133 lines
2.9 KiB
C++
133 lines
2.9 KiB
C++
#pragma once
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//hashset
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//
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//search: O(1) average; O(n) worst
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//insert: O(1) average; O(n) worst
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//remove: O(1) average; O(n) worst
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//
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//requirements:
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// auto T::hash() const -> uint;
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// auto T::operator==(const T&) const -> bool;
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namespace nall {
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template<typename T>
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struct hashset {
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hashset() = default;
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hashset(uint length) : length(bit::round(length)) {}
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hashset(const hashset& source) { operator=(source); }
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hashset(hashset&& source) { operator=(move(source)); }
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~hashset() { reset(); }
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auto operator=(const hashset& source) -> hashset& {
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reset();
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if(source.pool) {
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for(uint n : range(source.count)) {
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insert(*source.pool[n]);
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}
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}
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return *this;
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}
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auto operator=(hashset&& source) -> hashset& {
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reset();
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pool = source.pool;
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length = source.length;
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count = source.count;
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source.pool = nullptr;
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source.length = 8;
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source.count = 0;
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return *this;
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}
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explicit operator bool() const { return count; }
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auto capacity() const -> uint { return length; }
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auto size() const -> uint { return count; }
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auto reset() -> void {
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if(pool) {
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for(uint n : range(length)) {
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if(pool[n]) {
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delete pool[n];
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pool[n] = nullptr;
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}
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}
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delete pool;
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pool = nullptr;
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}
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length = 8;
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count = 0;
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}
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auto reserve(uint size) -> void {
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//ensure all items will fit into pool (with <= 50% load) and amortize growth
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size = bit::round(max(size, count << 1));
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T** copy = new T*[size]();
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if(pool) {
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for(uint n : range(length)) {
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if(pool[n]) {
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uint hash = (*pool[n]).hash() & (size - 1);
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while(copy[hash]) if(++hash >= size) hash = 0;
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copy[hash] = pool[n];
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pool[n] = nullptr;
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}
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}
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}
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delete pool;
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pool = copy;
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length = size;
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}
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auto find(const T& value) -> maybe<T&> {
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if(!pool) return nothing;
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uint hash = value.hash() & (length - 1);
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while(pool[hash]) {
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if(value == *pool[hash]) return *pool[hash];
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if(++hash >= length) hash = 0;
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}
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return nothing;
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}
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auto insert(const T& value) -> maybe<T&> {
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if(!pool) pool = new T*[length]();
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//double pool size when load is >= 50%
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if(count >= (length >> 1)) reserve(length << 1);
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count++;
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uint hash = value.hash() & (length - 1);
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while(pool[hash]) if(++hash >= length) hash = 0;
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pool[hash] = new T(value);
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return *pool[hash];
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}
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auto remove(const T& value) -> bool {
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if(!pool) return false;
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uint hash = value.hash() & (length - 1);
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while(pool[hash]) {
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if(value == *pool[hash]) {
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delete pool[hash];
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pool[hash] = nullptr;
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count--;
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return true;
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}
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if(++hash >= length) hash = 0;
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}
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return false;
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}
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protected:
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T** pool = nullptr;
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uint length = 8; //length of pool
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uint count = 0; //number of objects inside of the pool
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};
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}
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