qmk_firmware/users/twschum/twschum.c

257 lines
7.7 KiB
C
Raw Normal View History

[Keymap] Add DZ60, Levinson keymaps, twschum user files (#7358) * Adds layout for DZ60rev2 plate B, options 4 and 10 * Use KC_TRANS for layer keys * Format layer0 with visual key size layout * Add RGB controls; add start description; add KC_LOCK * Update comments on rules.mk for DZ60 * Gets keymap compiling * Fix wiring for shift on row 3 * Hold a with other key to send Ctrl-A before other key * Adds compile-time defined mac-compatability media keycodes * Adds logic in place for capturing taps (w/ timeout) * Add send_keys(...) which can send up to 64 nested keycodes * Implement send_keys callable with n repeats * Tweaks some of the keymap * Add reset keycode; add disable to custom shortcuts * Adds a special "off" layer where bonus mod goes to layer 0, every other key KC_NO * Adjust timeout; mousekey settings * Changes layout of Home,End,PgUp/Dn on the dedicated arrow keys L1/L2 * PoC on rgb lighted layer indication * Refactors color table defines * Adds logic for controlling layer lights * Only change state on one side of the event lol * Switch back to Tapping Toggle for layer 4 * Add custom config file for keyboard; TT and mousekey settings * Code cleanup; starting to refactor special ctrl tapping keys functions * Move defines and reak out functions * Remove debugging light * Adjust keymaps; add enter * Adds a couple custom macros * Add simplified version of keymap to help debug issues * Adds basi numpad configuration for levinson keyboard half * Use ANSI ctrl key as layer 1 for better one hand (`) * Adapt to new 8bit hue from #5547; layer enum use everywhere * Move custom code out to users/ space * Flip col pins, move key assignments to "left hand" * Update readme * Implement placeholder macros * Notes * Reduce tapping time for SFT_T(/) * Adds vim features; refactors things * Adds fork of the vim features written by xton * Use correct backspace keycode * Add VIM_ESC * Add "OFF" to the RGB/HSV definitions * Clean up rules, use new "OFF" definition * Add windows KC_CALCULATOR key to numpad * Reformat layers with better guide; change layer names * Add sleep key * Change timeout delay * Add a "code paste" which surrounds a ^V with ``` * Try removing shift tap on rshift / * Update macros * Update the "code paste" macro * Update keymap with reset, calc, equals * Update keyboards/dz60/keymaps/twschum_b_4_10_simple/keymap.c Co-Authored-By: Drashna Jaelre <drashna@live.com> * Update keyboards/dz60/keymaps/twschum_b_4_10/keymap.c Co-Authored-By: Drashna Jaelre <drashna@live.com> * Update users/twschum/twschum.c Co-Authored-By: Drashna Jaelre <drashna@live.com> * Update users/twschum/twschum.c Co-Authored-By: Drashna Jaelre <drashna@live.com> * Revert quantum/rgblight_list.h * Better name for split space layout; rename KEYMAP->LAYOUT * Rename KEYMAP->LAYOUT * Use simpler :flash command * Clean up layout files * Use qmk's MOD_MASK_CTRL * Sync lufa submodule * Cleanup from noroadsleft's PR comments * Modernize vim layer code
2019-11-21 11:07:33 +00:00
#include "twschum.h"
#ifdef TWSCHUM_TAPPING_CTRL_PREFIX
// state for the great state machine of custom actions!
