this is where I try out the github windows client

Ten years ago we had Steve Jobs, Johnny Cash, and Bob Hope. Now, we have
no jobs, no cash, and no hope.
This commit is contained in:
Devin Acker 2013-06-04 21:56:07 -04:00
parent ad569f3242
commit 23a609086f
8 changed files with 849 additions and 0 deletions

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/*
exhal / inhal (de)compression routines
by Devin Acker
This code is released under the terms of the MIT license.
See copying.txt for details.
*/
#include <stdio.h>
#include "compress.h"
#ifdef DEBUG_OUT
#define debug(...) printf(__VA_ARGS__)
#else
#define debug(...)
#endif
uint8_t rotate (uint8_t);
rle_t rle_check (uint8_t*, uint8_t*, uint32_t);
backref_t ref_search (uint8_t*, uint8_t*, uint32_t);
uint16_t write_backref (uint8_t*, uint16_t, backref_t);
uint16_t write_rle (uint8_t*, uint16_t, rle_t);
uint16_t write_raw (uint8_t*, uint16_t, uint8_t*, uint16_t);
// Compresses a file of up to 64 kb.
// unpacked/packed are 65536 byte buffers to read/from write to,
// inputsize is the length of the uncompressed data.
// Returns the size of the compressed data in bytes.
size_t pack(uint8_t *unpacked, uint32_t inputsize, uint8_t *packed) {
// current input/output positions
uint32_t inpos = 0;
uint32_t outpos = 0;
// backref and RLE compression candidates
backref_t backref;
rle_t rle;
// used to collect data which should be written uncompressed
uint8_t dontpack[LONG_RUN_SIZE];
uint16_t dontpacksize = 0;
debug("inputsize = %d\n", inputsize);
while (inpos < inputsize) {
// check for a potential back reference
backref = ref_search(unpacked, unpacked + inpos, inputsize);
// and for a potential RLE
rle = rle_check(unpacked, unpacked + inpos, inputsize);
// if the backref is a better candidate, use it
if (backref.size > 3 && backref.size > rle.size) {
// flush the raw data buffer first
outpos += write_raw(packed, outpos, dontpack, dontpacksize);
dontpacksize = 0;
outpos += write_backref(packed, outpos, backref);
inpos += backref.size;
}
// or if the RLE is a better candidate, use it instead
else if (rle.size >= 2) {
// flush the raw data buffer first
outpos += write_raw(packed, outpos, dontpack, dontpacksize);
dontpacksize = 0;
outpos += write_rle(packed, outpos, rle);
inpos += rle.size;
}
// otherwise, write this byte uncompressed
else {
dontpack[dontpacksize++] = unpacked[inpos++];
// if the raw data buffer is full, flush it
if (dontpacksize == LONG_RUN_SIZE) {
outpos += write_raw(packed, outpos, dontpack, dontpacksize);
dontpacksize = 0;
}
}
}
// flush any remaining uncompressed data
outpos += write_raw(packed, outpos, dontpack, dontpacksize);
//add the terminating byte
packed[outpos++] = 0xFF;
return (size_t)outpos;
}
// Decompresses a file of up to 64 kb.
// unpacked/packed are 65536 byte buffers to read/from write to,
// Returns the size of the uncompressed data in bytes.
