Add Alter Keyboard (#9579)

* Create Alter folder

* Revert "Create Alter folder"

This reverts commit 361103b821dbb22957b66cdedb0d11f996def71c.

* Add Alter keyboard

* Fixed keymap.c

* Fixed another issue on the keymap.c

* Updated the files based on the comments

* Edited default keymap and enabled rgbanimations on config.h

* Updated the info.json
This commit is contained in:
NightlyBoards 2020-07-17 23:46:11 +08:00 committed by GitHub
parent 9aa953ecb4
commit 412c6bf447
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/*
Copyright 2020 Neil Brian Ramirez
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0x0717
#define PRODUCT_ID 0x0002
#define DEVICE_VER 0x0001
#define MANUFACTURER Neil Brian Ramirez
#define PRODUCT Alter
#define DESCRIPTION An Alice layout keyboard
/* key matrix size */
#define MATRIX_ROWS 10
#define MATRIX_COLS 8
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { F7, F6, F5, E6, D0, B7, D5, D3, D2, D1 }
#define MATRIX_COL_PINS { C7, C6, B6, B5, B0, B1, B2, B3 }
#define UNUSED_PINS
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW
// #define BACKLIGHT_PIN F1
// #define BACKLIGHT_BREATHING
// #define BACKLIGHT_LEVELS 3
#define RGB_DI_PIN F1
#ifdef RGB_DI_PIN
#define RGBLED_NUM 18
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
// /*== all animations enable ==*/
#define RGBLIGHT_ANIMATIONS
// /*== or choose animations ==*/
// #define RGBLIGHT_EFFECT_BREATHING
// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
// #define RGBLIGHT_EFFECT_SNAKE
// #define RGBLIGHT_EFFECT_KNIGHT
// #define RGBLIGHT_EFFECT_CHRISTMAS
// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
// #define RGBLIGHT_EFFECT_RGB_TEST
// #define RGBLIGHT_EFFECT_ALTERNATING
// /*== customize breathing effect ==*/
// /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
// #define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
// /*==== use exp() and sin() ====*/
// #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
// #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
#endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* disable these deprecated features by default */
#define NO_ACTION_MACRO
#define NO_ACTION_FUNCTION

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{
"keyboard_name": "Alter",
"url": "",
"maintainer": "Neil Brian Ramirez",
"width": 20,
"height": 5.25,
"layouts": {
"LAYOUT": {
"layout": [
{"x":0.5, "y":0},
{"x":2, "y":0},
{"x":3, "y":0},
{"x":4, "y":0},
{"x":5, "y":0},
{"x":6, "y":0},
{"x":7, "y":0},
{"x":8, "y":0},
{"x":11.25, "y":0},
{"x":12.25, "y":0},
{"x":13.25, "y":0},
{"x":14.25, "y":0},
{"x":15.25, "y":0},
{"x":16.25, "y":0},
{"x":17.25, "y":0},
{"x":18.25, "y":0},
{"x":0.25, "y":1},
{"x":1.75, "y":1, "w":1.5},
{"x":3.25, "y":1},
{"x":4.25, "y":1},
{"x":5.25, "y":1},
{"x":6.25, "y":1},
{"x":7.25, "y":1},
{"x":11, "y":1},
{"x":12, "y":1},
{"x":13, "y":1},
{"x":14, "y":1},
{"x":15, "y":1},
{"x":16, "y":1},
{"x":17, "y":1},
{"x":18, "y":1, "w":1.5},
{"x":0, "y":2},
{"x":1.5, "y":2, "w":1.75},
{"x":3.25, "y":2},
{"x":4.5, "y":2},
{"x":5.5, "y":2},
{"x":6.5, "y":2},
{"x":7.5, "y":2},
{"x":11.25, "y":2},
{"x":12.25, "y":2},
{"x":13.25, "y":2},
{"x":14.25, "y":2},
{"x":15.5, "y":2},
{"x":16.5, "y":2},
{"x":17.5, "y":2, "w":2.25},
{"x":1.25, "y":3, "w":2.25},
{"x":3.5, "y":3},
{"x":5, "y":3},
{"x":6, "y":3},
{"x":7, "y":3},
{"x":8, "y":3},
{"x":10.75, "y":3},
{"x":11.75, "y":3},
{"x":12.75, "y":3},
{"x":13.75, "y":3},
{"x":15.25, "y":3},
{"x":16.25, "y":3},
{"x":17.25, "y":3, "w":1.75},
{"x":19, "y":3},
{"x":1.25, "y":4, "w":1.5},
{"x":5, "y":4, "w":1.5},
{"x":6.5, "y":4, "w":2},
{"x":8.5, "y":4, "w":1.25},
{"x":10.5, "y":4, "w":2.75},
{"x":13.25, "y":4, "w":1.5},
{"x":18.25, "y":4, "w":1.5}]
}
}
}

