Migrate ACTION_BACKLIGHT_* to BL_* (#6299)
* Branch point for 2019 Aug 30 Breaking Change * LUFA USB descriptor cleanup (#4871) * Fix indentation * Fix braces * Expand descriptor headers * Align descriptor elements * Nicer formatting * Tidy up preprocessor statements * Remove VERSION_BCD redefine - LUFA_VERSION_INTEGER is currently 0x170418 * Tidy up comments * Tweak ordering of HID report elements (no functional changes) * We don't need all of these newlines * Move default USB_MAX_POWER_CONSUMPTION closer to where it makes sense * Ask nicely * Add some more comments * Change indentation back to 4 spaces * Add changelog entry * Language Keymap extras backport from ZSA fork (#6198) * Swedish extra keymap refactor * Fix swedish $ sign definition (#81) * Fix br abnt2 keymap compilation error * Add PR changelog doc * Update PR6198.md * Enforce clang-format (#6293) * Enforce clang-format on commit for core files * forgot about tests * Migrate ACTION_LAYER_MOMENTARYs to MO() (#5176) * Migrate ACTION_LAYER_MOMENTARYs to MO() * Add changelog entry * Update docs/ChangeLog/20190830/PR5176.md Co-Authored-By: skullydazed <skullydazed@users.noreply.github.com> * Migrate ACTION_BACKLIGHT_* to BL_* * Add changelog * Update docs/ChangeLog/20190830/PR6299.md Co-Authored-By: skullydazed <skullydazed@users.noreply.github.com>
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parent
267a85c885
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6 changed files with 22 additions and 46 deletions
4
docs/ChangeLog/20190830/PR6299.md
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docs/ChangeLog/20190830/PR6299.md
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@ -0,0 +1,4 @@
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* Migrating `ACTION_BACKLIGHT_*()` entries in `fn_actions` to `BL_` keycodes
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* `fn_actions` is deprecated, and its functionality has been superseded by direct keycodes and `process_record_user()`
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* All keymaps using these actions have had the relevant `KC_FN*` keys replaced with the equivalent `BL_*` keys
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* If you currently use `KC_FN*` you will need to replace `fn_actions` with the [custom keycode](https://docs.qmk.fm/#/custom_quantum_functions) and [macro](https://docs.qmk.fm/#/feature_macros) features
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@ -4,6 +4,8 @@
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#define KC_MO2 MO(2)
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#define KC_MO2 MO(2)
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#define KC_MO3 MO(3)
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#define KC_MO3 MO(3)
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#define KC_BLTG BL_TOGG
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[0] = LAYOUT_kc(
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[0] = LAYOUT_kc(
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ESC, Q, W, F, P, G, J, L, U, Y, SCLN, QUOT, BSPC,
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ESC, Q, W, F, P, G, J, L, U, Y, SCLN, QUOT, BSPC,
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@ -19,7 +21,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, 7, 8, 9, 0, TRNS, TRNS,
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TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, 7, 8, 9, 0, TRNS, TRNS,
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TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, LBRC, 4, 5, 6, DOT, TRNS,
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TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, LBRC, 4, 5, 6, DOT, TRNS,
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TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, RBRC, 1, 2, 3, BSLS, TRNS,
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TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, RBRC, 1, 2, 3, BSLS, TRNS,
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TRNS, FN29, TRNS, TRNS, TRNS, PAUSE, EQL, MINS, TRNS, TRNS),
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TRNS, BLTG, TRNS, TRNS, TRNS, PAUSE, EQL, MINS, TRNS, TRNS),
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[3] = LAYOUT_kc(
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[3] = LAYOUT_kc(
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TRNS, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12,
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TRNS, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12,
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TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
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TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
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@ -29,7 +31,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, 7, 8, 9, 0, TRNS, TRNS,
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TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, 7, 8, 9, 0, TRNS, TRNS,
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TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, LBRC, 4, 5, 6, DOT, TRNS,
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TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, LBRC, 4, 5, 6, DOT, TRNS,
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TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, RBRC, 1, 2, 3, BSLS, TRNS,
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TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, RBRC, 1, 2, 3, BSLS, TRNS,
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TRNS, FN29, TRNS, TRNS, TRNS, PAUSE, EQL, MINS, TRNS, TRNS),
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TRNS, BLTG, TRNS, TRNS, TRNS, PAUSE, EQL, MINS, TRNS, TRNS),
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};
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};
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enum macro_id
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enum macro_id
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@ -49,12 +51,7 @@ const uint16_t PROGMEM fn_actions[] = {
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[10] = ACTION_MACRO(PSWD1),
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[10] = ACTION_MACRO(PSWD1),
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[11] = ACTION_MACRO(PSWD2),
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[11] = ACTION_MACRO(PSWD2),
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[12] = ACTION_MACRO(PSWD3),
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[12] = ACTION_MACRO(PSWD3)
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[29] = ACTION_BACKLIGHT_TOGGLE(),
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[30] = ACTION_BACKLIGHT_INCREASE(),
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[31] = ACTION_BACKLIGHT_DECREASE()
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};
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};
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/*
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/*
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@ -4,6 +4,8 @@
