2021-09-01 09:03:14 +00:00
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#pragma once
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2018-07-20 16:01:35 +00:00
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/* key matrix pins */
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#define MATRIX_ROW_PINS { C7, C6, B6, B5, B4 }
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#define MATRIX_COL_PINS { F6, F5, F4, F1, F0, E6, B0, B1, D5, B2, B3, D0, D1, D2, D4, D6, D7, F7 }
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#define RGB_DI_PIN D3
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2022-10-15 16:55:53 +00:00
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#define RGBLIGHT_EFFECT_BREATHING
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#define RGBLIGHT_EFFECT_RAINBOW_MOOD
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#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
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#define RGBLIGHT_EFFECT_SNAKE
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#define RGBLIGHT_EFFECT_KNIGHT
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#define RGBLIGHT_EFFECT_CHRISTMAS
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#define RGBLIGHT_EFFECT_STATIC_GRADIENT
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#define RGBLIGHT_EFFECT_RGB_TEST
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#define RGBLIGHT_EFFECT_ALTERNATING
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#define RGBLIGHT_EFFECT_TWINKLE
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2018-07-20 16:01:35 +00:00
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#define RGBLED_NUM 20
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#define RGBLIGHT_HUE_STEP 8
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#define RGBLIGHT_SAT_STEP 8
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#define RGBLIGHT_VAL_STEP 8
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#define RGBLIGHT_EFFECT_KNIGHT_OFFSET 20
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/* COL2ROW or ROW2COL */
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#define DIODE_DIRECTION COL2ROW
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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#define LOCKING_RESYNC_ENABLE
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