2019-04-23 03:26:51 +00:00
|
|
|
#include QMK_KEYBOARD_H
|
|
|
|
|
|
|
|
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
|
|
|
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
|
|
|
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
|
|
|
// entirely and just use numbers.
|
|
|
|
|
|
|
|
enum custom_layers {
|
|
|
|
_BASE,
|
|
|
|
_LOWER,
|
|
|
|
_RAISE,
|
|
|
|
_ADJUST
|
|
|
|
};
|
|
|
|
|
|
|
|
enum custom_keycodes {
|
|
|
|
BASE = SAFE_RANGE,
|
|
|
|
LOWER,
|
|
|
|
RAISE,
|
|
|
|
KC_DEMOMACRO
|
|
|
|
};
|
|
|
|
|
|
|
|
// Custom macros
|
|
|
|
#define CTL_ESC CTL_T(KC_ESC) // Tap for Esc, hold for Ctrl
|
|
|
|
#define CTL_TTAB CTL_T(KC_TAB) // Tap for Esc, hold for Ctrl
|
|
|
|
#define CTL_ENT CTL_T(KC_ENT) // Tap for Enter, hold for Ctrl
|
|
|
|
#define SFT_ENT SFT_T(KC_ENT) // Tap for Enter, hold for Shift
|
|
|
|
// Requires KC_TRNS/_______ for the trigger key in the destination layer
|
|
|
|
#define LT_MC(kc) LT(_MOUSECURSOR, kc) // L-ayer T-ap M-ouse C-ursor
|
|
|
|
#define LT_RAI(kc) LT(_RAISE, kc) // L-ayer T-ap to Raise
|
|
|
|
#define DEMOMACRO KC_DEMOMACRO // Sample for macros
|
|
|
|
|
|
|
|
|
|
|
|
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|
|
|
|
|
|
|
/* Base
|
|
|
|
* ,------.
|
|
|
|
* | Esc |
|
|
|
|
* |------+------+-------------.
|
|
|
|
* | : | 7 | 8 | 9 |
|
|
|
|
* |------+------+------+------|
|
|
|
|
* | RAISE| 4 | 5 | 6 |
|
|
|
|
* |------+------+------+------|
|
|
|
|
* | LOWER| 1 | 2 | 3 |
|
|
|
|
* `---------------------------'
|
|
|
|
*/
|
|
|
|
[_BASE] = LAYOUT(
|
|
|
|
KC_ESC,
|
|
|
|
KC_COLN, KC_P7, KC_P8, KC_P9,
|
|
|
|
RAISE, KC_P4, KC_P5, KC_P6,
|
|
|
|
LOWER, KC_P1, KC_P2, KC_P3
|
|
|
|
),
|
|
|
|
|
|
|
|
/* Lower
|
|
|
|
* ,------.
|
|
|
|
* | Nmlk |
|
|
|
|
* |------+------+-------------.
|
|
|
|
* | : | / | * | - |
|
|
|
|
* |------+------+------+------|
|
|
|
|
* | | | = | + |
|
|
|
|
* |------+------+------+------|
|
|
|
|
* | | 0 | . | ENT |
|
|
|
|
* `---------------------------'
|
|
|
|
*/
|
|
|
|
[_LOWER] = LAYOUT(
|
|
|
|
KC_NLCK,
|
|
|
|
KC_COLN, KC_PSLS, KC_PAST, KC_PMNS,
|
|
|
|
_______, XXXXXXX, KC_EQL, KC_PPLS,
|
|
|
|
_______, KC_P0, KC_PDOT, KC_PENT
|
|
|
|
),
|
|
|
|
|
|
|
|
/* Raise
|
|
|
|
* ,------.
|
|
|
|
* | Esc |
|
|
|
|
* |------+------+-------------.
|
|
|
|
* |RGB TG|RGB M+|RGB M-| |
|
|
|
|
* |------+------+------+------|
|
|
|
|
* | |RGB H+|RGB S+|RGB V+|
|
|
|
|
* |------+------+------+------|
|
|
|
|
* | ` |RGB H-|RGB S-|RGB V-|
|
|
|
|
* `---------------------------'
|
|
|
|
*/
|
|
|
|
[_RAISE] = LAYOUT(
|
|
|
|
KC_NLCK,
|
|
|
|
RGB_TOG, RGB_MOD, RGB_RMOD, XXXXXXX,
|
|
|
|
_______, RGB_HUI, RGB_SAI, RGB_VAI,
|
|
|
|
_______, RGB_HUD, RGB_SAD, RGB_VAD
|
|
|
|
|
|
|
|
),
|
|
|
|
|
|
|
|
/* Adjust
|
|
|
|
* ,------.
|
|
|
|
* | DFU |
|
|
|
|
* |------+------+-------------.
|
|
|
|
* |HPT TG|HPT FB|HPT RS| BKSP |
|
|
|
|
* |------+------+------+------|
|
|
|
|
* | |HPT M+| | |
|
|
|
|
* |------+------+------+------|
|
|
|
|
* | |HPT M-|Clk TG| Del |
|
|
|
|
* `---------------------------'
|
|
|
|
*/
|
|
|
|
[_ADJUST] = LAYOUT(
|
|
|
|
RESET,
|
|
|
|
HPT_TOG, HPT_FBK, HPT_RST, KC_BSPC,
|
|
|
|
_______, HPT_MODI, XXXXXXX, XXXXXXX,
|
|
|
|
_______, HPT_MODD, CK_TOGG, KC_DEL
|
|
|
|
),
|
|
|
|
|
|
|
|
|
|
|
|
};
|
|
|
|
|
2019-11-22 06:40:29 +00:00
|
|
|
layer_state_t layer_state_set_user(layer_state_t state) {
|
2019-04-23 03:26:51 +00:00
|
|
|
return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
|
|
|
switch (keycode) {
|
|
|
|
case KC_DEMOMACRO:
|
|
|
|
if (record->event.pressed) {
|
|
|
|
// when keycode KC_DEMOMACRO is pressed
|
|
|
|
SEND_STRING("QMK is the best thing ever!");
|
|
|
|
} else {
|
|
|
|
// when keycode KC_DEMOMACRO is released
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case LOWER:
|
|
|
|
if (record->event.pressed) {
|
|
|
|
//not sure how to have keyboard check mode and set it to a variable, so my work around
|
|
|
|
//uses another variable that would be set to true after the first time a reactive key is pressed.
|
|
|
|
layer_on(_LOWER);
|
|
|
|
} else {
|
|
|
|
layer_off(_LOWER);
|
|
|
|
}
|
|
|
|
return false;
|
|
|
|
break;
|
|
|
|
case RAISE:
|
|
|
|
if (record->event.pressed) {
|
|
|
|
//not sure how to have keyboard check mode and set it to a variable, so my work around
|
|
|
|
//uses another variable that would be set to true after the first time a reactive key is pressed.
|
|
|
|
layer_on(_RAISE);
|
|
|
|
} else {
|
|
|
|
layer_off(_RAISE);
|
|
|
|
}
|
|
|
|
return false;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool music_mask_user(uint16_t keycode) {
|
|
|
|
switch (keycode) {
|
|
|
|
case RAISE:
|
|
|
|
case LOWER:
|
|
|
|
return false;
|
|
|
|
default:
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void matrix_init_user(void) {
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void matrix_scan_user(void) {
|
|
|
|
}
|