221 lines
6.1 KiB
C++
221 lines
6.1 KiB
C++
#pragma once
|
|
|
|
namespace nall { namespace mosaic {
|
|
|
|
struct context {
|
|
context() {
|
|
reset();
|
|
}
|
|
|
|
auto objectWidth() const -> uint { return blockWidth * tileWidth * mosaicWidth + paddingWidth; }
|
|
auto objectHeight() const -> uint { return blockHeight * tileHeight * mosaicHeight + paddingHeight; }
|
|
auto objectSize() const -> uint {
|
|
uint size = blockStride * tileWidth * tileHeight * mosaicWidth * mosaicHeight
|
|
+ blockOffset * tileHeight * mosaicWidth * mosaicHeight
|
|
+ tileStride * mosaicWidth * mosaicHeight
|
|
+ tileOffset * mosaicHeight;
|
|
return max(1u, size);
|
|
}
|
|
|
|
auto reset() -> void {
|
|
offset = 0;
|
|
width = 0;
|
|
height = 0;
|
|
count = 0;
|
|
|
|
endian = 1;
|
|
order = 0;
|
|
depth = 1;
|
|
|
|
blockWidth = 1;
|
|
blockHeight = 1;
|
|
blockStride = 0;
|
|
blockOffset = 0;
|
|
block.reset();
|
|
|
|
tileWidth = 1;
|
|
tileHeight = 1;
|
|
tileStride = 0;
|
|
tileOffset = 0;
|
|
tile.reset();
|
|
|
|
mosaicWidth = 1;
|
|
mosaicHeight = 1;
|
|
mosaicStride = 0;
|
|
mosaicOffset = 0;
|
|
mosaic.reset();
|
|
|
|
paddingWidth = 0;
|
|
paddingHeight = 0;
|
|
paddingColor = 0;
|
|
palette.reset();
|
|
}
|
|
|
|
auto eval(const string& expression) -> uint {
|
|
if(auto result = Eval::integer(expression)) return result();
|
|
return 0u;
|
|
}
|
|
|
|
auto eval(vector<uint>& buffer, const string& expression_) -> void {
|
|
string expression = expression_;
|
|
bool function = false;
|
|
for(auto& c : expression) {
|
|
if(c == '(') function = true;
|
|
if(c == ')') function = false;
|
|
if(c == ',' && function == true) c = ';';
|
|
}
|
|
|
|
auto list = expression.split(",");
|
|
for(auto& item : list) {
|
|
item.strip();
|
|
if(item.match("f(?*) ?*")) {
|
|
item.trimLeft("f(", 1L);
|
|
auto part = item.split(") ", 1L);
|
|
auto args = part[0].split(";", 3L).strip();
|
|
|
|
uint length = eval(args(0, "0"));
|
|
uint offset = eval(args(1, "0"));
|
|
uint stride = eval(args(2, "0"));
|
|
if(args.size() < 2) offset = buffer.size();
|
|
if(args.size() < 3) stride = 1;
|
|
|
|
for(uint n = 0; n < length; n++) {
|
|
string fn = part[1];
|
|
fn.replace("n", string{n});
|
|
fn.replace("o", string{offset});
|
|
fn.replace("p", string{buffer.size()});
|
|
buffer.resize(offset + 1);
|
|
buffer[offset] = eval(fn);
|
|
offset += stride;
|
|
}
|
|
} else if(item.match("base64*")) {
|
|
uint offset = 0;
|
|
item.trimLeft("base64", 1L);
|
|
if(item.match("(?*) *")) {
|
|
item.trimLeft("(", 1L);
|
|
auto part = item.split(") ", 1L);
|
|
offset = eval(part[0]);
|
|
item = part(1, "");
|
|
}
|
|
item.strip();
|
|
for(auto& c : item) {
|
|
if(c >= 'A' && c <= 'Z') buffer.append(offset + c - 'A' + 0);
|
|
if(c >= 'a' && c <= 'z') buffer.append(offset + c - 'a' + 26);
|
|
if(c >= '0' && c <= '9') buffer.append(offset + c - '0' + 52);
|
|
if(c == '-') buffer.append(offset + 62);
|
|
if(c == '_') buffer.append(offset + 63);
|
|
}
|
|
} else if(item.match("file *")) {
|
|
item.trimLeft("file ", 1L);
|
|
item.strip();
|
|
//...
