forked from mirrors/qmk_firmware
68 lines
1.2 KiB
C
68 lines
1.2 KiB
C
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#pragma once
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#include "quantum.h"
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#define LOWER MO(_LOWER)
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#define RAISE MO(_RAISE)
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/* Tap for Tab, hold for Hyper (Super+Ctrl+Shift+Alt) */
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#define HPR_TAB ALL_T(KC_TAB)
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/* Shift when held, Enter when tapped */
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#define SFT_ENT MT(MOD_RSFT, KC_ENT)
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/* Activate util layer while holding space */
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#define SPC_UTL LT(_UTIL, KC_SPC)
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/* Control when held, Escape when tapped */
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#define ESC_CTL MT(MOD_LCTL, KC_ESC)
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/* Toggle gaming layer */
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#define TG_GAME TG(_GAMING)
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/*
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* Make it easy to navigate back and forward in Chrome.
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*/
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#define GO_BACK LGUI(KC_LBRC)
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#define GO_FWD LGUI(KC_RBRC)
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/*
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* When using a 40% layout, these keycodes make it easy to change tabs in apps
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* like Chrome and VSCode.
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*/
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#define GUI_1 LGUI(KC_1)
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#define GUI_2 LGUI(KC_2)
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#define GUI_3 LGUI(KC_3)
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#define GUI_4 LGUI(KC_4)
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#define GUI_5 LGUI(KC_5)
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#define GUI_6 LGUI(KC_6)
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#define GUI_7 LGUI(KC_7)
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#define GUI_8 LGUI(KC_8)
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#define GUI_9 LGUI(KC_9)
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#define GUI_0 LGUI(KC_0)
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/*
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* Common layers and keycodes that are shared between Planck and Preonic
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*/
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enum ortho_layers {
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_QWERTY,
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_GAMING,
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_UTIL,
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_COLEMAK,
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_DVORAK,
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_LOWER,
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_RAISE,
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_PLOVER,
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_ADJUST
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};
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enum ortho_keycodes {
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QWERTY = SAFE_RANGE,
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GAMING,
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UTIL,
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COLEMAK,
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DVORAK,
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PLOVER,
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BACKLIT,
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EXT_PLV
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};
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