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*/
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*/
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#define KC_TT2 TT(2)
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#define KC_TT2 TT(2)
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#define KC_BLST BL_STEP
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#define KC_BLTG BL_TOGG
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[0] = LAYOUT_kc(
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[0] = LAYOUT_kc(
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@ -15,9 +17,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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GRV, TRNS, UP, TRNS, 7, 8, 9, 0, MINS, EQL, PSCR, LBRC, RBRC,
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GRV, TRNS, UP, TRNS, 7, 8, 9, 0, MINS, EQL, PSCR, LBRC, RBRC,
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TRNS, LEFT, DOWN, RGHT, 4, 5, 6, INS, HOME, PGUP, SCLN, TRNS,
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TRNS, LEFT, DOWN, RGHT, 4, 5, 6, INS, HOME, PGUP, SCLN, TRNS,
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TRNS, TRNS, TRNS, TRNS, 1, 2, 3, DEL, END, PGDN, TRNS, TRNS,
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TRNS, TRNS, TRNS, TRNS, 1, 2, 3, DEL, END, PGDN, TRNS, TRNS,
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TRNS, TRNS, TRNS, SPC, TRNS, DEL, TRNS, FN3, TRNS, TRNS),
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TRNS, TRNS, TRNS, SPC, TRNS, DEL, TRNS, BLST, TRNS, TRNS),
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[2] = LAYOUT_kc(
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[2] = LAYOUT_kc(
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TRNS, TRNS, VOLU, TRNS, F7, F8, F9, F10, F11, F12, PSCR, FN3, FN4,
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TRNS, TRNS, VOLU, TRNS, F7, F8, F9, F10, F11, F12, PSCR, BLST, BLTG,
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TRNS, MPRV, VOLD, MNXT, F4, F5, F6, J, K, L, SCLN, TRNS,
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TRNS, MPRV, VOLD, MNXT, F4, F5, F6, J, K, L, SCLN, TRNS,
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TRNS, TRNS, TRNS, TRNS, F1, F2, F3, MUTE, MPRV, MNXT, MSTP, TRNS,
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TRNS, TRNS, TRNS, TRNS, F1, F2, F3, MUTE, MPRV, MNXT, MSTP, TRNS,
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TRNS, TRNS, TRNS, LGUI, TRNS, TRNS, TRNS, TRNS, PAUS, TRNS)
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TRNS, TRNS, TRNS, LGUI, TRNS, TRNS, TRNS, TRNS, PAUS, TRNS)
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@ -37,9 +39,8 @@ enum macro_id
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const uint16_t PROGMEM fn_actions[] = {
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const uint16_t PROGMEM fn_actions[] = {
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[0] = ACTION_MODS_TAP_TOGGLE(MOD_LSFT),
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[0] = ACTION_MODS_TAP_TOGGLE(MOD_LSFT),
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[1] = ACTION_MACRO(M_LAYER1),
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[1] = ACTION_MACRO(M_LAYER1)
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[3] = ACTION_BACKLIGHT_STEP(),
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};
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[4] = ACTION_BACKLIGHT_TOGGLE()};
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const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
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const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
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{
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{
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// Fillers to make layering more clear
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// Fillers to make layering more clear
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#define ______ KC_TRNS
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#define ______ KC_TRNS
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// Func macro definitions.
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#define S_LED FUNC(0)
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#define S_LEDI FUNC(1)
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#define S_LEDD FUNC(2)
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// Enable these functions using FUNC(n) macro.
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const uint16_t PROGMEM fn_actions[] = {
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[0] = ACTION_BACKLIGHT_TOGGLE(),
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[1] = ACTION_BACKLIGHT_INCREASE(),
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[2] = ACTION_BACKLIGHT_DECREASE()
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};
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/*
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/*
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* | | |
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* | | |
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* | | |
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* | | |
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______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, \
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______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, \
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______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, \
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______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, \
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______, ______, ______, ______, ______, ______, ______, KC_PSCR,______, ______, ______, ______, ______, ______, \
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______, ______, ______, ______, ______, ______, ______, KC_PSCR,______, ______, ______, ______, ______, ______, \
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______, ______, S_LED, S_LEDI, S_LEDD,______,KC_MUTE,KC_VOLU,KC_VOLD,______, ______, ______, ______,KC_MPLY, \
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______, ______, BL_TOGG, BL_INC, BL_DEC, ______,KC_MUTE,KC_VOLU,KC_VOLD,______, ______, ______, ______,KC_MPLY, \
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______, ______, ______, ______, KC_DEL, ______, KC_MPRV, KC_MSTP, KC_MNXT \
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______, ______, ______, ______, KC_DEL, ______, KC_MPRV, KC_MSTP, KC_MNXT \
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),
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),
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// Fillers to make layering more clear
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// Fillers to make layering more clear
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#define ______ KC_TRNS
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#define ______ KC_TRNS
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// Func macro definitions.