size_t unpack(uint8_t *packed, uint8_t *unpacked) {
// current input/output positions
uint32_t inpos = 0;
uint32_t outpos = 0;
uint8_t input;
uint16_t command, length, offset;
int methoduse[7] = {0};
while (1) {
// read command byte from input
input = packed[inpos++];
// command 0xff = end of data
if (input == 0xFF)
break;
// check if it is a long or regular command, get the command no. and size
if ((input & 0xE0) == 0xE0) {
command = (input >> 2) & 0x07;
// get LSB of length from next byte
length = (((input & 0x03) << 8) | packed[inpos++]) + 1;
} else {
command = input >> 5;
length = (input & 0x1F) + 1;
}
switch (command) {
// write uncompressed bytes
case 0:
for (int i = 0; i < length; i++)
unpacked[outpos++] = packed[inpos++];
break;
// 8-bit RLE
case 1:
for (int i = 0; i < length; i++)
unpacked[outpos++] = packed[inpos];
inpos++;
break;
// 16-bit RLE
case 2:
for (int i = 0; i < length; i++) {
unpacked[outpos++] = packed[inpos];
unpacked[outpos++] = packed[inpos+1];
}
inpos += 2;
break;
// 8-bit increasing sequence
case 3:
for (int i = 0; i < length; i++)
unpacked[outpos++] = packed[inpos] + i;
inpos++;
break;
// regular backref
// (offset is big-endian)
case 4:
case 7:
command = 4;
offset = (packed[inpos] << 8) | packed[inpos+1];
for (int i = 0; i < length; i++)
unpacked[outpos++] = unpacked[offset + i];
inpos += 2;
break;
// backref with bit rotation
// (offset is big-endian)
case 5:
offset = (packed[inpos] << 8) | packed[inpos+1];
for (int i = 0; i < length; i++)
unpacked[outpos++] = rotate(unpacked[offset + i]);
inpos += 2;
break;
// backwards backref
// (offset is big-endian)
case 6:
offset = (packed[inpos] << 8) | packed[inpos+1];
for (int i = 0; i < length; i++)
unpacked[outpos++] = unpacked[offset - i];
inpos += 2;
break;
default:
printf("Error: Unsupported method %i near 0x%06x\n", command, inpos);
exit(-1);
}
// keep track of how many times each compression method is used
methoduse[command]++;
}
#ifdef EXTRA_OUT
printf("Method Uses\n");
printf("No compression : %i\n", methoduse[0]);
printf("RLE (8-bit) : %i\n", methoduse[1]);
printf("RLE (16-bit) : %i\n", methoduse[2]);
printf("RLE (sequence) : %i\n", methoduse[3]);
printf("Backref (normal) : %i\n", methoduse[4]);
printf("Backref (rotate) : %i\n", methoduse[5]);
printf("Backref (reverse): %i\n", methoduse[6]);
#endif
return (size_t)outpos;
}
// Decompress data from an offset into a file
size_t unpack_from_file (FILE *file, unsigned int offset, uint8_t *unpacked) {
uint8_t packed[DATA_SIZE];
fseek(file, offset, SEEK_SET);
fread((void*)packed, DATA_SIZE, 1, file);
return unpack(packed, unpacked);
}
// Reverses the order of bits in a byte.
// One of the back reference methods does this. As far as game data goes, it seems to be
// pretty useful for compressing graphics.
uint8_t rotate (uint8_t i) {
uint8_t j = 0;
if (i & 0x01) j |= 0x80;
if (i & 0x02) j |= 0x40;
if (i & 0x04) j |= 0x20;
if (i & 0x08) j |= 0x10;
if (i & 0x10) j |= 0x08;
if (i & 0x20) j |= 0x04;
if (i & 0x40) j |= 0x02;
if (i & 0x80) j |= 0x01;
return j;
}
// Searches for possible RLE compressed data.
// Currently only does 8-bit RLE and sequence RLE (since 16-bit can be handled decently
// using the LZ77-like backrefs.)
// start and current are positions within the uncompressed input stream
rle_t rle_check (uint8_t *start, uint8_t *current, uint32_t insize) {
rle_t candidate = { 0, 0, 0 };
int size;
// check for possible 8-bit RLE
for (size = 0; current + size < start + insize; size++)
if (current[size] != current[0]) break;
// if this is better than the current candidate, use it
if (size > LONG_RUN_SIZE) size = LONG_RUN_SIZE;
if (size > 2 && size > candidate.size) {
candidate.size = size;
candidate.data = current[0];
candidate.method = rle_8;
debug("\trle_check: found new candidate (size = %d, method = %d)\n", candidate.size, candidate.method);
}
// check for possible 16-bit RLE
uint16_t first = current[0] | (current[1] << 8);
for (size = 0; current + size < start + insize; size += 2) {
uint16_t next = current[size] | (current[size + 1] << 8);
if (next != first) break;
}
// if this is better than the current candidate, use it
if (size > LONG_RUN_SIZE) size = LONG_RUN_SIZE;
if (size > 2 && size > candidate.size) {
candidate.size = size;
candidate.data = first;
candidate.method = rle_16;
debug("\trle_check: found new candidate (size = %d, method = %d)\n", candidate.size, candidate.method);
}
// check for possible sequence RLE
for (size = 0; current + size < start + insize; size++)
if (current[size] != (current[0] + size)) break;
// if this is better than the current candidate, use it
if (size > LONG_RUN_SIZE) size = LONG_RUN_SIZE;
if (size > 2 && size > candidate.size) {
candidate.size = size;
candidate.data = current[0];
candidate.method = rle_seq;
debug("\trle_check: found new candidate (size = %d, method = %d)\n", candidate.size, candidate.method);
}
return candidate;
}
// Searches for the best possible back reference.
