2017-12-12 02:05:12 +00:00
|
|
|
/*
|
|
|
|
Copyright 2017 Balz Guenat
|
|
|
|
|
|
|
|
This program is free software: you can redistribute it and/or modify
|
|
|
|
it under the terms of the GNU General Public License as published by
|
|
|
|
the Free Software Foundation, either version 2 of the License, or
|
|
|
|
(at your option) any later version.
|
|
|
|
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
GNU General Public License for more details.
|
|
|
|
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
|
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
*/
|
|
|
|
|
2021-09-01 09:03:14 +00:00
|
|
|
#pragma once
|
2017-12-12 02:05:12 +00:00
|
|
|
|
2023-09-14 03:57:10 +00:00
|
|
|
#include "quantum.h"
|
|
|
|
|
|
|
|
#ifdef ACTUATION_DEPTH_ADJUSTMENT
|
|
|
|
# include "ad5258.h"
|
2017-12-12 02:05:12 +00:00
|
|
|
|
|
|
|
// see keymaps/actuation-point-example to see how these functions can be used.
|
|
|
|
void actuation_point_up(void);
|
|
|
|
void actuation_point_down(void);
|
|
|
|
|
|
|
|
// be careful with this.
|
|
|
|
void adjust_actuation_point(int offset);
|
2023-09-14 03:57:10 +00:00
|
|
|
#endif
|