2022-06-07 18:28:13 +00:00
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// Copyright 2022 @wekey (@wekey)
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2022-01-09 03:53:45 +00:00
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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/*
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* Keyboard Matrix Assignments
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*
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* Change this to how you wired your keyboard
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* COLS: AVR pins used for columns, left to right
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* ROWS: AVR pins used for rows, top to bottom
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* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
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* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
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*
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*/
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#define MATRIX_ROW_PINS { F0, E6, D0, D1, C6, F7, F6, F5, F4, F1 }
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2022-06-07 18:28:13 +00:00
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#define MATRIX_COL_PINS { C7, B4, D7, D6, D4, D5, D3, D2 }
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2022-01-09 03:53:45 +00:00
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/* COL2ROW, ROW2COL */
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#define DIODE_DIRECTION COL2ROW
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2022-06-07 18:28:13 +00:00
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#define RGB_DI_PIN B7
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#ifdef RGB_DI_PIN
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# define RGBLED_NUM 4
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2022-01-09 03:53:45 +00:00
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//# define RGBLIGHT_HUE_STEP 8
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//# define RGBLIGHT_SAT_STEP 8
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//# define RGBLIGHT_VAL_STEP 8
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//# define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
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//# define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
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/*== all animations enable ==*/
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2022-06-07 18:28:13 +00:00
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#define RGBLIGHT_EFFECT_BREATHING
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#define RGBLIGHT_EFFECT_RAINBOW_MOOD
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#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
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#define RGBLIGHT_EFFECT_SNAKE
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#define RGBLIGHT_EFFECT_KNIGHT
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#define RGBLIGHT_EFFECT_CHRISTMAS
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#define RGBLIGHT_EFFECT_STATIC_GRADIENT
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#define RGBLIGHT_EFFECT_RGB_TEST
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#define RGBLIGHT_EFFECT_ALTERNATING
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#define RGBLIGHT_EFFECT_TWINKLE
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#endif
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2022-01-09 03:53:45 +00:00
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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#define LOCKING_RESYNC_ENABLE
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/*
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* Feature disable options
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* These options are also useful to firmware size reduction.
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*/
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/* disable debug print */
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//#define NO_DEBUG
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/* disable print */
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//#define NO_PRINT
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/* disable action features */
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//#define NO_ACTION_LAYER
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//#define NO_ACTION_TAPPING
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//#define NO_ACTION_ONESHOT
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