// start and current are positions within the uncompressed input stream
backref_t ref_search (uint8_t *start, uint8_t *current, uint32_t insize) {
backref_t candidate = { 0, 0, 0 };
uint16_t size;
for (uint8_t *pos = start; pos < current; pos++) {
// see how many bytes in a row are the same between the current uncompressed data
// and the data at the position being searched
for (size = 0; size <= LONG_RUN_SIZE && current + size < start + insize; size++)
if (pos[size] != current[size]) break;
// if this is better than the current candidate, use it
if (size > LONG_RUN_SIZE) size = LONG_RUN_SIZE;
if (size > 3 && size > candidate.size) {
candidate.size = size;
candidate.offset = pos - start;
candidate.method = lz_norm;
debug("\tref_search: found new candidate (offset: %4x, size: %d, method = %d)\n", candidate.offset, candidate.size, candidate.method);
}
// now repeat the check with the bit rotation method
for (size = 0; size <= LONG_RUN_SIZE && current + size < start + insize; size++)
if (pos[size] != rotate(current[size])) break;
// if this is better than the current candidate, use it
if (size > LONG_RUN_SIZE) size = LONG_RUN_SIZE;
if (size > 3 && size > candidate.size) {
candidate.size = size;
candidate.offset = pos - start;
candidate.method = lz_rot;
debug("\tref_search: found new candidate (offset: %4x, size: %d, method = %d)\n", candidate.offset, candidate.size, candidate.method);
}
// now repeat the check but go backwards
for (size = 0; size <= LONG_RUN_SIZE && current + size < start + insize; size++)
if (start[pos - start - size] != current[size]) break;
// if this is better than the current candidate, use it
if (size > LONG_RUN_SIZE) size = LONG_RUN_SIZE;
if (size > 3 && size > candidate.size) {
candidate.size = size;
candidate.offset = pos - start;
candidate.method = lz_rev;
debug("\tref_search: found new candidate (offset: %4x, size: %d, method = %d)\n", candidate.offset, candidate.size, candidate.method);
}
}
return candidate;
}
// Writes a back reference to the compressed output stream.
// Returns number of bytes written
uint16_t write_backref (uint8_t *out, uint16_t outpos, backref_t backref) {
uint16_t size = backref.size - 1;
int outsize;
debug("write_backref: writing backref to %4x, size %d (method %d)\n", backref.offset, backref.size, backref.method);
// long run
if (size >= RUN_SIZE) {
// write command byte / MSB of size
out[outpos++] = (0xF0 + (backref.method << 2)) | (size >> 8);
// write LSB of size
out[outpos++] = size & 0xFF;
outsize = 4;
}
// normal size run
else {
// write command byte / size
out[outpos++] = (0x80 + (backref.method << 5)) | size;
outsize = 3;
}
// write MSB of offset
out[outpos++] = backref.offset >> 8;
// write LSB of offset
out[outpos++] = backref.offset & 0xFF;
return outsize;
}
// Writes RLE data to the compressed output stream.
// Returns number of bytes written
uint16_t write_rle (uint8_t *out, uint16_t outpos, rle_t rle) {
uint16_t size;
int outsize;
if (rle.method == rle_16)
size = (rle.size / 2) - 1;
else
size = rle.size - 1;
debug("write_rle: writing %d bytes of data 0x%02x (method %d)\n", rle.size, rle.data, rle.method);
// long run
if (size >= RUN_SIZE) {
// write command byte / MSB of size
out[outpos++] = (0xE4 + (rle.method << 2)) | (size >> 8);
// write LSB of size
out[outpos++] = size & 0xFF;
outsize = 3;
}
// normal size run
else {
// write command byte / size
out[outpos++] = (0x20 + (rle.method << 5)) | size;
outsize = 2;
}
out[outpos++] = rle.data;
// write upper byte of 16-bit RLE (and adjust written data size)
if (rle.method == rle_16) {
out[outpos++] = rle.data >> 8;
outsize++;
}
return outsize;
}
// Write uncompressed data to the output stream.
