include "avalanche.h"
|
31
keyboards/avalanche/v1/v1.h
Normal file
31
keyboards/avalanche/v1/v1.h
Normal file
|
@ -0,0 +1,31 @@
|
||||||
|
// Copyright 2022 Vitaly Volkov (@vlkv)
|
||||||
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include "avalanche.h"
|
||||||
|
|
||||||
|
#include "quantum.h"
|
||||||
|
|
||||||
|
#define L__ KC_NO
|
||||||
|
#define R__ KC_NO
|
||||||
|
|
||||||
|
#define LAYOUT( \
|
||||||
|
L01, L02, L03, L04, L05, L06, R06, R05, R04, R03, R02, R01, \
|
||||||
|
L11, L12, L13, L14, L15, L16, R16, R15, R14, R13, R12, R11, \
|
||||||
|
L20, L21, L22, L23, L24, L25, L26, L27, R27, R26, R25, R24, R23, R22, R21, R20, \
|
||||||
|
L31, L32, L33, L34, L35, L36, L37, R37, R36, R35, R34, R33, R32, R31, \
|
||||||
|
L44, L45, L46, L47, R47, R46, R45, R44 \
|
||||||
|
) \
|
||||||
|
{ \
|
||||||
|
{ L__, L01, L02, L03, L04, L05, L06, L__}, \
|
||||||
|
{ L__, L11, L12, L13, L14, L15, L16, L__}, \
|
||||||
|
{ L20, L21, L22, L23, L24, L25, L26, L27}, \
|
||||||
|
{ L__, L31, L32, L33, L34, L35, L36, L37}, \
|
||||||
|
{ L__, L__, L__, L__, L44, L45, L46, L47}, \
|
||||||
|
{ R__, R01, R02, R03, R04, R05, R06, R__}, \
|
||||||
|
{ R__, R11, R12, R13, R14, R15, R16, R__}, \
|
||||||
|
{ R20, R21, R22, R23, R24, R25, R26, R27}, \
|
||||||
|
{ R__, R31, R32, R33, R34, R35, R36, R37}, \
|
||||||
|
{ R__, R__, R__, R__, R44, R45, R46, R47} \
|
||||||
|
}
|
30
keyboards/avalanche/v2/config.h
Normal file
30
keyboards/avalanche/v2/config.h
Normal file
|
@ -0,0 +1,30 @@
|
||||||
|
// Copyright 2022 Vitaly Volkov (@vlkv)
|
||||||
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#define VENDOR_ID 0xCEE2
|
||||||
|
#define PRODUCT_ID 0x0002
|
||||||
|
#define DEVICE_VER 0x0002
|
||||||
|
#define MANUFACTURER vitvlkv
|
||||||
|
#define PRODUCT Avalanche
|
||||||
|
|
||||||
|
#define MATRIX_ROWS 10
|
||||||
|
#define MATRIX_COLS 7
|
||||||
|
|
||||||
|
#define MATRIX_ROW_PINS { D4, C6, D7, E6, B4 }
|
||||||
|
#define MATRIX_COL_PINS { F5, F6, F7, B1, B3, B2, B6 }
|
||||||
|
|
||||||
|
#define DIODE_DIRECTION COL2ROW
|
||||||
|
|
||||||
|
#define SOFT_SERIAL_PIN D2
|
||||||
|
|
||||||
|
#define RGB_DI_PIN D3
|
||||||
|
|
||||||
|
#define RGBLED_NUM 12
|
||||||
|
#define RGBLED_SPLIT { 6, 6 }
|
||||||
|
#define RGBLIGHT_SPLIT
|
||||||
|
|
||||||
|
#define ENCODERS_PAD_A { B5 }
|
||||||
|
#define ENCODERS_PAD_B { F4 }
|
||||||
|
#define ENCODER_RESOLUTION 2
|
56
keyboards/avalanche/v2/keymaps/default/keymap.c
Normal file
56
keyboards/avalanche/v2/keymaps/default/keymap.c
Normal file
|
@ -0,0 +1,56 @@
|
||||||
|
// Copyright 2022 Vitaly Volkov (@vlkv)
|
||||||
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
|
/*
|
||||||
|
qmk compile -kb avalanche/v2 -km default
|
||||||
|
qmk flash -kb avalanche/v2 -km default
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include QMK_KEYBOARD_H
