2022-02-07 21:31:51 +00:00
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/*
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Copyright 2021-2022 Alin M Elena <alinm.elena@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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enum layer_names {
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_QW = 0,
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_LWR,
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_RSE,
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_ADJ
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};
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#define LOWER TT(_LWR)
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#define RAISE TT(_RSE)
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#ifdef RGBLIGHT_ENABLE
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2023-12-12 04:30:08 +00:00
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const rgblight_segment_t PROGMEM my_qwerty_layer[] = RGBLIGHT_LAYER_SEGMENTS({0, RGBLIGHT_LED_COUNT, HSV_PURPLE});
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const rgblight_segment_t PROGMEM my_lwr_layer[] = RGBLIGHT_LAYER_SEGMENTS({0, RGBLIGHT_LED_COUNT, HSV_CYAN});
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const rgblight_segment_t PROGMEM my_rse_layer[] = RGBLIGHT_LAYER_SEGMENTS({0, RGBLIGHT_LED_COUNT, HSV_RED});
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const rgblight_segment_t PROGMEM my_adj_layer[] = RGBLIGHT_LAYER_SEGMENTS({0, RGBLIGHT_LED_COUNT, HSV_GREEN});
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2022-02-07 21:31:51 +00:00
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const rgblight_segment_t* const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST(my_qwerty_layer, my_lwr_layer, my_rse_layer, my_adj_layer);
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#endif
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// clang-format off
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_QW] = LAYOUT_ortho_5x12(
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
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KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_DEL,
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KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT ,
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KC_LCTL, KC_LGUI, KC_LALT, KC_APP, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
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),
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[_LWR] = LAYOUT_ortho_5x12(
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KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL,
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KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE,
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_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,S(KC_NUHS),S(KC_NUBS),_______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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),
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[_RSE] = LAYOUT_ortho_5x12(
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL,
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KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS,
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_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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),
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[_ADJ] = LAYOUT_ortho_5x12(
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2022-06-11 18:18:45 +00:00
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_______, QK_BOOT, _______, _______, _______, _______, RGB_TOG, RGB_MOD, RGB_RMOD,RGB_M_G, QK_BOOT, _______,
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2022-02-07 21:31:51 +00:00
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_______, _______, _______, _______, _______, _______, RGB_HUI, RGB_SAI, RGB_VAI, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_VAD, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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)
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};
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// clang-format on
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// let us assume we start with both layers off
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bool toggle_lwr = false;
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bool toggle_rse = false;
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bool led_update_user(led_t led_state) {
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// Disable the default LED update code, so that lock LEDs could be reused to show layer status.
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return false;
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}
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void matrix_scan_user(void) {
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led_lwr(toggle_lwr);
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led_rse(toggle_rse);
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led_t led_state = host_keyboard_led_state();
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led_caps(led_state.caps_lock);
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if (layer_state_is(_ADJ)) {
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led_lwr(true);
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led_rse(true);
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}
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}
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void matrix_slave_scan_user(void) {
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matrix_scan_user();
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if (IS_LAYER_ON(_LWR)) {
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led_lwr(layer_state_is(_LWR));
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}
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if (IS_LAYER_ON(_RSE)) {
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led_rse(layer_state_is(_RSE));
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}
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}
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bool process_record_user(uint16_t keycode, keyrecord_t* record) {
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switch (keycode) {
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case (TT(_LWR)):
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if (!record->event.pressed && record->tap.count == TAPPING_TOGGLE) {
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// This runs before the TT() handler toggles the layer state, so the current layer state is the opposite of the final one after toggle.
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toggle_lwr = !layer_state_is(_LWR);
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}
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return true;
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break;
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case (TT(_RSE)):
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if (record->event.pressed && record->tap.count == TAPPING_TOGGLE) {
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toggle_rse = !layer_state_is(_RSE);
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}
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return true;
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break;
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default:
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return true;
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}
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}
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layer_state_t layer_state_set_user(layer_state_t state) {
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#ifdef RGBLIGHT_ENABLE
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rgblight_set_layer_state(0, layer_state_cmp(state, _QW));
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rgblight_set_layer_state(1, layer_state_cmp(state, _LWR));
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rgblight_set_layer_state(2, layer_state_cmp(state, _RSE));
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rgblight_set_layer_state(3, layer_state_cmp(state, _ADJ));
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#endif
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return update_tri_layer_state(state, _LWR, _RSE, _ADJ);
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}
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#ifdef RGBLIGHT_ENABLE
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layer_state_t default_layer_state_set_user(layer_state_t state) {
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rgblight_set_layer_state(0, layer_state_cmp(state, _QW));
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return state;
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}
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void keyboard_post_init_user(void) {
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// Enable the LED layers
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rgblight_layers = my_rgb_layers;
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}
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#endif
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#ifdef ENCODER_ENABLE
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# define MEDIA_KEY_DELAY 10
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static inline void my_encoders(const uint8_t index, const bool clockwise) {
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if (index == 0 || (index == 1)) { /* First encoder on each side*/
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if (IS_LAYER_ON(_LWR)) {
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if (clockwise) {
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rgblight_decrease_val_noeeprom();
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} else {
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rgblight_increase_val_noeeprom();
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}
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} else if (IS_LAYER_ON(_RSE)) {
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if (clockwise) {
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rgblight_decrease_hue_noeeprom();
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} else {
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rgblight_increase_hue_noeeprom();
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}
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} else {
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if (clockwise) {
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tap_code_delay(KC_VOLD, MEDIA_KEY_DELAY);
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} else {
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tap_code_delay(KC_VOLU, MEDIA_KEY_DELAY);
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}
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}
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}
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}
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bool encoder_update_user(uint8_t index, bool clockwise) {
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my_encoders(index, clockwise);
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return true;
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}
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#endif
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