|
|
} else if(item) {
|
|
buffer.append(eval(item));
|
|
}
|
|
}
|
|
}
|
|
|
|
auto parse(const string& data) -> void {
|
|
reset();
|
|
|
|
auto lines = data.split("\n");
|
|
for(auto& line : lines) {
|
|
auto part = line.split(":", 1L).strip();
|
|
if(part.size() != 2) continue;
|
|
|
|
if(part[0] == "offset") offset = eval(part[1]);
|
|
if(part[0] == "width") width = eval(part[1]);
|
|
if(part[0] == "height") height = eval(part[1]);
|
|
if(part[0] == "count") count = eval(part[1]);
|
|
|
|
if(part[0] == "endian") endian = eval(part[1]);
|
|
if(part[0] == "order") order = eval(part[1]);
|
|
if(part[0] == "depth") depth = eval(part[1]);
|
|
|
|
if(part[0] == "blockWidth") blockWidth = eval(part[1]);
|
|
if(part[0] == "blockHeight") blockHeight = eval(part[1]);
|
|
if(part[0] == "blockStride") blockStride = eval(part[1]);
|
|
if(part[0] == "blockOffset") blockOffset = eval(part[1]);
|
|
if(part[0] == "block") eval(block, part[1]);
|
|
|
|
if(part[0] == "tileWidth") tileWidth = eval(part[1]);
|
|
if(part[0] == "tileHeight") tileHeight = eval(part[1]);
|
|
if(part[0] == "tileStride") tileStride = eval(part[1]);
|
|
if(part[0] == "tileOffset") tileOffset = eval(part[1]);
|
|
if(part[0] == "tile") eval(tile, part[1]);
|
|
|
|
if(part[0] == "mosaicWidth") mosaicWidth = eval(part[1]);
|
|
if(part[0] == "mosaicHeight") mosaicHeight = eval(part[1]);
|
|
if(part[0] == "mosaicStride") mosaicStride = eval(part[1]);
|
|
if(part[0] == "mosaicOffset") mosaicOffset = eval(part[1]);
|
|
if(part[0] == "mosaic") eval(mosaic, part[1]);
|
|
|
|
if(part[0] == "paddingWidth") paddingWidth = eval(part[1]);
|
|
if(part[0] == "paddingHeight") paddingHeight = eval(part[1]);
|
|
if(part[0] == "paddingColor") paddingColor = eval(part[1]);
|
|
if(part[0] == "palette") eval(palette, part[1]);
|
|
}
|
|
|
|
sanitize();
|
|
}
|
|
|
|
auto load(const string& filename) -> bool {
|
|
if(auto filedata = string::read(filename)) {
|
|
parse(filedata);
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
auto sanitize() -> void {
|
|
if(depth < 1) depth = 1;
|
|
if(depth > 24) depth = 24;
|
|
|
|
if(blockWidth < 1) blockWidth = 1;
|
|
if(blockHeight < 1) blockHeight = 1;
|
|
|
|
if(tileWidth < 1) tileWidth = 1;
|
|
if(tileHeight < 1) tileHeight = 1;
|
|
|
|
if(mosaicWidth < 1) mosaicWidth = 1;
|
|
if(mosaicHeight < 1) mosaicHeight = 1;
|
|
|
|
//set alpha to full opacity
|
|
paddingColor |= 255u << 24;
|
|
for(auto& color : palette) color |= 255u << 24;
|
|
}
|
|
|
|
uint offset;
|
|
uint width;
|
|
uint height;
|
|
uint count;
|
|
|
|
bool endian; //0 = lsb, 1 = msb
|
|
bool order; //0 = linear, 1 = planar
|
|
uint depth; //1 - 24bpp
|
|
|
|
uint blockWidth;
|
|
uint blockHeight;
|
|
uint blockStride;
|
|
uint blockOffset;
|
|
vector<uint> block;
|
|
|
|
uint tileWidth;
|
|
uint tileHeight;
|
|
uint tileStride;
|
|
uint tileOffset;
|
|
vector<uint> tile;
|
|
|
|
uint mosaicWidth;
|
|
uint mosaicHeight;
|
|
uint mosaicStride;
|
|
uint mosaicOffset;
|
|
vector<uint> mosaic;
|
|
|
|
uint paddingWidth;
|
|
uint paddingHeight;
|
|
uint paddingColor;
|
|
vector<uint> palette;
|
|
};
|
|
|
|
}}
|