|
||||||
|
|
||||||
|
enum layer {
|
||||||
|
LAYER_0,
|
||||||
|
LAYER_1,
|
||||||
|
LAYER_2,
|
||||||
|
LAYER_3,
|
||||||
|
};
|
||||||
|
|
||||||
|
#define FN_1 MO(LAYER_1)
|
||||||
|
#define FN_2 LT(LAYER_2, KC_SPC)
|
||||||
|
#define FN_3 LT(LAYER_3, KC_INS)
|
||||||
|
#define LFN_3 LSFT_T(KC_EQL)
|
||||||
|
#define RFN_3 RSFT_T(KC_MINS)
|
||||||
|
#define EN_LALT LALT_T(KC_ENT)
|
||||||
|
#define EN_RALT RALT_T(KC_ENT)
|
||||||
|
|
||||||
|
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||||
|
[LAYER_0] = LAYOUT(
|
||||||
|
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS,
|
||||||
|
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,
|
||||||
|
KC_LGUI, KC_LSFT, KC_A, KC_S, KC_D, KC_F, KC_G, XXXXXXX, XXXXXXX, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_RBRC,
|
||||||
|
KC_LCTL, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_DEL, KC_BSPC, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RCTL,
|
||||||
|
KC__MUTE,KC_GRV, LFN_3, FN_2, EN_LALT, EN_RALT, FN_1, RFN_3, FN_3, KC_LSCR
|
||||||
|
),
|
||||||
|
[LAYER_1] = LAYOUT(
|
||||||
|
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
|
||||||
|
_______, KC_0, KC_1, KC_2, KC_3, XXXXXXX, XXXXXXX, KC_HOME, KC_UP, KC_END, KC_PGUP, XXXXXXX,
|
||||||
|
_______, _______, KC_APP, KC_4, KC_5, KC_6, KC_DEL, _______, _______, KC_BSPC, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN, XXXXXXX, KC_F12,
|
||||||
|
_______, KC_PSCR, KC_7, KC_8, KC_9, KC_0, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______,
|
||||||
|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
|
||||||
|
),
|
||||||
|
[LAYER_2] = LAYOUT(
|
||||||
|
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
|
||||||
|
_______, KC_PGUP, KC_HOME, KC_UP, KC_END, XXXXXXX, XXXXXXX, KC_EXLM, KC_AT, KC_HASH, XXXXXXX, KC_LPRN,
|
||||||
|
_______, _______, KC_PGDN, KC_LEFT, KC_DOWN, KC_RGHT, KC_DEL, _______, _______, KC_BSPC, KC_DLR, KC_PERC, KC_CIRC, XXXXXXX, XXXXXXX, KC_RPRN,
|
||||||
|
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, XXXXXXX, KC_AMPR, KC_ASTR, XXXXXXX, XXXXXXX, _______,
|
||||||
|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
|
||||||
|
),
|
||||||
|
[LAYER_3] = LAYOUT(
|
||||||
|
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
|
||||||
|
RGB_TOG, RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
|
||||||
|
_______, _______, RGB_RMOD, RGB_HUD, RGB_SAD, RGB_VAD, XXXXXXX, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
|
||||||
|
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______,
|
||||||
|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
|
||||||
|
),
|
||||||
|
};
|
||||||
|
|
21
keyboards/avalanche/v2/rules.mk
Normal file
21
keyboards/avalanche/v2/rules.mk
Normal file
|
@ -0,0 +1,21 @@
|
||||||
|
# MCU name
|
||||||
|
MCU = atmega32u4
|
||||||
|
|
||||||
|
