[Keyboard] Add Rotor Keyboard (#14407)

* rotor keyboard

* readme image

* info.json update

* Update readme.md

* Update keyboards/rotor/rules.mk

Co-authored-by: Ryan <fauxpark@gmail.com>

* Update keyboards/rotor/info.json

Co-authored-by: Ryan <fauxpark@gmail.com>

Co-authored-by: Ryan <fauxpark@gmail.com>
This commit is contained in:
Nick Abe 2021-09-25 00:56:37 +09:00 committed by GitHub
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commit 2d079c984f
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keyboards/rotor/config.h Normal file
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/* Copyright 2021 Densus Design and Basekeys.jp
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0x04D8
#define PRODUCT_ID 0xE8BE
#define DEVICE_VER 0x0001
#define MANUFACTURER Densus Design
#define PRODUCT Rotor
/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 18
/* key matrix pins */
#define MATRIX_ROW_PINS { B7, B0, B1, B2, B3 }
#define MATRIX_COL_PINS { E6, F0, F1, F4, F5, F6, F7, C7, C6, B6, B5, B4, D7, D6, D4, D2, D5, D3 }
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW

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keyboards/rotor/info.json Normal file
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{
"keyboard_name": "Rotor",
"url": "https://klc-playground.com/",
"maintainer": "2Moons",
"layouts": {
"LAYOUT": {
"layout": [{"x":0, "y":0}, {"x":1, "y":0}, {"label":"Esc", "x":2.25, "y":0}, {"label":"!", "x":3.25, "y":0}, {"label":"@", "x":4.25, "y":0}, {"label":"#", "x":5.25, "y":0}, {"label":"$", "x":6.25, "y":0}, {"label":"%", "x":7.25, "y":0}, {"label":"^", "x":8.25, "y":0}, {"label":"&", "x":9.25, "y":0}, {"label":"*", "x":10.25, "y":0}, {"label":"(", "x":11.25, "y":0}, {"label":")", "x":12.25, "y":0}, {"label":"_", "x":13.25, "y":0}, {"label":"+", "x":14.25, "y":0}, {"label":"Backspace", "x":15.25, "y":0, "w":2}, {"label":"Home", "x":17.25, "y":0}, {"x":0, "y":1}, {"x":1, "y":1}, {"label":"Tab", "x":2.25, "y":1, "w":1.5}, {"label":"Q", "x":3.75, "y":1}, {"label":"W", "x":4.75, "y":1}, {"label":"E", "x":5.75, "y":1}, {"label":"R", "x":6.75, "y":1}, {"label":"T", "x":7.75, "y":1}, {"label":"Y", "x":8.75, "y":1}, {"label":"U", "x":9.75, "y":1}, {"label":"I", "x":10.75, "y":1}, {"label":"O", "x":11.75, "y":1}, {"label":"P", "x":12.75, "y":1}, {"label":"{", "x":13.75, "y":1}, {"label":"}", "x":14.75, "y":1}, {"label":"|", "x":15.75, "y":1, "w":1.5}, {"label":"PgUp", "x":17.25, "y":1}, {"x":0, "y":2}, {"x":1, "y":2}, {"label":"Caps Lock", "x":2.25, "y":2, "w":1.75}, {"label":"A", "x":4, "y":2}, {"label":"S", "x":5, "y":2}, {"label":"D", "x":6, "y":2}, {"label":"F", "x":7, "y":2}, {"label":"G", "x":8, "y":2}, {"label":"H", "x":9, "y":2}, {"label":"J", "x":10, "y":2}, {"label":"K", "x":11, "y":2}, {"label":"L", "x":12, "y":2}, {"label":":", "x":13, "y":2}, {"label":"\"", "x":14, "y":2}, {"label":"Enter", "x":15, "y":2, "w":2.25}, {"label":"PgDn", "x":17.25, "y":2}, {"x":0, "y":3}, {"x":1, "y":3}, {"label":"Shift", "x":2.25, "y":3, "w":2.25}, {"label":"Z", "x":4.5, "y":3}, {"label":"X", "x":5.5, "y":3}, {"label":"C", "x":6.5, "y":3}, {"label":"V", "x":7.5, "y":3}, {"label":"B", "x":8.5, "y":3}, {"label":"N", "x":9.5, "y":3}, {"label":"M", "x":10.5, "y":3}, {"label":"<", "x":11.5, "y":3}, {"label":">", "x":12.5, "y":3}, {"label":"?", "x":13.5, "y":3}, {"label":"Shift", "x":14.5, "y":3, "w":1.75}, {"label":"\u2191", "x":16.25, "y":3}, {"label":"End", "x":17.25, "y":3}, {"x":0, "y":4}, {"x":1, "y":4}, {"label":"Ctrl", "x":2.25, "y":4, "w":1.5}, {"x":3.75, "y":4}, {"label":"Alt", "x":4.75, "y":4, "w":1.5}, {"label":"7u", "x":6.25, "y":4, "w":7}, {"label":"Ctrl", "x":13.25, "y":4, "w":1.5}, {"label":"\u2190", "x":15.25, "y":4}, {"label":"\u2193", "x":16.25, "y":4}, {"label":"\u2192", "x":17.25, "y":4}]
}
}
}

