#pragma once namespace nall { namespace Markup { struct Node; struct ManagedNode; using SharedNode = shared_pointer; struct ManagedNode { ManagedNode() = default; ManagedNode(const string& name) : _name(name) {} ManagedNode(const string& name, const string& value) : _name(name), _value(value) {} auto clone() const -> SharedNode { SharedNode clone{new ManagedNode(_name, _value)}; for(auto& child : _children) { clone->_children.append(child->clone()); } return clone; } auto copy(SharedNode source) -> void { _name = source->_name; _value = source->_value; _metadata = source->_metadata; _children.reset(); for(auto child : source->_children) { _children.append(child->clone()); } } protected: string _name; string _value; uintptr_t _metadata = 0; vector _children; inline auto _evaluate(string query) const -> bool; inline auto _find(const string& query) const -> vector; inline auto _lookup(const string& path) const -> Node; inline auto _create(const string& path) -> Node; friend class Node; }; struct Node { Node() : shared(new ManagedNode) {} Node(const SharedNode& source) : shared(source ? source : new ManagedNode) {} Node(const string& name) : shared(new ManagedNode(name)) {} Node(const string& name, const string& value) : shared(new ManagedNode(name, value)) {} auto unique() const -> bool { return shared.unique(); } auto clone() const -> Node { return shared->clone(); } auto copy(Node source) -> void { return shared->copy(source.shared); } explicit operator bool() const { return shared->_name || shared->_children; } auto name() const -> string { return shared->_name; } auto value() const -> string { return shared->_value; } auto text() const -> string { return value().strip(); } auto boolean() const -> bool { return text() == "true"; } auto integer() const -> intmax { return text().integer(); } auto natural() const -> uintmax { return text().natural(); } auto real() const -> double { return text().real(); } auto setName(const string& name = "") -> Node& { shared->_name = name; return *this; } auto setValue(const string& value = "") -> Node& { shared->_value = value; return *this; } auto reset() -> void { shared->_children.reset(); } auto size() const -> uint { return shared->_children.size(); } auto prepend(const Node& node) -> void { shared->_children.prepend(node.shared); } auto append(const Node& node) -> void { shared->_children.append(node.shared); } auto remove(const Node& node) -> bool { for(auto n : range(size())) { if(node.shared == shared->_children[n]) { return shared->_children.remove(n), true; } } return false; } auto insert(uint position, const Node& node) -> bool { if(position > size()) return false; //used > instead of >= to allow indexed-equivalent of append() return shared->_children.insert(position, node.shared), true; } auto remove(uint position) -> bool { if(position >= size()) return false; return shared->_children.remove(position), true; } auto swap(uint x, uint y) -> bool { if(x >= size() || y >= size()) return false; return std::swap(shared->_children[x], shared->_children[y]), true; } auto sort(function comparator = [](auto x, auto y) { return string::compare(x.shared->_name, y.shared->_name) < 0; }) -> void { nall::sort(shared->_children.data(), shared->_children.size(), [&](auto x, auto y) { return comparator(x, y); //this call converts SharedNode objects to Node objects }); } auto operator[](int position) -> Node { if(position >= size()) return {}; return shared->_children[position]; } auto operator[](const string& path) const -> Node { return shared->_lookup(path); } auto operator()(const string& path) -> Node { return shared->_create(path); } auto find(const string& query) const -> vector { return shared->_find(query); } struct iterator { auto operator*() -> Node { return {source.shared->_children[position]}; } auto operator!=(const iterator& source) const -> bool { return position != source.position; } auto operator++() -> iterator& { return position++, *this; } iterator(const Node& source, uint position) : source(source), position(position) {} private: const Node& source; uint position; }; auto begin() const -> iterator { return iterator(*this, 0); } auto end() const -> iterator { return iterator(*this, size()); } protected: SharedNode shared; }; }} namespace nall { inline range_t range(const Markup::Node& node) { return range_t{0, (int)node.size(), 1}; } }