Add a mechanism for force building a particular community layout (#5027)

* Add a mechanism for force building a particular community layout

* Add docs for FORCE_LAYOUT argument

* Update output name when FORCE_LAYOUT is enabled
This commit is contained in:
zvecr 2019-02-15 04:14:26 +00:00 committed by MechMerlin
parent 85022f8bb5
commit 40e67a3074
3 changed files with 42 additions and 0 deletions

View file

@ -135,6 +135,10 @@ ifeq ($(strip $(CONVERT_TO_PROTON_C)), yes)
OPT_DEFS += -DCONVERT_TO_PROTON_C OPT_DEFS += -DCONVERT_TO_PROTON_C
endif endif
ifneq ($(FORCE_LAYOUT),)
TARGET := $(TARGET)_$(FORCE_LAYOUT)
endif
include quantum/mcu_selection.mk include quantum/mcu_selection.mk
ifdef MCU_FAMILY ifdef MCU_FAMILY

View file

@ -15,4 +15,13 @@ define SEARCH_LAYOUTS
$$(foreach LAYOUTS_REPO,$$(LAYOUTS_REPOS),$$(eval $$(call SEARCH_LAYOUTS_REPO))) $$(foreach LAYOUTS_REPO,$$(LAYOUTS_REPOS),$$(eval $$(call SEARCH_LAYOUTS_REPO)))
endef endef
ifneq ($(FORCE_LAYOUT),)
ifneq (,$(findstring $(FORCE_LAYOUT),$(LAYOUTS)))
$(info Forcing layout: $(FORCE_LAYOUT))
LAYOUTS := $(FORCE_LAYOUT)
else
$(error Forced layout does not exist)
endif
endif
$(foreach LAYOUT,$(LAYOUTS),$(eval $(call SEARCH_LAYOUTS))) $(foreach LAYOUT,$(LAYOUTS),$(eval $(call SEARCH_LAYOUTS)))

View file

@ -51,6 +51,35 @@ The folder name must be added to the keyboard's `rules.mk`:
but the `LAYOUT_<layout>` variable must be defined in `<folder>.h` as well. but the `LAYOUT_<layout>` variable must be defined in `<folder>.h` as well.
## Building a Keymap
You should be able to build the keyboard keymap with a command in this format:
make <keyboard>:<layout>
### Conflicting layouts
When a keyboard supports multiple layout options,
LAYOUTS = ortho_4x4 ortho_4x12
And a layout exists for both options,
```
layouts/
+ community/
| + ortho_4x4/
| | + <layout>/
| | | + ...
| + ortho_4x12/
| | + <layout>/
| | | + ...
| + ...
```
The FORCE_LAYOUT argument can be used to specify which layout to build
make <keyboard>:<layout> FORCE_LAYOUT=ortho_4x4
make <keyboard>:<layout> FORCE_LAYOUT=ortho_4x12
## Tips for Making Layouts Keyboard-Agnostic ## Tips for Making Layouts Keyboard-Agnostic
### Includes ### Includes