qmk_firmware/quantum/audio.h

50 lines
1.7 KiB
C
Raw Normal View History

2015-08-16 21:52:03 +00:00
#include <stdint.h>
#include <stdbool.h>
#include <avr/io.h>
#include <util/delay.h>
2016-04-17 01:31:40 +00:00
#include "musical_notes.h"
#include "song_list.h"
2015-08-16 21:52:03 +00:00
2016-04-17 03:10:18 +00:00
#ifndef AUDIO_H
#define AUDIO_H
2016-04-16 03:38:21 +00:00
typedef union {
uint8_t raw;
struct {
bool enable :1;
uint8_t level :7;
};
} audio_config_t;
void audio_toggle(void);
void audio_on(void);
void audio_off(void);
void play_sample(uint8_t * s, uint16_t l, bool r);
2015-08-29 15:54:38 +00:00
void play_note(double freq, int vol);
void stop_note(double freq);
2016-04-17 03:10:18 +00:00
void stop_all_notes(void);
void init_notes(void);
2016-04-17 07:52:38 +00:00
void play_notes(float (*np)[][2], uint8_t n_count, bool n_repeat, float n_rest);
2016-04-17 03:10:18 +00:00
2016-04-17 07:52:38 +00:00
void set_timbre(float timbre);
void set_tempo(float tempo);
void increase_tempo(uint8_t tempo_change);
void decrease_tempo(uint8_t tempo_change);
2016-04-17 03:10:18 +00:00
#define SCALE (int []){ 0 + (12*0), 2 + (12*0), 4 + (12*0), 5 + (12*0), 7 + (12*0), 9 + (12*0), 11 + (12*0), \
0 + (12*1), 2 + (12*1), 4 + (12*1), 5 + (12*1), 7 + (12*1), 9 + (12*1), 11 + (12*1), \
0 + (12*2), 2 + (12*2), 4 + (12*2), 5 + (12*2), 7 + (12*2), 9 + (12*2), 11 + (12*2), \
0 + (12*3), 2 + (12*3), 4 + (12*3), 5 + (12*3), 7 + (12*3), 9 + (12*3), 11 + (12*3), \
0 + (12*4), 2 + (12*4), 4 + (12*4), 5 + (12*4), 7 + (12*4), 9 + (12*4), 11 + (12*4), }
2016-04-17 03:10:18 +00:00
// These macros are used to allow play_notes to play an array of indeterminate
// length. This works around the limitation of C's sizeof operation on pointers.
// The global float array for the song must be used here.
#define NOTE_ARRAY_SIZE(x) ((int)(sizeof(x) / (sizeof(x[0]))))
#define PLAY_NOTE_ARRAY(note_array, note_repeat, note_rest_style) play_notes(&note_array, NOTE_ARRAY_SIZE((note_array)), (note_repeat), (note_rest_style));
2016-04-18 01:14:37 +00:00
void play_goodbye_tone(void);
void play_startup_tone(void);
2016-04-17 03:10:18 +00:00
#endif