2023-01-10 06:38:54 +00:00
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/* Copyright 2021 Filip Paryż (@FilipParyz)
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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2020-10-24 23:54:38 +00:00
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#include QMK_KEYBOARD_H
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2023-01-10 06:38:54 +00:00
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#define LOWER_CAPS LT(_LOWER,KC_CAPS)
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#define FUNC MO(_FN)
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#define RAISE_QUOT LT(_RAISE, KC_QUOT)
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#define SHIFT_SLASH RSFT_T(KC_SLSH)
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2020-10-24 23:54:38 +00:00
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enum layers {
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_QWERTY,
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_FN,
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_LOWER,
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_RAISE
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2020-10-24 23:54:38 +00:00
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};
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2023-01-10 06:38:54 +00:00
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* QWERTY
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* ,--------------------------------------------------------------------------------------------.
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* | ` ESC | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Del |
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* |------------+------+------+------+------+------+------+------+------+------+------+---------|
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* | Tab | Q | W | E | R | T | Y | U | I | O | P | Enter |
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* |------------+------+------+------+------+-------------+------+------+------+------+---------|
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* | Caps/LOWER | A | S | D | F | G | H | J | K | L | ; | "/RAISE |
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* |------------+------+------+------+------+------|------+------+------+------+------+---------|
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* | Shift | Z | X | C | V | B | N | M | , | . | Up | ?/Shift |
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* |------------+------+------+------+------+------+------+------+------+------+------+---------|
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* | Ctrl | FN | Alt | GUI | Space | Backspace | Alt | Left |Down | Right |
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* `--------------------------------------------------------------------------------------------'
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*/
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[_QWERTY] = LAYOUT(
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QK_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_ENT,
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LOWER_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, RAISE_QUOT,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_UP, SHIFT_SLASH,
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KC_LCTL, FUNC, KC_LGUI, KC_LALT, KC_SPC, KC_BSPC, KC_RALT, KC_LEFT, KC_DOWN, KC_RGHT
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),
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[_LOWER] = LAYOUT(
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KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
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QK_BOOT, KC_NO, KC_HOME, KC_UP, KC_END, KC_NO, KC_NO, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS,
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KC_TRNS, KC_NO, KC_LEFT, KC_DOWN, KC_RGHT, KC_NO, KC_NO, KC_NUHS, KC_NUBS, KC_NO, KC_NO, KC_TRNS,
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KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
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),
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[_RAISE] = LAYOUT(
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KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
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KC_TRNS, KC_NO, KC_HOME, KC_UP, KC_END, KC_NO, QK_BOOT, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS,
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KC_TRNS, KC_NO, KC_LEFT, KC_DOWN, KC_RGHT, KC_NO, KC_NO, KC_NUHS, KC_NUBS, KC_NO, KC_NO, KC_TRNS,
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KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
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),
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[_FN] = LAYOUT(
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KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
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KC_PSCR, KC_NO, KC_NO, RGB_HUD, RGB_HUI, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_TRNS,
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KC_MPRV, KC_MPLY, KC_MNXT, RGB_SAD, RGB_SAI, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_TRNS,
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KC_VOLD, KC_MUTE, KC_VOLU, RGB_VAD, RGB_VAI, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, RGB_TOG, RGB_RMOD, RGB_MOD, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
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)
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};
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// Light all LEDs red when caps lock is active. Hard to ignore!
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const rgblight_segment_t PROGMEM my_capslock_layer[] = RGBLIGHT_LAYER_SEGMENTS(
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{0, 7, 0},
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{7, 24, HSV_RED},
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{24, RGBLED_NUM, 0}
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);
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// Light all LEDs in green when keyboard layer 1 is active
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const rgblight_segment_t PROGMEM layer_lower[] = RGBLIGHT_LAYER_SEGMENTS(
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{8, 16, HSV_GREEN}
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);
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// Light all LEDs in blue when keyboard layer 2 is active
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const rgblight_segment_t PROGMEM layer_raise[] = RGBLIGHT_LAYER_SEGMENTS(
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{8, 16, HSV_MAGENTA}
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);
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// Light all LEDs in yellow when keyboard layer 3 is active
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const rgblight_segment_t PROGMEM layer_fn[] = RGBLIGHT_LAYER_SEGMENTS(
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{8, 16, HSV_ORANGE}
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);
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// Now define the array of layers. Later layers take precedence
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const rgblight_segment_t* const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST(
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my_capslock_layer,
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layer_fn,
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layer_lower,
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layer_raise
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);
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void keyboard_post_init_user(void) {
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// Enable the LED layers
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rgblight_layers = my_rgb_layers;
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}
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layer_state_t layer_state_set_user(layer_state_t state) {
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// Both layers will light up if both kb layers are active
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rgblight_set_layer_state(1, layer_state_cmp(state, 1));
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rgblight_set_layer_state(2, layer_state_cmp(state, 2));
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rgblight_set_layer_state(3, layer_state_cmp(state, 3));
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return state;
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}
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bool led_update_user(led_t led_state) {
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rgblight_set_layer_state(0, led_state.caps_lock);
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return true;
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}
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