// Returns number of bytes written.
uint16_t write_raw (uint8_t *out, uint16_t outpos, uint8_t *in, uint16_t insize) {
if (!insize) return 0;
#ifdef DEBUG_OUT
printf("write_raw: writing %d bytes unpacked data: ", insize);
for (int i = 0; i < insize; i++)
printf("%02x ", in[i]);
printf("\n");
#endif
uint16_t size = insize - 1;
int outsize;
if (size >= RUN_SIZE) {
// write command byte + MSB of size
out[outpos++] = 0xE0 + (size >> 8);
// write LSB of size
out[outpos++] = size & 0xFF;
outsize = insize + 2;
}
// normal size run
else {
// write command byte / size
out[outpos++] = size;
outsize = insize + 1;
}
// write data
for (int i = 0; i < insize; i++)
out[outpos++] = in[i];
return outsize;
}

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/*
exhal / inhal (de)compression routines
by Devin Acker
This code is released under the terms of the MIT license.
See copying.txt for details.
*/
#ifndef _COMPRESS_H
#define _COMPRESS_H
#include <stdint.h>
#include <stdlib.h>
#include <string.h>
#define DATA_SIZE 65536
#define RUN_SIZE 32
#define LONG_RUN_SIZE 1024
// compression method values for backref_t and rle_t
typedef enum {
rle_8 = 0,
rle_16 = 1,
rle_seq = 2,
lz_norm = 0,
lz_rot = 1,
lz_rev = 2
} method_e;
// used to store and compare backref candidates
typedef struct {
uint16_t offset, size;
method_e method;
} backref_t;
// used to store RLE candidates
typedef struct {
uint16_t size, data;
method_e method;
} rle_t;
size_t pack (uint8_t *unpacked, size_t inputsize, uint8_t *packed);
size_t unpack (uint8_t *packed, uint8_t *unpacked);
size_t unpack_from_file (FILE *file, unsigned int offset, uint8_t *unpacked);
#endif

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Copyright (c) 2013 Devin Acker
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.

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/*
exhal - HAL Laboratory decompression tool
by Devin Acker
Usage:
exhal romfile offset outfile
This code is released under the terms of the MIT license.
See copying.txt for details.
*/
#include <stdio.h>
#include "compress.h"
int main (int argc, char **argv) {
printf("exhal - %s %s\nby Devin Acker (Revenant)\n\n", __DATE__, __TIME__);
if (argc != 4) {
printf("Usage:\n%s romfile offset outfile\n", argv[0]);
printf("Example: %s kirbybowl.sfc 0x70000 test.bin\n\n", argv[0]);
printf("offset can be in either decimal or hex.\n");
exit(-1);
}
FILE *infile, *outfile;
// open ROM file for input
infile = fopen(argv[1], "rb");
if (!infile) {
printf("Error: unable to open %s\n", argv[1]);
exit(-1);
}
// open target file for output
outfile = fopen(argv[3], "wb");
if (!outfile) {
printf("Error: unable to open %s\n", argv[1]);
exit(-1);
}
size_t outputsize;
uint32_t fileoffset;
uint8_t unpacked[DATA_SIZE];
uint8_t packed[DATA_SIZE];
memset(packed, 0, DATA_SIZE);
fileoffset = strtol(argv[2], NULL, 0);
// read the file
fseek(infile, fileoffset, SEEK_SET);
fread(packed, sizeof(uint8_t), DATA_SIZE, infile);
// compress the file
outputsize = unpack(packed, unpacked);
// write the uncompressed data to the file
fseek(infile, 0, SEEK_SET);
fwrite((const void*)unpacked, 1, outputsize, outfile);
printf("\nUncompressed size: %d bytes\n", outputsize);
fclose(infile);
fclose(outfile);
}

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This is an incomplete list of decompression routine addresses for games which are supported by the
exhal compression tool. You can use these addresses to try finding compressed data by searching a
disassembly (or doing a binary search, i.e. JSR $87CA -> 20 CA 87; JSL $8087C6 -> 22 C6 87 80.)
