#pragma once #include #include namespace nall { struct Boolean { inline Boolean() : data(false) {} template inline Boolean(const T& value) : data(value) {} inline operator bool() const { return data; } template inline auto& operator=(const T& value) { data = value; return *this; } inline auto flip() { return data ^= 1; } inline auto raise() { return data == 0 ? data = 1, true : false; } inline auto lower() { return data == 1 ? data = 0, true : false; } inline auto serialize(serializer& s) { s(data); } private: bool data; }; template struct Natural { using type = type_if, uint8_t, type_if, uint16_t, type_if, uint32_t, type_if, uint64_t, void>>>>; enum : type { Mask = ~0ull >> (64 - Bits) }; inline Natural() : data(0) {} template inline Natural(const T& value) { set(value); } inline operator type() const { return data; } template inline auto& operator=(const T& value) { set(value); return *this; } inline auto operator++(int) { type value = data; set(data + 1); return value; } inline auto operator--(int) { type value = data; set(data - 1); return value; } inline auto& operator++() { set(data + 1); return *this; } inline auto& operator--() { set(data - 1); return *this; } inline auto& operator &=(const type value) { set(data & value); return *this; } inline auto& operator |=(const type value) { set(data | value); return *this; } inline auto& operator ^=(const type value) { set(data ^ value); return *this; } inline auto& operator<<=(const type value) { set(data << value); return *this; } inline auto& operator>>=(const type value) { set(data >> value); return *this; } inline auto& operator +=(const type value) { set(data + value); return *this; } inline auto& operator -=(const type value) { set(data - value); return *this; } inline auto& operator *=(const type value) { set(data * value); return *this; } inline auto& operator /=(const type value) { set(data / value); return *this; } inline auto& operator %=(const type value) { set(data % value); return *this; } inline auto serialize(serializer& s) { s(data); } struct Reference { inline Reference(Natural& source, uint lo, uint hi) : source(source), Lo(lo), Hi(hi) {} inline auto& operator=(Reference& source) { return set(source.get()); } inline auto get() const -> type { const type RangeBits = Hi - Lo + 1; const type RangeMask = (((1ull << RangeBits) - 1) << Lo) & Mask; return (source & RangeMask) >> Lo; } inline auto& set(const type value) { const type RangeBits = Hi - Lo + 1; const type RangeMask = (((1ull << RangeBits) - 1) << Lo) & Mask; source = (source & ~RangeMask) | ((value << Lo) & RangeMask); return *this; } inline operator type() const { return get(); } inline auto& operator =(const type value) { return set( value); } inline auto& operator &=(const type value) { return set(get() & value); } inline auto& operator |=(const type value) { return set(get() | value); } inline auto& operator ^=(const type value) { return set(get() ^ value); } inline auto& operator<<=(const type value) { return set(get() << value); } inline auto& operator>>=(const type value) { return set(get() >> value); } inline auto& operator +=(const type value) { return set(get() + value); } inline auto& operator -=(const type value) { return set(get() - value); } inline auto& operator *=(const type value) { return set(get() * value); } inline auto& operator /=(const type value) { return set(get() / value); } inline auto& operator %=(const type value) { return set(get() % value); } inline auto operator++(int) { auto value = get(); set(value + 1); return value; } inline auto operator--(int) { auto value = get(); set(value - 1); return value; } inline auto& operator++() { return set(get() + 1); } inline auto& operator--() { return set(get() - 1); } private: Natural& source; const type Lo; const type Hi; }; inline auto bits(uint lo, uint hi) -> Reference { return {*this, lo < hi ? lo : hi, hi > lo ? hi : lo}; } inline auto bit(uint index) -> Reference { return {*this, index, index}; } inline auto byte(uint index) -> Reference { return {*this, index * 8 + 0, index * 8 + 7}; } inline auto bits(uint lo, uint hi) const -> const Reference { return {(Natural&)*this, lo < hi ? lo : hi, hi > lo ? hi : lo}; } inline auto bit(uint index) const -> const Reference { return {(Natural&)*this, index, index}; } inline auto byte(uint index) const -> const Reference { return {(Natural&)*this, index * 8 + 0, index * 8 + 7}; } inline auto clamp(uint bits) -> uintmax { const uintmax b = 1ull << (bits - 1); const uintmax m = b * 2 - 1; return data < m ? data : m; } inline auto clip(uint bits) -> uintmax { const uintmax b = 1ull << (bits - 1); const uintmax m = b * 2 - 1; return data & m; } private: auto set(type value) -> void { data = value & Mask; } type data; }; template struct Integer { using type = type_if, int8_t, type_if, int16_t, type_if, int32_t, type_if, int64_t, void>>>>; using utype = typename Natural::type; enum : utype { Mask = ~0ull >> (64 - Bits), Sign = 1ull << (Bits - 1) }; inline Integer() : data(0) {} template inline Integer(const T& value) { set(value); } inline operator type() const { return data; } template inline