#define TIMEOUT_DELAY 200 // ms
static uint16_t idle_timer;
static bool timeout_is_active = false;
static bool ctrl_shortcuts_enabled_g = false;
//static bool B_down = 0; // TODO just use top bit from count
//static int8_t B_count = 0;
#define N_TAPPING_CTRL_KEYS 2
static struct Tapping_ctrl_key_t special_keys_g[N_TAPPING_CTRL_KEYS] = {
{false, 0, KC_B}, {false, 0, KC_A}
};
static inline void start_idle_timer(void) {
idle_timer = timer_read();
timeout_is_active = true;
}
static inline void clear_state_after_idle_timeout(void) {
idle_timer = 0;
timeout_is_active = false;
// send timed out plain keys from tapping ctrl mod
for (int i = 0; i < N_TAPPING_CTRL_KEYS; ++i) {
struct Tapping_ctrl_key_t* key = special_keys_g + i;
repeat_send_keys(key->count, key->keycode);
key->count = 0;
}
}
inline void matrix_scan_user(void) {
if (timeout_is_active && timer_elapsed(idle_timer) > TIMEOUT_DELAY) {
clear_state_after_idle_timeout();
}
}
static inline bool tap_ctrl_event(struct Tapping_ctrl_key_t* key, keyrecord_t* record) {
if (!ctrl_shortcuts_enabled_g) {
// normal operation, just send the plain keycode
if (record->event.pressed) {
register_code(key->keycode);
}
else {
unregister_code(key->keycode);
}
return false;
}
key->down = record->event.pressed;
// increment count and reset timer when key pressed
// start the timeout when released
if (key->down) {
++(key->count);
timeout_is_active = false;
idle_timer = 0;
}
else {
if (key->count) {
start_idle_timer();
}
}
return false;
}
static inline bool tap_ctrl_other_pressed(void) {
for (int i = 0; i < N_TAPPING_CTRL_KEYS; ++i) {
struct Tapping_ctrl_key_t* key = special_keys_g + i;
if (key->count) {
if (key->down) {
// another key has been pressed while the leader key is down,
// so send number of ctrl-KEY combos before the other key
repeat_send_keys(key->count, KC_LCTL, key->keycode);
key->count = 0;
}
else {
// another key pressed after leader key released,
// need to send the plain keycode plus potential mods
if (get_mods() & MOD_MASK_CTRL) {
// make sure to send a shift if prssed
repeat_send_keys(key->count, KC_RSFT, key->keycode);
[Keymap] Add DZ60, Levinson keymaps, twschum user files (#7358) * Adds layout for DZ60rev2 plate B, options 4 and 10 * Use KC_TRANS for layer keys * Format layer0 with visual key size layout * Add RGB controls; add start description; add KC_LOCK * Update comments on rules.mk for DZ60 * Gets keymap compiling * Fix wiring for shift on row 3 * Hold a with other key to send Ctrl-A before other key * Adds compile-time defined mac-compatability media keycodes * Adds logic in place for capturing taps (w/ timeout) * Add send_keys(...) which can send up to 64 nested keycodes * Implement send_keys callable with n repeats * Tweaks some of the keymap * Add reset keycode; add disable to custom shortcuts * Adds a special "off" layer where bonus mod goes to layer 0, every other key KC_NO * Adjust timeout; mousekey settings * Changes layout of Home,End,PgUp/Dn on the dedicated arrow keys L1/L2 * PoC on rgb lighted layer indication * Refactors color table defines * Adds logic for controlling layer lights * Only change state on one side of the event lol * Switch back to Tapping Toggle for layer 4 * Add custom config file for keyboard; TT and mousekey settings * Code cleanup; starting to refactor special ctrl tapping keys functions * Move defines and reak out functions * Remove debugging light * Adjust keymaps; add enter * Adds a couple custom macros * Add simplified version of keymap to help debug issues * Adds basi numpad configuration for levinson keyboard half * Use ANSI ctrl key as layer 1 for better one hand (`) * Adapt to new 8bit hue from #5547; layer enum use everywhere * Move custom code out to users/ space * Flip col pins, move key assignments to "left hand" * Update readme * Implement placeholder macros * Notes * Reduce tapping time for SFT_T(/) * Adds vim features; refactors things * Adds fork of the vim features written by xton * Use correct backspace keycode * Add VIM_ESC * Add "OFF" to the RGB/HSV definitions * Clean up rules, use new "OFF" definition * Add windows KC_CALCULATOR key to numpad * Reformat layers with better guide; change layer names * Add sleep key * Change timeout delay * Add a "code paste" which surrounds a ^V with ``` * Try removing shift tap on rshift / * Update macros * Update the "code paste" macro * Update keymap with reset, calc, equals * Update keyboards/dz60/keymaps/twschum_b_4_10_simple/keymap.c Co-Authored-By: Drashna Jaelre <drashna@live.com> * Update keyboards/dz60/keymaps/twschum_b_4_10/keymap.c Co-Authored-By: Drashna Jaelre <drashna@live.com> * Update users/twschum/twschum.c Co-Authored-By: Drashna Jaelre <drashna@live.com> * Update users/twschum/twschum.c Co-Authored-By: Drashna Jaelre <drashna@live.com> * Revert quantum/rgblight_list.h * Better name for split space layout; rename KEYMAP->LAYOUT * Rename KEYMAP->LAYOUT * Use simpler :flash command * Clean up layout files * Use qmk's MOD_MASK_CTRL * Sync lufa submodule * Cleanup from noroadsleft's PR comments * Modernize vim layer code