Alcahest (SNES)
JP: JSR $87CA (in bank 80) or JSL $8087C6
Arcana / Card Master (SNES)
US/JP: JSR $8766 (in bank 00) or JSL $808762
EarthBound / Mother 2 (SNES)
US: JSL $C41A9E
JP: JSL $C419EA
HAL's Hole in One Golf / Jumbo Ozaki no Hole in One (SNES)
US/EU/JP: JSR $89AA (in bank 00) or JSL $0089A6
HyperZone (SNES)
US/EU/JP: JSR $89E6 (in bank 00) or JSL $0089E2
Itoi Shigesato no Bass Tsuri No. 1 (SNES)
JP: JSL $01DD8A or JSL $01DEAA
Kirby no KiraKira Kids (SNES)
JP: JSR $89DF (in bank 80) or JSL $8089DB
Kirby Super Star (SNES)
US/EU/JP: JSL $00889A
Kirby's Dream Course / Kirby Bowl (SNES)
US/EU: JSL $809F18
JP: JSL $809F1A
Kirby's Dream Land 3 (SNES)
US/JP: JSL $00AA55 or JSL $00AA63
Othello World (SNES)
JP: JSR $CC48 (in bank 00/80)
Okamoto Ayako to Match Play Golf (SNES)
JP: JSR $983B (in bank 00)
SimCity (SNES) [unused?]
US: JSR $90DD
EU: JSR $90D3
JP: JSR $90A6
SimCity 2000 (SNES)
US/EU/JP: JSL $C10000
Special Tee Shot (BS-X)
JP: JSL $838E13
Super Famicom Box BIOS (SNES)
JP: JSR $88A2 (in bank 00) or JSL $00889E
Vegas Stakes (SNES)
US/EU: JSR $87DB (in bank 00) or JSL $0087D7
JP: JSR $87F6 (in bank 00) or JSL $0087F2

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/*
inhal - HAL Laboratory compression tool
by Devin Acker
Usage:
inhal infile romfile offset
inhal -n infile outfile
This code is released under the terms of the MIT license.
See copying.txt for details.
*/
#include <stdio.h>
#include "compress.h"
int main (int argc, char **argv) {
printf("inhal - %s %s\nby Devin Acker (Revenant)\n\n", __DATE__, __TIME__);
if (argc != 4) {
printf("To insert compressed data into a ROM:\n");
printf("%s infile romfile offset\n", argv[0]);
printf("To write compressed data to a new file:\n");
printf("%s -n infile outfile\n", argv[0]);
printf("\nExample:\n%s test.chr kirbybowl.sfc 0x70000\n", argv[0]);
printf("%s -n test.chr test-packed.bin\n\n", argv[0]);
printf("offset can be in either decimal or hex.\n");
exit(-1);
}
FILE *infile, *outfile;
int fileoffset;
// check for -n switch
if (!strcmp(argv[1], "-n")) {
fileoffset = 0;
infile = fopen(argv[2], "rb");
outfile = fopen(argv[3], "wb");
} else {
fileoffset = strtol(argv[3], NULL, 0);
infile = fopen(argv[1], "rb");
outfile = fopen(argv[2], "r+b");
}
if (!infile) {
printf("Error: unable to open input file\n");
exit(-1);
}
if (!outfile) {
printf("Error: unable to open output file\n");
exit(-1);
}
size_t inputsize, outputsize;
uint8_t unpacked[DATA_SIZE];
uint8_t packed[DATA_SIZE];
memset(packed, 0, DATA_SIZE);
// check size of input file
fseek(infile, 0, SEEK_END);
inputsize = ftell(infile);
printf("Uncompressed size: %d bytes\n", inputsize);
if (inputsize > DATA_SIZE) {
printf("Error: File must be a maximum of 65,536 bytes!\n");
exit(-1);
}
// read the file
fseek(infile, 0, SEEK_SET);
fread(unpacked, sizeof(uint8_t), inputsize, infile);
// compress the file
outputsize = pack(unpacked, inputsize, packed);
// write the compressed data to the file
fseek(outfile, fileoffset, SEEK_SET);
fwrite((const void*)packed, 1, outputsize, outfile);
printf("Compressed size: %d bytes\n", outputsize);
printf("Compression ratio: %3.2f\n\n", (double)outputsize / inputsize);
printf("Inserted at 0x%06X - 0x%06X\n", fileoffset, ftell(outfile) - 1);
fclose(infile);
fclose(outfile);
}

