[Keymap] Update andrebrait keymap for GMMK Pro (#21668)

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Andre Brait 2023-08-14 20:26:22 +02:00 committed by GitHub
parent 815cecfbff
commit 280a96b563
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3 changed files with 133 additions and 171 deletions

View file

@ -21,7 +21,8 @@
# define RGB_DISABLE_WHEN_USB_SUSPENDED
#endif
// Setting DEBOUNCE to 8 to be a little conservative due to issues with Glorious' proprietary hot-swap sockets
// A debounce of 8 represents a minimum key press time of just under 1 refresh at 120Hz
// Slightly higher than the default because we are using sym_eager_pk
#ifdef DEBOUNCE
# undef DEBOUNCE
#endif

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@ -17,12 +17,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include QMK_KEYBOARD_H
enum layers {
WIN_BASE = 0,
WIN_FN,
MAC_BASE,
MAC_FN
};
enum layers { WIN_BASE = 0, WIN_FN, MAC_BASE, MAC_FN };
enum custom_keycodes {
CMDQ_TOG = QK_KB_2 // TECH DEBT: Starts at QK_KB_2 to maintain ordering with VIA definitions. See #19884. Revert to QK_KB_0 when VIA catches up with QMK.
@ -36,7 +31,7 @@ enum custom_keycodes {
#define MO_MACF MO(MAC_FN) // Toggle to MAC_FN layer
// clang-format off
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// The GMMK Pro default layout is:
//
@ -121,18 +116,19 @@ typedef union {
user_config_t user_config;
/* Delayed keypresses variables and functions */
static uint16_t delayed_press_delay = 0;
static fast_timer_t delayed_press_delay = 0;
static uint16_t delayed_press_keycode = KC_NO;
static uint16_t delayed_press_start_time = 0;
static fast_timer_t delayed_press_start_time = 0;
static uint16_t delayed_press_sent_keycode = KC_NO;
static void start_delayed_press(const uint16_t delay, const uint16_t keycode);
static bool is_any_delayed_press_pending(void);
static bool is_delayed_press_pending(const uint16_t keycode);
static bool is_delayed_press_sent(const uint16_t keycode);
static void start_delayed_press(fast_timer_t delay, uint16_t keycode);
static void mark_delayed_press_sent(void);
static void mark_delayed_release_sent(void);
static void cancel_delayed_press(void);
#define IS_ANY_DELAYED_PRESS_PENDING() (delayed_press_start_time > 0 && delayed_press_keycode != KC_NO)
#define IS_DELAYED_PRESS_PENDING(keycode) (delayed_press_start_time > 0 && delayed_press_keycode == (keycode))
#define IS_DELAYED_PRESS_SENT(keycode) (delayed_press_sent_keycode != KC_NO && delayed_press_sent_keycode == (keycode))
/* CMD+Q delay */
#ifndef CMD_Q_DELAY
# define CMD_Q_DELAY 1000
@ -141,9 +137,6 @@ static void cancel_delayed_press(void);
# error "CMD_Q_DELAY must be a positive integer smaller than UINT16_MAX / 2"
#endif
#define MIN(x, y) (((x) < (y)) ? (x) : (y))
#define MAX(x, y) (((x) > (y)) ? (x) : (y))
#ifdef RGB_MATRIX_ENABLE
# define CAPS_LOCK_COLOR RGB_RED
@ -172,30 +165,20 @@ static void set_rgb_layer_winfn(void);
static void set_rgb_layer_macfn(void);
/* Effects functions */
static float flashing_effect(const uint16_t delta_time);
static float static_effect(const uint16_t delta_time);
static float increasing_effect(const uint16_t delta_time);
static float flashing_effect(fast_timer_t delta_time);
static float static_effect(fast_timer_t delta_time);
static float increasing_effect(fast_timer_t delta_time);
/* Effect variables and functions */
static uint16_t effect_started_time = 0;
static uint16_t effect_max_duration = EFFECTS_DURATION;
static fast_timer_t effect_started_time = 0;
static fast_timer_t effect_max_duration = EFFECTS_DURATION;
static uint8_t effect_r = 0x0, effect_g = 0x0, effect_b = 0x0;
static float (*effect_multiplier)(const uint16_t) = static_effect;
static void start_effects(
const uint16_t max_duration,
const uint8_t r_color,
const uint8_t g_color,
const uint8_t b_color,
const float (*multiplier)(const uint16_t));
static float (*effect_multiplier)(fast_timer_t) = static_effect;
static void start_effects(fast_timer_t max_duration, uint8_t r_color, uint8_t g_color, uint8_t b_color, float (*multiplier)(fast_timer_t));
static void stop_effects(void);
/* Delayed keypresses variables with RGB variant */
static void start_delayed_press_with_effects(
const uint16_t delay,
const uint16_t keycode,
const uint8_t r_color,
const uint8_t g_color,
const uint8_t b_color);
static void start_delayed_press_with_effects(fast_timer_t delay, uint16_t keycode, uint8_t r_color, uint8_t g_color, uint8_t b_color);
#endif // RGB_MATRIX_ENABLE
@ -223,8 +206,8 @@ void keyboard_post_init_user(void) {
}
void matrix_scan_user(void) {
if (is_any_delayed_press_pending()) {
if (sync_timer_elapsed(delayed_press_start_time) > delayed_press_delay) {
if (IS_ANY_DELAYED_PRESS_PENDING()) {
if (timer_elapsed_fast(delayed_press_start_time) > delayed_press_delay) {
register_code(delayed_press_keycode);
mark_delayed_press_sent();
}
@ -232,20 +215,20 @@ void matrix_scan_user(void) {
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (is_delayed_press_sent(keycode)) {
if (IS_DELAYED_PRESS_SENT(keycode)) {
if (!record->event.pressed) {
/* Send key-up event and clear the keycode and stop processing */
unregister_code(keycode);
mark_delayed_release_sent();
return false;
}
} else if (is_delayed_press_pending(keycode)) {
} else if (IS_DELAYED_PRESS_PENDING(keycode)) {
if (!record->event.pressed) {
/* Cancel the pending press and stop processing */
cancel_delayed_press();
return false;
}
} else if (is_any_delayed_press_pending()) {
} else if (IS_ANY_DELAYED_PRESS_PENDING()) {
/* Cancel the pending press and resume processing */
cancel_delayed_press();
}
@ -258,17 +241,15 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
return false;
case CMDQ_TOG:
if (record->event.pressed) {
#ifdef RGB_MATRIX_ENABLE
if (user_config.cmd_q_delay_enabled) {
/* Turning delay OFF */
#ifdef RGB_MATRIX_ENABLE
start_effects(EFFECTS_DURATION, RGB_RED, flashing_effect);
#endif
} else {
/* Turning delay ON */
#ifdef RGB_MATRIX_ENABLE
start_effects(EFFECTS_DURATION, RGB_GREEN, flashing_effect);
#endif
}
#endif
user_config.cmd_q_delay_enabled = !user_config.cmd_q_delay_enabled;
eeconfig_update_user(user_config.raw);
}
@ -276,7 +257,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
case KC_Q:
if (user_config.cmd_q_delay_enabled) {
if (layer_state_is(MAC_BASE)) {
const uint8_t mods = get_mods();
uint8_t mods = get_mods();
if (mods == MOD_BIT(KC_LCMD) || mods == MOD_BIT(KC_RCMD)) {
if (record->event.pressed) {
#ifdef RGB_MATRIX_ENABLE
@ -304,51 +285,30 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
}
break;
# endif // NKRO_ENABLE
case RGB_MOD:
case RGB_RMOD:
case RGB_HUI:
case RGB_HUD:
case RGB_SAI:
case RGB_SAD:
case RGB_VAI:
case RGB_VAD:
case RGB_SPI:
case RGB_SPD:
if (!user_config.rgb_enabled) {
/* Ignore changes to RGB settings while only it's supposed to be OFF */
return false; // Skip all further processing of this key
}
break;
case RGB_TOG:
if (record->event.pressed) {
user_config.rgb_enabled = !user_config.rgb_enabled;
eeconfig_update_user(user_config.raw);
}
return false;
case RGB_MODE_FORWARD ... RGB_MODE_TWINKLE:
if (!user_config.rgb_enabled) {
/* Ignore changes to RGB settings while only it's supposed to be OFF */
return false; // Skip all further processing of this key
}
break;
#endif // RGB_MATRIX_ENABLE
}
return true;
}
static void start_delayed_press(const uint16_t delay, const uint16_t keycode) {
static void start_delayed_press(fast_timer_t delay, uint16_t keycode) {
delayed_press_delay = delay;
delayed_press_keycode = keycode;
delayed_press_start_time = sync_timer_read();
delayed_press_start_time = timer_read_fast();
delayed_press_sent_keycode = KC_NO;
}
static bool is_any_delayed_press_pending(void) {
return delayed_press_start_time > 0 && delayed_press_keycode != KC_NO;
}
static bool is_delayed_press_pending(const uint16_t keycode) {
return delayed_press_start_time > 0 && delayed_press_keycode == keycode;
}
static bool is_delayed_press_sent(const uint16_t keycode) {
return delayed_press_sent_keycode != KC_NO && delayed_press_sent_keycode == keycode;
}
static void mark_delayed_press_sent(void) {
delayed_press_sent_keycode = delayed_press_keycode;
cancel_delayed_press();
@ -369,12 +329,7 @@ static void cancel_delayed_press(void) {
#ifdef RGB_MATRIX_ENABLE
static void start_delayed_press_with_effects(
const uint16_t delay,
const uint16_t keycode,
const uint8_t r_color,
const uint8_t g_color,
const uint8_t b_color) {
static void start_delayed_press_with_effects(fast_timer_t delay, uint16_t keycode, uint8_t r_color, uint8_t g_color, uint8_t b_color) {
start_delayed_press(delay, keycode);
start_effects(delay, r_color, g_color, b_color, increasing_effect);
}
@ -386,7 +341,7 @@ Effects when switching layers
static uint8_t previous_layer = UINT8_MAX;
layer_state_t default_layer_state_set_user(layer_state_t state) {
const uint8_t current_layer = get_highest_layer(state);
uint8_t current_layer = get_highest_layer(state);
if (previous_layer != current_layer) {
// For some reason, setting the default layer alone doesn't change it fully
layer_move(current_layer);
@ -407,18 +362,13 @@ layer_state_t default_layer_state_set_user(layer_state_t state) {
return state;
}
static void start_effects(
const uint16_t max_duration,
const uint8_t r_color,
const uint8_t g_color,
const uint8_t b_color,
const float (*multiplier)(const uint16_t)) {
static void start_effects(fast_timer_t max_duration, uint8_t r_color, uint8_t g_color, uint8_t b_color, float (*multiplier)(fast_timer_t)) {
effect_r = r_color;
effect_g = g_color;
effect_b = b_color;
effect_multiplier = multiplier;
effect_max_duration = max_duration;
effect_started_time = sync_timer_read();
effect_started_time = timer_read_fast();
}
static void stop_effects(void) {
@ -430,27 +380,27 @@ static void stop_effects(void) {
effect_started_time = 0;
}
static float flashing_effect(const uint16_t delta_time) {
static float flashing_effect(fast_timer_t delta_time) {
return ((delta_time / FLASHING_EFFECT_INTERVAL) + 1) & 0x01;
}
static float static_effect(const uint16_t delta_time) {
static float static_effect(fast_timer_t delta_time) {
return 1.0;
}
static float increasing_effect(const uint16_t delta_time) {
return MAX(0.0, MIN(1.0, ((float) delta_time) / effect_max_duration));
static float increasing_effect(fast_timer_t delta_time) {
return ((float)delta_time) / effect_max_duration;
}
bool rgb_matrix_indicators_user(void) {
if (effect_started_time > 0) {
const uint16_t delta_time = sync_timer_elapsed(effect_started_time);
fast_timer_t delta_time = timer_elapsed_fast(effect_started_time);
if (delta_time <= effect_max_duration) {
/* Render effect */
const float multiplier = effect_multiplier(delta_time);
const uint8_t val_r = multiplier * effect_r;
const uint8_t val_g = multiplier * effect_g;
const uint8_t val_b = multiplier * effect_b;
float multiplier = effect_multiplier(delta_time);
uint8_t val_r = multiplier * effect_r;
uint8_t val_g = multiplier * effect_g;
uint8_t val_b = multiplier * effect_b;
rgb_matrix_set_color_all(val_r, val_g, val_b);
return false;
} else {

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@ -3,9 +3,20 @@
# Disabling MouseKey because it breaks my KVM switch
MOUSEKEY_ENABLE = no
# Ensure sym_defer_g is used.
# It seems sym_defer_pk results in significant chattering, even with an 8ms debounce time.
DEBOUNCE_TYPE = sym_defer_g
# Use sym_eager_pk for better latency when gaming.
#
# Previous issues with sym_defer_pk (and sym_eager_pk and debounce times
# shorter than 8ms) were due to Glorious' horrible hot-swap sockets.
# These issues were 100% resolved after I replaced them with Gateron hot-swap sockets.
#
# The old sockets apparently didn't hold onto the legs of the switches at all.
#
# Using eager might not be a good idea with other switch types, but I only use
# linears now, so this should be ok.
#
# asym_eager_defer_pk also works well and it is more resistant to chatter at
# the cost of delay when releasing a key being slightly higher.
DEBOUNCE_TYPE = sym_eager_pk
# Useful for debugging
# CONSOLE_ENABLE = yes