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#define S_LED FUNC(0)
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#define S_LEDI FUNC(1)
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#define S_LEDD FUNC(2)
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// Enable these functions using FUNC(n) macro.
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const uint16_t PROGMEM fn_actions[] = {
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[0] = ACTION_BACKLIGHT_TOGGLE(),
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[1] = ACTION_BACKLIGHT_INCREASE(),
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[2] = ACTION_BACKLIGHT_DECREASE()
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Qwerty
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/* Qwerty
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* ,-----------------------------------------------------------------------------------------.
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* ,-----------------------------------------------------------------------------------------.
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*/
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*/
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[_FN] = LAYOUT( /* Layer 1 */
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[_FN] = LAYOUT( /* Layer 1 */
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______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, \
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______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, \
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KC_CAPS, S_LED, S_LEDI, S_LEDD, ______, ______, ______, ______, KC_PSCR, KC_SLCK, KC_PAUS, KC_UP, ______, ______, \
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KC_CAPS, BL_TOGG, BL_INC, BL_DEC, ______, ______, ______, ______, KC_PSCR, KC_SLCK, KC_PAUS, KC_UP, ______, ______, \
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______, KC_VOLD, KC_VOLU, KC_MUTE, ______, ______, KC_PAST, KC_PSLS,KC_HOME, KC_PGUP, KC_LEFT, KC_RGHT, ______, ______, \
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______, KC_VOLD, KC_VOLU, KC_MUTE, ______, ______, KC_PAST, KC_PSLS,KC_HOME, KC_PGUP, KC_LEFT, KC_RGHT, ______, ______, \
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______, ______, KC_MPRV, KC_MPLY, KC_MNXT,______,______,KC_PPLS,KC_PMNS,KC_END, KC_PGDN, KC_DOWN, ______,______, \
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______, ______, KC_MPRV, KC_MPLY, KC_MNXT,______,______,KC_PPLS,KC_PMNS,KC_END, KC_PGDN, KC_DOWN, ______,______, \
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______, ______, ______, ______, KC_DEL, KC_MSTP, ______, ______, ______ \
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______, ______, ______, ______, KC_DEL, KC_MSTP, ______, ______, ______ \
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@ -2,10 +2,13 @@
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#define KC_MO2 MO(2)
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#define KC_MO2 MO(2)
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#define KC_MO3 MO(3)
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#define KC_MO3 MO(3)
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#define KC_BLTG BL_TOGG
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#define KC_BLIN BL_INC
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#define KC_BLDE BL_DEC
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const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[0] = KEYMAP( /* Wilba */
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[0] = KEYMAP( /* Wilba */
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FN27, FN28, FN29, E, R, T, Y, U, I, O, P, BSPC,
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BLTG, BLIN, BLDE, E, R, T, Y, U, I, O, P, BSPC,
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TAB, A, S, D, F, G, H, J, K, L, SCLN, QUOT,
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TAB, A, S, D, F, G, H, J, K, L, SCLN, QUOT,
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LSFT, Z, X, C, V, B, N, M, COMM, DOT, SLSH, ENT,
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LSFT, Z, X, C, V, B, N, M, COMM, DOT, SLSH, ENT,
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LCTL, LGUI, LALT, RSFT, MO2, SPC, MO3, LEFT, DOWN, UP, RGHT),
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LCTL, LGUI, LALT, RSFT, MO2, SPC, MO3, LEFT, DOWN, UP, RGHT),
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[24] = ACTION_MODS_KEY(MOD_LSFT, KC_RBRC), // }
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[24] = ACTION_MODS_KEY(MOD_LSFT, KC_RBRC), // }
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[25] = ACTION_MODS_KEY(MOD_LSFT, KC_BSLS), // |
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[25] = ACTION_MODS_KEY(MOD_LSFT, KC_BSLS), // |
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[26] = ACTION_MODS_KEY(MOD_LSFT | MOD_RSFT, KC_PAUSE),
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[26] = ACTION_MODS_KEY(MOD_LSFT | MOD_RSFT, KC_PAUSE)
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[27] = ACTION_BACKLIGHT_TOGGLE(),
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[28] = ACTION_BACKLIGHT_INCREASE(),
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[29] = ACTION_BACKLIGHT_DECREASE()
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};
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};
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