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# HAL (de)compression tools
# copyright 2013 Devin Acker (Revenant)
# See copying.txt for legal information.
CC = gcc
FLAGS = -std=c99 -O2 -Wall
# Add extension when compiling for Windows
ifdef SystemRoot
EXT = .exe
endif
# Comment this line to suppress detailed decompression information on stdout
DEFINES += -DEXTRA_OUT
# Uncomment this line to enable debug output
#DEFINES += -DDEBUG_OUT
all: inhal$(EXT) exhal$(EXT)
clean:
del inhal$(EXT) exhal$(EXT) compress.o
inhal$(EXT): inhal.c compress.o
$(CC) $(DEFINES) $(FLAGS) -o inhal$(EXT) inhal.c compress.o
exhal$(EXT): exhal.c compress.o
$(CC) $(DEFINES) $(FLAGS) -o exhal$(EXT) exhal.c compress.o
compress.o: compress.c
$(CC) $(DEFINES) $(FLAGS) -c compress.c

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exhal / inhal
HAL Laboratory NES/SNES/GB (de)compression tools
by Devin Acker (Revenant), 2013
These programs are released under the terms of the MIT license. See copying.txt for legal info.
exhal and inhal are tools designed to decompress and recompress/insert data used by several NES,
SNES and Game Boy games developed by HAL Laboratory.
Due to the design of the original decompression algorithm (and hardware limitations), the size of
a file to be compressed is limited to 64 kilobytes (65,536 bytes). Please note that depending on
which system you are working with, the actual useful limit may be much smaller.
To use exhal (the decompressor):
exhal romfile offset outfile
To insert compressed data into a ROM:
inhal infile romfile offset
To write compressed data to a new file:
inhal -n infile outfile
Offsets can be specified in either hexadecimal (recommended) or decimal.
This is a list of games which are known to use the supported compression method, or are assumed
to, based on a binary search of the games' ROMs:
Adventures of Lolo (NES/GB)
Adventures of Lolo 2 (NES)
Adventures of Lolo 3 (NES)
Alcahest (SNES)
Arcana / Card Master (SNES)
EarthBound / Mother 2 (SNES)
Ghostbusters II (GB)
HAL's Hole in One Golf / Jumbo Ozaki no Hole in One (SNES)
HyperZone (SNES)
Itoi Shigesato no Bass Tsuri No. 1 (SNES)
Kirby no KiraKira Kids (SNES)
Kirby Super Star (SNES)
Kirby's Adventure (NES)
Kirby's Dream Course / Kirby Bowl (SNES)
Kirby's Dream Land (GB)
Kirby's Dream Land 2 (GB)
Kirby's Dream Land 3 (SNES)
Kirby's Pinball Land (GB)
Kirby's Star Stacker / KiraKira Kids (GB)
NES Open Tournament Golf (NES)
New Ghostbusters II (NES)
Othello World (SNES)
Okamoto Ayako to Match Play Golf (SNES)
Revenge of the Gator / 66 Hiki no Wani Daikoushin (GB)
SimCity (SNES) [unused?]
SimCity 2000 (SNES)
Special Tee Shot (BS-X)
Super Famicom Box BIOS (SNES)
Trax / Totsugeki! Ponkotsu Tank (GB)
Vegas Stakes (SNES/GB)
Also note, unfortunately, that exhal cannot automatically detect or locate compressed data.
The included file "gamenotes.txt" contains an incomplete list of decompression routine addresses
to make searching easier.
These tools were originally used in the development of my Kirby's Dream Course editor. I hope you
find your own exciting use for them. (I'm not the only Kirby hacker in the West, right? *sob*)
Contact me:
Email : d at revenant1.net
IRC : "devin" on irc.badnik.net
"Revenant" on irc.oftc.net
"Revenant`" on irc.synirc.net
and irc.dal.net
Forums: http://jul.rustedlogic.net/profile.php?id=504
http://www.romhacking.net/forum/index.php?action=profile;u=10455
Special thanks to:
- andlabs for helping me make the list of supported games
- BMF54123 for naming the programs
- You for downloading (and using?) my software