0f2811d1c5
(sim_main_headers): Add sim-trace.h. * run.c (exec_bfd, target_byte_order): Delete. (main): Pass -E <endian> to sim_open. Delete code to load sections, call sim_load instead. Check return code of sim_create_inferior. * sim-base.h (CURRENT_STATE): Define. (sim_state_base): Make typedef. New members options, prog_argv, prog_bfd, text_{section,start,end}, start_addr, simcache_size, mem_size, memory [+ corresponding access macros]. (sim_cpu_base): New typedef. * sim-trace.h: New file. * sim-basics.h: #include it. * sim-load.c: New file.
233 lines
7.4 KiB
C
233 lines
7.4 KiB
C
/* Simulator pseudo baseclass.
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Copyright (C) 1997 Free Software Foundation, Inc.
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Contributed by Cygnus Support.
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This file is part of GDB, the GNU debugger.
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2, or (at your option)
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any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
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/* This file is meant to be included by sim-basics.h. */
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#ifndef SIM_BASE_H
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#define SIM_BASE_H
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/* Global pointer to current state while sim_resume is running.
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On a machine with lots of registers, it might be possible to reserve
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one of them for current_state. However on a machine with few registers
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current_state can't permanently live in one and indirecting through it
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will be slower [in which case one can have sim_resume set globals from
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current_state for faster access].
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If CURRENT_STATE_REG is defined, it means current_state is living in
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a global register. */
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#ifdef CURRENT_STATE_REG
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/* FIXME: wip */
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#else
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extern struct sim_state *current_state;
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#endif
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/* The simulator may provide different (and faster) definition. */
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#ifndef CURRENT_STATE
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#define CURRENT_STATE current_state
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#endif
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/* Simulator state pseudo baseclass.
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Each simulator is required to have a sim-main.h file that includes
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sim-basics.h and defines struct sim_state to be:
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struct sim_state {
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sim_cpu cpu;
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#define STATE_CPU(sd,n) (&(sd)->cpu)
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... simulator specific members ...
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sim_state_base base;
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};
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for a single processor or
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struct sim_state {
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sim_cpu cpu[MAX_CPUS]; -- could be also be array of pointers
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#define STATE_CPU(sd,n) (&(sd)->cpu[n])
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... simulator specific members ...
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sim_state_base base;
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};
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for multiprocessors.
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Note that `base' appears last. This makes `base.magic' appear last
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in the entire struct and helps catch miscompilation errors.
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sim_cpu is defined to be:
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typedef struct {
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... simulator specific members ...
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sim_cpu_base base;
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} sim_cpu;
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*/
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typedef struct {
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/* Simulator's argv[0]. */
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const char *my_name;
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#define STATE_MY_NAME(sd) ((sd)->base.my_name)
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/* Who opened the simulator. */
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SIM_OPEN_KIND open_kind;
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#define STATE_OPEN_KIND(sd) ((sd)->base.open_kind)
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/* The host callbacks. */
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struct host_callback_struct *callback;
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#define STATE_CALLBACK(sd) ((sd)->base.callback)
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#if 0 /* FIXME: Not ready yet. */
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/* Stuff defined in sim-config.h. */
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struct sim_config config;
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#define STATE_CONFIG(sd) ((sd)->base.config)
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#endif
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/* Supported options. */
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struct option_list *options;
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#define STATE_OPTIONS(sd) ((sd)->base.options)
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/* Non-zero if -v specified. */
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int verbose_p;
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#define STATE_VERBOSE_P(sd) ((sd)->base.verbose_p)
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/* In standalone simulator, this is the program's arguments passed
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on the command line. */
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char **prog_argv;
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#define STATE_PROG_ARGV(sd) ((sd)->base.prog_argv)
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/* The program's bfd. */
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struct _bfd *prog_bfd;
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#define STATE_PROG_BFD(sd) ((sd)->base.prog_bfd)
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/* The program's text section. */
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struct sec *text_section;
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/* Starting and ending text section addresses from the bfd. */
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SIM_ADDR text_start, text_end;
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#define STATE_TEXT_SECTION(sd) ((sd)->base.text_section)
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#define STATE_TEXT_START(sd) ((sd)->base.text_start)
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#define STATE_TEXT_END(sd) ((sd)->base.text_end)
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/* Start address, set when the program is loaded from the bfd. */
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SIM_ADDR start_addr;
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#define STATE_START_ADDR(sd) ((sd)->base.start_addr)
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/* Size of the simulator's cache, if any.