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/* Copyright 2020 Neil Brian Ramirez
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT(
KC_ESC, KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_BSPC,
KC_PGUP, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
KC_PGDN, KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(1),
KC_LCTL, KC_LALT, KC_SPC, MO(1), KC_SPC, KC_RGUI, KC_RCTL
),
[1] = LAYOUT(
RESET, _______, KC_F1 , KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______,
KC_BRIU, _______, _______, KC_UP, _______, _______, _______, _______, _______, _______, _______, _______, _______ , _______, KC_DEL,
KC_BRID, _______, KC_LEFT, KC_DOWN, KC_RIGHT, _______, _______, _______, _______, _______, _______, _______, _______, _______,
RGB_TOG, RGB_MOD, RGB_RMOD,RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, KC_HOME, KC_END, _______, _______,
_______, _______, _______, _______, _______, _______, _______
),
};

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# Alter
An Alice layout keyboard
* Keyboard Maintainer: [Neil Brian Ramirez](https://github.com/NightlyBoards)
* Hardware Supported: atmega32u4
Make example for this keyboard (after setting up your build environment):
make nightly_boards/alter/rev1:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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/* Copyright 2020 Neil Brian Ramirez
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "rev1.h"
void keyboard_pre_init_kb(void) {
led_init_ports();
keyboard_pre_init_user();
}
void led_init_ports(void) {
setPinOutput(D7);
setPinOutput(D6);
setPinOutput(B4);
}
bool led_update_kb(led_t led_state) {
if (led_update_user(led_state)) {
writePin(D7, led_state.num_lock);
writePin(D6, led_state.caps_lock);
writePin(B4, led_state.scroll_lock);
}
return true;
}

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/* Copyright 2020 Neil Brian Ramirez
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
/* This is a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT( \
K00, K10, K01, K11, K02, K12, K03, K13, K04, K14, K05, K15, K06, K16, K17, K07, \
K20, K30, K21, K31, K22, K32, K23, K24, K34, K25, K35, K26, K36, K27, K37, \
K40, K50, K51, K42, K52, K43, K53, K44, K54, K45, K55, K46, K56, K47, \
K70, K71, K62, K72, K63, K73, K64, K74, K65, K75, K66, K76, K67, K77, \
K90, K82, K92, K83, K84, K95, K87 \
) { \
{ K00, K01, K02, K03, K04, K05, K06, K07 }, \
{ K10, K11, K12, K13, K14, K15, K16, K17 }, \
{ K20, K21, K22, K23, K24, K25, K26, K27 }, \
{ K30, K31, K32, KC_NO, K34, K35, K36, K37 }, \
{ K40, KC_NO, K42, K43, K44, K45, K46, K47 }, \
{ K50, K51, K52, K53, K54, K55, K56, KC_NO }, \
{ KC_NO, KC_NO, K62, K63, K64, K65, K66, K67 }, \
{ K70, K71, K72, K73, K74, K75, K76, K77 }, \
{ KC_NO, KC_NO, K82, K83, K84, KC_NO, KC_NO, K87 }, \
{ K90, KC_NO, K92, KC_NO, KC_NO, K95, KC_NO, KC_NO }, \
}

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# MCU name
MCU = atmega32u4
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# ATmega32A bootloadHID
# ATmega328P USBasp
BOOTLOADER = atmel-dfu
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
MOUSEKEY_ENABLE = no # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
MIDI_ENABLE = no # MIDI support
BLUETOOTH_ENABLE = no # Enable Bluetooth
AUDIO_ENABLE = no # Audio output
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches