possibly all files needed to make things work

This commit is contained in:
Jack Humbert 2021-02-07 19:53:50 -05:00
parent 708bb4f55d
commit 09ff4b0c99
15 changed files with 783 additions and 16 deletions

View file

@ -20,6 +20,11 @@ QUANTUM_SRC += \
$(QUANTUM_DIR)/keymap_common.c \
$(QUANTUM_DIR)/keycode_config.c
KEYBOARD_ENABLE ?= yes
ifeq ($(strip $(KEYBOARD_ENABLE)), yes)
OPT_DEFS += -DKEYBOARD_ENABLE
endif
ifeq ($(strip $(API_SYSEX_ENABLE)), yes)
OPT_DEFS += -DAPI_SYSEX_ENABLE
OPT_DEFS += -DAPI_ENABLE
@ -523,3 +528,8 @@ ifeq ($(strip $(JOYSTICK_ENABLE)), yes)
SRC += $(QUANTUM_DIR)/joystick.c
SRC += analog.c
endif
ifeq ($(strip $(SWITCH_CONTROLLER_ENABLE)), yes)
OPT_DEFS += -DSWITCH_CONTROLLER_ENABLE
OPT_DEFS += -DGAMEPAD_ENABLE
endif

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@ -0,0 +1,62 @@
/* Copyright 2019 Jack Humbert
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0x0e6f
#define PRODUCT_ID 0x0185
#define DEVICE_VER 0x0001
#define MANUFACTURER QMK
#define PRODUCT Proton C
#define DESCRIPTION Handwired Gamepad
/* key matrix size */
#define MATRIX_ROWS 1
#define MATRIX_COLS 1
#define DIODE_DIRECTION COL2ROW
#define MATRIX_COL_PINS { A3 }
#define MATRIX_ROW_PINS { A1 }
/* define if matrix has ghost */
//#define MATRIX_HAS_GHOST
/* Set 0 if debouncing isn't needed */
#define DEBOUNCE 5
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
#define GAMECUBE_DATA_PIN A2

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@ -0,0 +1,130 @@
#include "gc_controller.h"
#include "gc_read.h"
#include "gamepad.h"
#include <string.h>
uint16_t gamecube_buttons = 0;
uint8_t gamecube_joysticks[6] = {0};
bool z_button = false;
report_gamepad_t report = {
.Button = 0,
.LX = STICK_CENTER,
.LY = STICK_CENTER,
.RX = STICK_CENTER,
.RY = STICK_CENTER,
.HAT = HAT_CENTER
};
void board_init(void) {
setPinOutput(C13);
writePinLow(C13);
gamecube_init();
}
void matrix_init_user(void) {
}
void matrix_scan_user(void) {
gamecube_scan(&gamecube_buttons, gamecube_joysticks);
z_button = gamecube_buttons & GAMECUBE_Z;
// Home & Capture
if (gamecube_buttons & GAMECUBE_START) {
if (z_button && !(report.Button & SWITCH_HOME))
report.Button |= SWITCH_CAPTURE;
else
report.Button |= SWITCH_HOME;
} else {
report.Button &= ~SWITCH_HOME;
report.Button &= ~SWITCH_CAPTURE;
}
// Y and L
if (gamecube_buttons & GAMECUBE_Y) {
if (z_button && !(report.Button & SWITCH_Y))
report.Button |= SWITCH_L;
else
report.Button |= SWITCH_Y;
} else {
report.Button &= ~SWITCH_Y;
report.Button &= ~SWITCH_L;
}
// X and R
if (gamecube_buttons & GAMECUBE_X) {
if (z_button && !(report.Button & SWITCH_X))
report.Button |= SWITCH_R;
else
report.Button |= SWITCH_X;
} else {
report.Button &= ~SWITCH_X;
report.Button &= ~SWITCH_R;
}
// B and -
if (gamecube_buttons & GAMECUBE_B) {
if (z_button && !(report.Button & SWITCH_B))
report.Button |= SWITCH_MINUS;
else
report.Button |= SWITCH_B;
} else {
report.Button &= ~SWITCH_B;
report.Button &= ~SWITCH_MINUS;
}
// A and +
if (gamecube_buttons & GAMECUBE_A) {
if (z_button && !(report.Button & SWITCH_A))
report.Button |= SWITCH_PLUS;
else
report.Button |= SWITCH_A;
} else {
report.Button &= ~SWITCH_A;
report.Button &= ~SWITCH_PLUS;
}
if (gamecube_buttons & GAMECUBE_L) {
report.Button |= SWITCH_ZL;
} else {
report.Button &= ~SWITCH_ZL;
}
if (gamecube_buttons & GAMECUBE_R) {
report.Button |= SWITCH_ZR;
} else {
report.Button &= ~SWITCH_ZR;
}
if ((gamecube_buttons & GAMECUBE_UP) && (gamecube_buttons & GAMECUBE_RIGHT))
report.HAT = HAT_TOP_RIGHT;
else if ((gamecube_buttons & GAMECUBE_UP) && (gamecube_buttons & GAMECUBE_LEFT))
report.HAT = HAT_TOP_LEFT;
else if ((gamecube_buttons & GAMECUBE_DOWN) && (gamecube_buttons & GAMECUBE_RIGHT))
report.HAT = HAT_BOTTOM_RIGHT;
else if ((gamecube_buttons & GAMECUBE_DOWN) && (gamecube_buttons & GAMECUBE_LEFT))
report.HAT = HAT_BOTTOM_LEFT;
else if (gamecube_buttons & GAMECUBE_UP)
report.HAT = HAT_TOP;
else if (gamecube_buttons & GAMECUBE_DOWN)
report.HAT = HAT_BOTTOM;
else if (gamecube_buttons & GAMECUBE_RIGHT)
report.HAT = HAT_RIGHT;
else if (gamecube_buttons & GAMECUBE_LEFT)
report.HAT = HAT_LEFT;
else
report.HAT = HAT_CENTER;
if (report.Button || report.HAT != HAT_CENTER)
writePinHigh(C13);
else
writePinLow(C13);
// joystick calculations
report.LX = gamecube_joysticks[0];
report.LY = 255 - gamecube_joysticks[1];
report.RX = gamecube_joysticks[2];
report.RY = 255 - gamecube_joysticks[3];
send_gamepad(&report);
}

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@ -0,0 +1,47 @@
#include "quantum.h"
typedef enum {
SWITCH_Y = 0x01,
SWITCH_B = 0x02,
SWITCH_A = 0x04,
SWITCH_X = 0x08,
SWITCH_L = 0x10,
SWITCH_R = 0x20,
SWITCH_ZL = 0x40,
SWITCH_ZR = 0x80,
SWITCH_MINUS = 0x100,
SWITCH_PLUS = 0x200,
SWITCH_LCLICK = 0x400,
SWITCH_RCLICK = 0x800,
SWITCH_HOME = 0x1000,
SWITCH_CAPTURE = 0x2000,
} SwitchButtons_t;
typedef enum {
GAMECUBE_A = 0b0000000000000001,
GAMECUBE_B = 0b0000000000000010,
GAMECUBE_X = 0b0000000000000100,
GAMECUBE_Y = 0b0000000000001000,
GAMECUBE_START = 0b0000000000010000,
GAMECUBE_LEFT = 0b0000000100000000,
GAMECUBE_RIGHT = 0b0000001000000000,
GAMECUBE_DOWN = 0b0000010000000000,
GAMECUBE_UP = 0b0000100000000000,
GAMECUBE_Z = 0b0001000000000000,
GAMECUBE_R = 0b0010000000000000,
GAMECUBE_L = 0b0100000000000000,
} GamecubeButtons_t;
#define HAT_TOP 0x00
#define HAT_TOP_RIGHT 0x01
#define HAT_RIGHT 0x02
#define HAT_BOTTOM_RIGHT 0x03
#define HAT_BOTTOM 0x04
#define HAT_BOTTOM_LEFT 0x05
#define HAT_LEFT 0x06
#define HAT_TOP_LEFT 0x07
#define HAT_CENTER 0x08
#define STICK_MIN 0
#define STICK_CENTER 128
#define STICK_MAX 255

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@ -0,0 +1,216 @@
#include "gc_read.h"
#include "gc_controller.h"
#define CONTROLLER_TIMEOUT 60
bool init_message[9] = {0, 0, 0, 0, 0, 0, 0, 0, 1};
bool request_message[25] = {
0, 1, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 1, 1,
0, 0, 0, 0, 0, 0, 1, 0, 1};
void start_message(void) {
setPinOutput(GAMECUBE_DATA_PIN);
writePinLow(GAMECUBE_DATA_PIN);
}
void send_bit(bool b) {
if (b) {
writePinLow(GAMECUBE_DATA_PIN);
wait_ns(900);
writePinHigh(GAMECUBE_DATA_PIN);
wait_ns(2900);
} else {
writePinLow(GAMECUBE_DATA_PIN);
wait_ns(2900);
writePinHigh(GAMECUBE_DATA_PIN);
wait_ns(900);
}
}
void wait_for_ready(void) {
setPinInputHigh(GAMECUBE_DATA_PIN);
// wait for long high
uint8_t ready = 0;
while (ready < 5) {
if (readPin(GAMECUBE_DATA_PIN))
ready++;
else
ready = 0;
wait_us(1);
}
}
void end_message(void) {
setPinInputHigh(GAMECUBE_DATA_PIN);
}
uint8_t buffer[9] = {0};
uint16_t buttons_debounce = 0;
bool initialised = false;
bool calibrated = false;
uint8_t mid_values[4] = {128, 128, 128, 128};
uint8_t max_values[4] = {210, 210, 210, 210};
uint8_t min_values[4] = {35, 35, 35, 35};
void gamecube_init(void) {
setPinInputHigh(GAMECUBE_DATA_PIN);
}
void gamecube_scan(uint16_t * buttons, uint8_t * joysticks) {
bool exiting = false;
uint16_t timeout_counter = 0;
// somehow we're missing the first bit, which can safely be ignored
// i'm not sure if it's something with the timing or what
uint8_t buffer_bit = 1;
chSysLock();
if (!initialised) {
wait_for_ready();
start_message();
for (uint8_t i = 0; i < 9; i++)
send_bit(init_message[i]);
end_message();
initialised = true;
}
wait_for_ready();
start_message();
for (uint8_t i = 0; i < 25; i++)
send_bit(request_message[i]);
end_message();
while (!exiting) {
timeout_counter = 0;
// wait for low or timeout
while (readPin(GAMECUBE_DATA_PIN)) {
wait_ns(100);
timeout_counter++;
if (timeout_counter > CONTROLLER_TIMEOUT) {
exiting = true;
break;
}
}
if (!exiting) {
// wait for the data part
wait_ns(1950);
bool b = readPin(GAMECUBE_DATA_PIN);
if (b)
buffer[buffer_bit / 8] |= (1 << (7 - (buffer_bit % 8)));
else
buffer[buffer_bit / 8] &= ~(1 << (7 - (buffer_bit % 8)));
buffer_bit++;
// wait for high
while (!readPin(GAMECUBE_DATA_PIN));
}
}
chSysUnlock();
// basic debouncing for buttons
uint16_t combined_buttons = buffer[0] | (buffer[1] << 8);
*buttons |= buttons_debounce & combined_buttons;
*buttons &= buttons_debounce | combined_buttons;
buttons_debounce = combined_buttons;
if (!calibrated && mid_values[0] > 0) {
mid_values[0] = buffer[2];
mid_values[1] = buffer[3];
mid_values[2] = buffer[4];
mid_values[3] = buffer[5];
calibrated = true;
}
if (max_values[0] < buffer[2])
max_values[0] = buffer[2];
if (max_values[1] < buffer[3])
max_values[1] = buffer[3];
if (max_values[2] < buffer[4])
max_values[2] = buffer[4];
if (max_values[3] < buffer[5])
max_values[3] = buffer[5];
if (min_values[0] > buffer[2])
min_values[0] = buffer[2];
if (min_values[1] > buffer[3])
min_values[1] = buffer[3];
if (min_values[2] > buffer[4])
min_values[2] = buffer[4];
if (min_values[3] > buffer[5])
min_values[3] = buffer[5];
// values from my GC controller in Windows
// 30 - 138 - 236
// 20 - 124 - 225
// 37 - 135 - 222
// 34 - 126 - 216
// this should be 127? i don't understand what i'm doing wrong yet
#define JOYSTICK_SCALER 180.0
int32_t lx_temp = (int16_t)buffer[2] - mid_values[0];
if (lx_temp > 0)
lx_temp *= JOYSTICK_SCALER / (max_values[0]-mid_values[0]);
else
lx_temp *= JOYSTICK_SCALER / (mid_values[0]-min_values[0]);
lx_temp += STICK_CENTER;
if (lx_temp > 255)
lx_temp = 255;
if (lx_temp < 0)
lx_temp = 0;
int32_t ly_temp = (int16_t)buffer[3] - mid_values[1];
if (ly_temp > 0)
ly_temp *= JOYSTICK_SCALER / (max_values[1]-mid_values[1]);
else
ly_temp *= JOYSTICK_SCALER / (mid_values[1]-min_values[1]);
ly_temp += STICK_CENTER;
if (ly_temp > 255)
ly_temp = 255;
if (ly_temp < 0)
ly_temp = 0;
int32_t rx_temp = (int16_t)buffer[4] - mid_values[2];
if (rx_temp > 0)
rx_temp *= JOYSTICK_SCALER / (max_values[2]-mid_values[2]);
else
rx_temp *= JOYSTICK_SCALER / (mid_values[2]-min_values[2]);
rx_temp += STICK_CENTER;
if (rx_temp > 255)
rx_temp = 255;
if (rx_temp < 0)
rx_temp = 0;
int32_t ry_temp = (int16_t)buffer[5] - mid_values[3];
if (ry_temp > 0)
ry_temp *= JOYSTICK_SCALER / (max_values[3]-mid_values[3]);
else
ry_temp *= JOYSTICK_SCALER / (mid_values[3]-min_values[3]);
ry_temp += STICK_CENTER;
if (ry_temp > 255)
ry_temp = 255;
if (ry_temp < 0)
ry_temp = 0;
// checks to avoid a data skip (0 values on input, which aren't possible, i think)
if (buffer[2])
joysticks[0] = lx_temp;
if (buffer[3])
joysticks[1] = ly_temp;
if (buffer[4])
joysticks[2] = rx_temp;
if (buffer[5])
joysticks[3] = ry_temp;
if (buffer[6])
joysticks[4] = buffer[6];
if (buffer[7])
joysticks[5] = buffer[7];
}

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@ -0,0 +1,34 @@
#include "quantum.h"
/* Adapted from https://github.com/bigjosh/SimpleNeoPixelDemo/ */
#ifndef NOP_FUDGE
# if defined(STM32F0XX) || defined(STM32F1XX) || defined(STM32F3XX) || defined(STM32F4XX) || defined(STM32L0XX)
# define NOP_FUDGE 0.4
# else
# error("NOP_FUDGE configuration required")
# define NOP_FUDGE 1 // this just pleases the compile so the above error is easier to spot
# endif
#endif
#define NUMBER_NOPS 6
#define CYCLES_PER_SEC (STM32_SYSCLK / NUMBER_NOPS * NOP_FUDGE)
#define NS_PER_SEC (1000000000L) // Note that this has to be SIGNED since we want to be able to check for negative values of derivatives
#define NS_PER_CYCLE (NS_PER_SEC / CYCLES_PER_SEC)
#define NS_TO_CYCLES(n) ((n) / NS_PER_CYCLE)
#define wait_ns(x) \
do { \
for (int i = 0; i < NS_TO_CYCLES(x); i++) { \
__asm__ volatile("nop\n\t" \
"nop\n\t" \
"nop\n\t" \
"nop\n\t" \
"nop\n\t" \
"nop\n\t"); \
} \
} while (0)
void gamecube_init(void);
void gamecube_scan(uint16_t * buttons, uint8_t * joysticks);

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@ -0,0 +1,3 @@
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { { { 0 } } };

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@ -0,0 +1,12 @@
J1 header
---------
|#|Color |Proton C|Description|
|-|-------|----|------------|
|1|blue |3.3V| |
|2|yellow |5V | |
|3|red |A2 |Data (3.3V) |
|4|green |GND | |
|5|white |GND | |
|6|black |NC | |

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@ -0,0 +1,15 @@
# MCU name
MCU = STM32F303
BACKLIGHT_ENABLE = no
MOUSEKEY_ENABLE = no
EXTRAKEY_ENABLE = no
CONSOLE_ENABLE = no
NKRO_ENABLE = no
RAW_ENABLE = no
MIDI_ENABLE = no
VIRTSER_ENABLE = no
KEYBOARD_ENABLE = no
SWITCH_CONTROLLER_ENABLE = yes
SRC += gc_read.c

4
quantum/gamepad.h Normal file
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@ -0,0 +1,4 @@
#pragma once
void send_gamepad(report_gamepad_t *report);
void gamepad_ep_task(void);

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@ -30,7 +30,8 @@ enum hid_report_ids {
REPORT_ID_SYSTEM,
REPORT_ID_CONSUMER,
REPORT_ID_NKRO,
REPORT_ID_JOYSTICK
REPORT_ID_JOYSTICK,
REPORT_ID_GAMEPAD
};
/* Mouse buttons */
@ -197,6 +198,29 @@ typedef struct {
#endif
} __attribute__((packed)) joystick_report_t;
#ifdef GAMEPAD_ENABLE
typedef struct {
#ifdef SWITCH_CONTROLLER_ENABLE
uint16_t Button; // 16 buttons; see JoystickButtons_t for bit mapping
uint8_t HAT; // HAT switch; one nibble w/ unused nibble
uint8_t LX; // Left Stick X
uint8_t LY; // Left Stick Y
uint8_t RX; // Right Stick X
uint8_t RY; // Right Stick Y
uint8_t VendorSpec;
#else
// TODO add generic gamepad report
uint16_t Button; // 16 buttons; see JoystickButtons_t for bit mapping
uint8_t HAT; // HAT switch; one nibble w/ unused nibble
uint8_t LX; // Left Stick X
uint8_t LY; // Left Stick Y
uint8_t RX; // Right Stick X
uint8_t RY; // Right Stick Y
uint8_t VendorSpec;
#endif
} report_gamepad_t;
#endif
/* keycode to system usage */
static inline uint16_t KEYCODE2SYSTEM(uint8_t key) {
switch (key) {

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@ -82,10 +82,15 @@ void raw_hid_task(void);
#ifdef CONSOLE_ENABLE
void console_task(void);
#endif
#ifdef MIDI_ENABLE
void midi_ep_task(void);
#endif
#ifdef GAMEPAD_ENABLE
void gamepad_ep_task(void);
#endif
/* TESTING
* Amber LED blinker thread, times are in milliseconds.
*/
@ -253,6 +258,9 @@ int main(void) {
#endif
#ifdef MIDI_ENABLE
midi_ep_task();
#endif
#ifdef GAMEPAD_ENABLE
gamepad_ep_task();
#endif
#ifdef VIRTSER_ENABLE
virtser_task();

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@ -51,6 +51,10 @@ extern keymap_config_t keymap_config;
# include "joystick.h"
#endif
#ifdef GAMEPAD_ENABLE
# include "gamepad.h"
#endif
/* ---------------------------------------------------------
* Global interface variables and declarations
* ---------------------------------------------------------
@ -109,7 +113,7 @@ static const USBDescriptor *usb_get_descriptor_cb(USBDriver *usbp, uint8_t dtype
return &desc;
}
#ifndef KEYBOARD_SHARED_EP
#if !defined(KEYBOARD_SHARED_EP) && defined(KEYBOARD_ENABLE)
/* keyboard endpoint state structure */
static USBInEndpointState kbd_ep_state;
/* keyboard endpoint initialization structure (IN) - see USBEndpointConfig comment at top of file */
@ -253,6 +257,9 @@ typedef struct {
#endif
#ifdef JOYSTICK_ENABLE
usb_driver_config_t joystick_driver;
#endif
#ifdef GAMEPAD_ENABLE
usb_driver_config_t gamepad_driver;
#endif
};
usb_driver_config_t array[0];
@ -298,6 +305,14 @@ static usb_driver_configs_t drivers = {
# define JOYSTICK_OUT_MODE USB_EP_MODE_TYPE_BULK
.joystick_driver = QMK_USB_DRIVER_CONFIG(JOYSTICK, 0, false),
#endif
#ifdef GAMEPAD_ENABLE
# define GAMEPAD_IN_CAPACITY 4
# define GAMEPAD_OUT_CAPACITY 4
# define GAMEPAD_IN_MODE USB_EP_MODE_TYPE_BULK
# define GAMEPAD_OUT_MODE USB_EP_MODE_TYPE_BULK
.gamepad_driver = QMK_USB_DRIVER_CONFIG(GAMEPAD, 0, false),
#endif
};
#define NUM_USB_DRIVERS (sizeof(drivers) / sizeof(usb_driver_config_t))
@ -317,7 +332,7 @@ static void usb_event_cb(USBDriver *usbp, usbevent_t event) {
case USB_EVENT_CONFIGURED:
osalSysLockFromISR();
/* Enable the endpoints specified into the configuration. */
#ifndef KEYBOARD_SHARED_EP
#if !defined(KEYBOARD_SHARED_EP) && defined(KEYBOARD_ENABLE)
usbInitEndpointI(usbp, KEYBOARD_IN_EPNUM, &kbd_ep_config);
#endif
#if defined(MOUSE_ENABLE) && !defined(MOUSE_SHARED_EP)
@ -426,11 +441,12 @@ static bool usb_request_hook_cb(USBDriver *usbp) {
switch (usbp->setup[1]) { /* bRequest */
case HID_GET_REPORT:
switch (usbp->setup[4]) { /* LSB(wIndex) (check MSB==0?) */
#ifdef KEYBOARD_ENABLE
case KEYBOARD_INTERFACE:
usbSetupTransfer(usbp, (uint8_t *)&keyboard_report_sent, sizeof(keyboard_report_sent), NULL);
return TRUE;
break;
#endif
#if defined(MOUSE_ENABLE) && !defined(MOUSE_SHARED_EP)
case MOUSE_INTERFACE:
usbSetupTransfer(usbp, (uint8_t *)&mouse_report_blank, sizeof(mouse_report_blank), NULL);
@ -446,7 +462,7 @@ static bool usb_request_hook_cb(USBDriver *usbp) {
break;
case HID_GET_PROTOCOL:
if ((usbp->setup[4] == KEYBOARD_INTERFACE) && (usbp->setup[5] == 0)) { /* wIndex */
if ((usbp->setup[4] == 0) && (usbp->setup[5] == 0)) { /* wIndex */
usbSetupTransfer(usbp, &keyboard_protocol, 1, NULL);
return TRUE;
}
@ -463,7 +479,9 @@ static bool usb_request_hook_cb(USBDriver *usbp) {
switch (usbp->setup[1]) { /* bRequest */
case HID_SET_REPORT:
switch (usbp->setup[4]) { /* LSB(wIndex) (check MSB==0?) */
#ifdef KEYBOARD_ENABLE
case KEYBOARD_INTERFACE:
#endif
#if defined(SHARED_EP_ENABLE) && !defined(KEYBOARD_SHARED_EP)
case SHARED_INTERFACE:
#endif
@ -474,7 +492,7 @@ static bool usb_request_hook_cb(USBDriver *usbp) {
break;
case HID_SET_PROTOCOL:
if ((usbp->setup[4] == KEYBOARD_INTERFACE) && (usbp->setup[5] == 0)) { /* wIndex */
if ((usbp->setup[4] == 0) && (usbp->setup[5] == 0)) { /* wIndex */
keyboard_protocol = ((usbp->setup[2]) != 0x00); /* LSB(wValue) */
#ifdef NKRO_ENABLE
keymap_config.nkro = !!keyboard_protocol;
@ -579,7 +597,7 @@ void init_usb_driver(USBDriver *usbp) {
* ---------------------------------------------------------
*/
/* keyboard IN callback hander (a kbd report has made it IN) */
#ifndef KEYBOARD_SHARED_EP
#if !defined(KEYBOARD_SHARED_EP) && defined(KEYBOARD_ENABLE)
void kbd_in_cb(USBDriver *usbp, usbep_t ep) {
/* STUB */
(void)usbp;
@ -612,9 +630,11 @@ static void keyboard_idle_timer_cb(void *arg) {
if (keyboard_idle && keyboard_protocol) {
#endif /* NKRO_ENABLE */
/* TODO: are we sure we want the KBD_ENDPOINT? */
#ifdef KEYBOARD_ENABLE
if (!usbGetTransmitStatusI(usbp, KEYBOARD_IN_EPNUM)) {
usbStartTransmitI(usbp, KEYBOARD_IN_EPNUM, (uint8_t *)&keyboard_report_sent, KEYBOARD_EPSIZE);
}
#endif
/* rearm the timer */
chVTSetI(&keyboard_idle_timer, 4 * TIME_MS2I(keyboard_idle), keyboard_idle_timer_cb, (void *)usbp);
}
@ -630,6 +650,7 @@ uint8_t keyboard_leds(void) { return keyboard_led_stats; }
/* prepare and start sending a report IN
* not callable from ISR or locked state */
void send_keyboard(report_keyboard_t *report) {
#ifdef KEYBOARD_ENABLE
osalSysLock();
if (usbGetDriverStateI(&USB_DRIVER) != USB_ACTIVE) {
goto unlock;
@ -686,6 +707,7 @@ void send_keyboard(report_keyboard_t *report) {
unlock:
osalSysUnlock();
#endif
}
/* ---------------------------------------------------------
@ -939,3 +961,35 @@ void send_joystick_packet(joystick_t *joystick) {
}
#endif
#ifdef GAMEPAD_ENABLE
void send_gamepad(report_gamepad_t *report) {
osalSysLock();
if (usbGetDriverStateI(&USB_DRIVER) != USB_ACTIVE) {
osalSysUnlock();
return;
}
usbStartTransmitI(&USB_DRIVER, GAMEPAD_IN_EPNUM, (uint8_t *)report, sizeof(report_gamepad_t));
osalSysUnlock();
}
bool recv_gamepad_packet(report_gamepad_t *const report) {
size_t size = chnReadTimeout(&drivers.gamepad_driver.driver, (uint8_t *)report, sizeof(report_gamepad_t), TIME_IMMEDIATE);
return size == sizeof(report_gamepad_t);
}
void gamepad_ep_task(void) {
uint8_t buffer[GAMEPAD_EPSIZE];
size_t size = 0;
do {
size_t size = chnReadTimeout(&drivers.gamepad_driver.driver, buffer, sizeof(buffer), TIME_IMMEDIATE);
if (size > 0) {
report_gamepad_t report;
recv_gamepad_packet(&report);
}
} while (size > 0);
}
#endif

View file

@ -45,6 +45,7 @@
/*
* HID report descriptors
*/
#ifdef KEYBOARD_ENABLE
#ifdef KEYBOARD_SHARED_EP
const USB_Descriptor_HIDReport_Datatype_t PROGMEM SharedReport[] = {
# define SHARED_REPORT_STARTED
@ -95,6 +96,7 @@ const USB_Descriptor_HIDReport_Datatype_t PROGMEM KeyboardReport[] = {
#ifndef KEYBOARD_SHARED_EP
};
#endif
#endif
#ifdef MOUSE_ENABLE
# ifndef MOUSE_SHARED_EP
@ -335,6 +337,64 @@ const USB_Descriptor_HIDReport_Datatype_t PROGMEM JoystickReport[] = {
};
#endif
#ifdef GAMEPAD_ENABLE
const USB_Descriptor_HIDReport_Datatype_t PROGMEM GamepadReport[] = {
HID_RI_USAGE_PAGE(8,1), /* Generic Desktop */
HID_RI_USAGE(8,5), /* Joystick */
HID_RI_COLLECTION(8,1), /* Application */
// Buttons (2 bytes)
HID_RI_LOGICAL_MINIMUM(8,0),
HID_RI_LOGICAL_MAXIMUM(8,1),
HID_RI_PHYSICAL_MINIMUM(8,0),
HID_RI_PHYSICAL_MAXIMUM(8,1),
// The Switch will allow us to expand the original HORI descriptors to a full 16 buttons.
// The Switch will make use of 14 of those buttons.
HID_RI_REPORT_SIZE(8,1),
HID_RI_REPORT_COUNT(8,16),
HID_RI_USAGE_PAGE(8,9),
HID_RI_USAGE_MINIMUM(8,1),
HID_RI_USAGE_MAXIMUM(8,16),
HID_RI_INPUT(8,2),
// HAT Switch (1 nibble)
HID_RI_USAGE_PAGE(8,1),
HID_RI_LOGICAL_MAXIMUM(8,7),
HID_RI_PHYSICAL_MAXIMUM(16,315),
HID_RI_REPORT_SIZE(8,4),
HID_RI_REPORT_COUNT(8,1),
HID_RI_UNIT(8,20),
HID_RI_USAGE(8,57),
HID_RI_INPUT(8,66),
// There's an additional nibble here that's utilized as part of the Switch Pro Controller.
// I believe this -might- be separate U/D/L/R bits on the Switch Pro Controller, as they're utilized as four button descriptors on the Switch Pro Controller.
HID_RI_UNIT(8,0),
HID_RI_REPORT_COUNT(8,1),
HID_RI_INPUT(8,1),
// Joystick (4 bytes)
HID_RI_LOGICAL_MAXIMUM(16,255),
HID_RI_PHYSICAL_MAXIMUM(16,255),
HID_RI_USAGE(8,48),
HID_RI_USAGE(8,49),
HID_RI_USAGE(8,50),
HID_RI_USAGE(8,53),
HID_RI_REPORT_SIZE(8,8),
HID_RI_REPORT_COUNT(8,4),
HID_RI_INPUT(8,2),
// ??? Vendor Specific (1 byte)
// This byte requires additional investigation.
HID_RI_USAGE_PAGE(16,65280),
HID_RI_USAGE(8,32),
HID_RI_REPORT_COUNT(8,1),
HID_RI_INPUT(8,2),
// Output (8 bytes)
// Original observation of this suggests it to be a mirror of the inputs that we sent.
// The Switch requires us to have these descriptors available.
HID_RI_USAGE(16,9761),
HID_RI_REPORT_COUNT(8,8),
HID_RI_OUTPUT(8,2),
HID_RI_END_COLLECTION(0),
};
#endif
/*
* Device descriptor
*/
@ -390,7 +450,7 @@ const USB_Descriptor_Configuration_t PROGMEM ConfigurationDescriptor = {
.ConfigAttributes = (USB_CONFIG_ATTR_RESERVED | USB_CONFIG_ATTR_REMOTEWAKEUP),
.MaxPowerConsumption = USB_CONFIG_POWER_MA(USB_MAX_POWER_CONSUMPTION)
},
#ifndef KEYBOARD_SHARED_EP
#if !defined(KEYBOARD_SHARED_EP) && defined(KEYBOARD_ENABLE)
/*
* Keyboard
*/
@ -909,6 +969,56 @@ const USB_Descriptor_Configuration_t PROGMEM ConfigurationDescriptor = {
.PollingIntervalMS = USB_POLLING_INTERVAL_MS
}
#endif
#ifdef GAMEPAD_ENABLE
/*
* Gamepad
*/
.Gamepad_Interface = {
.Header = {
.Size = sizeof(USB_Descriptor_Interface_t),
.Type = DTYPE_Interface
},
.InterfaceNumber = GAMEPAD_INTERFACE,
.AlternateSetting = 0x00,
.TotalEndpoints = 2,
.Class = HID_CSCP_HIDClass,
.SubClass = HID_CSCP_NonBootSubclass,
.Protocol = HID_CSCP_NonBootProtocol,
.InterfaceStrIndex = NO_DESCRIPTOR
},
.Gamepad_HID = {
.Header = {
.Size = sizeof(USB_HID_Descriptor_HID_t),
.Type = HID_DTYPE_HID
},
.HIDSpec = VERSION_BCD(1, 1, 1),
.CountryCode = 0x00,
.TotalReportDescriptors = 1,
.HIDReportType = HID_DTYPE_Report,
.HIDReportLength = sizeof(GamepadReport)
},
.Gamepad_INEndpoint = {
.Header = {
.Size = sizeof(USB_Descriptor_Endpoint_t),
.Type = DTYPE_Endpoint
},
.EndpointAddress = (ENDPOINT_DIR_IN | GAMEPAD_IN_EPNUM),
.Attributes = (EP_TYPE_INTERRUPT | ENDPOINT_ATTR_NO_SYNC | ENDPOINT_USAGE_DATA),
.EndpointSize = GAMEPAD_EPSIZE,
.PollingIntervalMS = USB_POLLING_INTERVAL_MS
},
.Gamepad_OUTEndpoint = {
.Header = {
.Size = sizeof(USB_Descriptor_Endpoint_t),
.Type = DTYPE_Endpoint
},
.EndpointAddress = (ENDPOINT_DIR_OUT | GAMEPAD_OUT_EPNUM),
.Attributes = (EP_TYPE_INTERRUPT | ENDPOINT_ATTR_NO_SYNC | ENDPOINT_USAGE_DATA),
.EndpointSize = GAMEPAD_EPSIZE,
.PollingIntervalMS = USB_POLLING_INTERVAL_MS
}
#endif
};
/*
@ -1003,7 +1113,7 @@ uint16_t get_usb_descriptor(const uint16_t wValue, const uint16_t wIndex, const
break;
case HID_DTYPE_HID:
switch (wIndex) {
#ifndef KEYBOARD_SHARED_EP
#if !defined(KEYBOARD_SHARED_EP) && defined(KEYBOARD_ENABLE)
case KEYBOARD_INTERFACE:
Address = &ConfigurationDescriptor.Keyboard_HID;
Size = sizeof(USB_HID_Descriptor_HID_t);
@ -1046,13 +1156,19 @@ uint16_t get_usb_descriptor(const uint16_t wValue, const uint16_t wIndex, const
Address = &ConfigurationDescriptor.Joystick_HID;
Size = sizeof(USB_HID_Descriptor_HID_t);
break;
#endif
#ifdef GAMEPAD_ENABLE
case GAMEPAD_INTERFACE:
Address = &ConfigurationDescriptor.Gamepad_HID;
Size = sizeof(USB_HID_Descriptor_HID_t);
break;
#endif
}
break;
case HID_DTYPE_Report:
switch (wIndex) {
#ifndef KEYBOARD_SHARED_EP
#if !defined(KEYBOARD_SHARED_EP) && defined(KEYBOARD_ENABLE)
case KEYBOARD_INTERFACE:
Address = &KeyboardReport;
Size = sizeof(KeyboardReport);
@ -1096,6 +1212,12 @@ uint16_t get_usb_descriptor(const uint16_t wValue, const uint16_t wIndex, const
Address = &JoystickReport;
Size = sizeof(JoystickReport);
break;
#endif
#ifdef GAMEPAD_ENABLE
case GAMEPAD_INTERFACE:
Address = &GamepadReport;
Size = sizeof(GamepadReport);
break;
#endif
}

