#pragma once #include #include namespace nall { namespace memory { inline auto allocate(uint size) -> void*; inline auto allocate(uint size, uint8_t data) -> void*; inline auto resize(void* target, uint size) -> void*; inline auto free(void* target) -> void; inline auto compare(const void* target, uint capacity, const void* source, uint size) -> int; inline auto compare(const void* target, const void* source, uint size) -> int; inline auto icompare(const void* target, uint capacity, const void* source, uint size) -> int; inline auto icompare(const void* target, const void* source, uint size) -> int; inline auto copy(void* target, uint capacity, const void* source, uint size) -> void*; inline auto copy(void* target, const void* source, uint size) -> void*; inline auto move(void* target, uint capacity, const void* source, uint size) -> void*; inline auto move(void* target, const void* source, uint size) -> void*; inline auto fill(void* target, uint capacity, uint8_t data = 0x00) -> void*; template inline auto assign(T* target) -> void {} template inline auto assign(T* target, const U& value, P&&... p) -> void; }} namespace nall { //implementation notes: //memcmp, memcpy, memmove have terrible performance on small block sizes (FreeBSD 10.0-amd64) //as this library is used extensively by nall/string, and most strings tend to be small, //this library hand-codes these functions instead. surprisingly, it's a substantial speedup auto memory::allocate(uint size) -> void* { return malloc(size); } auto memory::allocate(uint size, uint8_t data) -> void* { auto result = malloc(size); if(result) fill(result, size, data); return result; } auto memory::resize(void* target, uint size) -> void* { return realloc(target, size); } auto memory::free(void* target) -> void { ::free(target); } auto memory::compare(const void* target, uint capacity, const void* source, uint size) -> int { auto t = (int8_t*)target; auto s = (int8_t*)source; auto l = min(capacity, size); while(l--) { auto x = *t++; auto y = *s++; if(x != y) return x - y; } return 0; } auto memory::compare(const void* target, const void* source, uint size) -> int { return compare(target, size, source, size); } auto memory::icompare(const void* target, uint capacity, const void* source, uint size) -> int { auto t = (int8_t*)target; auto s = (int8_t*)source; auto l = min(capacity, size); while(l--) { auto x = *t++; auto y = *s++; if(x - 'A' < 26) x += 32; if(y - 'A' < 26) y += 32; if(x != y) return x - y; } return 0; } auto memory::icompare(const void* target, const void* source, uint size) -> int { return icompare(target, size, source, size); } auto memory::copy(void* target, uint capacity, const void* source, uint size) -> void* { auto t = (uint8_t*)target; auto s = (uint8_t*)source; auto l = min(capacity, size); while(l--) *t++ = *s++; return target; } auto memory::copy(void* target, const void* source, uint size) -> void* { return copy(target, size, source, size); } auto memory::move(void* target, uint capacity, const void* source, uint size) -> void* { auto t = (uint8_t*)target; auto s = (uint8_t*)source; auto l = min(capacity, size); if(t < s) { while(l--) *t++ = *s++; } else { t += l; s += l; while(l--) *--t = *--s; } return target; } auto memory::move(void* target, const void* source, uint size) -> void* { return move(target, size, source, size); } auto memory::fill(void* target, uint capacity, uint8_t data) -> void* { auto t = (uint8_t*)target; while(capacity--) *t++ = data; return target; } template auto memory::assign(T* target, const U& value, P&&... p) -> void { *target++ = value; assign(target, forward

(p)...); } }