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/* Copyright 2021 Densus Design and Basekeys.jp
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
// Defines names for use in layer keycodes and the keymap
enum layer_names {
_BASE,
_FN,
_MEDIA };
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = LAYOUT(
KC_F1, KC_F2, KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_INS,
KC_F3, KC_F4, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL,
KC_F5, KC_F6, KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGUP,
KC_F7, KC_F8, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN,
KC_F9, KC_F10, KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_LEFT, KC_DOWN, KC_RGHT
),
[_FN] = LAYOUT(
_______, _______, KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
[_MEDIA] = LAYOUT(
_______, _______, KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
)
};

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CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no

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/* Copyright 2021 Densus Design and Basekeys.jp
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
// Defines names for use in layer keycodes and the keymap
enum layer_names {
_BASE,
_FN,
_MEDIA };
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = LAYOUT_all(
KC_F1, KC_F2, KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_BSPC, KC_INS,
KC_F3, KC_F4, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL,
KC_F5, KC_F6, KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_ENT, KC_PGUP,
KC_F7, KC_F8, KC_LSFT, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN,
KC_F9, KC_F10, KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_SPC, KC_SPC, KC_RGUI, KC_RALT, KC_LEFT, KC_DOWN, KC_RGHT
),
[_FN] = LAYOUT_all(
_______, _______, KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
[_MEDIA] = LAYOUT_all(
_______, _______, KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
)
};

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CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no

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/* Copyright 2021 Densus Design and Basekeys.jp
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#define DYNAMIC_KEYMAP_LAYER_COUNT 3

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/* Copyright 2020 Swiftrax and Basekeys.com
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
// Defines names for use in layer keycodes and the keymap
enum layer_names {
_BASE,
_FN,
_MEDIA };
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = LAYOUT_all(
KC_F1, KC_F2, KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_BSPC, KC_INS,
KC_F3, KC_F4, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL,
KC_F5, KC_F6, KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_ENT, KC_PGUP,
KC_F7, KC_F8, KC_LSFT, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN,
KC_F9, KC_F10, KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_SPC, KC_SPC, KC_RGUI, KC_RALT, KC_LEFT, KC_DOWN, KC_RGHT
),
[_FN] = LAYOUT_all(
_______, _______, KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
[_MEDIA] = LAYOUT_all(
_______, _______, KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
)
};

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VIA_ENABLE = yes
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no

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# Rotor
![Rotor](https://i.imgur.com/NfWdlzF.png)
A 75 percent keyboard
* Keyboard Maintainer: [2moons](https://github.com/2moons-jp)
* Hardware Supported: Rotor PCB, ATMEGA32U4-MU
* Hardware Availability: [Website](https://klc-playground.com/)
Make example for this keyboard (after setting up your build environment):
make rotor:default
To flash firmware onto this board, you'll need to bring the PCB into bootloader mode. To enter bootloader mode, press the reset button on the back of the PCB once. The reset button is located near the left side of the board near the TAB key.
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs)
[Build guide](https://docs.google.com/document/d/1BWUkFYRJ3aB-AY9pEW-9av5j8VWKI2Hmt8xsCFQgDg0/edit)

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keyboards/rotor/rotor.c Normal file
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/* Copyright 2021 Densus Design and Basekeys.jp
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "rotor.h"

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/* Copyright 2021 Densus Design and Basekeys.jp
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
#define XXX KC_NO//readabilty
/* This a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D, k0E, k0G, k0H, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D, k1E, k1G, k1H, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, k2D, k2G, k2H, \
k30, k31, k32, k34, k35, k36, k37, k38, k39, k3A, k3B, k3C, k3D, k3E, k3G, k3H, \
k40, k41, k42, k43, k44, k48, k4D, k4E, k4G, k4H \
) \
{ \
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D, k0E, XXX, k0G, k0H}, \
{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D, k1E, XXX, k1G, k1H}, \
{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, k2D, XXX, XXX, k2G, k2H}, \
{ k30, k31, k32, XXX, k34, k35, k36, k37, k38, k39, k3A, k3B, k3C, k3D, k3E, XXX, k3G, k3H}, \
{ k40, k41, k42, k43, k44, XXX, XXX, XXX, k48, XXX, XXX, XXX, XXX, k4D, k4E, XXX, k4G, k4H} \
}
#define LAYOUT_all( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D, k0E, k0F, k0G, k0H, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D, k1E, k1G, k1H, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, k2D, k2E, k2G, k2H, \
k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, k3C, k3D, k3E, k3G, k3H, \
k40, k41, k42, k43, k44, k46, k48, k4A, k4C, k4D, k4E, k4G, k4H \
) \
{ \
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D, k0E, k0F, k0G, k0H}, \
{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D, k1E, XXX, k1G, k1H}, \
{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, k2D, k2E, XXX, k2G, k2H}, \
{ k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, k3C, k3D, k3E, XXX, k3G, k3H}, \
{ k40, k41, k42, k43, k44, XXX, k46, XXX, k48, XXX, k4A, XXX, k4C, k4D, k4E, XXX, k4G, k4H} \
}

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# MCU name
MCU = atmega32u4
# Bootloader selection
BOOTLOADER = atmel-dfu
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite
MOUSEKEY_ENABLE = no # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = yes # Console for debug
COMMAND_ENABLE = yes # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
AUDIO_ENABLE = no # Audio output