# Bootloader selection
|
||||||
|
BOOTLOADER = caterina
|
||||||
|
|
||||||
|
# Build Options
|
||||||
|
# change yes to no to disable
|
||||||
|
#
|
||||||
|
BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite
|
||||||
|
MOUSEKEY_ENABLE = yes # Mouse keys
|
||||||
|
EXTRAKEY_ENABLE = yes # Audio control and System control
|
||||||
|
CONSOLE_ENABLE = no # Console for debug
|
||||||
|
COMMAND_ENABLE = no # Commands for debug and configuration
|
||||||
|
NKRO_ENABLE = yes # Enable N-Key Rollover
|
||||||
|
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
|
||||||
|
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
|
||||||
|
AUDIO_ENABLE = no # Audio output
|
||||||
|
ENCODER_ENABLE = yes
|
||||||
|
|
||||||
|
SPLIT_KEYBOARD = yes
|
4
keyboards/avalanche/v2/v2.c
Normal file
4
keyboards/avalanche/v2/v2.c
Normal file
|
@ -0,0 +1,4 @@
|
||||||
|
// Copyright 2022 Vitaly Volkov (@vlkv)
|
||||||
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
|
#include "avalanche.h"
|
31
keyboards/avalanche/v2/v2.h
Normal file
31
keyboards/avalanche/v2/v2.h
Normal file
|
@ -0,0 +1,31 @@
|
||||||
|
// Copyright 2022 Vitaly Volkov (@vlkv)
|
||||||
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include "avalanche.h"
|
||||||
|
|
||||||
|
#include "quantum.h"
|
||||||
|
|
||||||
|
#define L__ KC_NO
|
||||||
|
#define R__ KC_NO
|
||||||
|
|
||||||
|
#define LAYOUT( \
|
||||||
|
L00, L01, L02, L03, L04, L05, R05, R04, R03, R02, R01, R00, \
|
||||||
|
L10, L11, L12, L13, L14, L15, R15, R14, R13, R12, R11, R10, \
|
||||||
|
L40, L20, L21, L22, L23, L24, L25, L26, R26, R25, R24, R23, R22, R21, R20, R40, \
|
||||||
|
L30, L31, L32, L33, L34, L35, L36, R36, R35, R34, R33, R32, R31, R30, \
|
||||||
|
L42, L43, L44, L45, L46, R46, R45, R44, R43, R42 \
|
||||||
|
) \
|
||||||
|
{ \
|
||||||
|
{ L00, L01, L02, L03, L04, L05, L__}, \
|
||||||
|
{ L10, L11, L12, L13, L14, L15, L__}, \
|
||||||
|
{ L20, L21, L22, L23, L24, L25, L26}, \
|
||||||
|
{ L30, L31, L32, L33, L34, L35, L36}, \
|
||||||
|
{ L40, L__, L42, L43, L44, L45, L46}, \
|
||||||
|
{ R00, R01, R02, R03, R04, R05, R__}, \
|
||||||
|
{ R10, R11, R12, R13, R14, R15, R__}, \
|
||||||
|
{ R20, R21, R22, R23, R24, R25, R26}, \
|
||||||
|
{ R30, R31, R32, R33, R34, R35, R36}, \
|
||||||
|
{ R40, R__, R42, R43, R44, R45, R46} \
|
||||||
|
}
|
30
keyboards/avalanche/v3/config.h
Normal file
30
keyboards/avalanche/v3/config.h
Normal file
|
@ -0,0 +1,30 @@
|
||||||
|
// Copyright 2022 Vitaly Volkov (@vlkv)
|
||||||
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#define VENDOR_ID 0xCEE2
|
||||||
|
#define PRODUCT_ID 0x0003
|
||||||
|
#define DEVICE_VER 0x0003
|
||||||
|
#define MANUFACTURER vitvlkv
|
||||||
|
#define PRODUCT Avalanche
|
||||||
|
|
||||||
|
#define MATRIX_ROWS 10
|
||||||
|
#define MATRIX_COLS 7
|
||||||
|
|
||||||
|
