2023-11-11 19:08:26 +00:00
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/* Copyright (C) 2023 jonylee@hfd
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "quantum.h"
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// clang-format off
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#ifdef RGB_MATRIX_ENABLE
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2023-12-18 20:13:08 +00:00
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const snled27351_led_t PROGMEM g_snled27351_leds[SNLED27351_LED_COUNT] = {
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2023-11-11 19:08:26 +00:00
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/* Refer to IS31 manual for these locations
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* driver
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* | R location
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* | | G location
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* | | | B location
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* | | | | */
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/*row0*/
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{1, A_1, B_1, C_1},
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{1, A_2, B_2, C_2},
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{1, A_3, B_3, C_3},
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{1, A_4, B_4, C_4},
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{1, A_5, B_5, C_5},
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{1, A_6, B_6, C_6},
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{1, A_7, B_7, C_7},
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{1, A_8, B_8, C_8},
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{1, A_9, B_9, C_9},
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{1, A_10, B_10, C_10},
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{1, A_11, B_11, C_11},
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{1, A_12, B_12, C_12},
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{1, A_13, B_13, C_13},
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{1, A_14, B_14, C_14},
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{1, A_15, B_15, C_15},
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{1, A_16, B_16, C_16},
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/*row1*/
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{0, A_1, B_1, C_1},
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{0, A_2, B_2, C_2},
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{0, A_3, B_3, C_3},
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{0, A_4, B_4, C_4},
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{0, A_5, B_5, C_5},
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{0, A_6, B_6, C_6},
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{0, A_7, B_7, C_7},
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{0, A_8, B_8, C_8},
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{0, A_9, B_9, C_9},
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{0, A_10, B_10, C_10},
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{0, A_11, B_11, C_11},
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{0, A_12, B_12, C_12},
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{0, A_13, B_13, C_13},
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{0, A_14, B_14, C_14},
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{1, D_1, E_1, F_1},
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{1, D_2, E_2, F_2},
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{1, D_3, E_3, F_3},
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/*row2*/
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{0, D_1, E_1, F_1},
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{0, D_2, E_2, F_2},
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{0, D_3, E_3, F_3},
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{0, D_4, E_4, F_4},
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{0, D_5, E_5, F_5},
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{0, D_6, E_6, F_6},
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{0, D_7, E_7, F_7},
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{0, D_8, E_8, F_8},
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{0, D_9, E_9, F_9},
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{0, D_10, E_10, F_10},
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{0, D_11, E_11, F_11},
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{0, D_12, E_12, F_12},
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{0, D_13, E_13, F_13},
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{0, D_14, E_14, F_14},
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{1, G_1, H_1, I_1},
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{1, G_2, H_2, I_2},
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{1, G_3, H_3, I_3},
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/*row3*/
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{0, G_1, H_1, I_1},
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{0, G_2, H_2, I_2},
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{0, G_3, H_3, I_3},
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{0, G_4, H_4, I_4},
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{0, G_5, H_5, I_5},
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{0, G_6, H_6, I_6},
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{0, G_7, H_7, I_7},
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{0, G_8, H_8, I_8},
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{0, G_9, H_9, I_9},
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{0, G_10, H_10, I_10},
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{0, G_11, H_11, I_11},
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{0, G_12, H_12, I_12},
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{0, G_13, H_13, I_13},
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/*row4*/
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{0, J_1, K_1, L_1},
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{0, J_2, K_2, L_2},
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{0, J_3, K_3, L_3},
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{0, J_4, K_4, L_4},
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{0, J_5, K_5, L_5},
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{0, J_6, K_6, L_6},
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{0, J_7, K_7, L_7},
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{0, J_8, K_8, L_8},
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{0, J_9, K_9, L_9},
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{0, J_10, K_10, L_10},
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{0, J_11, K_11, L_11},
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{0, J_12, K_12, L_12},
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{1, J_4, K_4, L_4},
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/*row5*/
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{0, J_13, K_13, L_13},
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{0, J_14, K_14, L_14},
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{0, J_15, K_15, L_15},
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{0, J_16, K_16, L_16},
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{0, G_14, H_14, I_14},
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{0, G_15, H_15, I_15},
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{0, G_16, H_16, I_16},
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{0, D_15, E_15, F_15},
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{1, J_1, K_1, L_1},
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{1, J_2, K_2, L_2},
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{1, J_3, K_3, L_3},
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};
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#endif // RGB_MATRIX_ENABLE
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enum __layers {
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WIN_B,
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WIN_W,
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WIN_FN,
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MAC_B,
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MAC_W,
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MAC_FN,
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};
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// clang-format on
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void matrix_init_kb(void) {
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setPinOutput(LED_MAC_OS_PIN); // LDE2 MAC\WIN
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writePinLow(LED_MAC_OS_PIN);
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setPinOutput(LED_WIN_LOCK_PIN); // LED3 Win Lock
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writePinLow(LED_WIN_LOCK_PIN);
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matrix_init_user();
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}
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void housekeeping_task_kb(void){
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writePin(LED_MAC_OS_PIN, (get_highest_layer(default_layer_state) == 3));
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writePin(LED_WIN_LOCK_PIN, keymap_config.no_gui);
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}
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bool process_record_kb(uint16_t keycode, keyrecord_t* record) {
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if (!process_record_user(keycode, record)) {
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return false;
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}
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switch (keycode) {
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case DF(WIN_B):
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if (record->event.pressed) {
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set_single_persistent_default_layer(WIN_B);
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}
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return false;
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case DF(MAC_B):
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if (record->event.pressed) {
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set_single_persistent_default_layer(MAC_B);
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keymap_config.no_gui = 0;
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eeconfig_update_keymap(keymap_config.raw);
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}
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return false;
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case RGB_TOG:
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if (record->event.pressed) {
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switch (rgb_matrix_get_flags()) {
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case LED_FLAG_ALL: {
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rgb_matrix_set_flags(LED_FLAG_NONE);
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rgb_matrix_set_color_all(0, 0, 0);
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} break;
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default: {
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rgb_matrix_set_flags(LED_FLAG_ALL);
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} break;
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}
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}
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if (!rgb_matrix_is_enabled()) {
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rgb_matrix_set_flags(LED_FLAG_ALL);
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rgb_matrix_enable();
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}
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return false;
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default:
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return true;
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}
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}
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