2019-11-21 11:07:33 +00:00
}
else {
repeat_send_keys(key->count, key->keycode);
}
key->count = 0;
}
return true; // will send the other keycode
}
}
return true; // safe default
}
#endif /* TWSCHUM_TAPPING_CTRL_PREFIX */
/* Use RGB underglow to indicate layer
* https://docs.qmk.fm/reference/customizing-functionality
*/
#ifdef RGBLIGHT_ENABLE
static bool rgb_layers_enabled = true;
static bool rgb_L0_enabled = false;
layer_state_t layer_state_set_user(layer_state_t state) {
if (!rgb_layers_enabled) {
return state;
}
switch (get_highest_layer(state)) {
case _Base:
if (rgb_L0_enabled) {
rgblight_sethsv_noeeprom(_Base_HSV_ON);
}
else {
rgblight_sethsv_noeeprom(_Base_HSV_OFF);
}
break;
case _Vim:
rgblight_sethsv_noeeprom(_Vim_HSV);
break;
case _Fn:
rgblight_sethsv_noeeprom(_Fn_HSV);
break;
case _Nav:
rgblight_sethsv_noeeprom(_Nav_HSV);
break;
case _Num:
rgblight_sethsv_noeeprom(_Num_HSV);
break;
case _Cfg:
rgblight_sethsv_noeeprom(_Cfg_HSV);
break;
case _None:
rgblight_sethsv_noeeprom(_None_HSV);
break;
}
return state;
}
#endif /* RGBLIGHT_ENABLE */
/* process_record_vimlayer: handles the VIM_ keycodes from xtonhasvim's vim
* emulation layer
* add process_record_keymap to allow specific keymap to still add keys
* Makes the callstack look like:
* process_record_
* _quantum
* _kb
* _user
* _keymap
* _vimlayer
*/
__attribute__ ((weak))
bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
return true;
}
/* Return True to continue processing keycode, false to stop further processing
* process_record_keymap to be call by process_record_user in the vim addon */
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
/* keymap gets first whack, then vimlayer */
if(!process_record_keymap(keycode, record)) return false;
if(!process_record_vimlayer(keycode, record)) return false;
switch (keycode) {
/* KC_MAKE is a keycode to be used with any keymap
* Outputs `make <keyboard>:<keymap>`
* Holding shift will add the appropriate flashing command (:dfu,
* :teensy, :avrdude, :dfu-util) for a majority of keyboards.
* Holding control will add some commands that will speed up compiling
* time by processing multiple files at once
* For the boards that lack a shift key, or that you want to always
* attempt the flashing part, you can add FLASH_BOOTLOADER = yes to the
* rules.mk of that keymap.
*/
case KC_MAKE: // Compiles the firmware, and adds the flash command based on keyboard bootloader
if (!record->event.pressed) {
uint8_t temp_mod = get_mods();
uint8_t temp_osm = get_oneshot_mods();
clear_mods(); clear_oneshot_mods();
SEND_STRING("make " QMK_KEYBOARD ":" QMK_KEYMAP);
#ifndef FLASH_BOOTLOADER
if ( (temp_mod | temp_osm) & MOD_MASK_SHIFT ) {
SEND_STRING(":flash");
}
#endif
if ( (temp_mod | temp_osm) & MOD_MASK_CTRL) {
SEND_STRING(" -j8 --output-sync");
}
SEND_STRING(SS_TAP(X_ENTER));
set_mods(temp_mod);
}
break;
#ifdef RGBLIGHT_ENABLE
case TG_LAYER_RGB:
if (record->event.pressed) {
rgb_layers_enabled = !rgb_layers_enabled;
}
return false;
case TG_L0_RGB:
if (record->event.pressed) {
rgb_L0_enabled = !rgb_L0_enabled;
}
return false;
#endif
case SALT_CMD:
if (!record->event.pressed) {
SEND_STRING(SALT_CMD_MACRO);
}
return false;
case LESS_PD:
if (!record->event.pressed) {
SEND_STRING(LESS_PD_MACRO);
}
return false;
case CODE_PASTE:
if (!record->event.pressed) {
SEND_STRING(CODE_PASTE_MACRO);
}
return false;
#ifdef TWSCHUM_TAPPING_CTRL_PREFIX
case EN_CTRL_SHORTCUTS:
if (record->event.pressed) {
ctrl_shortcuts_enabled_g = !ctrl_shortcuts_enabled_g;
start_idle_timer(); // need to clear out state in some cases
}
return false;
case CTRL_A:
return tap_ctrl_event(&special_keys_g[1], record);
case CTRL_B:
return tap_ctrl_event(&special_keys_g[0], record);
default:
if (record->event.pressed) {
return tap_ctrl_other_pressed();
}
#endif
}
return true;
}
#ifdef RGBLIGHT_ENABLE
void matrix_init_user(void) {
// called once on board init
rgblight_enable();
}
#endif
void suspend_power_down_user(void) {
// TODO shut off backlighting
}
void suspend_wakeup_init_user(void) {
// TODO turn on backlighting
}