auto& operator=(const T& value) { set(value); return *this; } inline auto operator++(int) { type value = data; set(data + 1); return value; } inline auto operator--(int) { type value = data; set(data - 1); return value; } inline auto& operator++() { set(data + 1); return *this; } inline auto& operator--() { set(data - 1); return *this; } inline auto& operator &=(const type value) { set(data & value); return *this; } inline auto& operator |=(const type value) { set(data | value); return *this; } inline auto& operator ^=(const type value) { set(data ^ value); return *this; } inline auto& operator<<=(const type value) { set(data << value); return *this; } inline auto& operator>>=(const type value) { set(data >> value); return *this; } inline auto& operator +=(const type value) { set(data + value); return *this; } inline auto& operator -=(const type value) { set(data - value); return *this; } inline auto& operator *=(const type value) { set(data * value); return *this; } inline auto& operator /=(const type value) { set(data / value); return *this; } inline auto& operator %=(const type value) { set(data % value); return *this; } inline auto serialize(serializer& s) { s(data); } struct Reference { inline Reference(Integer& source, uint lo, uint hi) : source(source), Lo(lo), Hi(hi) {} inline auto& operator=(const Reference& source) { return set(source.get()); } inline auto get() const -> utype { const type RangeBits = Hi - Lo + 1; const type RangeMask = (((1ull << RangeBits) - 1) << Lo) & Mask; return ((utype)source & RangeMask) >> Lo; } inline auto& set(const utype value) { const type RangeBits = Hi - Lo + 1; const type RangeMask = (((1ull << RangeBits) - 1) << Lo) & Mask; source = ((utype)source & ~RangeMask) | ((value << Lo) & RangeMask); return *this; } inline operator utype() const { return get(); } inline auto& operator =(const utype value) { return set( value); } inline auto& operator &=(const utype value) { return set(get() & value); } inline auto& operator |=(const utype value) { return set(get() | value); } inline auto& operator ^=(const utype value) { return set(get() ^ value); } inline auto& operator<<=(const utype value) { return set(get() << value); } inline auto& operator>>=(const utype value) { return set(get() >> value); } inline auto& operator +=(const utype value) { return set(get() + value); } inline auto& operator -=(const utype value) { return set(get() - value); } inline auto& operator *=(const utype value) { return set(get() * value); } inline auto& operator /=(const utype value) { return set(get() / value); } inline auto& operator %=(const utype value) { return set(get() % value); } inline auto operator++(int) { auto value = get(); set(value + 1); return value; } inline auto operator--(int) { auto value = get(); set(value - 1); return value; } inline auto& operator++() { return set(get() + 1); } inline auto& operator--() { return set(get() - 1); } private: Integer& source; const uint Lo; const uint Hi; }; inline auto bits(uint lo, uint hi) -> Reference { return {*this, lo < hi ? lo : hi, hi > lo ? hi : lo}; } inline auto bit(uint index) -> Reference { return {*this, index, index}; } inline auto byte(uint index) -> Reference { return {*this, index * 8 + 0, index * 8 + 7}; } inline auto bits(uint lo, uint hi) const -> const Reference { return {(Integer&)*this, lo < hi ? lo : hi, hi > lo ? hi : lo}; } inline auto bit(uint index) const -> const Reference { return {(Integer&)*this, index, index}; } inline auto byte(uint index) const -> const Reference { return {(Integer&)*this, index * 8 + 0, index * 8 + 7}; } inline auto clamp(uint bits) -> intmax { const intmax b = 1ull << (bits - 1); const intmax m = b - 1; return data > m ? m : data < -b ? -b : data; } inline auto clip(uint bits) -> intmax { const uintmax b = 1ull << (bits - 1); const uintmax m = b * 2 - 1; return ((data & m) ^ b) - b; } private: auto set(type value) -> void { data = ((value & Mask) ^ Sign) - Sign; } type data; }; template struct Real { using type = type_if, float32_t, type_if, float64_t, //type_if, float80_t, void>>; inline Real() : data(0.0) {} template inline Real(const T& value) : data((type)value) {} inline operator type() const { return data; } template inline auto& operator=(const T& value) { data = (type)value; return *this; } inline auto operator++(int) { type value = data; ++data; return value; } inline auto operator--(int) { type value = data; --data; return value; } inline auto& operator++() { data++; return *this; } inline auto& operator--() { data--; return *this; } inline auto& operator+=(const type value) { data = data + value; return *this; } inline auto& operator-=(const type value) { data = data - value; return *this; } inline auto& operator*=(const type value) { data = data * value; return *this; } inline auto& operator/=(const type value) { data = data / value; return *this; } inline auto& operator%=(const type value) { data = data % value; return *this; } inline auto serialize(serializer& s) { s(data); } private: type data; }; using boolean = nall::Boolean; using natural = nall::Natural; using integer = nall::Integer; using real = nall::Real; }