#define MATRIX_ROW_PINS { D4, C6, D7, E6, B4 }
|
||||||
|
#define MATRIX_COL_PINS { F5, F6, F7, B1, B3, B2, B6 }
|
||||||
|
|
||||||
|
#define DIODE_DIRECTION COL2ROW
|
||||||
|
|
||||||
|
#define SOFT_SERIAL_PIN D2
|
||||||
|
|
||||||
|
#define RGB_DI_PIN D3
|
||||||
|
|
||||||
|
#define RGBLED_NUM 12
|
||||||
|
#define RGBLED_SPLIT { 7, 7 }
|
||||||
|
#define RGBLIGHT_SPLIT
|
||||||
|
|
||||||
|
#define ENCODERS_PAD_A { B5 }
|
||||||
|
#define ENCODERS_PAD_B { F4 }
|
||||||
|
#define ENCODER_RESOLUTION 2
|
48
keyboards/avalanche/v3/keymaps/default/keymap.c
Normal file
48
keyboards/avalanche/v3/keymaps/default/keymap.c
Normal file
|
@ -0,0 +1,48 @@
|
||||||
|
// Copyright 2022 Vitaly Volkov (@vlkv)
|
||||||
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
|
/*
|
||||||
|
qmk compile -kb avalanche/v3 -km default
|
||||||
|
qmk flash -kb avalanche/v3 -km default
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include QMK_KEYBOARD_H
|
||||||
|
|
||||||
|
enum layer {
|
||||||
|
LAYER_0,
|
||||||
|
LAYER_1,
|
||||||
|
LAYER_2,
|
||||||
|
};
|
||||||
|
|
||||||
|
#define FN_1 MO(LAYER_1)
|
||||||
|
#define LFN_2 LT(LAYER_2, KC_GRV)
|
||||||
|
#define RFN_2 MO(LAYER_2)
|
||||||
|
#define LFN_3 LSFT_T(KC_EQL)
|
||||||
|
#define RFN_3 RSFT_T(KC_MINS)
|
||||||
|
#define EN_LALT LALT_T(KC_ENT)
|
||||||
|
#define EN_RALT RALT_T(KC_ENT)
|
||||||
|
|
||||||
|
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||||
|
[LAYER_0] = LAYOUT(
|
||||||
|
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_BSLS,
|
||||||
|
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,
|
||||||
|
KC_CAPS, KC_LSFT, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_RBRC,
|
||||||
|
KC_LCTL, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_DEL, KC_LGUI, KC_INS, KC_BSPC, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RCTL,
|
||||||
|
KC__MUTE,LFN_2, LFN_3, KC_SPC, EN_LALT, EN_RALT, FN_1, RFN_3, RFN_2, KC_PSCR
|
||||||
|
),
|
||||||
|
[LAYER_1] = LAYOUT(
|
||||||
|
_______, KC_F11, KC_F12, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_F11,
|
||||||
|
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_BSPC, KC_DEL, KC_HOME, KC_UP, KC_END, KC_PGUP, XXXXXXX,
|
||||||
|
_______, _______, KC_APP, XXXXXXX, XXXXXXX, XXXXXXX, KC_DEL, KC_BSPC, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN, XXXXXXX, KC_F12,
|
||||||
|
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, _______, _______, XXXXXXX, KC_PGUP, KC_PGDN, XXXXXXX, XXXXXXX, _______,
|
||||||
|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
|
||||||
|
),
|
||||||
|
[LAYER_2] = LAYOUT(
|
||||||
|
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
|
||||||
|
_______, KC_0, KC_1, KC_2, KC_3, KC_BSPC, KC_DEL, KC_EXLM, KC_AT, KC_HASH, XXXXXXX, KC_LPRN,
|
||||||
|
_______, _______, KC_0, KC_4, KC_5, KC_6, KC_DEL, KC_BSPC, KC_DLR, KC_PERC, KC_CIRC, XXXXXXX, XXXXXXX, KC_RPRN,
|