View file

@ -55,7 +55,7 @@
typedef struct {
USB_Descriptor_Configuration_Header_t Config;
#ifndef KEYBOARD_SHARED_EP
#if !defined(KEYBOARD_SHARED_EP) && defined(KEYBOARD_ENABLE)
// Keyboard HID Interface
USB_Descriptor_Interface_t Keyboard_Interface;
USB_HID_Descriptor_HID_t Keyboard_HID;
@ -129,16 +129,30 @@ typedef struct {
USB_Descriptor_Interface_t Joystick_Interface;
USB_HID_Descriptor_HID_t Joystick_HID;
USB_Descriptor_Endpoint_t Joystick_INEndpoint;
#ifdef SWITCH_CONTROLLER_ENABLE
USB_Descriptor_Endpoint_t Joystick_OUTEndpoint;
#endif
#endif
#ifdef GAMEPAD_ENABLE
// Gamepad HID Interface
USB_Descriptor_Interface_t Gamepad_Interface;
USB_HID_Descriptor_HID_t Gamepad_HID;
USB_Descriptor_Endpoint_t Gamepad_INEndpoint;
USB_Descriptor_Endpoint_t Gamepad_OUTEndpoint;
#endif
} USB_Descriptor_Configuration_t;
/*
* Interface indexes
*/
enum usb_interfaces {
#ifndef KEYBOARD_SHARED_EP
#if !defined(KEYBOARD_SHARED_EP) && defined(KEYBOARD_ENABLE)
KEYBOARD_INTERFACE,
#else
#endif
#ifdef KEYBOARD_SHARED_EP
# define KEYBOARD_INTERFACE SHARED_INTERFACE
#endif
@ -171,9 +185,13 @@ enum usb_interfaces {
CDI_INTERFACE,
#endif
#if defined(JOYSTICK_ENABLE)
#ifdef JOYSTICK_ENABLE
JOYSTICK_INTERFACE,
#endif
#ifdef GAMEPAD_ENABLE
GAMEPAD_INTERFACE,
#endif
TOTAL_INTERFACES
};
@ -185,9 +203,10 @@ enum usb_interfaces {
enum usb_endpoints {
__unused_epnum__ = NEXT_EPNUM, // Endpoint numbering starts at 1
#ifndef KEYBOARD_SHARED_EP
#if !defined(KEYBOARD_SHARED_EP) && defined(KEYBOARD_ENABLE)
KEYBOARD_IN_EPNUM = NEXT_EPNUM,
#else
#endif
#ifdef KEYBOARD_SHARED_EP
# define KEYBOARD_IN_EPNUM SHARED_IN_EPNUM
#endif
@ -234,10 +253,16 @@ enum usb_endpoints {
# define CDC_IN_EPADDR (ENDPOINT_DIR_IN | CDC_IN_EPNUM)
# define CDC_OUT_EPADDR (ENDPOINT_DIR_OUT | CDC_OUT_EPNUM)
#endif
#ifdef JOYSTICK_ENABLE
JOYSTICK_IN_EPNUM = NEXT_EPNUM,
JOYSTICK_OUT_EPNUM = NEXT_EPNUM,
#endif
#ifdef GAMEPAD_ENABLE
GAMEPAD_IN_EPNUM = NEXT_EPNUM,
GAMEPAD_OUT_EPNUM = NEXT_EPNUM,
#endif
};
#ifdef PROTOCOL_LUFA
@ -262,6 +287,7 @@ enum usb_endpoints {
#define MIDI_STREAM_EPSIZE 64
#define CDC_NOTIFICATION_EPSIZE 8
#define CDC_EPSIZE 16
#define GAMEPAD_EPSIZE 64
#define JOYSTICK_EPSIZE 8
uint16_t get_usb_descriptor(const uint16_t wValue, const uint16_t wIndex, const void** const DescriptorAddress);