Extend allowed range of tappable keycodes to include modifiers (#5809)

* Extend allowed range of tappable keycodes to include modifiers

* Get rid of the magic numbers altogether

* Remove some more magic numbers

* Extract LM() functionality from ACT_LAYER_TAP

* Use ACTION() macro everywhere
This commit is contained in:
fauxpark 2019-08-09 06:58:05 +10:00 committed by Drashna Jaelre
parent 2a534e87ac
commit 2f6c068e0d
2 changed files with 25 additions and 16 deletions

View file

@ -437,20 +437,19 @@ void process_action(keyrecord_t *record, action_t action)
}
}
break;
case ACT_LAYER_MODS:
if (event.pressed) {
layer_on(action.layer_mods.layer);
register_mods(action.layer_mods.mods);
} else {
unregister_mods(action.layer_mods.mods);
layer_off(action.layer_mods.layer);
}
break;
#ifndef NO_ACTION_TAPPING
case ACT_LAYER_TAP:
case ACT_LAYER_TAP_EXT:
switch (action.layer_tap.code) {
case 0xe0 ... 0xef:
/* layer On/Off with modifiers(left only) */
if (event.pressed) {
layer_on(action.layer_tap.val);
register_mods(action.layer_tap.code & 0x0f);
} else {
layer_off(action.layer_tap.val);
unregister_mods(action.layer_tap.code & 0x0f);
}
break;
case OP_TAP_TOGGLE:
/* tap toggle */
if (event.pressed) {
@ -652,6 +651,7 @@ void process_action(keyrecord_t *record, action_t action)
// if this event is a layer action, update the leds
switch (action.kind.id) {
case ACT_LAYER:
case ACT_LAYER_MODS:
#ifndef NO_ACTION_TAPPING
case ACT_LAYER_TAP:
case ACT_LAYER_TAP_EXT:
@ -957,7 +957,7 @@ bool is_tap_action(action_t action)
case ACT_LAYER_TAP:
case ACT_LAYER_TAP_EXT:
switch (action.layer_tap.code) {
case 0x00 ... 0xdf:
case KC_NO ... KC_RGUI:
case OP_TAP_TOGGLE:
case OP_ONESHOT:
return true;
@ -965,7 +965,7 @@ bool is_tap_action(action_t action)
return false;
case ACT_SWAP_HANDS:
switch (action.swap.code) {
case 0x00 ... 0xdf:
case KC_NO ... KC_RGUI:
case OP_SH_TAP_TOGGLE:
return true;
}
@ -1014,6 +1014,7 @@ void debug_action(action_t action)
case ACT_USAGE: dprint("ACT_USAGE"); break;
case ACT_MOUSEKEY: dprint("ACT_MOUSEKEY"); break;
case ACT_LAYER: dprint("ACT_LAYER"); break;
case ACT_LAYER_MODS: dprint("ACT_LAYER_MODS"); break;
case ACT_LAYER_TAP: dprint("ACT_LAYER_TAP"); break;
case ACT_LAYER_TAP_EXT: dprint("ACT_LAYER_TAP_EXT"); break;
case ACT_MACRO: dprint("ACT_MACRO"); break;

View file

@ -66,7 +66,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
* EBBBB: bits and extra bit
* ee: on event(01:press, 10:release, 11:both)
*
* 1001|xxxx|xxxx xxxx (reserved)
* ACT_LAYER_MODS(1001):
* 1001|LLLL| mods Layer with modifiers held
*
* ACT_LAYER_TAP(101x):
* 101E|LLLL| keycode On/Off with tap key (0x00-DF)[TAP]
@ -110,6 +111,7 @@ enum action_kind_id {
ACT_SWAP_HANDS = 0b0110,
/* Layer Actions */
ACT_LAYER = 0b1000,
ACT_LAYER_MODS = 0b1001,
ACT_LAYER_TAP = 0b1010, /* Layer 0-15 */
ACT_LAYER_TAP_EXT = 0b1011, /* Layer 16-31 */
/* Extensions */
@ -153,6 +155,12 @@ typedef union {
uint8_t op :2;
uint8_t kind :4;
} layer_bitop;
struct action_layer_mods
{
uint8_t mods :8;
uint8_t layer :4;
uint8_t kind :4;
} layer_mods;
struct action_layer_tap {
uint8_t code :8;
uint8_t val :5;
@ -261,8 +269,8 @@ enum layer_param_tap_op {
OP_SET_CLEAR,
OP_ONESHOT,
};
#define ACTION_LAYER_BITOP(op, part, bits, on) (ACT_LAYER<<12 | (op)<<10 | (on)<<8 | (part)<<5 | ((bits)&0x1f))
#define ACTION_LAYER_TAP(layer, key) (ACT_LAYER_TAP<<12 | (layer)<<8 | (key))
#define ACTION_LAYER_BITOP(op, part, bits, on) ACTION(ACT_LAYER, (op)<<10 | (on)<<8 | (part)<<5 | ((bits)&0x1f))
#define ACTION_LAYER_TAP(layer, key) ACTION(ACT_LAYER_TAP, (layer)<<8 | (key))
/* Default Layer */
#define ACTION_DEFAULT_LAYER_SET(layer) ACTION_DEFAULT_LAYER_BIT_SET((layer)/4, 1<<((layer)%4))
/* Layer Operation */
@ -277,7 +285,7 @@ enum layer_param_tap_op {
#define ACTION_LAYER_OFF_ON(layer) ACTION_LAYER_TAP((layer), OP_OFF_ON)
#define ACTION_LAYER_SET_CLEAR(layer) ACTION_LAYER_TAP((layer), OP_SET_CLEAR)
#define ACTION_LAYER_ONESHOT(layer) ACTION_LAYER_TAP((layer), OP_ONESHOT)
#define ACTION_LAYER_MODS(layer, mods) ACTION_LAYER_TAP((layer), 0xe0 | ((mods)&0x0f))
#define ACTION_LAYER_MODS(layer, mods) ACTION(ACT_LAYER_MODS, (layer) << 8 | (mods))
/* With Tapping */
#define ACTION_LAYER_TAP_KEY(layer, key) ACTION_LAYER_TAP((layer), (key))
#define ACTION_LAYER_TAP_TOGGLE(layer) ACTION_LAYER_TAP((layer), OP_TAP_TOGGLE)