43 lines
944 B
C++
43 lines
944 B
C++
#include "keyboard/quartz.cpp"
|
|
|
|
struct InputQuartz : Input {
|
|
InputKeyboardQuartz quartzKeyboard;
|
|
InputQuartz() : quartzKeyboard(*this) {}
|
|
~InputQuartz() { term(); }
|
|
|
|
auto cap(const string& name) -> bool {
|
|
if(name == Input::KeyboardSupport) return true;
|
|
return false;
|
|
}
|
|
|
|
auto get(const string& name) -> any {
|
|
return {};
|
|
}
|
|
|
|
auto set(const string& name, const any& value) -> bool {
|
|
return false;
|
|
}
|
|
|
|
auto acquire() -> bool { return false; }
|
|
auto release() -> bool { return false; }
|
|
auto acquired() -> bool { return false; }
|
|
|
|
auto poll() -> vector<shared_pointer<HID::Device>> {
|
|
vector<shared_pointer<HID::Device>> devices;
|
|
quartzKeyboard.poll(devices);
|
|
return devices;
|
|
}
|
|
|
|
auto rumble(uint64 id, bool enable) -> bool {
|
|
return false;
|
|
}
|
|
|
|
auto init() -> bool {
|
|
if(!quartzKeyboard.init()) return false;
|
|
return true;
|
|
}
|
|
|
|
auto term() -> void {
|
|
quartzKeyboard.term();
|
|
}
|
|
};
|