#pragma once namespace nall { template struct vector_iterator { vector_iterator(vector& self, uint offset) : self(self), offset(offset) {} auto operator*() -> T& { return self.operator[](offset); } auto operator!=(const vector_iterator& source) const -> bool { return offset != source.offset; } auto operator++() -> vector_iterator& { return offset++, *this; } private: vector& self; uint offset; }; template struct vector_iterator_const { vector_iterator_const(const vector& self, uint offset) : self(self), offset(offset) {} auto operator*() -> const T& { return self.operator[](offset); } auto operator!=(const vector_iterator_const& source) const -> bool { return offset != source.offset; } auto operator++() -> vector_iterator_const& { return offset++, *this; } private: const vector& self; uint offset; }; template inline auto range(const vector& container) { return range_t{0, (int)container.size(), 1}; } template inline auto rrange(const vector& container) { return range_t{(int)container.size() - 1, -1, -1}; } }