#pragma once #include #include namespace nall { struct RandomNumberGenerator { virtual auto seed(uint64_t) -> void = 0; virtual auto operator()() -> uint64_t = 0; virtual auto serialize(serializer&) -> void = 0; }; //Galois LFSR using CRC64 polynomials struct LinearFeedbackShiftRegisterGenerator : RandomNumberGenerator { auto seed(uint64_t seed) -> void { lfsr = seed; for(uint n = 0; n < 8; n++) operator()(); } auto operator()() -> uint64_t { return lfsr = (lfsr >> 1) ^ (-(lfsr & 1) & crc64); } auto serialize(serializer& s) -> void { s.integer(lfsr); } private: static const uint64_t crc64 = 0xc96c'5795'd787'0f42; uint64_t lfsr = crc64; }; inline auto random() -> uint64_t { static LinearFeedbackShiftRegisterGenerator lfsr; return lfsr(); } }