old-ruby/input/windows.cpp
2016-05-15 12:48:16 +02:00

105 lines
2.9 KiB
C++

#include <xinput.h>
#define DIRECTINPUT_VERSION 0x0800
#include <dinput.h>
#include "shared/rawinput.cpp"
#include "keyboard/rawinput.cpp"
#include "mouse/rawinput.cpp"
#include "joypad/xinput.cpp"
#include "joypad/directinput.cpp"
struct InputWindows : Input {
InputKeyboardRawInput rawinputKeyboard;
InputMouseRawInput rawinputMouse;
InputJoypadXInput xinput;
InputJoypadDirectInput directinput;
InputWindows() : rawinputKeyboard(*this), rawinputMouse(*this), xinput(*this), directinput(*this) {}
~InputWindows() { term(); }
LPDIRECTINPUT8 directinputContext = nullptr;
struct Settings {
uintptr_t handle = 0;
} settings;
auto cap(const string& name) -> bool {
if(name == Input::Handle) return true;
if(name == Input::KeyboardSupport) return true;
if(name == Input::MouseSupport) return true;
if(name == Input::JoypadSupport) return true;
if(name == Input::JoypadRumbleSupport) return true;
return false;
}
auto get(const string& name) -> any {
if(name == Input::Handle) return (uintptr_t)settings.handle;
return {};
}
auto set(const string& name, const any& value) -> bool {
if(name == Input::Handle && value.is<uintptr_t>()) {
settings.handle = value.get<uintptr_t>();
return true;
}
return false;
}
auto acquire() -> bool {
return rawinputMouse.acquire();
}
auto release() -> bool {
return rawinputMouse.release();
}
auto acquired() -> bool {
return rawinputMouse.acquired();
}
auto poll() -> vector<shared_pointer<HID::Device>> {
vector<shared_pointer<HID::Device>> devices;
rawinputKeyboard.poll(devices);
rawinputMouse.poll(devices);
xinput.poll(devices);
directinput.poll(devices);
return devices;
}
auto rumble(uint64_t id, bool enable) -> bool {
if(xinput.rumble(id, enable)) return true;
if(directinput.rumble(id, enable)) return true;
return false;
}
auto init() -> bool {
if(rawinput.initialized == false) {
rawinput.initialized = true;
rawinput.mutex = CreateMutex(NULL, FALSE, NULL);
CreateThread(NULL, 0, RawInputThreadProc, 0, 0, NULL);
do {
Sleep(1);
WaitForSingleObject(rawinput.mutex, INFINITE);
ReleaseMutex(rawinput.mutex);
} while(rawinput.ready == false);
}
DirectInput8Create(GetModuleHandle(0), DIRECTINPUT_VERSION, IID_IDirectInput8, (void**)&directinputContext, 0);
if(directinputContext == nullptr) return false;
if(rawinputKeyboard.init() == false) return false;
if(rawinputMouse.init(settings.handle) == false) return false;
bool xinputAvailable = xinput.init();
if(directinput.init(settings.handle, directinputContext, xinputAvailable) == false) return false;
return true;
}
auto term() -> void {
rawinputKeyboard.term();
rawinputMouse.term();
xinput.term();
directinput.term();
if(directinputContext) { directinputContext->Release(); directinputContext = nullptr; }
}
};