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This is not the target's cache. It is the cache the simulator uses
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to process instructions. */
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unsigned int simcache_size;
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#define STATE_SIMCACHE_SIZE(sd) ((sd)->base.simcache_size)
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/* FIXME: Move to top level sim_state struct (as some struct)? */
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#ifdef SIM_HAVE_FLATMEM
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unsigned int mem_size;
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#define STATE_MEM_SIZE(sd) ((sd)->base.mem_size)
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unsigned char *memory;
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#define STATE_MEMORY(sd) ((sd)->base.memory)
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#endif
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/* Marker for those wanting to do sanity checks.
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This should remain the last member of this struct to help catch
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miscompilation errors. */
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int magic;
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#define SIM_MAGIC_NUMBER 0x4242
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#define STATE_MAGIC(sd) ((sd)->base.magic)
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} sim_state_base;
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/* Pseudo baseclass for each cpu. */
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typedef struct {
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/* Backlink to main state struct. */
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SIM_DESC sd;
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/* Maximum number of traceable entities. */
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#ifndef MAX_TRACE_VALUES
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#define MAX_TRACE_VALUES 12
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#endif
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/* Boolean array of specified tracing flags. */
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/* ??? It's not clear that using an array vs a bit mask is faster.
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Consider the case where one wants to test whether any of several bits
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are set. */
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char trace_flags[MAX_TRACE_VALUES];
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#define CPU_TRACE_FLAGS(cpu) ((cpu)->base.trace_flags)
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/* Standard values. */
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#define TRACE_INSN_IDX 0
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#define TRACE_DECODE_IDX 1
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#define TRACE_EXTRACT_IDX 2
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#define TRACE_LINENUM_IDX 3
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#define TRACE_MEMORY_IDX 4
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#define TRACE_MODEL_IDX 5
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#define TRACE_ALU_IDX 6
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#define TRACE_NEXT_IDX 8 /* simulator specific trace bits begin here */
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/* Tracing output goes to this or stdout if NULL.
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We can't store `stdout' here as stdout goes through a callback. */
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FILE *trace_file;
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/* Maximum number of debuggable entities.
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This debugging is not intended for normal use.
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It is only enabled when the simulator is configured with --with-debug
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which shouldn't normally be specified. */
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#ifndef MAX_DEBUG_VALUES
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#define MAX_DEBUG_VALUES 4
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#endif
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/* Boolean array of specified debugging flags. */
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char debug_flags[MAX_DEBUG_VALUES];
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#define CPU_DEBUG_FLAGS(cpu) ((cpu)->base.debug_flags)
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/* Standard values. */
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#define DEBUG_INSN_IDX 0
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#define DEBUG_NEXT_IDX 2 /* simulator specific debug bits begin here */
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/* Debugging output goes to this or stderr if NULL.
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We can't store `stderr' here as stderr goes through a callback. */
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FILE *debug_file;
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#ifdef SIM_HAVE_PROFILE
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/* Maximum number of profilable entities. */
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#ifndef MAX_PROFILE_VALUES
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#define MAX_PROFILE_VALUES 8
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#endif
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/* Boolean array of specified profiling flags. */
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char profile_flags[MAX_PROFILE_VALUES];
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#define CPU_PROFILE_FLAGS(cpu) ((cpu)->base.profile_flags)
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/* Standard masks. */
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#define PROFILE_INSN_MASK 0
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#define PROFILE_MEMORY_MASK 1
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#define PROFILE_MODEL_MASK 2
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#define PROFILE_SIMCACHE_MASK 3
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#define PROFILE_NEXT_MASK 6 /* simulator specific profile bits begin here */
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/* PC profiling attempts to determine function usage by sampling the PC
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every so many instructions. */
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#ifdef SIM_HAVE_PROFILE_PC
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unsigned int profile_pc_freq;
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#define STATE_PROFILE_PC_FREQ(sd) ((sd)->base.profile_pc_freq)
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unsigned int profile_pc_size;
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#define STATE_PROFILE_PC_SIZE(sd) ((sd)->base.profile_pc_size)
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#endif
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/* Profile output goes to this or stdout if NULL.
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We can't store `stderr' here as stdout goes through a callback. */
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FILE *profile_file;
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#endif /* SIM_HAVE_PROFILE */
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} sim_cpu_base;
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/* Functions for allocating/freeing a sim_state. */
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SIM_DESC sim_state_alloc PARAMS ((void));
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void sim_state_free PARAMS ((SIM_DESC));
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#endif /* SIM_BASE_H */
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