||||||
|
_______, KC_0, KC_7, KC_8, KC_9, KC_DOT, _______, _______, _______, _______, XXXXXXX, KC_AMPR, KC_ASTR, XXXXXXX, XXXXXXX, _______,
|
||||||
|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
|
||||||
|
),
|
||||||
|
};
|
||||||
|
|
21
keyboards/avalanche/v3/rules.mk
Normal file
21
keyboards/avalanche/v3/rules.mk
Normal file
|
@ -0,0 +1,21 @@
|
||||||
|
# MCU name
|
||||||
|
MCU = atmega32u4
|
||||||
|
|
||||||
|
# Bootloader selection
|
||||||
|
BOOTLOADER = caterina
|
||||||
|
|
||||||
|
# Build Options
|
||||||
|
# change yes to no to disable
|
||||||
|
#
|
||||||
|
BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite
|
||||||
|
MOUSEKEY_ENABLE = yes # Mouse keys
|
||||||
|
EXTRAKEY_ENABLE = yes # Audio control and System control
|
||||||
|
CONSOLE_ENABLE = no # Console for debug
|
||||||
|
COMMAND_ENABLE = no # Commands for debug and configuration
|
||||||
|
NKRO_ENABLE = yes # Enable N-Key Rollover
|
||||||
|
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
|
||||||
|
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
|
||||||
|
AUDIO_ENABLE = no # Audio output
|
||||||
|
ENCODER_ENABLE = yes
|
||||||
|
|
||||||
|
SPLIT_KEYBOARD = yes
|
4
keyboards/avalanche/v3/v3.c
Normal file
4
keyboards/avalanche/v3/v3.c
Normal file
|
@ -0,0 +1,4 @@
|
||||||
|
// Copyright 2022 Vitaly Volkov (@vlkv)
|
||||||
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
|
#include "avalanche.h"
|
31
keyboards/avalanche/v3/v3.h
Normal file
31
keyboards/avalanche/v3/v3.h
Normal file
|
@ -0,0 +1,31 @@
|
||||||
|
// Copyright 2022 Vitaly Volkov (@vlkv)
|
||||||
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include "avalanche.h"
|
||||||
|
|
||||||
|
#include "quantum.h"
|
||||||
|
|
||||||
|
#define L__ KC_NO
|
||||||
|
#define R__ KC_NO
|
||||||
|
|
||||||
|
#define LAYOUT( \
|
||||||
|
L00, L01, L02, L03, L04, L05, R05, R04, R03, R02, R01, R00, \
|
||||||
|
L10, L11, L12, L13, L14, L15, R15, R14, R13, R12, R11, R10, \
|
||||||
|
L40, L20, L21, L22, L23, L24, L25, R25, R24, R23, R22, R21, R20, R40, \
|
||||||
|
L30, L31, L32, L33, L34, L35, L36, L26, R26, R36, R35, R34, R33, R32, R31, R30, \
|
||||||
|
L42, L43, L44, L45, L46, R46, R45, R44, R43, R42 \
|
||||||
|
) \
|
||||||
|
{ \
|
||||||
|
{ L00, L01, L02, L03, L04, L05, L__}, \
|
||||||
|
{ L10, L11, L12, L13, L14, L15, L__}, \
|
||||||
|
{ L20, L21, L22, L23, L24, L25, L26}, \
|
||||||
|
{ L30, L31, L32, L33, L34, L35, L36}, \
|
||||||
|
{ L40, L__, L42, L43, L44, L45, L46}, \
|
||||||
|
{ R00, R01, R02, R03, R04, R05, R__}, \
|
||||||
|
{ R10, R11, R12, R13, R14, R15, R__}, \
|
||||||
|
{ R20, R21, R22, R23, R24, R25, R26}, \
|
||||||
|
{ R30, R31, R32, R33, R34, R35, R36}, \
|
||||||
|
{ R40, R__, R42, R43, R44, R45, R46} \
|
||||||
|
}
|
Loading…
Reference in a new issue